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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION;
import static com.android.dx.mockito.inline.extended.ExtendedMockito.never;
import static com.android.dx.mockito.inline.extended.ExtendedMockito.times;
import static com.android.dx.mockito.inline.extended.ExtendedMockito.verify;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertNotNull;
import android.platform.test.annotations.Presubmit;
import org.junit.Test;
import org.junit.runner.RunWith;
/**
* This file tests WM setting the priority on windows that is used in SF to determine at what
* frame rate the Display should run. Any changes to the algorithm should be reflected in these
* tests.
*
* Build/Install/Run: atest FrameRateSelectionPriority
*/
@Presubmit
@RunWith(WindowTestRunner.class)
public class FrameRateSelectionPriorityTests extends WindowTestsBase {
@Test
public void basicTest() {
final WindowState appWindow = createWindow(null, TYPE_APPLICATION, "appWindow");
assertNotNull("Window state is created", appWindow);
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority doesn't change.
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
// Call the function a few times.
appWindow.updateFrameRateSelectionPriorityIfNeeded();
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Since nothing changed in the priority state, the transaction should not be updating.
verify(appWindow.getPendingTransaction(), never()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), RefreshRatePolicy.LAYER_PRIORITY_UNSET);
}
@Test
public void testApplicationInFocusWithoutModeId() {
final WindowState appWindow = createWindow(null, TYPE_APPLICATION, "appWindow");
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
assertEquals(appWindow.getDisplayContent().getDisplayPolicy().getRefreshRatePolicy()
.getPreferredModeId(appWindow), 0);
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority stays MAX_VALUE.
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
verify(appWindow.getPendingTransaction(), never()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), RefreshRatePolicy.LAYER_PRIORITY_UNSET);
// Application is in focus.
appWindow.mToken.mDisplayContent.mCurrentFocus = appWindow;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority changes to 1.
assertEquals(appWindow.mFrameRateSelectionPriority, 1);
verify(appWindow.getPendingTransaction()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), 1);
}
@Test
public void testApplicationInFocusWithModeId() {
final WindowState appWindow = createWindow(null, TYPE_APPLICATION, "appWindow");
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
// Application is in focus.
appWindow.mToken.mDisplayContent.mCurrentFocus = appWindow;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority changes.
assertEquals(appWindow.mFrameRateSelectionPriority, 1);
// Update the mode ID to a requested number.
appWindow.mAttrs.preferredDisplayModeId = 1;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority changes.
assertEquals(appWindow.mFrameRateSelectionPriority, 0);
// Remove the mode ID request.
appWindow.mAttrs.preferredDisplayModeId = 0;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority changes.
assertEquals(appWindow.mFrameRateSelectionPriority, 1);
// Verify we called actions on Transactions correctly.
verify(appWindow.getPendingTransaction(), never()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), RefreshRatePolicy.LAYER_PRIORITY_UNSET);
verify(appWindow.getPendingTransaction()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), 0);
verify(appWindow.getPendingTransaction(), times(2)).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), 1);
}
@Test
public void testApplicationNotInFocusWithModeId() {
final WindowState appWindow = createWindow(null, TYPE_APPLICATION, "appWindow");
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
final WindowState inFocusWindow = createWindow(null, TYPE_APPLICATION, "inFocus");
appWindow.mToken.mDisplayContent.mCurrentFocus = inFocusWindow;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// The window is not in focus.
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
// Update the mode ID to a requested number.
appWindow.mAttrs.preferredDisplayModeId = 1;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority changes.
assertEquals(appWindow.mFrameRateSelectionPriority, 2);
verify(appWindow.getPendingTransaction()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), RefreshRatePolicy.LAYER_PRIORITY_UNSET);
verify(appWindow.getPendingTransaction()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), 2);
}
@Test
public void testApplicationNotInFocusWithoutModeId() {
final WindowState appWindow = createWindow(null, TYPE_APPLICATION, "appWindow");
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
final WindowState inFocusWindow = createWindow(null, TYPE_APPLICATION, "inFocus");
appWindow.mToken.mDisplayContent.mCurrentFocus = inFocusWindow;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// The window is not in focus.
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
// Make sure that the mode ID is not set.
appWindow.mAttrs.preferredDisplayModeId = 0;
appWindow.updateFrameRateSelectionPriorityIfNeeded();
// Priority doesn't change.
assertEquals(appWindow.mFrameRateSelectionPriority, RefreshRatePolicy.LAYER_PRIORITY_UNSET);
verify(appWindow.getPendingTransaction()).setFrameRateSelectionPriority(
appWindow.getSurfaceControl(), RefreshRatePolicy.LAYER_PRIORITY_UNSET);
}
}