remove copybit hack from software opengl (libagl)

h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.

Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 8abd649..b5c018f 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -6,9 +6,6 @@
 
 include $(CLEAR_VARS)
 
-# Set to 1 to use gralloc and copybits
-LIBAGL_USE_GRALLOC_COPYBITS := 1
-
 LOCAL_SRC_FILES:= \
 	egl.cpp                     \
 	state.cpp		            \
@@ -51,13 +48,6 @@
     LOCAL_C_INCLUDES += bionic/libc/private
 endif
 
-ifeq ($(LIBAGL_USE_GRALLOC_COPYBITS),1)
-    LOCAL_CFLAGS += -DLIBAGL_USE_GRALLOC_COPYBITS
-    LOCAL_SRC_FILES += copybit.cpp
-    LOCAL_SHARED_LIBRARIES += libui
-endif
-
-
 LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
 LOCAL_MODULE:= libGLES_android
 
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index 255ccac..bbb82fc 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -55,9 +55,6 @@
     memset(crop_rect, 0, sizeof(crop_rect));
     generate_mipmap = GL_FALSE;
     direct = GL_FALSE;
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    try_copybit = false;
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
     buffer = 0;
 }
 
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 279e040..70e3bef 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -80,9 +80,6 @@
     GLint               crop_rect[4];
     GLint               generate_mipmap;
     GLint               direct;
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    bool                try_copybit;
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
     android_native_buffer_t* buffer;
 };
 
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 71825c5..4997dc8 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -26,9 +26,6 @@
 #include "primitives.h"
 #include "texture.h"
 #include "BufferObjectManager.h"
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-#include "copybit.h"
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
 
 // ----------------------------------------------------------------------------
 
@@ -707,12 +704,6 @@
 
 void drawPrimitivesTriangleFan(ogles_context_t* c,
         GLint first, GLsizei count) {
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    if (drawTriangleFanWithCopybit(c, first, count)) {
-        return;
-    }
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
     drawPrimitivesTriangleFanOrStrip(c, first, count, 2);
 }
 
diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp
deleted file mode 100644
index 67d1ce7..0000000
--- a/opengl/libagl/copybit.cpp
+++ /dev/null
@@ -1,618 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "context.h"
-#include "fp.h"
-#include "state.h"
-#include "matrix.h"
-#include "vertex.h"
-#include "light.h"
-#include "primitives.h"
-#include "texture.h"
-#include "BufferObjectManager.h"
-#include "TextureObjectManager.h"
-
-#include <hardware/gralloc.h>
-#include <hardware/copybit.h>
-#include <private/ui/android_natives_priv.h>
-
-#include <ui/GraphicBuffer.h>
-#include <ui/Region.h>
-#include <ui/Rect.h>
-
-
-#define DEBUG_COPYBIT false
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-static void textureToCopyBitImage(
-        const GGLSurface* surface, int32_t opFormat, 
-        android_native_buffer_t* buffer, copybit_image_t* img)
-{
-    img->w      = surface->stride;
-    img->h      = surface->height;
-    img->format = opFormat;
-    img->base   = surface->data;
-    img->handle = (native_handle_t *)buffer->handle;
-}
-
-struct clipRectRegion : public copybit_region_t {
-    clipRectRegion(ogles_context_t* c) 
-    {
-        scissor_t const* scissor = &c->rasterizer.state.scissor;
-        r.l = scissor->left;
-        r.t = scissor->top;
-        r.r = scissor->right;
-        r.b = scissor->bottom;
-        next = iterate; 
-    }
-private:
-    static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
-        *rect = static_cast<clipRectRegion const*>(self)->r;
-        const_cast<copybit_region_t *>(self)->next = iterate_done;
-        return 1;
-    }
-    static int iterate_done(copybit_region_t const *, copybit_rect_t*) {
-        return 0;
-    }
-public:
-    copybit_rect_t r;
-};
-
-static bool supportedCopybitsFormat(int format) {
-    switch (format) {
-    case COPYBIT_FORMAT_RGBA_8888:
-    case COPYBIT_FORMAT_RGBX_8888:
-    case COPYBIT_FORMAT_RGB_888:
-    case COPYBIT_FORMAT_RGB_565:
-    case COPYBIT_FORMAT_BGRA_8888:
-    case COPYBIT_FORMAT_RGBA_5551:
-    case COPYBIT_FORMAT_RGBA_4444:
-        return true;
-    default:
-        return false;
-    }
-}
-
-static bool hasAlpha(int format) {
-    switch (format) {
-    case COPYBIT_FORMAT_RGBA_8888:
-    case COPYBIT_FORMAT_BGRA_8888:
-    case COPYBIT_FORMAT_RGBA_5551:
-    case COPYBIT_FORMAT_RGBA_4444:
-        return true;
-    default:
-        return false;
-    }
-}
-
-static inline int fixedToByte(GGLfixed val) {
-    return (val - (val >> 8)) >> 8;
-}
-
-/**
- * Performs a quick check of the rendering state. If this function returns
- * false we cannot use the copybit driver.
- */
-
-static bool checkContext(ogles_context_t* c) {
-
-	// By convention copybitQuickCheckContext() has already returned true.
-	// avoid checking the same information again.
-	
-    if (c->copybits.blitEngine == NULL) {
-        LOGD_IF(DEBUG_COPYBIT, "no copybit hal");
-        return false;
-    }
-
-    if (c->rasterizer.state.enables
-                    & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) {
-        LOGD_IF(DEBUG_COPYBIT, "depth test and/or fog");
-        return false;
-    }
-
-    // Note: The drawSurfaceBuffer is only set for destination
-    // surfaces types that are supported by the hardware and
-    // do not have an alpha channel. So we don't have to re-check that here.
-
-    static const int tmu = 0;
-    texture_unit_t& u(c->textures.tmu[tmu]);
-    EGLTextureObject* textureObject = u.texture;
-
-    if (!supportedCopybitsFormat(textureObject->surface.format)) {
-        LOGD_IF(DEBUG_COPYBIT, "texture format not supported");
-        return false;
-    }
-    return true;
-}
-
-
-static bool copybit(GLint x, GLint y,
-        GLint w, GLint h,
-        EGLTextureObject* textureObject,
-        const GLint* crop_rect,
-        int transform,
-        ogles_context_t* c)
-{
-    status_t err = NO_ERROR;
-
-    // We assume checkContext has already been called and has already
-    // returned true.
-
-    const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
-
-    y = cbSurface.height - (y + h);
-
-    const GLint Ucr = crop_rect[0];
-    const GLint Vcr = crop_rect[1];
-    const GLint Wcr = crop_rect[2];
-    const GLint Hcr = crop_rect[3];
-
-    GLint screen_w = w;
-    GLint screen_h = h;
-    int32_t dsdx = Wcr << 16;   // dsdx =  ((Wcr/screen_w)/Wt)*Wt
-    int32_t dtdy = Hcr << 16;   // dtdy = -((Hcr/screen_h)/Ht)*Ht
-    if (transform & COPYBIT_TRANSFORM_ROT_90) {
-        swap(screen_w, screen_h);
-    }
-    if (dsdx!=screen_w || dtdy!=screen_h) {
-        // in most cases the divide is not needed
-        dsdx /= screen_w;
-        dtdy /= screen_h;
-    }
-    dtdy = -dtdy; // see equation of dtdy above
-
-    // copybit doesn't say anything about filtering, so we can't
-    // discriminate. On msm7k, copybit will always filter.
-    // the code below handles min/mag filters, we keep it as a reference.
-    
-#ifdef MIN_MAG_FILTER
-    int32_t texelArea = gglMulx(dtdy, dsdx);
-    if (texelArea < FIXED_ONE && textureObject->mag_filter != GL_LINEAR) {
-        // Non-linear filtering on a texture enlargement.
-        LOGD_IF(DEBUG_COPYBIT, "mag filter is not GL_LINEAR");
-        return false;
-    }
-    if (texelArea > FIXED_ONE && textureObject->min_filter != GL_LINEAR) {
-        // Non-linear filtering on an texture shrink.
-        LOGD_IF(DEBUG_COPYBIT, "min filter is not GL_LINEAR");
-        return false;
-    }
-#endif
-    
-    const uint32_t enables = c->rasterizer.state.enables;
-    int planeAlpha = 255;
-    bool alphaPlaneWorkaround = false;
-    static const int tmu = 0;
-    texture_t& tev(c->rasterizer.state.texture[tmu]);
-    int32_t opFormat = textureObject->surface.format;
-    const bool srcTextureHasAlpha = hasAlpha(opFormat);
-    if (!srcTextureHasAlpha) {
-        planeAlpha = fixedToByte(c->currentColorClamped.a);
-    }
-
-    const bool cbHasAlpha = hasAlpha(cbSurface.format);
-    bool blending = false;
-    if ((enables & GGL_ENABLE_BLENDING)
-            && !(c->rasterizer.state.blend.src == GL_ONE
-                    && c->rasterizer.state.blend.dst == GL_ZERO)) {
-        // Blending is OK if it is
-        // the exact kind of blending that the copybits hardware supports.
-        // Note: The hardware only supports
-        // GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA,
-        // But the surface flinger uses GL_ONE / GL_ONE_MINUS_SRC_ALPHA.
-        // We substitute GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA in that case,
-        // because the performance is worth it, even if the results are
-        // not correct.
-        if (!((c->rasterizer.state.blend.src == GL_SRC_ALPHA
-                || c->rasterizer.state.blend.src == GL_ONE)
-                && c->rasterizer.state.blend.dst == GL_ONE_MINUS_SRC_ALPHA
-                && c->rasterizer.state.blend.alpha_separate == 0)) {
-            // Incompatible blend mode.
-            LOGD_IF(DEBUG_COPYBIT, "incompatible blend mode");
-            return false;
-        }
-        blending = true;
-    } else {
-        if (cbHasAlpha) {
-            // NOTE: the result will be slightly wrong in this case because
-            // the destination alpha channel will be set to 1.0 instead of
-            // the iterated alpha value. *shrug*.
-        }
-        // disable plane blending and src blending for supported formats
-        planeAlpha = 255;
-        if (opFormat == COPYBIT_FORMAT_RGBA_8888) {
-            opFormat = COPYBIT_FORMAT_RGBX_8888;
-        } else {
-            if (srcTextureHasAlpha) {
-                LOGD_IF(DEBUG_COPYBIT, "texture format requires blending");
-                return false;
-            }
-        }
-    }
-
-    switch (tev.env) {
-    case GGL_REPLACE:
-        break;
-    case GGL_MODULATE:
-        // only cases allowed is:
-        // RGB  source, color={1,1,1,a} -> can be done with GL_REPLACE
-        // RGBA source, color={1,1,1,1} -> can be done with GL_REPLACE
-        if (blending) {
-            if (c->currentColorClamped.r == c->currentColorClamped.a &&
-                c->currentColorClamped.g == c->currentColorClamped.a &&
-                c->currentColorClamped.b == c->currentColorClamped.a) {
-                // TODO: RGBA source, color={1,1,1,a} / regular-blending
-                // is equivalent
-                alphaPlaneWorkaround = true;
-                break;
-            }
-        }
-        LOGD_IF(DEBUG_COPYBIT, "GGL_MODULATE");
-        return false;
-    default:
-        // Incompatible texture environment.
-        LOGD_IF(DEBUG_COPYBIT, "incompatible texture environment");
-        return false;
-    }
-
-    copybit_device_t* copybit = c->copybits.blitEngine;
-    copybit_image_t src;
-    textureToCopyBitImage(&textureObject->surface, opFormat,
-            textureObject->buffer, &src);
-    copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
-
-    /*
-     *  Below we perform extra passes needed to emulate things the h/w
-     * cannot do.
-     */
-
-    const GLfixed minScaleInv = gglDivQ(0x10000, c->copybits.minScale, 16);
-    const GLfixed maxScaleInv = gglDivQ(0x10000, c->copybits.maxScale, 16);
-
-    sp<GraphicBuffer> tempBitmap;
-
-    if (dsdx < maxScaleInv || dsdx > minScaleInv ||
-        dtdy < maxScaleInv || dtdy > minScaleInv)
-    {
-        // The requested scale is out of the range the hardware
-        // can support.
-        LOGD_IF(DEBUG_COPYBIT,
-                "scale out of range dsdx=%08x (Wcr=%d / w=%d), "
-                "dtdy=%08x (Hcr=%d / h=%d), Ucr=%d, Vcr=%d",
-                dsdx, Wcr, w, dtdy, Hcr, h, Ucr, Vcr);
-
-        int32_t xscale=0x10000, yscale=0x10000;
-        if (dsdx > minScaleInv)         xscale = c->copybits.minScale;
-        else if (dsdx < maxScaleInv)    xscale = c->copybits.maxScale;
-        if (dtdy > minScaleInv)         yscale = c->copybits.minScale;
-        else if (dtdy < maxScaleInv)    yscale = c->copybits.maxScale;
-        dsdx = gglMulx(dsdx, xscale);
-        dtdy = gglMulx(dtdy, yscale);
-
-        /* we handle only one step of resizing below. Handling an arbitrary
-         * number is relatively easy (replace "if" above by "while"), but requires
-         * two intermediate buffers and so far we never had the need.
-         */
-
-        if (dsdx < maxScaleInv || dsdx > minScaleInv ||
-            dtdy < maxScaleInv || dtdy > minScaleInv) {
-            LOGD_IF(DEBUG_COPYBIT,
-                    "scale out of range dsdx=%08x (Wcr=%d / w=%d), "
-                    "dtdy=%08x (Hcr=%d / h=%d), Ucr=%d, Vcr=%d",
-                    dsdx, Wcr, w, dtdy, Hcr, h, Ucr, Vcr);
-            return false;
-        }
-
-        const int tmp_w = gglMulx(srect.r - srect.l, xscale, 16);
-        const int tmp_h = gglMulx(srect.b - srect.t, yscale, 16);
-
-        LOGD_IF(DEBUG_COPYBIT,
-                "xscale=%08x, yscale=%08x, dsdx=%08x, dtdy=%08x, tmp_w=%d, tmp_h=%d",
-                xscale, yscale, dsdx, dtdy, tmp_w, tmp_h);
-
-        tempBitmap = new GraphicBuffer(
-                    tmp_w, tmp_h, src.format,
-                    GraphicBuffer::USAGE_HW_2D);
-
-        err = tempBitmap->initCheck();
-        if (err == NO_ERROR) {
-            copybit_image_t tmp_dst;
-            copybit_rect_t tmp_rect;
-            tmp_dst.w = tmp_w;
-            tmp_dst.h = tmp_h;
-            tmp_dst.format = tempBitmap->format;
-            tmp_dst.handle = (native_handle_t*)tempBitmap->getNativeBuffer()->handle;
-            tmp_rect.l = 0;
-            tmp_rect.t = 0;
-            tmp_rect.r = tmp_dst.w;
-            tmp_rect.b = tmp_dst.h;
-            region_iterator tmp_it(Region(Rect(tmp_rect.r, tmp_rect.b)));
-            copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
-            copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
-            copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
-            err = copybit->stretch(copybit,
-                    &tmp_dst, &src, &tmp_rect, &srect, &tmp_it);
-            src = tmp_dst;
-            srect = tmp_rect;
-        }
-    }
-
-    copybit_image_t dst;
-    textureToCopyBitImage(&cbSurface, cbSurface.format,
-            c->copybits.drawSurfaceBuffer, &dst);
-    copybit_rect_t drect = {x, y, x+w, y+h};
-
-
-    /* and now the alpha-plane hack. This handles the "Fade" case of a
-     * texture with an alpha channel.
-     */
-    if (alphaPlaneWorkaround) {
-        sp<GraphicBuffer> tempCb = new GraphicBuffer(
-                    w, h, COPYBIT_FORMAT_RGB_565,
-                    GraphicBuffer::USAGE_HW_2D);
-
-        err = tempCb->initCheck();
-
-        copybit_image_t tmpCbImg;
-        copybit_rect_t tmpCbRect;
-        copybit_rect_t tmpdrect = drect;
-        tmpCbImg.w = w;
-        tmpCbImg.h = h;
-        tmpCbImg.format = tempCb->format;
-        tmpCbImg.handle = (native_handle_t*)tempCb->getNativeBuffer()->handle;
-        tmpCbRect.l = 0;
-        tmpCbRect.t = 0;
-
-        if (drect.l < 0) {
-            tmpCbRect.l = -tmpdrect.l;
-            tmpdrect.l = 0;
-        }
-        if (drect.t < 0) {
-            tmpCbRect.t = -tmpdrect.t;
-            tmpdrect.t = 0;
-        }
-        if (drect.l + tmpCbImg.w > dst.w) {
-            tmpCbImg.w = dst.w - drect.l;
-            tmpdrect.r = dst.w;
-        }
-        if (drect.t + tmpCbImg.h > dst.h) {
-            tmpCbImg.h = dst.h - drect.t;
-            tmpdrect.b = dst.h;
-        }
-
-        tmpCbRect.r = tmpCbImg.w;
-        tmpCbRect.b = tmpCbImg.h;
-
-        if (!err) {
-            // first make a copy of the destination buffer
-            region_iterator tmp_it(Region(Rect(w, h)));
-            copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
-            copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
-            copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
-            err = copybit->stretch(copybit,
-                    &tmpCbImg, &dst, &tmpCbRect, &tmpdrect, &tmp_it);
-        }
-        if (!err) {
-            // then proceed as usual, but without the alpha plane
-            copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
-            copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
-            copybit->set_parameter(copybit, COPYBIT_DITHER,
-                    (enables & GGL_ENABLE_DITHER) ?
-                            COPYBIT_ENABLE : COPYBIT_DISABLE);
-            clipRectRegion it(c);
-            err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
-        }
-        if (!err) {
-            // finally copy back the destination on top with 1-alphaplane
-            int invPlaneAlpha = 0xFF - fixedToByte(c->currentColorClamped.a);
-            clipRectRegion it(c);
-            copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
-            copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, invPlaneAlpha);
-            copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-            err = copybit->stretch(copybit,
-                    &dst, &tmpCbImg, &tmpdrect, &tmpCbRect, &it);
-        }
-    } else {
-        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
-        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, planeAlpha);
-        copybit->set_parameter(copybit, COPYBIT_DITHER,
-                (enables & GGL_ENABLE_DITHER) ?
-                        COPYBIT_ENABLE : COPYBIT_DISABLE);
-        clipRectRegion it(c);
-
-        LOGD_IF(0,
-             "dst={%d, %d, %d, %p, %p}, "
-             "src={%d, %d, %d, %p, %p}, "
-             "drect={%d,%d,%d,%d}, "
-             "srect={%d,%d,%d,%d}, "
-             "it={%d,%d,%d,%d}, " ,
-             dst.w, dst.h, dst.format, dst.base, dst.handle,
-             src.w, src.h, src.format, src.base, src.handle,
-             drect.l, drect.t, drect.r, drect.b,
-             srect.l, srect.t, srect.r, srect.b,
-             it.r.l, it.r.t, it.r.r, it.r.b
-        );
-
-        err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
-    }
-    if (err != NO_ERROR) {
-        c->textures.tmu[0].texture->try_copybit = false;
-    }
-    return err == NO_ERROR ? true : false;
-}
-
-/*
- * Try to draw a triangle fan with copybit, return false if we fail.
- */
-bool drawTriangleFanWithCopybit_impl(ogles_context_t* c, GLint first, GLsizei count)
-{
-    if (!checkContext(c)) {
-        return false;
-    }
-
-    // FIXME: we should handle culling  here
-    c->arrays.compileElements(c, c->vc.vBuffer, 0, 4);
-
-    // we detect if we're dealing with a rectangle, by comparing the
-    // rectangles {v0,v2} and {v1,v3} which should be identical.
-    
-    // NOTE: we should check that the rectangle is window aligned, however
-    // if we do that, the optimization won't be taken in a lot of cases.
-    // Since this code is intended to be used with SurfaceFlinger only,
-    // so it's okay...
-    
-    const vec4_t& v0 = c->vc.vBuffer[0].window;
-    const vec4_t& v1 = c->vc.vBuffer[1].window;
-    const vec4_t& v2 = c->vc.vBuffer[2].window;
-    const vec4_t& v3 = c->vc.vBuffer[3].window;
-    int l = min(v0.x, v2.x);
-    int b = min(v0.y, v2.y);
-    int r = max(v0.x, v2.x);
-    int t = max(v0.y, v2.y);
-    if ((l != min(v1.x, v3.x)) || (b != min(v1.y, v3.y)) ||
-        (r != max(v1.x, v3.x)) || (t != max(v1.y, v3.y))) {
-        LOGD_IF(DEBUG_COPYBIT, "geometry not a rectangle");
-        return false;
-    }
-
-    // fetch and transform texture coordinates
-    // NOTE: maybe it would be better to have a "compileElementsAll" method
-    // that would ensure all vertex data are fetched and transformed
-    const transform_t& tr = c->transforms.texture[0].transform; 
-    for (size_t i=0 ; i<4 ; i++) {
-        const GLubyte* tp = c->arrays.texture[0].element(i);
-        vertex_t* const v = &c->vc.vBuffer[i];
-        c->arrays.texture[0].fetch(c, v->texture[0].v, tp);
-        // FIXME: we should bail if q!=1
-        c->arrays.tex_transform[0](&tr, &v->texture[0], &v->texture[0]);
-    }
-    
-    const vec4_t& t0 = c->vc.vBuffer[0].texture[0];
-    const vec4_t& t1 = c->vc.vBuffer[1].texture[0];
-    const vec4_t& t2 = c->vc.vBuffer[2].texture[0];
-    const vec4_t& t3 = c->vc.vBuffer[3].texture[0];
-    int txl = min(t0.x, t2.x);
-    int txb = min(t0.y, t2.y);
-    int txr = max(t0.x, t2.x);
-    int txt = max(t0.y, t2.y);
-    if ((txl != min(t1.x, t3.x)) || (txb != min(t1.y, t3.y)) ||
-        (txr != max(t1.x, t3.x)) || (txt != max(t1.y, t3.y))) {
-        LOGD_IF(DEBUG_COPYBIT, "texcoord not a rectangle");
-        return false;
-    }
-    if ((txl != 0) || (txb != 0) ||
-        (txr != FIXED_ONE) || (txt != FIXED_ONE)) {
-        // we could probably handle this case, if we wanted to
-        LOGD_IF(DEBUG_COPYBIT, "texture is cropped: %08x,%08x,%08x,%08x",
-                txl, txb, txr, txt);
-        return false;
-    }
-
-    // at this point, we know we are dealing with a rectangle, so we 
-    // only need to consider 3 vertices for computing the jacobians
-    
-    const int dx01 = v1.x - v0.x;
-    const int dx02 = v2.x - v0.x;
-    const int dy01 = v1.y - v0.y;
-    const int dy02 = v2.y - v0.y;
-    const int ds01 = t1.S - t0.S;
-    const int ds02 = t2.S - t0.S;
-    const int dt01 = t1.T - t0.T;
-    const int dt02 = t2.T - t0.T;
-    const int area = dx01*dy02 - dy01*dx02;
-    int dsdx, dsdy, dtdx, dtdy;
-    if (area >= 0) {
-        dsdx = ds01*dy02 - ds02*dy01;
-        dtdx = dt01*dy02 - dt02*dy01;
-        dsdy = ds02*dx01 - ds01*dx02;
-        dtdy = dt02*dx01 - dt01*dx02;
-    } else {
-        dsdx = ds02*dy01 - ds01*dy02;
-        dtdx = dt02*dy01 - dt01*dy02;
-        dsdy = ds01*dx02 - ds02*dx01;
-        dtdy = dt01*dx02 - dt02*dx01;
-    }
-
-    // here we rely on the fact that we know the transform is
-    // a rigid-body transform AND that it can only rotate in 90 degrees
-    // increments
-
-    int transform = 0;
-    if (dsdx == 0) {
-        // 90 deg rotation case
-        // [ 0    dtdx  ]
-        // [ dsdx    0  ]
-        transform |= COPYBIT_TRANSFORM_ROT_90;
-        // FIXME: not sure if FLIP_H and FLIP_V shouldn't be inverted
-        if (dtdx > 0)
-            transform |= COPYBIT_TRANSFORM_FLIP_H;
-        if (dsdy < 0)
-            transform |= COPYBIT_TRANSFORM_FLIP_V;
-    } else {
-        // [ dsdx    0  ]
-        // [ 0     dtdy ]
-        if (dsdx < 0)
-            transform |= COPYBIT_TRANSFORM_FLIP_H;
-        if (dtdy < 0)
-            transform |= COPYBIT_TRANSFORM_FLIP_V;
-    }
-
-    //LOGD("l=%d, b=%d, w=%d, h=%d, tr=%d", x, y, w, h, transform);
-    //LOGD("A=%f\tB=%f\nC=%f\tD=%f",
-    //      dsdx/65536.0, dtdx/65536.0, dsdy/65536.0, dtdy/65536.0);
-
-    int x = l >> 4;
-    int y = b >> 4;
-    int w = (r-l) >> 4;
-    int h = (t-b) >> 4;
-    texture_unit_t& u(c->textures.tmu[0]);
-    EGLTextureObject* textureObject = u.texture;
-    GLint tWidth = textureObject->surface.width;
-    GLint tHeight = textureObject->surface.height;
-    GLint crop_rect[4] = {0, tHeight, tWidth, -tHeight};
-    const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
-    y = cbSurface.height - (y + h);
-    return copybit(x, y, w, h, textureObject, crop_rect, transform, c);
-}
-
-/*
- * Try to drawTexiOESWithCopybit, return false if we fail.
- */
-
-bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
-        GLint w, GLint h, ogles_context_t* c)
-{
-    // quickly process empty rects
-    if ((w|h) <= 0) {
-        return true;
-    }
-    if (!checkContext(c)) {
-        return false;
-    }
-    texture_unit_t& u(c->textures.tmu[0]);
-    EGLTextureObject* textureObject = u.texture;
-    return copybit(x, y, w, h, textureObject, textureObject->crop_rect, 0, c);
-}
-
-} // namespace android
-
diff --git a/opengl/libagl/copybit.h b/opengl/libagl/copybit.h
deleted file mode 100644
index b8b5afd..0000000
--- a/opengl/libagl/copybit.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_COPYBIT_H
-#define ANDROID_OPENGLES_COPYBIT_H
-
-#include <stdlib.h>
-
-#include <GLES/gl.h>
-
-#include "TextureObjectManager.h"
-namespace android {
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-
-bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
-        GLint w, GLint h, ogles_context_t* c);
-
-bool drawTriangleFanWithCopybit_impl(ogles_context_t* c, GLint first,
-        GLsizei count);
-
-inline bool copybitQuickCheckContext(ogles_context_t* c) {
-        return  c->copybits.drawSurfaceBuffer != 0
-            && c->rasterizer.state.enabled_tmu == 1
-            && c->textures.tmu[0].texture->try_copybit;
-}
-
-/*
- * Tries to draw a drawTexiOES using copybit hardware.
- * Returns true if successful.
- */
-inline bool drawTexiOESWithCopybit(GLint x, GLint y, GLint z,
-        GLint w, GLint h, ogles_context_t* c) {
-    if (!copybitQuickCheckContext(c)) {
-    	return false;
-   	}
-   	
-   	return drawTexiOESWithCopybit_impl(x, y, z, w, h, c);
-}
-
-/*
- * Tries to draw a triangle fan using copybit hardware.
- * Returns true if successful.
- */
-inline bool drawTriangleFanWithCopybit(ogles_context_t* c, GLint first,
-        GLsizei count) {
-    /*
-     * We are looking for the glDrawArrays call made by SurfaceFlinger.
-     */
-
-    if ((count!=4) || first || !copybitQuickCheckContext(c))
-        return false;
-    
-    return drawTriangleFanWithCopybit_impl(c, first, count);
-}
-
-
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
-} // namespace android
-
-#endif // ANDROID_OPENGLES_COPYBIT_H
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 54d7307..5bbe441 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -628,23 +628,6 @@
     return buffer;
 }
 
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-
-static bool supportedCopybitsDestinationFormat(int format) {
-    // Hardware supported
-    switch (format) {
-    case HAL_PIXEL_FORMAT_RGB_565:
-    case HAL_PIXEL_FORMAT_RGBA_8888:
-    case HAL_PIXEL_FORMAT_RGBX_8888:
-    case HAL_PIXEL_FORMAT_RGBA_4444:
-    case HAL_PIXEL_FORMAT_RGBA_5551:
-    case HAL_PIXEL_FORMAT_BGRA_8888:
-        return true;
-    }
-    return false;
-}
-#endif
-
 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
 {
     GGLSurface buffer;
@@ -658,18 +641,6 @@
     if (depth.data != gl->rasterizer.state.buffers.depth.data)
         gl->rasterizer.procs.depthBuffer(gl, &depth);
 
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    gl->copybits.drawSurfaceBuffer = 0;
-    if (gl->copybits.blitEngine != NULL) {
-        if (supportedCopybitsDestinationFormat(buffer.format)) {
-            buffer_handle_t handle = this->buffer->handle;
-            if (handle != NULL) {
-                gl->copybits.drawSurfaceBuffer = this->buffer;
-            }
-        }
-    }
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
     return EGL_TRUE;
 }
 EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
index 27bb545..a0f720a 100644
--- a/opengl/libagl/state.cpp
+++ b/opengl/libagl/state.cpp
@@ -28,10 +28,6 @@
 #include "BufferObjectManager.h"
 #include "TextureObjectManager.h"
 
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-#include <hardware/copybit.h>
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
 namespace android {
 
 // ----------------------------------------------------------------------------
@@ -101,35 +97,6 @@
     // OpenGL enables dithering by default
     c->rasterizer.procs.enable(c, GL_DITHER);
 
-    c->copybits.blitEngine = NULL;
-    c->copybits.minScale = 0;
-    c->copybits.maxScale = 0;
-    c->copybits.drawSurfaceBuffer = 0;
-
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    hw_module_t const* module;
-    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
-        struct copybit_device_t* copyBits;
-        if (copybit_open(module, &copyBits) == 0) {
-            c->copybits.blitEngine = copyBits;
-            {
-                int minLim = copyBits->get(copyBits,
-                        COPYBIT_MINIFICATION_LIMIT);
-                if (minLim != -EINVAL && minLim > 0) {
-                    c->copybits.minScale = (1 << 16) / minLim;
-                }
-            }
-            {
-                int magLim = copyBits->get(copyBits,
-                        COPYBIT_MAGNIFICATION_LIMIT);
-                if (magLim != -EINVAL && magLim > 0) {
-                    c->copybits.maxScale = min(32*1024-1, magLim) << 16;
-                }
-            }
-        }
-    }
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
     return c;
 }
 
@@ -144,11 +111,6 @@
     c->bufferObjectManager->decStrong(c);
     ggl_uninit_context(&(c->rasterizer));
     free(c->rasterizer.base);
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    if (c->copybits.blitEngine != NULL) {
-        copybit_close((struct copybit_device_t*) c->copybits.blitEngine);
-    }
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
 }
 
 void _ogles_error(ogles_context_t* c, GLenum error)
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index d67612e..eb96895 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -26,10 +26,6 @@
 #include <private/ui/android_natives_priv.h>
 #include <ETC1/etc1.h>
 
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-#include "copybit.h"
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
-
 namespace android {
 
 // ----------------------------------------------------------------------------
@@ -763,17 +759,10 @@
 static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
         ogles_context_t* c)
 {
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    if (drawTexiOESWithCopybit(gglFixedToIntRound(x),
-            gglFixedToIntRound(y), gglFixedToIntRound(z),
-            gglFixedToIntRound(w), gglFixedToIntRound(h), c)) {
-        return;
-    }
-#else
     // quickly reject empty rects
     if ((w|h) <= 0)
         return;
-#endif
+
     drawTexxOESImp(x, y, z, w, h, c);
 }
 
@@ -785,11 +774,6 @@
     // which is a lot faster.
 
     if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) {
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-        if (drawTexiOESWithCopybit(x, y, z, w, h, c)) {
-            return;
-        }
-#endif
         const int tmu = 0;
         texture_unit_t& u(c->textures.tmu[tmu]);
         EGLTextureObject* textureObject = u.texture;
@@ -797,9 +781,7 @@
         const GLint Hcr = textureObject->crop_rect[3];
 
         if ((w == Wcr) && (h == -Hcr)) {
-#ifndef LIBAGL_USE_GRALLOC_COPYBITS
             if ((w|h) <= 0) return; // quickly reject empty rects
-#endif
 
             if (u.dirty) {
                 c->rasterizer.procs.activeTexture(c, tmu);
@@ -1646,13 +1628,6 @@
     // bind it to the texture unit
     sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
     tex->setImage(native_buffer);
-
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    tex->try_copybit = false;
-    if (c->copybits.blitEngine != NULL) {
-        tex->try_copybit = true;
-    }
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
 }
 
 void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)