| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.wm.shell.dagger; |
| |
| import static android.os.Process.THREAD_PRIORITY_DISPLAY; |
| import static android.os.Process.THREAD_PRIORITY_TOP_APP_BOOST; |
| |
| import android.animation.AnimationHandler; |
| import android.content.Context; |
| import android.os.Build; |
| import android.os.Handler; |
| import android.os.HandlerThread; |
| import android.os.Looper; |
| import android.os.Trace; |
| |
| import com.android.internal.graphics.SfVsyncFrameCallbackProvider; |
| import com.android.wm.shell.common.HandlerExecutor; |
| import com.android.wm.shell.common.ShellExecutor; |
| import com.android.wm.shell.common.annotations.ChoreographerSfVsync; |
| import com.android.wm.shell.common.annotations.ExternalMainThread; |
| import com.android.wm.shell.common.annotations.ShellAnimationThread; |
| import com.android.wm.shell.common.annotations.ShellMainThread; |
| import com.android.wm.shell.common.annotations.ShellSplashscreenThread; |
| import com.android.wm.shell.R; |
| |
| import dagger.Module; |
| import dagger.Provides; |
| |
| /** |
| * Provides basic concurrency-related dependencies from {@link com.android.wm.shell}, these |
| * dependencies are only accessible from components within the WM subcomponent. |
| */ |
| @Module |
| public abstract class WMShellConcurrencyModule { |
| |
| private static final int MSGQ_SLOW_DELIVERY_THRESHOLD_MS = 30; |
| private static final int MSGQ_SLOW_DISPATCH_THRESHOLD_MS = 30; |
| |
| /** |
| * Returns whether to enable a separate shell thread for the shell features. |
| */ |
| private static boolean enableShellMainThread(Context context) { |
| return context.getResources().getBoolean(R.bool.config_enableShellMainThread); |
| } |
| |
| // |
| // Shell Concurrency - Components used for managing threading in the Shell and SysUI |
| // |
| |
| |
| /** |
| * Provide a SysUI main-thread Handler. |
| * |
| * Prefer the Main Executor when possible. |
| */ |
| @Provides |
| @ExternalMainThread |
| public static Handler provideMainHandler() { |
| return new Handler(Looper.getMainLooper()); |
| } |
| |
| /** |
| * Provide a SysUI main-thread Executor. |
| */ |
| @WMSingleton |
| @Provides |
| @ExternalMainThread |
| public static ShellExecutor provideSysUIMainExecutor( |
| @ExternalMainThread Handler sysuiMainHandler) { |
| return new HandlerExecutor(sysuiMainHandler); |
| } |
| |
| /** |
| * Shell main-thread Handler, don't use this unless really necessary (ie. need to dedupe |
| * multiple types of messages, etc.) |
| */ |
| @WMSingleton |
| @Provides |
| @ShellMainThread |
| public static Handler provideShellMainHandler(Context context, |
| @ExternalMainThread Handler sysuiMainHandler) { |
| if (enableShellMainThread(context)) { |
| HandlerThread mainThread = new HandlerThread("wmshell.main", THREAD_PRIORITY_DISPLAY); |
| mainThread.start(); |
| if (Build.IS_DEBUGGABLE) { |
| mainThread.getLooper().setTraceTag(Trace.TRACE_TAG_WINDOW_MANAGER); |
| mainThread.getLooper().setSlowLogThresholdMs(MSGQ_SLOW_DISPATCH_THRESHOLD_MS, |
| MSGQ_SLOW_DELIVERY_THRESHOLD_MS); |
| } |
| return Handler.createAsync(mainThread.getLooper()); |
| } |
| return sysuiMainHandler; |
| } |
| |
| /** |
| * Provide a Shell main-thread Executor. |
| */ |
| @WMSingleton |
| @Provides |
| @ShellMainThread |
| public static ShellExecutor provideShellMainExecutor(Context context, |
| @ShellMainThread Handler mainHandler, |
| @ExternalMainThread ShellExecutor sysuiMainExecutor) { |
| if (enableShellMainThread(context)) { |
| return new HandlerExecutor(mainHandler); |
| } |
| return sysuiMainExecutor; |
| } |
| |
| /** |
| * Provide a Shell animation-thread Executor. |
| */ |
| @WMSingleton |
| @Provides |
| @ShellAnimationThread |
| public static ShellExecutor provideShellAnimationExecutor() { |
| HandlerThread shellAnimationThread = new HandlerThread("wmshell.anim", |
| THREAD_PRIORITY_DISPLAY); |
| shellAnimationThread.start(); |
| if (Build.IS_DEBUGGABLE) { |
| shellAnimationThread.getLooper().setTraceTag(Trace.TRACE_TAG_WINDOW_MANAGER); |
| shellAnimationThread.getLooper().setSlowLogThresholdMs(MSGQ_SLOW_DISPATCH_THRESHOLD_MS, |
| MSGQ_SLOW_DELIVERY_THRESHOLD_MS); |
| } |
| return new HandlerExecutor(Handler.createAsync(shellAnimationThread.getLooper())); |
| } |
| |
| /** |
| * Provides a Shell splashscreen-thread Executor |
| */ |
| @WMSingleton |
| @Provides |
| @ShellSplashscreenThread |
| public static ShellExecutor provideSplashScreenExecutor() { |
| HandlerThread shellSplashscreenThread = new HandlerThread("wmshell.splashscreen", |
| THREAD_PRIORITY_TOP_APP_BOOST); |
| shellSplashscreenThread.start(); |
| return new HandlerExecutor(shellSplashscreenThread.getThreadHandler()); |
| } |
| |
| /** |
| * Provide a Shell main-thread AnimationHandler. The AnimationHandler can be set on |
| * {@link android.animation.ValueAnimator}s and will ensure that the animation will run on |
| * the Shell main-thread with the SF vsync. |
| */ |
| @WMSingleton |
| @Provides |
| @ChoreographerSfVsync |
| public static AnimationHandler provideShellMainExecutorSfVsyncAnimationHandler( |
| @ShellMainThread ShellExecutor mainExecutor) { |
| try { |
| AnimationHandler handler = new AnimationHandler(); |
| mainExecutor.executeBlocking(() -> { |
| // This is called on the animation thread since it calls |
| // Choreographer.getSfInstance() which returns a thread-local Choreographer instance |
| // that uses the SF vsync |
| handler.setProvider(new SfVsyncFrameCallbackProvider()); |
| }); |
| return handler; |
| } catch (InterruptedException e) { |
| throw new RuntimeException("Failed to initialize SfVsync animation handler in 1s", e); |
| } |
| } |
| } |