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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include <cutils/compiler.h>
#include <SkUtils.h>
#include "Debug.h"
#include "FontUtil.h"
#include "Font.h"
#include "FontRenderer.h"
#include "Properties.h"
namespace android {
namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// Font
///////////////////////////////////////////////////////////////////////////////
Font::Font(FontRenderer* state, uint32_t fontId, float fontSize,
int flags, uint32_t italicStyle, uint32_t scaleX,
SkPaint::Style style, uint32_t strokeWidth) :
mState(state), mFontId(fontId), mFontSize(fontSize),
mFlags(flags), mItalicStyle(italicStyle), mScaleX(scaleX),
mStyle(style), mStrokeWidth(mStrokeWidth) {
}
Font::~Font() {
mState->removeFont(this);
for (uint32_t i = 0; i < mCachedGlyphs.size(); i++) {
delete mCachedGlyphs.valueAt(i);
}
}
void Font::invalidateTextureCache(CacheTexture* cacheTexture) {
for (uint32_t i = 0; i < mCachedGlyphs.size(); i++) {
CachedGlyphInfo* cachedGlyph = mCachedGlyphs.valueAt(i);
if (!cacheTexture || cachedGlyph->mCacheTexture == cacheTexture) {
cachedGlyph->mIsValid = false;
}
}
}
void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int x, int y,
uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) {
int nPenX = x + glyph->mBitmapLeft;
int nPenY = y + glyph->mBitmapTop;
int width = (int) glyph->mBitmapWidth;
int height = (int) glyph->mBitmapHeight;
if (bounds->bottom > nPenY) {
bounds->bottom = nPenY;
}
if (bounds->left > nPenX) {
bounds->left = nPenX;
}
if (bounds->right < nPenX + width) {
bounds->right = nPenX + width;
}
if (bounds->top < nPenY + height) {
bounds->top = nPenY + height;
}
}
void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) {
int nPenX = x + glyph->mBitmapLeft;
int nPenY = y + glyph->mBitmapTop + glyph->mBitmapHeight;
float u1 = glyph->mBitmapMinU;
float u2 = glyph->mBitmapMaxU;
float v1 = glyph->mBitmapMinV;
float v2 = glyph->mBitmapMaxV;
int width = (int) glyph->mBitmapWidth;
int height = (int) glyph->mBitmapHeight;
mState->appendMeshQuad(nPenX, nPenY, u1, v2,
nPenX + width, nPenY, u2, v2,
nPenX + width, nPenY - height, u2, v1,
nPenX, nPenY - height, u1, v1, glyph->mCacheTexture);
}
void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y,
uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) {
int nPenX = x + glyph->mBitmapLeft;
int nPenY = y + glyph->mBitmapTop;
uint32_t endX = glyph->mStartX + glyph->mBitmapWidth;
uint32_t endY = glyph->mStartY + glyph->mBitmapHeight;
CacheTexture* cacheTexture = glyph->mCacheTexture;
uint32_t cacheWidth = cacheTexture->getWidth();
const uint8_t* cacheBuffer = cacheTexture->getTexture();
uint32_t cacheX = 0, cacheY = 0;
int32_t bX = 0, bY = 0;
for (cacheX = glyph->mStartX, bX = nPenX; cacheX < endX; cacheX++, bX++) {
for (cacheY = glyph->mStartY, bY = nPenY; cacheY < endY; cacheY++, bY++) {
#if DEBUG_FONT_RENDERER
if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) {
ALOGE("Skipping invalid index");
continue;
}
#endif
uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX];
bitmap[bY * bitmapW + bX] = tempCol;
}
}
}
void Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,
SkPathMeasure& measure, SkPoint* position, SkVector* tangent) {
const float halfWidth = glyph->mBitmapWidth * 0.5f;
const float height = glyph->mBitmapHeight;
vOffset += glyph->mBitmapTop + height;
SkPoint destination[4];
measure.getPosTan(x + hOffset + glyph->mBitmapLeft + halfWidth, position, tangent);
// Move along the tangent and offset by the normal
destination[0].set(-tangent->fX * halfWidth - tangent->fY * vOffset,
-tangent->fY * halfWidth + tangent->fX * vOffset);
destination[1].set(tangent->fX * halfWidth - tangent->fY * vOffset,
tangent->fY * halfWidth + tangent->fX * vOffset);
destination[2].set(destination[1].fX + tangent->fY * height,
destination[1].fY - tangent->fX * height);
destination[3].set(destination[0].fX + tangent->fY * height,
destination[0].fY - tangent->fX * height);
const float u1 = glyph->mBitmapMinU;
const float u2 = glyph->mBitmapMaxU;
const float v1 = glyph->mBitmapMinV;
const float v2 = glyph->mBitmapMaxV;
mState->appendRotatedMeshQuad(
position->fX + destination[0].fX,
position->fY + destination[0].fY, u1, v2,
position->fX + destination[1].fX,
position->fY + destination[1].fY, u2, v2,
position->fX + destination[2].fX,
position->fY + destination[2].fY, u2, v1,
position->fX + destination[3].fX,
position->fY + destination[3].fY, u1, v1,
glyph->mCacheTexture);
}
CachedGlyphInfo* Font::getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching) {
CachedGlyphInfo* cachedGlyph = NULL;
ssize_t index = mCachedGlyphs.indexOfKey(textUnit);
if (index >= 0) {
cachedGlyph = mCachedGlyphs.valueAt(index);
} else {
cachedGlyph = cacheGlyph(paint, textUnit, precaching);
}
// Is the glyph still in texture cache?
if (!cachedGlyph->mIsValid) {
const SkGlyph& skiaGlyph = GET_METRICS(paint, textUnit);
updateGlyphCache(paint, skiaGlyph, cachedGlyph, precaching);
}
return cachedGlyph;
}
void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) {
if (bitmap != NULL && bitmapW > 0 && bitmapH > 0) {
render(paint, text, start, len, numGlyphs, x, y, BITMAP, bitmap,
bitmapW, bitmapH, NULL, NULL);
} else {
render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL,
0, 0, NULL, NULL);
}
}
void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, const float* positions) {
render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL,
0, 0, NULL, positions);
}
void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
int numGlyphs, SkPath* path, float hOffset, float vOffset) {
if (numGlyphs == 0 || text == NULL || len == 0) {
return;
}
text += start;
int glyphsCount = 0;
SkFixed prevRsbDelta = 0;
float penX = 0.0f;
SkPoint position;
SkVector tangent;
SkPathMeasure measure(*path, false);
float pathLength = SkScalarToFloat(measure.getLength());
if (paint->getTextAlign() != SkPaint::kLeft_Align) {
float textWidth = SkScalarToFloat(paint->measureText(text, len));
float pathOffset = pathLength;
if (paint->getTextAlign() == SkPaint::kCenter_Align) {
textWidth *= 0.5f;
pathOffset *= 0.5f;
}
penX += pathOffset - textWidth;
}
while (glyphsCount < numGlyphs && penX < pathLength) {
glyph_t glyph = GET_GLYPH(text);
if (IS_END_OF_STRING(glyph)) {
break;
}
CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph);
penX += SkFixedToFloat(AUTO_KERN(prevRsbDelta, cachedGlyph->mLsbDelta));
prevRsbDelta = cachedGlyph->mRsbDelta;
if (cachedGlyph->mIsValid) {
drawCachedGlyph(cachedGlyph, penX, hOffset, vOffset, measure, &position, &tangent);
}
penX += SkFixedToFloat(cachedGlyph->mAdvanceX);
glyphsCount++;
}
}
void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, Rect *bounds, const float* positions) {
if (bounds == NULL) {
ALOGE("No return rectangle provided to measure text");
return;
}
bounds->set(1e6, -1e6, -1e6, 1e6);
render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions);
}
void Font::precache(SkPaint* paint, const char* text, int numGlyphs) {
if (numGlyphs == 0 || text == NULL) {
return;
}
int glyphsCount = 0;
while (glyphsCount < numGlyphs) {
glyph_t glyph = GET_GLYPH(text);
// Reached the end of the string
if (IS_END_OF_STRING(glyph)) {
break;
}
CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph, true);
glyphsCount++;
}
}
void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) {
if (numGlyphs == 0 || text == NULL || len == 0) {
return;
}
static RenderGlyph gRenderGlyph[] = {
&android::uirenderer::Font::drawCachedGlyph,
&android::uirenderer::Font::drawCachedGlyphBitmap,
&android::uirenderer::Font::measureCachedGlyph
};
RenderGlyph render = gRenderGlyph[mode];
text += start;
int glyphsCount = 0;
if (CC_LIKELY(positions == NULL)) {
SkFixed prevRsbDelta = 0;
float penX = x + 0.5f;
int penY = y;
while (glyphsCount < numGlyphs) {
glyph_t glyph = GET_GLYPH(text);
// Reached the end of the string
if (IS_END_OF_STRING(glyph)) {
break;
}
CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph);
penX += SkFixedToFloat(AUTO_KERN(prevRsbDelta, cachedGlyph->mLsbDelta));
prevRsbDelta = cachedGlyph->mRsbDelta;
// If it's still not valid, we couldn't cache it, so we shouldn't draw garbage
if (cachedGlyph->mIsValid) {
(*this.*render)(cachedGlyph, (int) floorf(penX), penY,
bitmap, bitmapW, bitmapH, bounds, positions);
}
penX += SkFixedToFloat(cachedGlyph->mAdvanceX);
glyphsCount++;
}
} else {
const SkPaint::Align align = paint->getTextAlign();
// This is for renderPosText()
while (glyphsCount < numGlyphs) {
glyph_t glyph = GET_GLYPH(text);
// Reached the end of the string
if (IS_END_OF_STRING(glyph)) {
break;
}
CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph);
// If it's still not valid, we couldn't cache it, so we shouldn't draw garbage
if (cachedGlyph->mIsValid) {
int penX = x + positions[(glyphsCount << 1)];
int penY = y + positions[(glyphsCount << 1) + 1];
switch (align) {
case SkPaint::kRight_Align:
penX -= SkFixedToFloat(cachedGlyph->mAdvanceX);
penY -= SkFixedToFloat(cachedGlyph->mAdvanceY);
break;
case SkPaint::kCenter_Align:
penX -= SkFixedToFloat(cachedGlyph->mAdvanceX >> 1);
penY -= SkFixedToFloat(cachedGlyph->mAdvanceY >> 1);
default:
break;
}
(*this.*render)(cachedGlyph, penX, penY,
bitmap, bitmapW, bitmapH, bounds, positions);
}
glyphsCount++;
}
}
}
void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph,
bool precaching) {
glyph->mAdvanceX = skiaGlyph.fAdvanceX;
glyph->mAdvanceY = skiaGlyph.fAdvanceY;
glyph->mBitmapLeft = skiaGlyph.fLeft;
glyph->mBitmapTop = skiaGlyph.fTop;
glyph->mLsbDelta = skiaGlyph.fLsbDelta;
glyph->mRsbDelta = skiaGlyph.fRsbDelta;
uint32_t startX = 0;
uint32_t startY = 0;
// Get the bitmap for the glyph
paint->findImage(skiaGlyph);
mState->cacheBitmap(skiaGlyph, glyph, &startX, &startY, precaching);
if (!glyph->mIsValid) {
return;
}
uint32_t endX = startX + skiaGlyph.fWidth;
uint32_t endY = startY + skiaGlyph.fHeight;
glyph->mStartX = startX;
glyph->mStartY = startY;
glyph->mBitmapWidth = skiaGlyph.fWidth;
glyph->mBitmapHeight = skiaGlyph.fHeight;
uint32_t cacheWidth = glyph->mCacheTexture->getWidth();
uint32_t cacheHeight = glyph->mCacheTexture->getHeight();
glyph->mBitmapMinU = startX / (float) cacheWidth;
glyph->mBitmapMinV = startY / (float) cacheHeight;
glyph->mBitmapMaxU = endX / (float) cacheWidth;
glyph->mBitmapMaxV = endY / (float) cacheHeight;
mState->setTextureDirty();
}
CachedGlyphInfo* Font::cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching) {
CachedGlyphInfo* newGlyph = new CachedGlyphInfo();
mCachedGlyphs.add(glyph, newGlyph);
const SkGlyph& skiaGlyph = GET_METRICS(paint, glyph);
newGlyph->mGlyphIndex = skiaGlyph.fID;
newGlyph->mIsValid = false;
updateGlyphCache(paint, skiaGlyph, newGlyph, precaching);
return newGlyph;
}
Font* Font::create(FontRenderer* state, uint32_t fontId, float fontSize,
int flags, uint32_t italicStyle, uint32_t scaleX,
SkPaint::Style style, uint32_t strokeWidth) {
Vector<Font*> &activeFonts = state->mActiveFonts;
for (uint32_t i = 0; i < activeFonts.size(); i++) {
Font* font = activeFonts[i];
if (font->mFontId == fontId && font->mFontSize == fontSize &&
font->mFlags == flags && font->mItalicStyle == italicStyle &&
font->mScaleX == scaleX && font->mStyle == style &&
(style == SkPaint::kFill_Style || font->mStrokeWidth == strokeWidth)) {
return font;
}
}
Font* newFont = new Font(state, fontId, fontSize, flags, italicStyle,
scaleX, style, strokeWidth);
activeFonts.push(newFont);
return newFont;
}
}; // namespace uirenderer
}; // namespace android