AI 144054: am: CL 144053 Fix issue #1751242 A2DP playback fails first time: Invalid buffer size: minFrameCount 10240, frameCount 4800
  The problem comes from the fact that AudioSystem::getOutputFrameCount() calls getOutput() to retrieve the active output (A2DP or Hardware) before calling get_audio_flinger(). If it is the first time AudioSystem::getOutputFrameCount() is called in a given process, getOutput() will return a wrong value because gA2dpEnabled has not yet been updated by get_audio_flinger().
  The fix consists in calling get_audio_flinger() in getOutput() to be sure that gA2dpEnabled is valid when getOutput() reads it.
  Original author: elaurent
  Merged from: //branches/cupcake/...

Automated import of CL 144054
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 63dfc3b..a21a7a4 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -258,13 +258,12 @@
 status_t AudioSystem::getOutputSamplingRate(int* samplingRate, int streamType)
 {
     int output = getOutput(streamType);
+    
+    if (output == NUM_AUDIO_OUTPUT_TYPES) return PERMISSION_DENIED;
 
-    if (gOutSamplingRate[output] == 0) {
-        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
-        if (af == 0) return PERMISSION_DENIED;
-        // gOutSamplingRate is updated by get_audio_flinger()
-    }
+    // gOutSamplingRate[] is updated by getOutput() which calls get_audio_flinger()
     LOGV("getOutputSamplingRate() streamType %d, output %d, sampling rate %d", streamType, output, gOutSamplingRate[output]);
+    
     *samplingRate = gOutSamplingRate[output];
     
     return NO_ERROR;
@@ -274,14 +273,13 @@
 {
     int output = getOutput(streamType);
 
-    if (gOutFrameCount[output] == 0) {
-        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
-        if (af == 0) return PERMISSION_DENIED;
-        // gOutFrameCount is updated by get_audio_flinger()
-    }
+    if (output == NUM_AUDIO_OUTPUT_TYPES) return PERMISSION_DENIED;
+
+    // gOutFrameCount[] is updated by getOutput() which calls get_audio_flinger()
     LOGV("getOutputFrameCount() streamType %d, output %d, frame count %d", streamType, output, gOutFrameCount[output]);
 
     *frameCount = gOutFrameCount[output];
+    
     return NO_ERROR;
 }
 
@@ -289,11 +287,9 @@
 {
     int output = getOutput(streamType);
 
-    if (gOutLatency[output] == 0) {
-        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
-        if (af == 0) return PERMISSION_DENIED;
-        // gOutLatency is updated by get_audio_flinger()
-    }
+    if (output == NUM_AUDIO_OUTPUT_TYPES) return PERMISSION_DENIED;
+
+    // gOutLatency[] is updated by getOutput() which calls get_audio_flinger()
     LOGV("getOutputLatency() streamType %d, output %d, latency %d", streamType, output, gOutLatency[output]);
 
     *latency = gOutLatency[output];
@@ -354,7 +350,12 @@
 }
 
 int AudioSystem::getOutput(int streamType)
-{  
+{   
+    // make sure that gA2dpEnabled is valid by calling get_audio_flinger() which in turn 
+    // will call gAudioFlinger->isA2dpEnabled()
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return NUM_AUDIO_OUTPUT_TYPES;
+
     if (streamType == DEFAULT) {
         streamType = MUSIC;
     }