| /* | |
| * Copyright (C) 2007 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_BOOTANIMATION_H | |
| #define ANDROID_BOOTANIMATION_H | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| #include <androidfw/AssetManager.h> | |
| #include <utils/threads.h> | |
| #include <EGL/egl.h> | |
| #include <GLES/gl.h> | |
| class SkBitmap; | |
| namespace android { | |
| class Surface; | |
| class SurfaceComposerClient; | |
| class SurfaceControl; | |
| // --------------------------------------------------------------------------- | |
| class BootAnimation : public Thread, public IBinder::DeathRecipient | |
| { | |
| public: | |
| BootAnimation(); | |
| virtual ~BootAnimation(); | |
| sp<SurfaceComposerClient> session() const; | |
| private: | |
| virtual bool threadLoop(); | |
| virtual status_t readyToRun(); | |
| virtual void onFirstRef(); | |
| virtual void binderDied(const wp<IBinder>& who); | |
| struct Texture { | |
| GLint w; | |
| GLint h; | |
| GLuint name; | |
| }; | |
| struct Animation { | |
| struct Frame { | |
| String8 name; | |
| FileMap* map; | |
| mutable GLuint tid; | |
| bool operator < (const Frame& rhs) const { | |
| return name < rhs.name; | |
| } | |
| }; | |
| struct Part { | |
| int count; | |
| int pause; | |
| String8 path; | |
| SortedVector<Frame> frames; | |
| bool playUntilComplete; | |
| }; | |
| int fps; | |
| int width; | |
| int height; | |
| Vector<Part> parts; | |
| }; | |
| status_t initTexture(Texture* texture, AssetManager& asset, const char* name); | |
| status_t initTexture(void* buffer, size_t len); | |
| bool android(); | |
| bool movie(); | |
| void checkExit(); | |
| sp<SurfaceComposerClient> mSession; | |
| AssetManager mAssets; | |
| Texture mAndroid[2]; | |
| int mWidth; | |
| int mHeight; | |
| EGLDisplay mDisplay; | |
| EGLDisplay mContext; | |
| EGLDisplay mSurface; | |
| sp<SurfaceControl> mFlingerSurfaceControl; | |
| sp<Surface> mFlingerSurface; | |
| bool mAndroidAnimation; | |
| ZipFileRO mZip; | |
| }; | |
| // --------------------------------------------------------------------------- | |
| }; // namespace android | |
| #endif // ANDROID_BOOTANIMATION_H |