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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_MEDIAPLAYERINTERFACE_H
#define ANDROID_MEDIAPLAYERINTERFACE_H
#ifdef __cplusplus
#include <ui/ISurface.h>
#include <utils/RefBase.h>
#include <media/mediaplayer.h>
#include <media/AudioSystem.h>
namespace android {
enum player_type {
PV_PLAYER = 1,
SONIVOX_PLAYER = 2,
VORBIS_PLAYER = 3
};
#define DEFAULT_AUDIOSINK_BUFFERCOUNT 4
#define DEFAULT_AUDIOSINK_BUFFERSIZE 1200
#define DEFAULT_AUDIOSINK_SAMPLERATE 44100
// callback mechanism for passing messages to MediaPlayer object
typedef void (*notify_callback_f)(void* cookie, int msg, int ext1, int ext2);
// abstract base class - use MediaPlayerInterface
class MediaPlayerBase : public RefBase
{
public:
// AudioSink: abstraction layer for audio output
class AudioSink : public RefBase {
public:
virtual ~AudioSink() {}
virtual bool ready() const = 0; // audio output is open and ready
virtual bool realtime() const = 0; // audio output is real-time output
virtual ssize_t bufferSize() const = 0;
virtual ssize_t frameCount() const = 0;
virtual ssize_t channelCount() const = 0;
virtual ssize_t frameSize() const = 0;
virtual uint32_t latency() const = 0;
virtual float msecsPerFrame() const = 0;
virtual status_t open(uint32_t sampleRate, int channelCount, int format=AudioSystem::PCM_16_BIT, int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT) = 0;
virtual void start() = 0;
virtual ssize_t write(const void* buffer, size_t size) = 0;
virtual void stop() = 0;
virtual void flush() = 0;
virtual void pause() = 0;
virtual void close() = 0;
};
MediaPlayerBase() : mCookie(0), mNotify(0) {}
virtual ~MediaPlayerBase() {}
virtual status_t initCheck() = 0;
virtual bool hardwareOutput() = 0;
virtual status_t setDataSource(const char *url) = 0;
virtual status_t setDataSource(int fd, int64_t offset, int64_t length) = 0;
virtual status_t setVideoSurface(const sp<ISurface>& surface) = 0;
virtual status_t prepare() = 0;
virtual status_t prepareAsync() = 0;
virtual status_t start() = 0;
virtual status_t stop() = 0;
virtual status_t pause() = 0;
virtual bool isPlaying() = 0;
virtual status_t seekTo(int msec) = 0;
virtual status_t getCurrentPosition(int *msec) = 0;
virtual status_t getDuration(int *msec) = 0;
virtual status_t reset() = 0;
virtual status_t setLooping(int loop) = 0;
virtual player_type playerType() = 0;
virtual void setNotifyCallback(void* cookie, notify_callback_f notifyFunc) {
mCookie = cookie; mNotify = notifyFunc; }
protected:
virtual void sendEvent(int msg, int ext1=0, int ext2=0) { if (mNotify) mNotify(mCookie, msg, ext1, ext2); }
void* mCookie;
notify_callback_f mNotify;
};
// Implement this class for media players that use the AudioFlinger software mixer
class MediaPlayerInterface : public MediaPlayerBase
{
public:
virtual ~MediaPlayerInterface() { }
virtual bool hardwareOutput() { return false; }
virtual void setAudioSink(const sp<AudioSink>& audioSink) { mAudioSink = audioSink; }
protected:
sp<AudioSink> mAudioSink;
};
// Implement this class for media players that output directo to hardware
class MediaPlayerHWInterface : public MediaPlayerBase
{
public:
virtual ~MediaPlayerHWInterface() {}
virtual bool hardwareOutput() { return true; }
virtual status_t setVolume(float leftVolume, float rightVolume) = 0;
virtual status_t setAudioStreamType(int streamType) = 0;
};
}; // namespace android
#endif // __cplusplus
#endif // ANDROID_MEDIAPLAYERINTERFACE_H