| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _UI_INPUT_READER_H | |
| #define _UI_INPUT_READER_H | |
| #include "EventHub.h" | |
| #include "PointerController.h" | |
| #include "InputListener.h" | |
| #include <input/Input.h> | |
| #include <input/VelocityControl.h> | |
| #include <input/VelocityTracker.h> | |
| #include <utils/KeyedVector.h> | |
| #include <utils/threads.h> | |
| #include <utils/Timers.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/String8.h> | |
| #include <utils/BitSet.h> | |
| #include <stddef.h> | |
| #include <unistd.h> | |
| // Maximum supported size of a vibration pattern. | |
| // Must be at least 2. | |
| #define MAX_VIBRATE_PATTERN_SIZE 100 | |
| // Maximum allowable delay value in a vibration pattern before | |
| // which the delay will be truncated. | |
| #define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL) | |
| namespace android { | |
| class InputDevice; | |
| class InputMapper; | |
| /* | |
| * Describes how coordinates are mapped on a physical display. | |
| * See com.android.server.display.DisplayViewport. | |
| */ | |
| struct DisplayViewport { | |
| int32_t displayId; // -1 if invalid | |
| int32_t orientation; | |
| int32_t logicalLeft; | |
| int32_t logicalTop; | |
| int32_t logicalRight; | |
| int32_t logicalBottom; | |
| int32_t physicalLeft; | |
| int32_t physicalTop; | |
| int32_t physicalRight; | |
| int32_t physicalBottom; | |
| int32_t deviceWidth; | |
| int32_t deviceHeight; | |
| DisplayViewport() : | |
| displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0), | |
| logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0), | |
| physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0), | |
| deviceWidth(0), deviceHeight(0) { | |
| } | |
| bool operator==(const DisplayViewport& other) const { | |
| return displayId == other.displayId | |
| && orientation == other.orientation | |
| && logicalLeft == other.logicalLeft | |
| && logicalTop == other.logicalTop | |
| && logicalRight == other.logicalRight | |
| && logicalBottom == other.logicalBottom | |
| && physicalLeft == other.physicalLeft | |
| && physicalTop == other.physicalTop | |
| && physicalRight == other.physicalRight | |
| && physicalBottom == other.physicalBottom | |
| && deviceWidth == other.deviceWidth | |
| && deviceHeight == other.deviceHeight; | |
| } | |
| bool operator!=(const DisplayViewport& other) const { | |
| return !(*this == other); | |
| } | |
| inline bool isValid() const { | |
| return displayId >= 0; | |
| } | |
| void setNonDisplayViewport(int32_t width, int32_t height) { | |
| displayId = ADISPLAY_ID_NONE; | |
| orientation = DISPLAY_ORIENTATION_0; | |
| logicalLeft = 0; | |
| logicalTop = 0; | |
| logicalRight = width; | |
| logicalBottom = height; | |
| physicalLeft = 0; | |
| physicalTop = 0; | |
| physicalRight = width; | |
| physicalBottom = height; | |
| deviceWidth = width; | |
| deviceHeight = height; | |
| } | |
| }; | |
| /* | |
| * Input reader configuration. | |
| * | |
| * Specifies various options that modify the behavior of the input reader. | |
| */ | |
| struct InputReaderConfiguration { | |
| // Describes changes that have occurred. | |
| enum { | |
| // The pointer speed changed. | |
| CHANGE_POINTER_SPEED = 1 << 0, | |
| // The pointer gesture control changed. | |
| CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1, | |
| // The display size or orientation changed. | |
| CHANGE_DISPLAY_INFO = 1 << 2, | |
| // The visible touches option changed. | |
| CHANGE_SHOW_TOUCHES = 1 << 3, | |
| // The keyboard layouts must be reloaded. | |
| CHANGE_KEYBOARD_LAYOUTS = 1 << 4, | |
| // The device name alias supplied by the may have changed for some devices. | |
| CHANGE_DEVICE_ALIAS = 1 << 5, | |
| // All devices must be reopened. | |
| CHANGE_MUST_REOPEN = 1 << 31, | |
| }; | |
| // Gets the amount of time to disable virtual keys after the screen is touched | |
| // in order to filter out accidental virtual key presses due to swiping gestures | |
| // or taps near the edge of the display. May be 0 to disable the feature. | |
| nsecs_t virtualKeyQuietTime; | |
| // The excluded device names for the platform. | |
| // Devices with these names will be ignored. | |
| Vector<String8> excludedDeviceNames; | |
| // Velocity control parameters for mouse pointer movements. | |
| VelocityControlParameters pointerVelocityControlParameters; | |
| // Velocity control parameters for mouse wheel movements. | |
| VelocityControlParameters wheelVelocityControlParameters; | |
| // True if pointer gestures are enabled. | |
| bool pointerGesturesEnabled; | |
| // Quiet time between certain pointer gesture transitions. | |
| // Time to allow for all fingers or buttons to settle into a stable state before | |
| // starting a new gesture. | |
| nsecs_t pointerGestureQuietInterval; | |
| // The minimum speed that a pointer must travel for us to consider switching the active | |
| // touch pointer to it during a drag. This threshold is set to avoid switching due | |
| // to noise from a finger resting on the touch pad (perhaps just pressing it down). | |
| float pointerGestureDragMinSwitchSpeed; // in pixels per second | |
| // Tap gesture delay time. | |
| // The time between down and up must be less than this to be considered a tap. | |
| nsecs_t pointerGestureTapInterval; | |
| // Tap drag gesture delay time. | |
| // The time between the previous tap's up and the next down must be less than | |
| // this to be considered a drag. Otherwise, the previous tap is finished and a | |
| // new tap begins. | |
| // | |
| // Note that the previous tap will be held down for this entire duration so this | |
| // interval must be shorter than the long press timeout. | |
| nsecs_t pointerGestureTapDragInterval; | |
| // The distance in pixels that the pointer is allowed to move from initial down | |
| // to up and still be called a tap. | |
| float pointerGestureTapSlop; // in pixels | |
| // Time after the first touch points go down to settle on an initial centroid. | |
| // This is intended to be enough time to handle cases where the user puts down two | |
| // fingers at almost but not quite exactly the same time. | |
| nsecs_t pointerGestureMultitouchSettleInterval; | |
| // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when | |
| // at least two pointers have moved at least this far from their starting place. | |
| float pointerGestureMultitouchMinDistance; // in pixels | |
| // The transition from PRESS to SWIPE gesture mode can only occur when the | |
| // cosine of the angle between the two vectors is greater than or equal to than this value | |
| // which indicates that the vectors are oriented in the same direction. | |
| // When the vectors are oriented in the exactly same direction, the cosine is 1.0. | |
| // (In exactly opposite directions, the cosine is -1.0.) | |
| float pointerGestureSwipeTransitionAngleCosine; | |
| // The transition from PRESS to SWIPE gesture mode can only occur when the | |
| // fingers are no more than this far apart relative to the diagonal size of | |
| // the touch pad. For example, a ratio of 0.5 means that the fingers must be | |
| // no more than half the diagonal size of the touch pad apart. | |
| float pointerGestureSwipeMaxWidthRatio; | |
| // The gesture movement speed factor relative to the size of the display. | |
| // Movement speed applies when the fingers are moving in the same direction. | |
| // Without acceleration, a full swipe of the touch pad diagonal in movement mode | |
| // will cover this portion of the display diagonal. | |
| float pointerGestureMovementSpeedRatio; | |
| // The gesture zoom speed factor relative to the size of the display. | |
| // Zoom speed applies when the fingers are mostly moving relative to each other | |
| // to execute a scale gesture or similar. | |
| // Without acceleration, a full swipe of the touch pad diagonal in zoom mode | |
| // will cover this portion of the display diagonal. | |
| float pointerGestureZoomSpeedRatio; | |
| // True to show the location of touches on the touch screen as spots. | |
| bool showTouches; | |
| InputReaderConfiguration() : | |
| virtualKeyQuietTime(0), | |
| pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f), | |
| wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), | |
| pointerGesturesEnabled(true), | |
| pointerGestureQuietInterval(100 * 1000000LL), // 100 ms | |
| pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second | |
| pointerGestureTapInterval(150 * 1000000LL), // 150 ms | |
| pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms | |
| pointerGestureTapSlop(10.0f), // 10 pixels | |
| pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms | |
| pointerGestureMultitouchMinDistance(15), // 15 pixels | |
| pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees | |
| pointerGestureSwipeMaxWidthRatio(0.25f), | |
| pointerGestureMovementSpeedRatio(0.8f), | |
| pointerGestureZoomSpeedRatio(0.3f), | |
| showTouches(false) { } | |
| bool getDisplayInfo(bool external, DisplayViewport* outViewport) const; | |
| void setDisplayInfo(bool external, const DisplayViewport& viewport); | |
| private: | |
| DisplayViewport mInternalDisplay; | |
| DisplayViewport mExternalDisplay; | |
| }; | |
| /* | |
| * Input reader policy interface. | |
| * | |
| * The input reader policy is used by the input reader to interact with the Window Manager | |
| * and other system components. | |
| * | |
| * The actual implementation is partially supported by callbacks into the DVM | |
| * via JNI. This interface is also mocked in the unit tests. | |
| * | |
| * These methods must NOT re-enter the input reader since they may be called while | |
| * holding the input reader lock. | |
| */ | |
| class InputReaderPolicyInterface : public virtual RefBase { | |
| protected: | |
| InputReaderPolicyInterface() { } | |
| virtual ~InputReaderPolicyInterface() { } | |
| public: | |
| /* Gets the input reader configuration. */ | |
| virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; | |
| /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ | |
| virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; | |
| /* Notifies the input reader policy that some input devices have changed | |
| * and provides information about all current input devices. | |
| */ | |
| virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0; | |
| /* Gets the keyboard layout for a particular input device. */ | |
| virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) = 0; | |
| /* Gets a user-supplied alias for a particular input device, or an empty string if none. */ | |
| virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0; | |
| }; | |
| /* Processes raw input events and sends cooked event data to an input listener. */ | |
| class InputReaderInterface : public virtual RefBase { | |
| protected: | |
| InputReaderInterface() { } | |
| virtual ~InputReaderInterface() { } | |
| public: | |
| /* Dumps the state of the input reader. | |
| * | |
| * This method may be called on any thread (usually by the input manager). */ | |
| virtual void dump(String8& dump) = 0; | |
| /* Called by the heatbeat to ensures that the reader has not deadlocked. */ | |
| virtual void monitor() = 0; | |
| /* Runs a single iteration of the processing loop. | |
| * Nominally reads and processes one incoming message from the EventHub. | |
| * | |
| * This method should be called on the input reader thread. | |
| */ | |
| virtual void loopOnce() = 0; | |
| /* Gets information about all input devices. | |
| * | |
| * This method may be called on any thread (usually by the input manager). | |
| */ | |
| virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0; | |
| /* Query current input state. */ | |
| virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t scanCode) = 0; | |
| virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t keyCode) = 0; | |
| virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t sw) = 0; | |
| /* Determine whether physical keys exist for the given framework-domain key codes. */ | |
| virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, | |
| size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; | |
| /* Requests that a reconfiguration of all input devices. | |
| * The changes flag is a bitfield that indicates what has changed and whether | |
| * the input devices must all be reopened. */ | |
| virtual void requestRefreshConfiguration(uint32_t changes) = 0; | |
| /* Controls the vibrator of a particular input device. */ | |
| virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, | |
| ssize_t repeat, int32_t token) = 0; | |
| virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0; | |
| }; | |
| /* Internal interface used by individual input devices to access global input device state | |
| * and parameters maintained by the input reader. | |
| */ | |
| class InputReaderContext { | |
| public: | |
| InputReaderContext() { } | |
| virtual ~InputReaderContext() { } | |
| virtual void updateGlobalMetaState() = 0; | |
| virtual int32_t getGlobalMetaState() = 0; | |
| virtual void disableVirtualKeysUntil(nsecs_t time) = 0; | |
| virtual bool shouldDropVirtualKey(nsecs_t now, | |
| InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; | |
| virtual void fadePointer() = 0; | |
| virtual void requestTimeoutAtTime(nsecs_t when) = 0; | |
| virtual int32_t bumpGeneration() = 0; | |
| virtual InputReaderPolicyInterface* getPolicy() = 0; | |
| virtual InputListenerInterface* getListener() = 0; | |
| virtual EventHubInterface* getEventHub() = 0; | |
| }; | |
| /* The input reader reads raw event data from the event hub and processes it into input events | |
| * that it sends to the input listener. Some functions of the input reader, such as early | |
| * event filtering in low power states, are controlled by a separate policy object. | |
| * | |
| * The InputReader owns a collection of InputMappers. Most of the work it does happens | |
| * on the input reader thread but the InputReader can receive queries from other system | |
| * components running on arbitrary threads. To keep things manageable, the InputReader | |
| * uses a single Mutex to guard its state. The Mutex may be held while calling into the | |
| * EventHub or the InputReaderPolicy but it is never held while calling into the | |
| * InputListener. | |
| */ | |
| class InputReader : public InputReaderInterface { | |
| public: | |
| InputReader(const sp<EventHubInterface>& eventHub, | |
| const sp<InputReaderPolicyInterface>& policy, | |
| const sp<InputListenerInterface>& listener); | |
| virtual ~InputReader(); | |
| virtual void dump(String8& dump); | |
| virtual void monitor(); | |
| virtual void loopOnce(); | |
| virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices); | |
| virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t scanCode); | |
| virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t keyCode); | |
| virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, | |
| int32_t sw); | |
| virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, | |
| size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); | |
| virtual void requestRefreshConfiguration(uint32_t changes); | |
| virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, | |
| ssize_t repeat, int32_t token); | |
| virtual void cancelVibrate(int32_t deviceId, int32_t token); | |
| protected: | |
| // These members are protected so they can be instrumented by test cases. | |
| virtual InputDevice* createDeviceLocked(int32_t deviceId, | |
| const InputDeviceIdentifier& identifier, uint32_t classes); | |
| class ContextImpl : public InputReaderContext { | |
| InputReader* mReader; | |
| public: | |
| ContextImpl(InputReader* reader); | |
| virtual void updateGlobalMetaState(); | |
| virtual int32_t getGlobalMetaState(); | |
| virtual void disableVirtualKeysUntil(nsecs_t time); | |
| virtual bool shouldDropVirtualKey(nsecs_t now, | |
| InputDevice* device, int32_t keyCode, int32_t scanCode); | |
| virtual void fadePointer(); | |
| virtual void requestTimeoutAtTime(nsecs_t when); | |
| virtual int32_t bumpGeneration(); | |
| virtual InputReaderPolicyInterface* getPolicy(); | |
| virtual InputListenerInterface* getListener(); | |
| virtual EventHubInterface* getEventHub(); | |
| } mContext; | |
| friend class ContextImpl; | |
| private: | |
| Mutex mLock; | |
| Condition mReaderIsAliveCondition; | |
| sp<EventHubInterface> mEventHub; | |
| sp<InputReaderPolicyInterface> mPolicy; | |
| sp<QueuedInputListener> mQueuedListener; | |
| InputReaderConfiguration mConfig; | |
| // The event queue. | |
| static const int EVENT_BUFFER_SIZE = 256; | |
| RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; | |
| KeyedVector<int32_t, InputDevice*> mDevices; | |
| // low-level input event decoding and device management | |
| void processEventsLocked(const RawEvent* rawEvents, size_t count); | |
| void addDeviceLocked(nsecs_t when, int32_t deviceId); | |
| void removeDeviceLocked(nsecs_t when, int32_t deviceId); | |
| void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count); | |
| void timeoutExpiredLocked(nsecs_t when); | |
| void handleConfigurationChangedLocked(nsecs_t when); | |
| int32_t mGlobalMetaState; | |
| void updateGlobalMetaStateLocked(); | |
| int32_t getGlobalMetaStateLocked(); | |
| void fadePointerLocked(); | |
| int32_t mGeneration; | |
| int32_t bumpGenerationLocked(); | |
| void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices); | |
| nsecs_t mDisableVirtualKeysTimeout; | |
| void disableVirtualKeysUntilLocked(nsecs_t time); | |
| bool shouldDropVirtualKeyLocked(nsecs_t now, | |
| InputDevice* device, int32_t keyCode, int32_t scanCode); | |
| nsecs_t mNextTimeout; | |
| void requestTimeoutAtTimeLocked(nsecs_t when); | |
| uint32_t mConfigurationChangesToRefresh; | |
| void refreshConfigurationLocked(uint32_t changes); | |
| // state queries | |
| typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); | |
| int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code, | |
| GetStateFunc getStateFunc); | |
| bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes, | |
| const int32_t* keyCodes, uint8_t* outFlags); | |
| }; | |
| /* Reads raw events from the event hub and processes them, endlessly. */ | |
| class InputReaderThread : public Thread { | |
| public: | |
| InputReaderThread(const sp<InputReaderInterface>& reader); | |
| virtual ~InputReaderThread(); | |
| private: | |
| sp<InputReaderInterface> mReader; | |
| virtual bool threadLoop(); | |
| }; | |
| /* Represents the state of a single input device. */ | |
| class InputDevice { | |
| public: | |
| InputDevice(InputReaderContext* context, int32_t id, int32_t generation, | |
| const InputDeviceIdentifier& identifier, uint32_t classes); | |
| ~InputDevice(); | |
| inline InputReaderContext* getContext() { return mContext; } | |
| inline int32_t getId() { return mId; } | |
| inline int32_t getGeneration() { return mGeneration; } | |
| inline const String8& getName() { return mIdentifier.name; } | |
| inline uint32_t getClasses() { return mClasses; } | |
| inline uint32_t getSources() { return mSources; } | |
| inline bool isExternal() { return mIsExternal; } | |
| inline void setExternal(bool external) { mIsExternal = external; } | |
| inline bool isIgnored() { return mMappers.isEmpty(); } | |
| void dump(String8& dump); | |
| void addMapper(InputMapper* mapper); | |
| void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| void reset(nsecs_t when); | |
| void process(const RawEvent* rawEvents, size_t count); | |
| void timeoutExpired(nsecs_t when); | |
| void getDeviceInfo(InputDeviceInfo* outDeviceInfo); | |
| int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | |
| int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | |
| int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | |
| bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | |
| const int32_t* keyCodes, uint8_t* outFlags); | |
| void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token); | |
| void cancelVibrate(int32_t token); | |
| int32_t getMetaState(); | |
| void fadePointer(); | |
| void bumpGeneration(); | |
| void notifyReset(nsecs_t when); | |
| inline const PropertyMap& getConfiguration() { return mConfiguration; } | |
| inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } | |
| bool hasKey(int32_t code) { | |
| return getEventHub()->hasScanCode(mId, code); | |
| } | |
| bool hasAbsoluteAxis(int32_t code) { | |
| RawAbsoluteAxisInfo info; | |
| getEventHub()->getAbsoluteAxisInfo(mId, code, &info); | |
| return info.valid; | |
| } | |
| bool isKeyPressed(int32_t code) { | |
| return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN; | |
| } | |
| int32_t getAbsoluteAxisValue(int32_t code) { | |
| int32_t value; | |
| getEventHub()->getAbsoluteAxisValue(mId, code, &value); | |
| return value; | |
| } | |
| private: | |
| InputReaderContext* mContext; | |
| int32_t mId; | |
| int32_t mGeneration; | |
| InputDeviceIdentifier mIdentifier; | |
| String8 mAlias; | |
| uint32_t mClasses; | |
| Vector<InputMapper*> mMappers; | |
| uint32_t mSources; | |
| bool mIsExternal; | |
| bool mDropUntilNextSync; | |
| typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); | |
| int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); | |
| PropertyMap mConfiguration; | |
| }; | |
| /* Keeps track of the state of mouse or touch pad buttons. */ | |
| class CursorButtonAccumulator { | |
| public: | |
| CursorButtonAccumulator(); | |
| void reset(InputDevice* device); | |
| void process(const RawEvent* rawEvent); | |
| uint32_t getButtonState() const; | |
| private: | |
| bool mBtnLeft; | |
| bool mBtnRight; | |
| bool mBtnMiddle; | |
| bool mBtnBack; | |
| bool mBtnSide; | |
| bool mBtnForward; | |
| bool mBtnExtra; | |
| bool mBtnTask; | |
| void clearButtons(); | |
| }; | |
| /* Keeps track of cursor movements. */ | |
| class CursorMotionAccumulator { | |
| public: | |
| CursorMotionAccumulator(); | |
| void reset(InputDevice* device); | |
| void process(const RawEvent* rawEvent); | |
| void finishSync(); | |
| inline int32_t getRelativeX() const { return mRelX; } | |
| inline int32_t getRelativeY() const { return mRelY; } | |
| private: | |
| int32_t mRelX; | |
| int32_t mRelY; | |
| void clearRelativeAxes(); | |
| }; | |
| /* Keeps track of cursor scrolling motions. */ | |
| class CursorScrollAccumulator { | |
| public: | |
| CursorScrollAccumulator(); | |
| void configure(InputDevice* device); | |
| void reset(InputDevice* device); | |
| void process(const RawEvent* rawEvent); | |
| void finishSync(); | |
| inline bool haveRelativeVWheel() const { return mHaveRelWheel; } | |
| inline bool haveRelativeHWheel() const { return mHaveRelHWheel; } | |
| inline int32_t getRelativeX() const { return mRelX; } | |
| inline int32_t getRelativeY() const { return mRelY; } | |
| inline int32_t getRelativeVWheel() const { return mRelWheel; } | |
| inline int32_t getRelativeHWheel() const { return mRelHWheel; } | |
| private: | |
| bool mHaveRelWheel; | |
| bool mHaveRelHWheel; | |
| int32_t mRelX; | |
| int32_t mRelY; | |
| int32_t mRelWheel; | |
| int32_t mRelHWheel; | |
| void clearRelativeAxes(); | |
| }; | |
| /* Keeps track of the state of touch, stylus and tool buttons. */ | |
| class TouchButtonAccumulator { | |
| public: | |
| TouchButtonAccumulator(); | |
| void configure(InputDevice* device); | |
| void reset(InputDevice* device); | |
| void process(const RawEvent* rawEvent); | |
| uint32_t getButtonState() const; | |
| int32_t getToolType() const; | |
| bool isToolActive() const; | |
| bool isHovering() const; | |
| bool hasStylus() const; | |
| private: | |
| bool mHaveBtnTouch; | |
| bool mHaveStylus; | |
| bool mBtnTouch; | |
| bool mBtnStylus; | |
| bool mBtnStylus2; | |
| bool mBtnToolFinger; | |
| bool mBtnToolPen; | |
| bool mBtnToolRubber; | |
| bool mBtnToolBrush; | |
| bool mBtnToolPencil; | |
| bool mBtnToolAirbrush; | |
| bool mBtnToolMouse; | |
| bool mBtnToolLens; | |
| bool mBtnToolDoubleTap; | |
| bool mBtnToolTripleTap; | |
| bool mBtnToolQuadTap; | |
| void clearButtons(); | |
| }; | |
| /* Raw axis information from the driver. */ | |
| struct RawPointerAxes { | |
| RawAbsoluteAxisInfo x; | |
| RawAbsoluteAxisInfo y; | |
| RawAbsoluteAxisInfo pressure; | |
| RawAbsoluteAxisInfo touchMajor; | |
| RawAbsoluteAxisInfo touchMinor; | |
| RawAbsoluteAxisInfo toolMajor; | |
| RawAbsoluteAxisInfo toolMinor; | |
| RawAbsoluteAxisInfo orientation; | |
| RawAbsoluteAxisInfo distance; | |
| RawAbsoluteAxisInfo tiltX; | |
| RawAbsoluteAxisInfo tiltY; | |
| RawAbsoluteAxisInfo trackingId; | |
| RawAbsoluteAxisInfo slot; | |
| RawPointerAxes(); | |
| void clear(); | |
| }; | |
| /* Raw data for a collection of pointers including a pointer id mapping table. */ | |
| struct RawPointerData { | |
| struct Pointer { | |
| uint32_t id; | |
| int32_t x; | |
| int32_t y; | |
| int32_t pressure; | |
| int32_t touchMajor; | |
| int32_t touchMinor; | |
| int32_t toolMajor; | |
| int32_t toolMinor; | |
| int32_t orientation; | |
| int32_t distance; | |
| int32_t tiltX; | |
| int32_t tiltY; | |
| int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant | |
| bool isHovering; | |
| }; | |
| uint32_t pointerCount; | |
| Pointer pointers[MAX_POINTERS]; | |
| BitSet32 hoveringIdBits, touchingIdBits; | |
| uint32_t idToIndex[MAX_POINTER_ID + 1]; | |
| RawPointerData(); | |
| void clear(); | |
| void copyFrom(const RawPointerData& other); | |
| void getCentroidOfTouchingPointers(float* outX, float* outY) const; | |
| inline void markIdBit(uint32_t id, bool isHovering) { | |
| if (isHovering) { | |
| hoveringIdBits.markBit(id); | |
| } else { | |
| touchingIdBits.markBit(id); | |
| } | |
| } | |
| inline void clearIdBits() { | |
| hoveringIdBits.clear(); | |
| touchingIdBits.clear(); | |
| } | |
| inline const Pointer& pointerForId(uint32_t id) const { | |
| return pointers[idToIndex[id]]; | |
| } | |
| inline bool isHovering(uint32_t pointerIndex) { | |
| return pointers[pointerIndex].isHovering; | |
| } | |
| }; | |
| /* Cooked data for a collection of pointers including a pointer id mapping table. */ | |
| struct CookedPointerData { | |
| uint32_t pointerCount; | |
| PointerProperties pointerProperties[MAX_POINTERS]; | |
| PointerCoords pointerCoords[MAX_POINTERS]; | |
| BitSet32 hoveringIdBits, touchingIdBits; | |
| uint32_t idToIndex[MAX_POINTER_ID + 1]; | |
| CookedPointerData(); | |
| void clear(); | |
| void copyFrom(const CookedPointerData& other); | |
| inline const PointerCoords& pointerCoordsForId(uint32_t id) const { | |
| return pointerCoords[idToIndex[id]]; | |
| } | |
| inline bool isHovering(uint32_t pointerIndex) { | |
| return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id); | |
| } | |
| }; | |
| /* Keeps track of the state of single-touch protocol. */ | |
| class SingleTouchMotionAccumulator { | |
| public: | |
| SingleTouchMotionAccumulator(); | |
| void process(const RawEvent* rawEvent); | |
| void reset(InputDevice* device); | |
| inline int32_t getAbsoluteX() const { return mAbsX; } | |
| inline int32_t getAbsoluteY() const { return mAbsY; } | |
| inline int32_t getAbsolutePressure() const { return mAbsPressure; } | |
| inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; } | |
| inline int32_t getAbsoluteDistance() const { return mAbsDistance; } | |
| inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; } | |
| inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; } | |
| private: | |
| int32_t mAbsX; | |
| int32_t mAbsY; | |
| int32_t mAbsPressure; | |
| int32_t mAbsToolWidth; | |
| int32_t mAbsDistance; | |
| int32_t mAbsTiltX; | |
| int32_t mAbsTiltY; | |
| void clearAbsoluteAxes(); | |
| }; | |
| /* Keeps track of the state of multi-touch protocol. */ | |
| class MultiTouchMotionAccumulator { | |
| public: | |
| class Slot { | |
| public: | |
| inline bool isInUse() const { return mInUse; } | |
| inline int32_t getX() const { return mAbsMTPositionX; } | |
| inline int32_t getY() const { return mAbsMTPositionY; } | |
| inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; } | |
| inline int32_t getTouchMinor() const { | |
| return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; } | |
| inline int32_t getToolMajor() const { return mAbsMTWidthMajor; } | |
| inline int32_t getToolMinor() const { | |
| return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; } | |
| inline int32_t getOrientation() const { return mAbsMTOrientation; } | |
| inline int32_t getTrackingId() const { return mAbsMTTrackingId; } | |
| inline int32_t getPressure() const { return mAbsMTPressure; } | |
| inline int32_t getDistance() const { return mAbsMTDistance; } | |
| inline int32_t getToolType() const; | |
| private: | |
| friend class MultiTouchMotionAccumulator; | |
| bool mInUse; | |
| bool mHaveAbsMTTouchMinor; | |
| bool mHaveAbsMTWidthMinor; | |
| bool mHaveAbsMTToolType; | |
| int32_t mAbsMTPositionX; | |
| int32_t mAbsMTPositionY; | |
| int32_t mAbsMTTouchMajor; | |
| int32_t mAbsMTTouchMinor; | |
| int32_t mAbsMTWidthMajor; | |
| int32_t mAbsMTWidthMinor; | |
| int32_t mAbsMTOrientation; | |
| int32_t mAbsMTTrackingId; | |
| int32_t mAbsMTPressure; | |
| int32_t mAbsMTDistance; | |
| int32_t mAbsMTToolType; | |
| Slot(); | |
| void clear(); | |
| }; | |
| MultiTouchMotionAccumulator(); | |
| ~MultiTouchMotionAccumulator(); | |
| void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol); | |
| void reset(InputDevice* device); | |
| void process(const RawEvent* rawEvent); | |
| void finishSync(); | |
| bool hasStylus() const; | |
| inline size_t getSlotCount() const { return mSlotCount; } | |
| inline const Slot* getSlot(size_t index) const { return &mSlots[index]; } | |
| private: | |
| int32_t mCurrentSlot; | |
| Slot* mSlots; | |
| size_t mSlotCount; | |
| bool mUsingSlotsProtocol; | |
| bool mHaveStylus; | |
| void clearSlots(int32_t initialSlot); | |
| }; | |
| /* An input mapper transforms raw input events into cooked event data. | |
| * A single input device can have multiple associated input mappers in order to interpret | |
| * different classes of events. | |
| * | |
| * InputMapper lifecycle: | |
| * - create | |
| * - configure with 0 changes | |
| * - reset | |
| * - process, process, process (may occasionally reconfigure with non-zero changes or reset) | |
| * - reset | |
| * - destroy | |
| */ | |
| class InputMapper { | |
| public: | |
| InputMapper(InputDevice* device); | |
| virtual ~InputMapper(); | |
| inline InputDevice* getDevice() { return mDevice; } | |
| inline int32_t getDeviceId() { return mDevice->getId(); } | |
| inline const String8 getDeviceName() { return mDevice->getName(); } | |
| inline InputReaderContext* getContext() { return mContext; } | |
| inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } | |
| inline InputListenerInterface* getListener() { return mContext->getListener(); } | |
| inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } | |
| virtual uint32_t getSources() = 0; | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void dump(String8& dump); | |
| virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent) = 0; | |
| virtual void timeoutExpired(nsecs_t when); | |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | |
| virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | |
| const int32_t* keyCodes, uint8_t* outFlags); | |
| virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, | |
| int32_t token); | |
| virtual void cancelVibrate(int32_t token); | |
| virtual int32_t getMetaState(); | |
| virtual void fadePointer(); | |
| protected: | |
| InputDevice* mDevice; | |
| InputReaderContext* mContext; | |
| status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo); | |
| void bumpGeneration(); | |
| static void dumpRawAbsoluteAxisInfo(String8& dump, | |
| const RawAbsoluteAxisInfo& axis, const char* name); | |
| }; | |
| class SwitchInputMapper : public InputMapper { | |
| public: | |
| SwitchInputMapper(InputDevice* device); | |
| virtual ~SwitchInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void process(const RawEvent* rawEvent); | |
| virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | |
| private: | |
| uint32_t mUpdatedSwitchValues; | |
| uint32_t mUpdatedSwitchMask; | |
| void processSwitch(int32_t switchCode, int32_t switchValue); | |
| void sync(nsecs_t when); | |
| }; | |
| class VibratorInputMapper : public InputMapper { | |
| public: | |
| VibratorInputMapper(InputDevice* device); | |
| virtual ~VibratorInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void process(const RawEvent* rawEvent); | |
| virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, | |
| int32_t token); | |
| virtual void cancelVibrate(int32_t token); | |
| virtual void timeoutExpired(nsecs_t when); | |
| virtual void dump(String8& dump); | |
| private: | |
| bool mVibrating; | |
| nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE]; | |
| size_t mPatternSize; | |
| ssize_t mRepeat; | |
| int32_t mToken; | |
| ssize_t mIndex; | |
| nsecs_t mNextStepTime; | |
| void nextStep(); | |
| void stopVibrating(); | |
| }; | |
| class KeyboardInputMapper : public InputMapper { | |
| public: | |
| KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); | |
| virtual ~KeyboardInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void dump(String8& dump); | |
| virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | |
| const int32_t* keyCodes, uint8_t* outFlags); | |
| virtual int32_t getMetaState(); | |
| private: | |
| struct KeyDown { | |
| int32_t keyCode; | |
| int32_t scanCode; | |
| }; | |
| uint32_t mSource; | |
| int32_t mKeyboardType; | |
| int32_t mOrientation; // orientation for dpad keys | |
| Vector<KeyDown> mKeyDowns; // keys that are down | |
| int32_t mMetaState; | |
| nsecs_t mDownTime; // time of most recent key down | |
| int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none | |
| struct LedState { | |
| bool avail; // led is available | |
| bool on; // we think the led is currently on | |
| }; | |
| LedState mCapsLockLedState; | |
| LedState mNumLockLedState; | |
| LedState mScrollLockLedState; | |
| // Immutable configuration parameters. | |
| struct Parameters { | |
| bool hasAssociatedDisplay; | |
| bool orientationAware; | |
| } mParameters; | |
| void configureParameters(); | |
| void dumpParameters(String8& dump); | |
| bool isKeyboardOrGamepadKey(int32_t scanCode); | |
| void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, | |
| uint32_t policyFlags); | |
| ssize_t findKeyDown(int32_t scanCode); | |
| void resetLedState(); | |
| void initializeLedState(LedState& ledState, int32_t led); | |
| void updateLedState(bool reset); | |
| void updateLedStateForModifier(LedState& ledState, int32_t led, | |
| int32_t modifier, bool reset); | |
| }; | |
| class CursorInputMapper : public InputMapper { | |
| public: | |
| CursorInputMapper(InputDevice* device); | |
| virtual ~CursorInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void dump(String8& dump); | |
| virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | |
| virtual void fadePointer(); | |
| private: | |
| // Amount that trackball needs to move in order to generate a key event. | |
| static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; | |
| // Immutable configuration parameters. | |
| struct Parameters { | |
| enum Mode { | |
| MODE_POINTER, | |
| MODE_NAVIGATION, | |
| }; | |
| Mode mode; | |
| bool hasAssociatedDisplay; | |
| bool orientationAware; | |
| } mParameters; | |
| CursorButtonAccumulator mCursorButtonAccumulator; | |
| CursorMotionAccumulator mCursorMotionAccumulator; | |
| CursorScrollAccumulator mCursorScrollAccumulator; | |
| int32_t mSource; | |
| float mXScale; | |
| float mYScale; | |
| float mXPrecision; | |
| float mYPrecision; | |
| float mVWheelScale; | |
| float mHWheelScale; | |
| // Velocity controls for mouse pointer and wheel movements. | |
| // The controls for X and Y wheel movements are separate to keep them decoupled. | |
| VelocityControl mPointerVelocityControl; | |
| VelocityControl mWheelXVelocityControl; | |
| VelocityControl mWheelYVelocityControl; | |
| int32_t mOrientation; | |
| sp<PointerControllerInterface> mPointerController; | |
| int32_t mButtonState; | |
| nsecs_t mDownTime; | |
| void configureParameters(); | |
| void dumpParameters(String8& dump); | |
| void sync(nsecs_t when); | |
| }; | |
| class TouchInputMapper : public InputMapper { | |
| public: | |
| TouchInputMapper(InputDevice* device); | |
| virtual ~TouchInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void dump(String8& dump); | |
| virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | |
| const int32_t* keyCodes, uint8_t* outFlags); | |
| virtual void fadePointer(); | |
| virtual void timeoutExpired(nsecs_t when); | |
| protected: | |
| CursorButtonAccumulator mCursorButtonAccumulator; | |
| CursorScrollAccumulator mCursorScrollAccumulator; | |
| TouchButtonAccumulator mTouchButtonAccumulator; | |
| struct VirtualKey { | |
| int32_t keyCode; | |
| int32_t scanCode; | |
| uint32_t flags; | |
| // computed hit box, specified in touch screen coords based on known display size | |
| int32_t hitLeft; | |
| int32_t hitTop; | |
| int32_t hitRight; | |
| int32_t hitBottom; | |
| inline bool isHit(int32_t x, int32_t y) const { | |
| return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; | |
| } | |
| }; | |
| // Input sources and device mode. | |
| uint32_t mSource; | |
| enum DeviceMode { | |
| DEVICE_MODE_DISABLED, // input is disabled | |
| DEVICE_MODE_DIRECT, // direct mapping (touchscreen) | |
| DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad) | |
| DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation) | |
| DEVICE_MODE_POINTER, // pointer mapping (pointer) | |
| }; | |
| DeviceMode mDeviceMode; | |
| // The reader's configuration. | |
| InputReaderConfiguration mConfig; | |
| // Immutable configuration parameters. | |
| struct Parameters { | |
| enum DeviceType { | |
| DEVICE_TYPE_TOUCH_SCREEN, | |
| DEVICE_TYPE_TOUCH_PAD, | |
| DEVICE_TYPE_TOUCH_NAVIGATION, | |
| DEVICE_TYPE_POINTER, | |
| }; | |
| DeviceType deviceType; | |
| bool hasAssociatedDisplay; | |
| bool associatedDisplayIsExternal; | |
| bool orientationAware; | |
| enum GestureMode { | |
| GESTURE_MODE_POINTER, | |
| GESTURE_MODE_SPOTS, | |
| }; | |
| GestureMode gestureMode; | |
| } mParameters; | |
| // Immutable calibration parameters in parsed form. | |
| struct Calibration { | |
| // Size | |
| enum SizeCalibration { | |
| SIZE_CALIBRATION_DEFAULT, | |
| SIZE_CALIBRATION_NONE, | |
| SIZE_CALIBRATION_GEOMETRIC, | |
| SIZE_CALIBRATION_DIAMETER, | |
| SIZE_CALIBRATION_BOX, | |
| SIZE_CALIBRATION_AREA, | |
| }; | |
| SizeCalibration sizeCalibration; | |
| bool haveSizeScale; | |
| float sizeScale; | |
| bool haveSizeBias; | |
| float sizeBias; | |
| bool haveSizeIsSummed; | |
| bool sizeIsSummed; | |
| // Pressure | |
| enum PressureCalibration { | |
| PRESSURE_CALIBRATION_DEFAULT, | |
| PRESSURE_CALIBRATION_NONE, | |
| PRESSURE_CALIBRATION_PHYSICAL, | |
| PRESSURE_CALIBRATION_AMPLITUDE, | |
| }; | |
| PressureCalibration pressureCalibration; | |
| bool havePressureScale; | |
| float pressureScale; | |
| // Orientation | |
| enum OrientationCalibration { | |
| ORIENTATION_CALIBRATION_DEFAULT, | |
| ORIENTATION_CALIBRATION_NONE, | |
| ORIENTATION_CALIBRATION_INTERPOLATED, | |
| ORIENTATION_CALIBRATION_VECTOR, | |
| }; | |
| OrientationCalibration orientationCalibration; | |
| // Distance | |
| enum DistanceCalibration { | |
| DISTANCE_CALIBRATION_DEFAULT, | |
| DISTANCE_CALIBRATION_NONE, | |
| DISTANCE_CALIBRATION_SCALED, | |
| }; | |
| DistanceCalibration distanceCalibration; | |
| bool haveDistanceScale; | |
| float distanceScale; | |
| enum CoverageCalibration { | |
| COVERAGE_CALIBRATION_DEFAULT, | |
| COVERAGE_CALIBRATION_NONE, | |
| COVERAGE_CALIBRATION_BOX, | |
| }; | |
| CoverageCalibration coverageCalibration; | |
| inline void applySizeScaleAndBias(float* outSize) const { | |
| if (haveSizeScale) { | |
| *outSize *= sizeScale; | |
| } | |
| if (haveSizeBias) { | |
| *outSize += sizeBias; | |
| } | |
| } | |
| } mCalibration; | |
| // Raw pointer axis information from the driver. | |
| RawPointerAxes mRawPointerAxes; | |
| // Raw pointer sample data. | |
| RawPointerData mCurrentRawPointerData; | |
| RawPointerData mLastRawPointerData; | |
| // Cooked pointer sample data. | |
| CookedPointerData mCurrentCookedPointerData; | |
| CookedPointerData mLastCookedPointerData; | |
| // Button state. | |
| int32_t mCurrentButtonState; | |
| int32_t mLastButtonState; | |
| // Scroll state. | |
| int32_t mCurrentRawVScroll; | |
| int32_t mCurrentRawHScroll; | |
| // Id bits used to differentiate fingers, stylus and mouse tools. | |
| BitSet32 mCurrentFingerIdBits; // finger or unknown | |
| BitSet32 mLastFingerIdBits; | |
| BitSet32 mCurrentStylusIdBits; // stylus or eraser | |
| BitSet32 mLastStylusIdBits; | |
| BitSet32 mCurrentMouseIdBits; // mouse or lens | |
| BitSet32 mLastMouseIdBits; | |
| // True if we sent a HOVER_ENTER event. | |
| bool mSentHoverEnter; | |
| // The time the primary pointer last went down. | |
| nsecs_t mDownTime; | |
| // The pointer controller, or null if the device is not a pointer. | |
| sp<PointerControllerInterface> mPointerController; | |
| Vector<VirtualKey> mVirtualKeys; | |
| virtual void configureParameters(); | |
| virtual void dumpParameters(String8& dump); | |
| virtual void configureRawPointerAxes(); | |
| virtual void dumpRawPointerAxes(String8& dump); | |
| virtual void configureSurface(nsecs_t when, bool* outResetNeeded); | |
| virtual void dumpSurface(String8& dump); | |
| virtual void configureVirtualKeys(); | |
| virtual void dumpVirtualKeys(String8& dump); | |
| virtual void parseCalibration(); | |
| virtual void resolveCalibration(); | |
| virtual void dumpCalibration(String8& dump); | |
| virtual bool hasStylus() const = 0; | |
| virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0; | |
| private: | |
| // The current viewport. | |
| // The components of the viewport are specified in the display's rotated orientation. | |
| DisplayViewport mViewport; | |
| // The surface orientation, width and height set by configureSurface(). | |
| // The width and height are derived from the viewport but are specified | |
| // in the natural orientation. | |
| // The surface origin specifies how the surface coordinates should be translated | |
| // to align with the logical display coordinate space. | |
| // The orientation may be different from the viewport orientation as it specifies | |
| // the rotation of the surface coordinates required to produce the viewport's | |
| // requested orientation, so it will depend on whether the device is orientation aware. | |
| int32_t mSurfaceWidth; | |
| int32_t mSurfaceHeight; | |
| int32_t mSurfaceLeft; | |
| int32_t mSurfaceTop; | |
| int32_t mSurfaceOrientation; | |
| // Translation and scaling factors, orientation-independent. | |
| float mXTranslate; | |
| float mXScale; | |
| float mXPrecision; | |
| float mYTranslate; | |
| float mYScale; | |
| float mYPrecision; | |
| float mGeometricScale; | |
| float mPressureScale; | |
| float mSizeScale; | |
| float mOrientationScale; | |
| float mDistanceScale; | |
| bool mHaveTilt; | |
| float mTiltXCenter; | |
| float mTiltXScale; | |
| float mTiltYCenter; | |
| float mTiltYScale; | |
| // Oriented motion ranges for input device info. | |
| struct OrientedRanges { | |
| InputDeviceInfo::MotionRange x; | |
| InputDeviceInfo::MotionRange y; | |
| InputDeviceInfo::MotionRange pressure; | |
| bool haveSize; | |
| InputDeviceInfo::MotionRange size; | |
| bool haveTouchSize; | |
| InputDeviceInfo::MotionRange touchMajor; | |
| InputDeviceInfo::MotionRange touchMinor; | |
| bool haveToolSize; | |
| InputDeviceInfo::MotionRange toolMajor; | |
| InputDeviceInfo::MotionRange toolMinor; | |
| bool haveOrientation; | |
| InputDeviceInfo::MotionRange orientation; | |
| bool haveDistance; | |
| InputDeviceInfo::MotionRange distance; | |
| bool haveTilt; | |
| InputDeviceInfo::MotionRange tilt; | |
| OrientedRanges() { | |
| clear(); | |
| } | |
| void clear() { | |
| haveSize = false; | |
| haveTouchSize = false; | |
| haveToolSize = false; | |
| haveOrientation = false; | |
| haveDistance = false; | |
| haveTilt = false; | |
| } | |
| } mOrientedRanges; | |
| // Oriented dimensions and precision. | |
| float mOrientedXPrecision; | |
| float mOrientedYPrecision; | |
| struct CurrentVirtualKeyState { | |
| bool down; | |
| bool ignored; | |
| nsecs_t downTime; | |
| int32_t keyCode; | |
| int32_t scanCode; | |
| } mCurrentVirtualKey; | |
| // Scale factor for gesture or mouse based pointer movements. | |
| float mPointerXMovementScale; | |
| float mPointerYMovementScale; | |
| // Scale factor for gesture based zooming and other freeform motions. | |
| float mPointerXZoomScale; | |
| float mPointerYZoomScale; | |
| // The maximum swipe width. | |
| float mPointerGestureMaxSwipeWidth; | |
| struct PointerDistanceHeapElement { | |
| uint32_t currentPointerIndex : 8; | |
| uint32_t lastPointerIndex : 8; | |
| uint64_t distance : 48; // squared distance | |
| }; | |
| enum PointerUsage { | |
| POINTER_USAGE_NONE, | |
| POINTER_USAGE_GESTURES, | |
| POINTER_USAGE_STYLUS, | |
| POINTER_USAGE_MOUSE, | |
| }; | |
| PointerUsage mPointerUsage; | |
| struct PointerGesture { | |
| enum Mode { | |
| // No fingers, button is not pressed. | |
| // Nothing happening. | |
| NEUTRAL, | |
| // No fingers, button is not pressed. | |
| // Tap detected. | |
| // Emits DOWN and UP events at the pointer location. | |
| TAP, | |
| // Exactly one finger dragging following a tap. | |
| // Pointer follows the active finger. | |
| // Emits DOWN, MOVE and UP events at the pointer location. | |
| // | |
| // Detect double-taps when the finger goes up while in TAP_DRAG mode. | |
| TAP_DRAG, | |
| // Button is pressed. | |
| // Pointer follows the active finger if there is one. Other fingers are ignored. | |
| // Emits DOWN, MOVE and UP events at the pointer location. | |
| BUTTON_CLICK_OR_DRAG, | |
| // Exactly one finger, button is not pressed. | |
| // Pointer follows the active finger. | |
| // Emits HOVER_MOVE events at the pointer location. | |
| // | |
| // Detect taps when the finger goes up while in HOVER mode. | |
| HOVER, | |
| // Exactly two fingers but neither have moved enough to clearly indicate | |
| // whether a swipe or freeform gesture was intended. We consider the | |
| // pointer to be pressed so this enables clicking or long-pressing on buttons. | |
| // Pointer does not move. | |
| // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. | |
| PRESS, | |
| // Exactly two fingers moving in the same direction, button is not pressed. | |
| // Pointer does not move. | |
| // Emits DOWN, MOVE and UP events with a single pointer coordinate that | |
| // follows the midpoint between both fingers. | |
| SWIPE, | |
| // Two or more fingers moving in arbitrary directions, button is not pressed. | |
| // Pointer does not move. | |
| // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow | |
| // each finger individually relative to the initial centroid of the finger. | |
| FREEFORM, | |
| // Waiting for quiet time to end before starting the next gesture. | |
| QUIET, | |
| }; | |
| // Time the first finger went down. | |
| nsecs_t firstTouchTime; | |
| // The active pointer id from the raw touch data. | |
| int32_t activeTouchId; // -1 if none | |
| // The active pointer id from the gesture last delivered to the application. | |
| int32_t activeGestureId; // -1 if none | |
| // Pointer coords and ids for the current and previous pointer gesture. | |
| Mode currentGestureMode; | |
| BitSet32 currentGestureIdBits; | |
| uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; | |
| PointerProperties currentGestureProperties[MAX_POINTERS]; | |
| PointerCoords currentGestureCoords[MAX_POINTERS]; | |
| Mode lastGestureMode; | |
| BitSet32 lastGestureIdBits; | |
| uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; | |
| PointerProperties lastGestureProperties[MAX_POINTERS]; | |
| PointerCoords lastGestureCoords[MAX_POINTERS]; | |
| // Time the pointer gesture last went down. | |
| nsecs_t downTime; | |
| // Time when the pointer went down for a TAP. | |
| nsecs_t tapDownTime; | |
| // Time when the pointer went up for a TAP. | |
| nsecs_t tapUpTime; | |
| // Location of initial tap. | |
| float tapX, tapY; | |
| // Time we started waiting for quiescence. | |
| nsecs_t quietTime; | |
| // Reference points for multitouch gestures. | |
| float referenceTouchX; // reference touch X/Y coordinates in surface units | |
| float referenceTouchY; | |
| float referenceGestureX; // reference gesture X/Y coordinates in pixels | |
| float referenceGestureY; | |
| // Distance that each pointer has traveled which has not yet been | |
| // subsumed into the reference gesture position. | |
| BitSet32 referenceIdBits; | |
| struct Delta { | |
| float dx, dy; | |
| }; | |
| Delta referenceDeltas[MAX_POINTER_ID + 1]; | |
| // Describes how touch ids are mapped to gesture ids for freeform gestures. | |
| uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; | |
| // A velocity tracker for determining whether to switch active pointers during drags. | |
| VelocityTracker velocityTracker; | |
| void reset() { | |
| firstTouchTime = LLONG_MIN; | |
| activeTouchId = -1; | |
| activeGestureId = -1; | |
| currentGestureMode = NEUTRAL; | |
| currentGestureIdBits.clear(); | |
| lastGestureMode = NEUTRAL; | |
| lastGestureIdBits.clear(); | |
| downTime = 0; | |
| velocityTracker.clear(); | |
| resetTap(); | |
| resetQuietTime(); | |
| } | |
| void resetTap() { | |
| tapDownTime = LLONG_MIN; | |
| tapUpTime = LLONG_MIN; | |
| } | |
| void resetQuietTime() { | |
| quietTime = LLONG_MIN; | |
| } | |
| } mPointerGesture; | |
| struct PointerSimple { | |
| PointerCoords currentCoords; | |
| PointerProperties currentProperties; | |
| PointerCoords lastCoords; | |
| PointerProperties lastProperties; | |
| // True if the pointer is down. | |
| bool down; | |
| // True if the pointer is hovering. | |
| bool hovering; | |
| // Time the pointer last went down. | |
| nsecs_t downTime; | |
| void reset() { | |
| currentCoords.clear(); | |
| currentProperties.clear(); | |
| lastCoords.clear(); | |
| lastProperties.clear(); | |
| down = false; | |
| hovering = false; | |
| downTime = 0; | |
| } | |
| } mPointerSimple; | |
| // The pointer and scroll velocity controls. | |
| VelocityControl mPointerVelocityControl; | |
| VelocityControl mWheelXVelocityControl; | |
| VelocityControl mWheelYVelocityControl; | |
| void sync(nsecs_t when); | |
| bool consumeRawTouches(nsecs_t when, uint32_t policyFlags); | |
| void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, | |
| int32_t keyEventAction, int32_t keyEventFlags); | |
| void dispatchTouches(nsecs_t when, uint32_t policyFlags); | |
| void dispatchHoverExit(nsecs_t when, uint32_t policyFlags); | |
| void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags); | |
| void cookPointerData(); | |
| void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage); | |
| void abortPointerUsage(nsecs_t when, uint32_t policyFlags); | |
| void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); | |
| void abortPointerGestures(nsecs_t when, uint32_t policyFlags); | |
| bool preparePointerGestures(nsecs_t when, | |
| bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, | |
| bool isTimeout); | |
| void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags); | |
| void abortPointerStylus(nsecs_t when, uint32_t policyFlags); | |
| void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags); | |
| void abortPointerMouse(nsecs_t when, uint32_t policyFlags); | |
| void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, | |
| bool down, bool hovering); | |
| void abortPointerSimple(nsecs_t when, uint32_t policyFlags); | |
| // Dispatches a motion event. | |
| // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the | |
| // method will take care of setting the index and transmuting the action to DOWN or UP | |
| // it is the first / last pointer to go down / up. | |
| void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, | |
| int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, | |
| int32_t edgeFlags, | |
| const PointerProperties* properties, const PointerCoords* coords, | |
| const uint32_t* idToIndex, BitSet32 idBits, | |
| int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); | |
| // Updates pointer coords and properties for pointers with specified ids that have moved. | |
| // Returns true if any of them changed. | |
| bool updateMovedPointers(const PointerProperties* inProperties, | |
| const PointerCoords* inCoords, const uint32_t* inIdToIndex, | |
| PointerProperties* outProperties, PointerCoords* outCoords, | |
| const uint32_t* outIdToIndex, BitSet32 idBits) const; | |
| bool isPointInsideSurface(int32_t x, int32_t y); | |
| const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y); | |
| void assignPointerIds(); | |
| }; | |
| class SingleTouchInputMapper : public TouchInputMapper { | |
| public: | |
| SingleTouchInputMapper(InputDevice* device); | |
| virtual ~SingleTouchInputMapper(); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| protected: | |
| virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); | |
| virtual void configureRawPointerAxes(); | |
| virtual bool hasStylus() const; | |
| private: | |
| SingleTouchMotionAccumulator mSingleTouchMotionAccumulator; | |
| }; | |
| class MultiTouchInputMapper : public TouchInputMapper { | |
| public: | |
| MultiTouchInputMapper(InputDevice* device); | |
| virtual ~MultiTouchInputMapper(); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| protected: | |
| virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); | |
| virtual void configureRawPointerAxes(); | |
| virtual bool hasStylus() const; | |
| private: | |
| MultiTouchMotionAccumulator mMultiTouchMotionAccumulator; | |
| // Specifies the pointer id bits that are in use, and their associated tracking id. | |
| BitSet32 mPointerIdBits; | |
| int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1]; | |
| }; | |
| class JoystickInputMapper : public InputMapper { | |
| public: | |
| JoystickInputMapper(InputDevice* device); | |
| virtual ~JoystickInputMapper(); | |
| virtual uint32_t getSources(); | |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | |
| virtual void dump(String8& dump); | |
| virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); | |
| virtual void reset(nsecs_t when); | |
| virtual void process(const RawEvent* rawEvent); | |
| private: | |
| struct Axis { | |
| RawAbsoluteAxisInfo rawAxisInfo; | |
| AxisInfo axisInfo; | |
| bool explicitlyMapped; // true if the axis was explicitly assigned an axis id | |
| float scale; // scale factor from raw to normalized values | |
| float offset; // offset to add after scaling for normalization | |
| float highScale; // scale factor from raw to normalized values of high split | |
| float highOffset; // offset to add after scaling for normalization of high split | |
| float min; // normalized inclusive minimum | |
| float max; // normalized inclusive maximum | |
| float flat; // normalized flat region size | |
| float fuzz; // normalized error tolerance | |
| float resolution; // normalized resolution in units/mm | |
| float filter; // filter out small variations of this size | |
| float currentValue; // current value | |
| float newValue; // most recent value | |
| float highCurrentValue; // current value of high split | |
| float highNewValue; // most recent value of high split | |
| void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, | |
| bool explicitlyMapped, float scale, float offset, | |
| float highScale, float highOffset, | |
| float min, float max, float flat, float fuzz, float resolution) { | |
| this->rawAxisInfo = rawAxisInfo; | |
| this->axisInfo = axisInfo; | |
| this->explicitlyMapped = explicitlyMapped; | |
| this->scale = scale; | |
| this->offset = offset; | |
| this->highScale = highScale; | |
| this->highOffset = highOffset; | |
| this->min = min; | |
| this->max = max; | |
| this->flat = flat; | |
| this->fuzz = fuzz; | |
| this->resolution = resolution; | |
| this->filter = 0; | |
| resetValue(); | |
| } | |
| void resetValue() { | |
| this->currentValue = 0; | |
| this->newValue = 0; | |
| this->highCurrentValue = 0; | |
| this->highNewValue = 0; | |
| } | |
| }; | |
| // Axes indexed by raw ABS_* axis index. | |
| KeyedVector<int32_t, Axis> mAxes; | |
| void sync(nsecs_t when, bool force); | |
| bool haveAxis(int32_t axisId); | |
| void pruneAxes(bool ignoreExplicitlyMappedAxes); | |
| bool filterAxes(bool force); | |
| static bool hasValueChangedSignificantly(float filter, | |
| float newValue, float currentValue, float min, float max); | |
| static bool hasMovedNearerToValueWithinFilteredRange(float filter, | |
| float newValue, float currentValue, float thresholdValue); | |
| static bool isCenteredAxis(int32_t axis); | |
| static int32_t getCompatAxis(int32_t axis); | |
| static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info); | |
| static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, | |
| float value); | |
| }; | |
| } // namespace android | |
| #endif // _UI_INPUT_READER_H |