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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <VectorDrawable.h>
#include "AnimationContext.h"
#include "DamageAccumulator.h"
#include "IContextFactory.h"
#include "RenderNode.h"
#include "TreeInfo.h"
#include "renderthread/CanvasContext.h"
#include "tests/common/TestUtils.h"
#include "utils/Color.h"
using namespace android;
using namespace android::uirenderer;
using namespace android::uirenderer::renderthread;
class ContextFactory : public android::uirenderer::IContextFactory {
public:
android::uirenderer::AnimationContext* createAnimationContext
(android::uirenderer::renderthread::TimeLord& clock) override {
return new android::uirenderer::AnimationContext(clock);
}
};
TEST(RenderNode, hasParents) {
auto child = TestUtils::createNode(0, 0, 200, 400,
[](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver);
});
auto parent = TestUtils::createNode(0, 0, 200, 400,
[&child](RenderProperties& props, Canvas& canvas) {
canvas.drawRenderNode(child.get());
});
TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
EXPECT_TRUE(child->hasParents()) << "Child node has no parent";
EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
TestUtils::recordNode(*parent, [](Canvas& canvas) {
canvas.drawColor(Color::Amber_500, SkBlendMode::kSrcOver);
});
EXPECT_TRUE(child->hasParents()) << "Child should still have a parent";
EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
EXPECT_FALSE(child->hasParents()) << "Child should be removed";
EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
}
TEST(RenderNode, validity) {
auto child = TestUtils::createNode(0, 0, 200, 400,
[](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver);
});
auto parent = TestUtils::createNode(0, 0, 200, 400,
[&child](RenderProperties& props, Canvas& canvas) {
canvas.drawRenderNode(child.get());
});
EXPECT_TRUE(child->isValid());
EXPECT_TRUE(parent->isValid());
EXPECT_TRUE(child->nothingToDraw());
EXPECT_TRUE(parent->nothingToDraw());
TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
EXPECT_TRUE(child->isValid());
EXPECT_TRUE(parent->isValid());
EXPECT_FALSE(child->nothingToDraw());
EXPECT_FALSE(parent->nothingToDraw());
TestUtils::recordNode(*parent, [](Canvas& canvas) {
canvas.drawColor(Color::Amber_500, SkBlendMode::kSrcOver);
});
EXPECT_TRUE(child->isValid());
EXPECT_TRUE(parent->isValid());
EXPECT_FALSE(child->nothingToDraw());
EXPECT_FALSE(parent->nothingToDraw());
TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
EXPECT_FALSE(child->isValid());
EXPECT_TRUE(parent->isValid());
EXPECT_TRUE(child->nothingToDraw());
EXPECT_FALSE(parent->nothingToDraw());
TestUtils::recordNode(*child, [](Canvas& canvas) {
canvas.drawColor(Color::Amber_500, SkBlendMode::kSrcOver);
});
EXPECT_TRUE(child->isValid());
EXPECT_TRUE(child->nothingToDraw());
TestUtils::recordNode(*parent, [&child](Canvas& canvas) {
canvas.drawRenderNode(child.get());
});
TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
EXPECT_TRUE(child->isValid());
EXPECT_TRUE(parent->isValid());
EXPECT_FALSE(child->nothingToDraw());
EXPECT_FALSE(parent->nothingToDraw());
parent->destroyHardwareResources();
EXPECT_FALSE(child->isValid());
EXPECT_FALSE(parent->isValid());
EXPECT_TRUE(child->nothingToDraw());
EXPECT_TRUE(parent->nothingToDraw());
}
TEST(RenderNode, releasedCallback) {
class DecRefOnReleased : public GlFunctorLifecycleListener {
public:
explicit DecRefOnReleased(int* refcnt) : mRefCnt(refcnt) {}
void onGlFunctorReleased(Functor* functor) override {
*mRefCnt -= 1;
}
private:
int* mRefCnt;
};
int refcnt = 0;
sp<DecRefOnReleased> listener(new DecRefOnReleased(&refcnt));
Functor noopFunctor;
auto node = TestUtils::createNode(0, 0, 200, 400,
[&](RenderProperties& props, Canvas& canvas) {
refcnt++;
canvas.callDrawGLFunction(&noopFunctor, listener.get());
});
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
EXPECT_EQ(1, refcnt);
TestUtils::recordNode(*node, [&](Canvas& canvas) {
refcnt++;
canvas.callDrawGLFunction(&noopFunctor, listener.get());
});
EXPECT_EQ(2, refcnt);
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
EXPECT_EQ(1, refcnt);
TestUtils::recordNode(*node, [](Canvas& canvas) {});
EXPECT_EQ(1, refcnt);
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
EXPECT_EQ(0, refcnt);
}
RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) {
auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
renderThread, false, rootNode.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
{
auto nonNullDLNode = TestUtils::createNode(0, 0, 200, 400,
[](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver);
});
TestUtils::syncHierarchyPropertiesAndDisplayList(nonNullDLNode);
EXPECT_TRUE(nonNullDLNode->getDisplayList());
nonNullDLNode->prepareTree(info);
}
{
auto nullDLNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
TestUtils::syncHierarchyPropertiesAndDisplayList(nullDLNode);
EXPECT_FALSE(nullDLNode->getDisplayList());
nullDLNode->prepareTree(info);
}
canvasContext->destroy();
}
RENDERTHREAD_TEST(RenderNode, prepareTree_HwLayer_AVD_enqueueDamage) {
VectorDrawable::Group* group = new VectorDrawable::Group();
sp<VectorDrawableRoot> vectorDrawable(new VectorDrawableRoot(group));
auto rootNode = TestUtils::createNode(0, 0, 200, 400,
[&](RenderProperties& props, Canvas& canvas) {
canvas.drawVectorDrawable(vectorDrawable.get());
});
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
renderThread, false, rootNode.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
LayerUpdateQueue layerUpdateQueue;
info.damageAccumulator = &damageAccumulator;
info.layerUpdateQueue = &layerUpdateQueue;
// Put node on HW layer
rootNode->mutateStagingProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
rootNode->prepareTree(info);
// Check that the VD is in the dislay list, and the layer update queue contains the correct
// damage rect.
EXPECT_TRUE(rootNode->getDisplayList()->hasVectorDrawables());
EXPECT_FALSE(info.layerUpdateQueue->entries().empty());
EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode);
EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage);
canvasContext->destroy();
}