blob: 367676f54aba6fbbffb89b1971255db7213d0fb3 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.wm.shell.unfold;
import android.annotation.FloatRange;
import java.util.concurrent.Executor;
/**
* Wrapper interface for unfold transition progress provider for the Shell
* @see com.android.systemui.unfold.UnfoldTransitionProgressProvider
*/
public interface ShellUnfoldProgressProvider {
// This is a temporary workaround until we move the progress providers into the Shell or
// refactor the dependencies. TLDR, the base module depends on this provider to determine if the
// FullscreenUnfoldController is available, but this check can't rely on an optional component.
public static final ShellUnfoldProgressProvider NO_PROVIDER =
new ShellUnfoldProgressProvider() {};
/**
* Adds a transition listener
*/
default void addListener(Executor executor, UnfoldListener listener) {}
/**
* Listener for receiving unfold updates
*/
interface UnfoldListener {
default void onStateChangeStarted() {}
default void onStateChangeProgress(@FloatRange(from = 0.0, to = 1.0) float progress) {}
default void onStateChangeFinished() {}
}
}