Fixed a bug where the statusbar wasn't interactive

Our restriction if it has finished was too strict before,
let's loosen it to call whenever the animation has actually
finished not when it reached the final value

Fixes: 142189043
Test: atest SystemUITests
Change-Id: Ic8a252316346782b485b25d0f5d5458b30511f09
(cherry picked from commit 9449cfc4a608e7d801da642958249a16c536411b)
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
index fd3c9526..2f56717 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
@@ -590,6 +590,8 @@
         setScrimAlpha(mScrimInFront, mInFrontAlpha);
         setScrimAlpha(mScrimBehind, mBehindAlpha);
         setScrimAlpha(mScrimForBubble, mBubbleAlpha);
+        // The animation could have all already finished, let's call onFinished just in case
+        onFinished();
         dispatchScrimsVisible();
     }
 
@@ -688,9 +690,9 @@
 
             @Override
             public void onAnimationEnd(Animator animation) {
+                scrim.setTag(TAG_KEY_ANIM, null);
                 onFinished(lastCallback);
 
-                scrim.setTag(TAG_KEY_ANIM, null);
                 dispatchScrimsVisible();
 
                 if (!mDeferFinishedListener && mOnAnimationFinished != null) {
@@ -754,9 +756,9 @@
     }
 
     private void onFinished(Callback callback) {
-        if (!hasReachedFinalState(mScrimBehind)
-            || !hasReachedFinalState(mScrimInFront)
-            || !hasReachedFinalState(mScrimForBubble)) {
+        if (isAnimating(mScrimBehind)
+            || isAnimating(mScrimInFront)
+            || isAnimating(mScrimForBubble)) {
             if (callback != null && callback != mCallback) {
                 // Since we only notify the callback that we're finished once everything has
                 // finished, we need to make sure that any changing callbacks are also invoked
@@ -789,11 +791,6 @@
         }
     }
 
-    private boolean hasReachedFinalState(ScrimView scrim) {
-        return scrim.getViewAlpha() == getCurrentScrimAlpha(scrim)
-                && scrim.getTint() == getCurrentScrimTint(scrim);
-    }
-
     private boolean isAnimating(View scrim) {
         return scrim.getTag(TAG_KEY_ANIM) != null;
     }
@@ -849,10 +846,7 @@
             } else {
                 // update the alpha directly
                 updateScrimColor(scrim, alpha, getCurrentScrimTint(scrim));
-                onFinished();
             }
-        } else {
-            onFinished();
         }
     }