| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.graphics; |
| |
| import java.awt.Composite; |
| import java.awt.CompositeContext; |
| import java.awt.RenderingHints; |
| import java.awt.image.ColorModel; |
| import java.awt.image.DataBuffer; |
| import java.awt.image.Raster; |
| import java.awt.image.WritableRaster; |
| |
| /* |
| * (non-Javadoc) |
| * The class is adapted from a demo tool for Blending Modes written by |
| * Romain Guy (romainguy@android.com). The tool is available at |
| * http://www.curious-creature.org/2006/09/20/new-blendings-modes-for-java2d/ |
| */ |
| public final class BlendComposite implements Composite { |
| public enum BlendingMode { |
| NORMAL, |
| AVERAGE, |
| MULTIPLY, |
| SCREEN, |
| DARKEN, |
| LIGHTEN, |
| OVERLAY, |
| HARD_LIGHT, |
| SOFT_LIGHT, |
| DIFFERENCE, |
| NEGATION, |
| EXCLUSION, |
| COLOR_DODGE, |
| INVERSE_COLOR_DODGE, |
| SOFT_DODGE, |
| COLOR_BURN, |
| INVERSE_COLOR_BURN, |
| SOFT_BURN, |
| REFLECT, |
| GLOW, |
| FREEZE, |
| HEAT, |
| ADD, |
| SUBTRACT, |
| STAMP, |
| RED, |
| GREEN, |
| BLUE, |
| HUE, |
| SATURATION, |
| COLOR, |
| LUMINOSITY |
| } |
| |
| public static final BlendComposite Normal = new BlendComposite(BlendingMode.NORMAL); |
| public static final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE); |
| public static final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY); |
| public static final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN); |
| public static final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN); |
| public static final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN); |
| public static final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY); |
| public static final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT); |
| public static final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT); |
| public static final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE); |
| public static final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION); |
| public static final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION); |
| public static final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE); |
| public static final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE); |
| public static final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE); |
| public static final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN); |
| public static final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN); |
| public static final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN); |
| public static final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT); |
| public static final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW); |
| public static final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE); |
| public static final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT); |
| public static final BlendComposite Add = new BlendComposite(BlendingMode.ADD); |
| public static final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT); |
| public static final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP); |
| public static final BlendComposite Red = new BlendComposite(BlendingMode.RED); |
| public static final BlendComposite Green = new BlendComposite(BlendingMode.GREEN); |
| public static final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE); |
| public static final BlendComposite Hue = new BlendComposite(BlendingMode.HUE); |
| public static final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION); |
| public static final BlendComposite Color = new BlendComposite(BlendingMode.COLOR); |
| public static final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY); |
| |
| private float alpha; |
| private BlendingMode mode; |
| |
| private BlendComposite(BlendingMode mode) { |
| this(mode, 1.0f); |
| } |
| |
| private BlendComposite(BlendingMode mode, float alpha) { |
| this.mode = mode; |
| setAlpha(alpha); |
| } |
| |
| public static BlendComposite getInstance(BlendingMode mode) { |
| return new BlendComposite(mode); |
| } |
| |
| public static BlendComposite getInstance(BlendingMode mode, float alpha) { |
| return new BlendComposite(mode, alpha); |
| } |
| |
| public BlendComposite derive(BlendingMode mode) { |
| return this.mode == mode ? this : new BlendComposite(mode, getAlpha()); |
| } |
| |
| public BlendComposite derive(float alpha) { |
| return this.alpha == alpha ? this : new BlendComposite(getMode(), alpha); |
| } |
| |
| public float getAlpha() { |
| return alpha; |
| } |
| |
| public BlendingMode getMode() { |
| return mode; |
| } |
| |
| private void setAlpha(float alpha) { |
| if (alpha < 0.0f || alpha > 1.0f) { |
| throw new IllegalArgumentException( |
| "alpha must be comprised between 0.0f and 1.0f"); |
| } |
| |
| this.alpha = alpha; |
| } |
| |
| @Override |
| public int hashCode() { |
| return Float.floatToIntBits(alpha) * 31 + mode.ordinal(); |
| } |
| |
| @Override |
| public boolean equals(Object obj) { |
| if (!(obj instanceof BlendComposite)) { |
| return false; |
| } |
| |
| BlendComposite bc = (BlendComposite) obj; |
| |
| if (mode != bc.mode) { |
| return false; |
| } |
| |
| return alpha == bc.alpha; |
| } |
| |
| public CompositeContext createContext(ColorModel srcColorModel, |
| ColorModel dstColorModel, |
| RenderingHints hints) { |
| return new BlendingContext(this); |
| } |
| |
| private static final class BlendingContext implements CompositeContext { |
| private final Blender blender; |
| private final BlendComposite composite; |
| |
| private BlendingContext(BlendComposite composite) { |
| this.composite = composite; |
| this.blender = Blender.getBlenderFor(composite); |
| } |
| |
| public void dispose() { |
| } |
| |
| public void compose(Raster src, Raster dstIn, WritableRaster dstOut) { |
| if (src.getSampleModel().getDataType() != DataBuffer.TYPE_INT || |
| dstIn.getSampleModel().getDataType() != DataBuffer.TYPE_INT || |
| dstOut.getSampleModel().getDataType() != DataBuffer.TYPE_INT) { |
| throw new IllegalStateException( |
| "Source and destination must store pixels as INT."); |
| } |
| |
| int width = Math.min(src.getWidth(), dstIn.getWidth()); |
| int height = Math.min(src.getHeight(), dstIn.getHeight()); |
| |
| float alpha = composite.getAlpha(); |
| |
| int[] srcPixel = new int[4]; |
| int[] dstPixel = new int[4]; |
| int[] result = new int[4]; |
| int[] srcPixels = new int[width]; |
| int[] dstPixels = new int[width]; |
| |
| for (int y = 0; y < height; y++) { |
| dstIn.getDataElements(0, y, width, 1, dstPixels); |
| if (alpha != 0) { |
| src.getDataElements(0, y, width, 1, srcPixels); |
| for (int x = 0; x < width; x++) { |
| // pixels are stored as INT_ARGB |
| // our arrays are [R, G, B, A] |
| int pixel = srcPixels[x]; |
| srcPixel[0] = (pixel >> 16) & 0xFF; |
| srcPixel[1] = (pixel >> 8) & 0xFF; |
| srcPixel[2] = (pixel ) & 0xFF; |
| srcPixel[3] = (pixel >> 24) & 0xFF; |
| |
| pixel = dstPixels[x]; |
| dstPixel[0] = (pixel >> 16) & 0xFF; |
| dstPixel[1] = (pixel >> 8) & 0xFF; |
| dstPixel[2] = (pixel ) & 0xFF; |
| dstPixel[3] = (pixel >> 24) & 0xFF; |
| |
| result = blender.blend(srcPixel, dstPixel, result); |
| |
| // mixes the result with the opacity |
| if (alpha == 1) { |
| dstPixels[x] = (result[3] & 0xFF) << 24 | |
| (result[0] & 0xFF) << 16 | |
| (result[1] & 0xFF) << 8 | |
| result[2] & 0xFF; |
| } else { |
| dstPixels[x] = |
| ((int) (dstPixel[3] + (result[3] - dstPixel[3]) * alpha) & 0xFF) << 24 | |
| ((int) (dstPixel[0] + (result[0] - dstPixel[0]) * alpha) & 0xFF) << 16 | |
| ((int) (dstPixel[1] + (result[1] - dstPixel[1]) * alpha) & 0xFF) << 8 | |
| (int) (dstPixel[2] + (result[2] - dstPixel[2]) * alpha) & 0xFF; |
| } |
| |
| } |
| } |
| dstOut.setDataElements(0, y, width, 1, dstPixels); |
| } |
| } |
| } |
| |
| private static abstract class Blender { |
| public abstract int[] blend(int[] src, int[] dst, int[] result); |
| |
| private static void RGBtoHSL(int r, int g, int b, float[] hsl) { |
| float var_R = (r / 255f); |
| float var_G = (g / 255f); |
| float var_B = (b / 255f); |
| |
| float var_Min; |
| float var_Max; |
| float del_Max; |
| |
| if (var_R > var_G) { |
| var_Min = var_G; |
| var_Max = var_R; |
| } else { |
| var_Min = var_R; |
| var_Max = var_G; |
| } |
| if (var_B > var_Max) { |
| var_Max = var_B; |
| } |
| if (var_B < var_Min) { |
| var_Min = var_B; |
| } |
| |
| del_Max = var_Max - var_Min; |
| |
| float H, S, L; |
| L = (var_Max + var_Min) / 2f; |
| |
| if (del_Max - 0.01f <= 0.0f) { |
| H = 0; |
| S = 0; |
| } else { |
| if (L < 0.5f) { |
| S = del_Max / (var_Max + var_Min); |
| } else { |
| S = del_Max / (2 - var_Max - var_Min); |
| } |
| |
| float del_R = (((var_Max - var_R) / 6f) + (del_Max / 2f)) / del_Max; |
| float del_G = (((var_Max - var_G) / 6f) + (del_Max / 2f)) / del_Max; |
| float del_B = (((var_Max - var_B) / 6f) + (del_Max / 2f)) / del_Max; |
| |
| if (var_R == var_Max) { |
| H = del_B - del_G; |
| } else if (var_G == var_Max) { |
| H = (1 / 3f) + del_R - del_B; |
| } else { |
| H = (2 / 3f) + del_G - del_R; |
| } |
| if (H < 0) { |
| H += 1; |
| } |
| if (H > 1) { |
| H -= 1; |
| } |
| } |
| |
| hsl[0] = H; |
| hsl[1] = S; |
| hsl[2] = L; |
| } |
| |
| private static void HSLtoRGB(float h, float s, float l, int[] rgb) { |
| int R, G, B; |
| |
| if (s - 0.01f <= 0.0f) { |
| R = (int) (l * 255.0f); |
| G = (int) (l * 255.0f); |
| B = (int) (l * 255.0f); |
| } else { |
| float var_1, var_2; |
| if (l < 0.5f) { |
| var_2 = l * (1 + s); |
| } else { |
| var_2 = (l + s) - (s * l); |
| } |
| var_1 = 2 * l - var_2; |
| |
| R = (int) (255.0f * hue2RGB(var_1, var_2, h + (1.0f / 3.0f))); |
| G = (int) (255.0f * hue2RGB(var_1, var_2, h)); |
| B = (int) (255.0f * hue2RGB(var_1, var_2, h - (1.0f / 3.0f))); |
| } |
| |
| rgb[0] = R; |
| rgb[1] = G; |
| rgb[2] = B; |
| } |
| |
| private static float hue2RGB(float v1, float v2, float vH) { |
| if (vH < 0.0f) { |
| vH += 1.0f; |
| } |
| if (vH > 1.0f) { |
| vH -= 1.0f; |
| } |
| if ((6.0f * vH) < 1.0f) { |
| return (v1 + (v2 - v1) * 6.0f * vH); |
| } |
| if ((2.0f * vH) < 1.0f) { |
| return (v2); |
| } |
| if ((3.0f * vH) < 2.0f) { |
| return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f); |
| } |
| return (v1); |
| } |
| |
| public static Blender getBlenderFor(BlendComposite composite) { |
| switch (composite.getMode()) { |
| case NORMAL: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| System.arraycopy(src, 0, result, 0, 4); |
| return result; |
| } |
| }; |
| case ADD: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 4; i++) { |
| result[i] = Math.min(255, src[i] + dst[i]); |
| } |
| return result; |
| } |
| }; |
| case AVERAGE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = (src[i] + dst[i]) >> 1; |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case BLUE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| System.arraycopy(dst, 0, result, 0, 3); |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case COLOR: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| float[] srcHSL = new float[3]; |
| RGBtoHSL(src[0], src[1], src[2], srcHSL); |
| float[] dstHSL = new float[3]; |
| RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); |
| |
| HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result); |
| result[3] = Math.min(255, src[3] + dst[3]); |
| |
| return result; |
| } |
| }; |
| case COLOR_BURN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = src[i] == 0 ? 0 : |
| Math.max(0, 255 - (((255 - dst[i]) << 8) / src[i])); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case COLOR_DODGE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = src[i] == 255 ? 255 : |
| Math.min((dst[i] << 8) / (255 - src[i]), 255); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case DARKEN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = Math.min(src[i], dst[i]); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case DIFFERENCE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case EXCLUSION: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case FREEZE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = src[i] == 0 ? 0 : |
| Math.max(0, 255 - (255 - dst[i]) * (255 - dst[i]) / src[i]); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case GLOW: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = dst[i] == 255 ? 255 : |
| Math.min(255, src[i] * src[i] / (255 - dst[i])); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case GREEN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0], |
| dst[1], |
| src[2], |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case HARD_LIGHT: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| src[0] < 128 ? dst[0] * src[0] >> 7 : |
| 255 - ((255 - src[0]) * (255 - dst[0]) >> 7), |
| src[1] < 128 ? dst[1] * src[1] >> 7 : |
| 255 - ((255 - src[1]) * (255 - dst[1]) >> 7), |
| src[2] < 128 ? dst[2] * src[2] >> 7 : |
| 255 - ((255 - src[2]) * (255 - dst[2]) >> 7), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case HEAT: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]), |
| dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]), |
| dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case HUE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| float[] srcHSL = new float[3]; |
| RGBtoHSL(src[0], src[1], src[2], srcHSL); |
| float[] dstHSL = new float[3]; |
| RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); |
| |
| HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result); |
| result[3] = Math.min(255, src[3] + dst[3]); |
| |
| return result; |
| } |
| }; |
| case INVERSE_COLOR_BURN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0] == 0 ? 0 : |
| Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])), |
| dst[1] == 0 ? 0 : |
| Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])), |
| dst[2] == 0 ? 0 : |
| Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case INVERSE_COLOR_DODGE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0] == 255 ? 255 : |
| Math.min((src[0] << 8) / (255 - dst[0]), 255), |
| dst[1] == 255 ? 255 : |
| Math.min((src[1] << 8) / (255 - dst[1]), 255), |
| dst[2] == 255 ? 255 : |
| Math.min((src[2] << 8) / (255 - dst[2]), 255), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case LIGHTEN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = Math.max(src[i], dst[i]); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case LUMINOSITY: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| float[] srcHSL = new float[3]; |
| RGBtoHSL(src[0], src[1], src[2], srcHSL); |
| float[] dstHSL = new float[3]; |
| RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); |
| |
| HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result); |
| result[3] = Math.min(255, src[3] + dst[3]); |
| |
| return result; |
| } |
| }; |
| case MULTIPLY: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = (src[i] * dst[i]) >> 8; |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case NEGATION: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| 255 - Math.abs(255 - dst[0] - src[0]), |
| 255 - Math.abs(255 - dst[1] - src[1]), |
| 255 - Math.abs(255 - dst[2] - src[2]), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case OVERLAY: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| for (int i = 0; i < 3; i++) { |
| result[i] = dst[i] < 128 ? dst[i] * src[i] >> 7 : |
| 255 - ((255 - dst[i]) * (255 - src[i]) >> 7); |
| } |
| result[3] = Math.min(255, src[3] + dst[3]); |
| return result; |
| } |
| }; |
| case RED: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| src[0], |
| dst[1], |
| dst[2], |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case REFLECT: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])), |
| src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])), |
| src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case SATURATION: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| float[] srcHSL = new float[3]; |
| RGBtoHSL(src[0], src[1], src[2], srcHSL); |
| float[] dstHSL = new float[3]; |
| RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); |
| |
| HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result); |
| result[3] = Math.min(255, src[3] + dst[3]); |
| |
| return result; |
| } |
| }; |
| case SCREEN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| 255 - ((255 - src[0]) * (255 - dst[0]) >> 8), |
| 255 - ((255 - src[1]) * (255 - dst[1]) >> 8), |
| 255 - ((255 - src[2]) * (255 - dst[2]) >> 8), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case SOFT_BURN: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0] + src[0] < 256 ? |
| (dst[0] == 255 ? 255 : |
| Math.min(255, (src[0] << 7) / (255 - dst[0]))) : |
| Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])), |
| dst[1] + src[1] < 256 ? |
| (dst[1] == 255 ? 255 : |
| Math.min(255, (src[1] << 7) / (255 - dst[1]))) : |
| Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])), |
| dst[2] + src[2] < 256 ? |
| (dst[2] == 255 ? 255 : |
| Math.min(255, (src[2] << 7) / (255 - dst[2]))) : |
| Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case SOFT_DODGE: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| dst[0] + src[0] < 256 ? |
| (src[0] == 255 ? 255 : |
| Math.min(255, (dst[0] << 7) / (255 - src[0]))) : |
| Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])), |
| dst[1] + src[1] < 256 ? |
| (src[1] == 255 ? 255 : |
| Math.min(255, (dst[1] << 7) / (255 - src[1]))) : |
| Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])), |
| dst[2] + src[2] < 256 ? |
| (src[2] == 255 ? 255 : |
| Math.min(255, (dst[2] << 7) / (255 - src[2]))) : |
| Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case SOFT_LIGHT: |
| break; |
| case STAMP: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)), |
| Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)), |
| Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| case SUBTRACT: |
| return new Blender() { |
| @Override |
| public int[] blend(int[] src, int[] dst, int[] result) { |
| return new int[] { |
| Math.max(0, src[0] + dst[0] - 256), |
| Math.max(0, src[1] + dst[1] - 256), |
| Math.max(0, src[2] + dst[2] - 256), |
| Math.min(255, src[3] + dst[3]) |
| }; |
| } |
| }; |
| } |
| throw new IllegalArgumentException("Blender not implement for " + |
| composite.getMode().name()); |
| } |
| } |
| } |