blob: 3bc21fa2965617bf79fe4988455d2113f821b645 [file] [log] [blame]
//
// Copyright 2010 The Android Open Source Project
//
#include <ui/InputTransport.h>
#include <utils/Timers.h>
#include <utils/StopWatch.h>
#include <gtest/gtest.h>
#include <unistd.h>
#include <time.h>
#include <sys/mman.h>
#include <cutils/ashmem.h>
#include "../../utils/tests/TestHelpers.h"
namespace android {
class InputPublisherAndConsumerTest : public testing::Test {
protected:
sp<InputChannel> serverChannel, clientChannel;
InputPublisher* mPublisher;
InputConsumer* mConsumer;
PreallocatedInputEventFactory mEventFactory;
virtual void SetUp() {
status_t result = InputChannel::openInputChannelPair(String8("channel name"),
serverChannel, clientChannel);
mPublisher = new InputPublisher(serverChannel);
mConsumer = new InputConsumer(clientChannel);
}
virtual void TearDown() {
if (mPublisher) {
delete mPublisher;
mPublisher = NULL;
}
if (mConsumer) {
delete mConsumer;
mConsumer = NULL;
}
serverChannel.clear();
clientChannel.clear();
}
void Initialize();
void PublishAndConsumeKeyEvent();
void PublishAndConsumeMotionEvent(
size_t samplesToAppendBeforeDispatch = 0,
size_t samplesToAppendAfterDispatch = 0);
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
}
void InputPublisherAndConsumerTest::Initialize() {
status_t status;
status = mPublisher->initialize();
ASSERT_EQ(OK, status)
<< "publisher initialize should return OK";
status = mConsumer->initialize();
ASSERT_EQ(OK, status)
<< "consumer initialize should return OK";
}
void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
status_t status;
const int32_t deviceId = 1;
const int32_t source = AINPUT_SOURCE_KEYBOARD;
const int32_t action = AKEY_EVENT_ACTION_DOWN;
const int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
const int32_t keyCode = AKEYCODE_ENTER;
const int32_t scanCode = 13;
const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
const int32_t repeatCount = 1;
const nsecs_t downTime = 3;
const nsecs_t eventTime = 4;
status = mPublisher->publishKeyEvent(deviceId, source, action, flags,
keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
ASSERT_EQ(OK, status)
<< "publisher publishKeyEvent should return OK";
status = mPublisher->sendDispatchSignal();
ASSERT_EQ(OK, status)
<< "publisher sendDispatchSignal should return OK";
status = mConsumer->receiveDispatchSignal();
ASSERT_EQ(OK, status)
<< "consumer receiveDispatchSignal should return OK";
InputEvent* event;
status = mConsumer->consume(& mEventFactory, & event);
ASSERT_EQ(OK, status)
<< "consumer consume should return OK";
ASSERT_TRUE(event != NULL)
<< "consumer should have returned non-NULL event";
ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
<< "consumer should have returned a key event";
KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
EXPECT_EQ(deviceId, keyEvent->getDeviceId());
EXPECT_EQ(source, keyEvent->getSource());
EXPECT_EQ(action, keyEvent->getAction());
EXPECT_EQ(flags, keyEvent->getFlags());
EXPECT_EQ(keyCode, keyEvent->getKeyCode());
EXPECT_EQ(scanCode, keyEvent->getScanCode());
EXPECT_EQ(metaState, keyEvent->getMetaState());
EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
EXPECT_EQ(downTime, keyEvent->getDownTime());
EXPECT_EQ(eventTime, keyEvent->getEventTime());
status = mConsumer->sendFinishedSignal();
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
status = mPublisher->receiveFinishedSignal();
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
status = mPublisher->reset();
ASSERT_EQ(OK, status)
<< "publisher reset should return OK";
}
void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent(
size_t samplesToAppendBeforeDispatch, size_t samplesToAppendAfterDispatch) {
status_t status;
const int32_t deviceId = 1;
const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
const int32_t action = AMOTION_EVENT_ACTION_MOVE;
const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
const float xOffset = -10;
const float yOffset = -20;
const float xPrecision = 0.25;
const float yPrecision = 0.5;
const nsecs_t downTime = 3;
const size_t pointerCount = 3;
const int32_t pointerIds[pointerCount] = { 2, 0, 1 };
Vector<nsecs_t> sampleEventTimes;
Vector<PointerCoords> samplePointerCoords;
for (size_t i = 0; i <= samplesToAppendAfterDispatch + samplesToAppendBeforeDispatch; i++) {
sampleEventTimes.push(i + 10);
for (size_t j = 0; j < pointerCount; j++) {
samplePointerCoords.push();
samplePointerCoords.editTop().x = 100 * i + j;
samplePointerCoords.editTop().y = 200 * i + j;
samplePointerCoords.editTop().pressure = 0.5 * i + j;
samplePointerCoords.editTop().size = 0.7 * i + j;
samplePointerCoords.editTop().touchMajor = 1.5 * i + j;
samplePointerCoords.editTop().touchMinor = 1.7 * i + j;
samplePointerCoords.editTop().toolMajor = 2.5 * i + j;
samplePointerCoords.editTop().toolMinor = 2.7 * i + j;
samplePointerCoords.editTop().orientation = 3.5 * i + j;
}
}
status = mPublisher->publishMotionEvent(deviceId, source, action, edgeFlags,
metaState, xOffset, yOffset, xPrecision, yPrecision,
downTime, sampleEventTimes[0], pointerCount, pointerIds, samplePointerCoords.array());
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
for (size_t i = 0; i < samplesToAppendBeforeDispatch; i++) {
size_t sampleIndex = i + 1;
status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
samplePointerCoords.array() + sampleIndex * pointerCount);
ASSERT_EQ(OK, status)
<< "publisher appendMotionEvent should return OK";
}
status = mPublisher->sendDispatchSignal();
ASSERT_EQ(OK, status)
<< "publisher sendDispatchSignal should return OK";
for (size_t i = 0; i < samplesToAppendAfterDispatch; i++) {
size_t sampleIndex = i + 1 + samplesToAppendBeforeDispatch;
status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
samplePointerCoords.array() + sampleIndex * pointerCount);
ASSERT_EQ(OK, status)
<< "publisher appendMotionEvent should return OK";
}
status = mConsumer->receiveDispatchSignal();
ASSERT_EQ(OK, status)
<< "consumer receiveDispatchSignal should return OK";
InputEvent* event;
status = mConsumer->consume(& mEventFactory, & event);
ASSERT_EQ(OK, status)
<< "consumer consume should return OK";
ASSERT_TRUE(event != NULL)
<< "consumer should have returned non-NULL event";
ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
<< "consumer should have returned a motion event";
size_t lastSampleIndex = samplesToAppendBeforeDispatch + samplesToAppendAfterDispatch;
MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
EXPECT_EQ(deviceId, motionEvent->getDeviceId());
EXPECT_EQ(source, motionEvent->getSource());
EXPECT_EQ(action, motionEvent->getAction());
EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
EXPECT_EQ(metaState, motionEvent->getMetaState());
EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
EXPECT_EQ(downTime, motionEvent->getDownTime());
EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
EXPECT_EQ(lastSampleIndex, motionEvent->getHistorySize());
for (size_t i = 0; i < pointerCount; i++) {
SCOPED_TRACE(i);
EXPECT_EQ(pointerIds[i], motionEvent->getPointerId(i));
}
for (size_t sampleIndex = 0; sampleIndex < lastSampleIndex; sampleIndex++) {
SCOPED_TRACE(sampleIndex);
EXPECT_EQ(sampleEventTimes[sampleIndex],
motionEvent->getHistoricalEventTime(sampleIndex));
for (size_t i = 0; i < pointerCount; i++) {
SCOPED_TRACE(i);
size_t offset = sampleIndex * pointerCount + i;
EXPECT_EQ(samplePointerCoords[offset].x,
motionEvent->getHistoricalRawX(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].y,
motionEvent->getHistoricalRawY(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].x + xOffset,
motionEvent->getHistoricalX(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].y + yOffset,
motionEvent->getHistoricalY(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].pressure,
motionEvent->getHistoricalPressure(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].size,
motionEvent->getHistoricalSize(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].touchMajor,
motionEvent->getHistoricalTouchMajor(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].touchMinor,
motionEvent->getHistoricalTouchMinor(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].toolMajor,
motionEvent->getHistoricalToolMajor(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].toolMinor,
motionEvent->getHistoricalToolMinor(i, sampleIndex));
EXPECT_EQ(samplePointerCoords[offset].orientation,
motionEvent->getHistoricalOrientation(i, sampleIndex));
}
}
SCOPED_TRACE(lastSampleIndex);
EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
for (size_t i = 0; i < pointerCount; i++) {
SCOPED_TRACE(i);
size_t offset = lastSampleIndex * pointerCount + i;
EXPECT_EQ(samplePointerCoords[offset].x, motionEvent->getRawX(i));
EXPECT_EQ(samplePointerCoords[offset].y, motionEvent->getRawY(i));
EXPECT_EQ(samplePointerCoords[offset].x + xOffset, motionEvent->getX(i));
EXPECT_EQ(samplePointerCoords[offset].y + yOffset, motionEvent->getY(i));
EXPECT_EQ(samplePointerCoords[offset].pressure, motionEvent->getPressure(i));
EXPECT_EQ(samplePointerCoords[offset].size, motionEvent->getSize(i));
EXPECT_EQ(samplePointerCoords[offset].touchMajor, motionEvent->getTouchMajor(i));
EXPECT_EQ(samplePointerCoords[offset].touchMinor, motionEvent->getTouchMinor(i));
EXPECT_EQ(samplePointerCoords[offset].toolMajor, motionEvent->getToolMajor(i));
EXPECT_EQ(samplePointerCoords[offset].toolMinor, motionEvent->getToolMinor(i));
EXPECT_EQ(samplePointerCoords[offset].orientation, motionEvent->getOrientation(i));
}
status = mConsumer->sendFinishedSignal();
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
status = mPublisher->receiveFinishedSignal();
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
status = mPublisher->reset();
ASSERT_EQ(OK, status)
<< "publisher reset should return OK";
}
TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(Initialize());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_WhenNotReset_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
ASSERT_EQ(OK, status)
<< "publisher publishKeyEvent should return OK first time";
status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
ASSERT_EQ(INVALID_OPERATION, status)
<< "publisher publishKeyEvent should return INVALID_OPERATION because "
"the publisher was not reset";
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(Initialize());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenNotReset_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = 1;
int32_t pointerIds[pointerCount] = { 0 };
PointerCoords pointerCoords[pointerCount] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(INVALID_OPERATION, status)
<< "publisher publishMotionEvent should return INVALID_OPERATION because ";
"the publisher was not reset";
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = 0;
int32_t pointerIds[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = MAX_POINTERS + 1;
int32_t pointerIds[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(Initialize());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledBeforeDispatchSignal_AppendsSamples) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(3, 0));
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledAfterDispatchSignalAndNotConsumed_AppendsSamples) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(0, 4));
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenNoMotionEventPublished_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
PointerCoords pointerCoords[1];
status = mPublisher->appendMotionSample(0, pointerCoords);
ASSERT_EQ(INVALID_OPERATION, status)
<< "publisher appendMotionSample should return INVALID_OPERATION";
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenPublishedMotionEventIsNotAMove_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = MAX_POINTERS;
int32_t pointerIds[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_DOWN,
0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(OK, status);
status = mPublisher->appendMotionSample(0, pointerCoords);
ASSERT_EQ(INVALID_OPERATION, status)
<< "publisher appendMotionSample should return INVALID_OPERATION";
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenAlreadyConsumed_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = MAX_POINTERS;
int32_t pointerIds[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_MOVE,
0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(OK, status);
status = mPublisher->sendDispatchSignal();
ASSERT_EQ(OK, status);
status = mConsumer->receiveDispatchSignal();
ASSERT_EQ(OK, status);
InputEvent* event;
status = mConsumer->consume(& mEventFactory, & event);
ASSERT_EQ(OK, status);
status = mPublisher->appendMotionSample(0, pointerCoords);
ASSERT_EQ(status_t(FAILED_TRANSACTION), status)
<< "publisher appendMotionSample should return FAILED_TRANSACTION";
}
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenBufferFull_ReturnsError) {
status_t status;
ASSERT_NO_FATAL_FAILURE(Initialize());
const size_t pointerCount = MAX_POINTERS;
int32_t pointerIds[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_MOVE,
0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
ASSERT_EQ(OK, status);
for (int count = 1;; count++) {
ASSERT_LT(count, 100000) << "should eventually reach OOM";
status = mPublisher->appendMotionSample(0, pointerCoords);
if (status != OK) {
ASSERT_GT(count, 12) << "should be able to add at least a dozen samples";
ASSERT_EQ(NO_MEMORY, status)
<< "publisher appendMotionSample should return NO_MEMORY when buffer is full";
break;
}
}
status = mPublisher->appendMotionSample(0, pointerCoords);
ASSERT_EQ(NO_MEMORY, status)
<< "publisher appendMotionSample should return NO_MEMORY persistently until reset";
}
} // namespace android