| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _UI_INPUT_MANAGER_H | |
| #define _UI_INPUT_MANAGER_H | |
| /** | |
| * Native input manager. | |
| */ | |
| #include "EventHub.h" | |
| #include "InputReader.h" | |
| #include "InputDispatcher.h" | |
| #include <input/Input.h> | |
| #include <input/InputTransport.h> | |
| #include <utils/Errors.h> | |
| #include <utils/Vector.h> | |
| #include <utils/Timers.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/String8.h> | |
| namespace android { | |
| /* | |
| * The input manager is the core of the system event processing. | |
| * | |
| * The input manager uses two threads. | |
| * | |
| * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events, | |
| * applies policy, and posts messages to a queue managed by the DispatcherThread. | |
| * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the | |
| * queue and asynchronously dispatches them to applications. | |
| * | |
| * By design, the InputReaderThread class and InputDispatcherThread class do not share any | |
| * internal state. Moreover, all communication is done one way from the InputReaderThread | |
| * into the InputDispatcherThread and never the reverse. Both classes may interact with the | |
| * InputDispatchPolicy, however. | |
| * | |
| * The InputManager class never makes any calls into Java itself. Instead, the | |
| * InputDispatchPolicy is responsible for performing all external interactions with the | |
| * system, including calling DVM services. | |
| */ | |
| class InputManagerInterface : public virtual RefBase { | |
| protected: | |
| InputManagerInterface() { } | |
| virtual ~InputManagerInterface() { } | |
| public: | |
| /* Starts the input manager threads. */ | |
| virtual status_t start() = 0; | |
| /* Stops the input manager threads and waits for them to exit. */ | |
| virtual status_t stop() = 0; | |
| /* Gets the input reader. */ | |
| virtual sp<InputReaderInterface> getReader() = 0; | |
| /* Gets the input dispatcher. */ | |
| virtual sp<InputDispatcherInterface> getDispatcher() = 0; | |
| }; | |
| class InputManager : public InputManagerInterface { | |
| protected: | |
| virtual ~InputManager(); | |
| public: | |
| InputManager( | |
| const sp<EventHubInterface>& eventHub, | |
| const sp<InputReaderPolicyInterface>& readerPolicy, | |
| const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | |
| // (used for testing purposes) | |
| InputManager( | |
| const sp<InputReaderInterface>& reader, | |
| const sp<InputDispatcherInterface>& dispatcher); | |
| virtual status_t start(); | |
| virtual status_t stop(); | |
| virtual sp<InputReaderInterface> getReader(); | |
| virtual sp<InputDispatcherInterface> getDispatcher(); | |
| private: | |
| sp<InputReaderInterface> mReader; | |
| sp<InputReaderThread> mReaderThread; | |
| sp<InputDispatcherInterface> mDispatcher; | |
| sp<InputDispatcherThread> mDispatcherThread; | |
| void initialize(); | |
| }; | |
| } // namespace android | |
| #endif // _UI_INPUT_MANAGER_H |