| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "tests/common/TestScene.h" | |
| namespace android { | |
| namespace uirenderer { | |
| namespace test { | |
| // Not a static global because we need to force the map to be constructed | |
| // before we try to add things to it. | |
| // std::map because tests sorted by name is a prettier output | |
| std::map<std::string, TestScene::Info>& TestScene::testMap() { | |
| static std::map<std::string, TestScene::Info> testMap; | |
| return testMap; | |
| } | |
| void TestScene::registerScene(const TestScene::Info& info) { | |
| testMap()[info.name] = info; | |
| } | |
| } /* namespace test */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |