| page.title=Two Dots increased installs by 7 percent using Store Listing Experiments |
| page.metaDescription=Two Dots, the sequel to the popular game Dots, is a free-to-play puzzle game launched by Playdots, Inc. Playdots decided to use Store Listing Experiments to see if adding a call to action in the games’ store listing short descriptions had an impact on installs. |
| page.tags="developerstory", "games", "googleplay" |
| page.image=images/cards/distribute/stories/two-dots.png |
| page.timestamp=1456431511 |
| |
| @jd:body |
| |
| |
| <h3>Background</h3> |
| |
| <div class="figure" style="width:113px"> |
| <img src="{@docRoot}images/distribute/stories/two-dots-icon.png" |
| height="113" /> |
| </div> |
| |
| <p> |
| <a class="external-link" |
| href="https://play.google.com/store/apps/details?id=com.weplaydots.twodotsandroid&hl=en"> |
| Two Dots</a>, the sequel to the popular game |
| <a class="external-link" |
| href="https://play.google.com/store/apps/details?id=com.nerdyoctopus.gamedots&hl=en"> |
| Dots</a>, is a free-to-play puzzle game launched by Playdots, Inc. in May |
| 2014. Since launch it has gained over 30 million downloads, seen over five |
| billion games played, and achieved 15 times the revenue of the original Dots |
| game within a year. Dots decided to use |
| <a class="external-link" |
| href="https://support.google.com/googleplay/android-developer/answer/6227309"> |
| Store Listing Experiments</a> to see if adding a call to action in the games' |
| store listing short descriptions had an impact on installs. |
| |
| </p> |
| |
| <h3>What they did</h3> |
| |
| <p> |
| Dots used localized store listing experiments in the Google Play Developer |
| Console to test both games’ short descriptions. They compared the games’ |
| current descriptions — the control, with no call to action — against variant |
| descriptions, targeting half of their traffic with the variant descriptions. |
| </p> |
| |
| <h3>Results</h3> |
| |
| <p> |
| The results showed that the addition of a call to action in the short |
| description had a positive impact on installs. |
| </p> |
| |
| |
| <img |
| src="{@docRoot}images/distribute/stories/two-dots-screenshot.png" |
| srcset= |
| "{@docRoot}images/distribute/stories/two-dots-screenshot.png 1x |
| {@docRoot}images/distribute/stories/two-dots-screenshot_2x.png 2x"> |
| <p class="img-caption"> |
| Beautifully designed achievements badges encourage unlock |
| </p> |
| |
| |
| <p> |
| In Dots, the conversion rate increased by 2 percent with a simple call to |
| action in the variant text. In Two Dots, where a call to action was combined |
| with messaging that the game is the “best puzzle game on Android”, conversion |
| rates increased by 7 percent compared to the control description. |
| </p> |
| |
| <h3>Get started</h3> |
| |
| <p> |
| Learn how to run |
| <a clas="external-link" |
| href="https://support.google.com/googleplay/android-developer/answer/6227309"> |
| Store Listing Experiments</a> and read our best practices for |
| <a href="https://developer.android.com/distribute/users/experiments.html"> |
| running successful experiments</a>. |
| </p> |