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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.util.concurrency;
/**
* Allows triggering methods based on a passed in id or message, generally on another thread.
*
* Messages sent on to this router must be processed in order. That is to say, if three
* messages are sent with no delay, they must be processed in the order they were sent. Moreover,
* if messages are sent with various delays, they must be processed in order of their delay.
*
* Messages can be passed by either a simple integer or an instance of a class. Unique integers are
* considered unique messages. Unique message classes (not instances) are considered unique
* messages. You can use message classes to pass extra data for processing to subscribers.
*
* <pre>
* // Three messages with three unique integer messages.
* // They can be subscribed to independently.
* router.sendMessage(0);
* router.sendMessage(1);
* router.sendMessage(2);
*
* // Three messages with two unique message classes.
* // The first and third messages will be delivered to the same subscribers.
* router.sendMessage(new Foo(0));
* router.sendMessage(new Bar(1));
* router.sendMessage(new Foo(2));
* </pre>
*
* The number of unique ids and message types used should be relatively constrained. Construct
* a custom message-class and put unique, per-message data inside of it.
*/
public interface MessageRouter {
/**
* Alerts any listeners subscribed to the passed in id.
*
* The number of unique ids used should be relatively constrained - used to identify the type
* of message being sent. If unique information needs to be passed with each call, use
* {@link #sendMessage(Object)}.
*
* @param id An identifier for the message
*/
default void sendMessage(int id) {
sendMessageDelayed(id, 0);
}
/**
* Alerts any listeners subscribed to the passed in message.
*
* The number of message types used should be relatively constrained. If no unique information
* needs to be passed in, you can simply use {@link #sendMessage(int)}} which takes an integer
* instead of a unique class type.
*
* The class of the passed in object will be used to router the message.
*
* @param data A message containing extra data for processing.
*/
default void sendMessage(Object data) {
sendMessageDelayed(data, 0);
}
/**
* Alerts any listeners subscribed to the passed in id in the future.
*
* The number of unique ids used should be relatively constrained - used to identify the type
* of message being sent. If unique information needs to be passed with each call, use
* {@link #sendMessageDelayed(Object, long)}.
*
* @param id An identifier for the message
* @param delayMs Number of milliseconds to wait before alerting.
*/
void sendMessageDelayed(int id, long delayMs);
/**
* Alerts any listeners subscribed to the passed in message in the future.
*
* The number of message types used should be relatively constrained. If no unique information
* needs to be passed in, you can simply use {@link #sendMessageDelayed(int, long)} which takes
* an integer instead of a unique class type.
*
* @param data A message containing extra data for processing.
* @param delayMs Number of milliseconds to wait before alerting.
*/
void sendMessageDelayed(Object data, long delayMs);
/**
* Cancel all unprocessed messages for a given id.
*
* If a message has multiple listeners and one of those listeners has been alerted, the other
* listeners that follow it may also be alerted. This is only guaranteed to cancel messages
* that are still queued.
*
* @param id The message id to cancel.
*/
void cancelMessages(int id);
/**
* Cancel all unprocessed messages for a given message type.
*
* If a message has multiple listeners and one of those listeners has been alerted, the other
* listeners that follow it may also be alerted. This is only guaranteed to cancel messages
* that are still queued.
*
* @param messageType The class of the message to cancel
*/
<T> void cancelMessages(Class<T> messageType);
/**
* Add a listener for a message that does not handle any extra data.
*
* See also {@link #subscribeTo(Class, DataMessageListener)}.
*
* @param id The message id to listener for.
* @param listener
*/
void subscribeTo(int id, SimpleMessageListener listener);
/**
* Add a listener for a message of a specific type.
*
* See also {@link #subscribeTo(Class, DataMessageListener)}.
*
* @param messageType The class of message to listen for.
* @param listener
*/
<T> void subscribeTo(Class<T> messageType, DataMessageListener<T> listener);
/**
* Remove a listener for a specific message.
*
* See also {@link #unsubscribeFrom(Class, DataMessageListener)}
*
* @param id The message id to stop listening for.
* @param listener The listener to remove.
*/
void unsubscribeFrom(int id, SimpleMessageListener listener);
/**
* Remove a listener for a specific message.
*
* See also {@link #unsubscribeFrom(int, SimpleMessageListener)}.
*
* @param messageType The class of message to stop listening for.
* @param listener The listener to remove.
*/
<T> void unsubscribeFrom(Class<T> messageType, DataMessageListener<T> listener);
/**
* Remove a listener for all messages that it is subscribed to.
*
* See also {@link #unsubscribeFrom(DataMessageListener)}.
*
* @param listener The listener to remove.
*/
void unsubscribeFrom(SimpleMessageListener listener);
/**
* Remove a listener for all messages that it is subscribed to.
*
* See also {@link #unsubscribeFrom(SimpleMessageListener)}.
*
* @param listener The listener to remove.
*/
<T> void unsubscribeFrom(DataMessageListener<T> listener);
/**
* A Listener interface for when no extra data is expected or desired.
*/
interface SimpleMessageListener {
/** */
void onMessage(int id);
}
/**
* A Listener interface for when extra data is expected or desired.
*
* @param <T>
*/
interface DataMessageListener<T> {
/** */
void onMessage(T data);
}
}