| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "VulkanManager.h" | |
| #include "DeviceInfo.h" | |
| #include "Properties.h" | |
| #include "RenderThread.h" | |
| #include "renderstate/RenderState.h" | |
| #include "utils/FatVector.h" | |
| #include <GrBackendSurface.h> | |
| #include <GrContext.h> | |
| #include <GrTypes.h> | |
| #include <vk/GrVkTypes.h> | |
| namespace android { | |
| namespace uirenderer { | |
| namespace renderthread { | |
| #define GET_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(instance, "vk" #F) | |
| #define GET_DEV_PROC(F) m##F = (PFN_vk##F)vkGetDeviceProcAddr(device, "vk" #F) | |
| VulkanManager::VulkanManager(RenderThread& thread) : mRenderThread(thread) {} | |
| void VulkanManager::destroy() { | |
| if (!hasVkContext()) return; | |
| mRenderThread.renderState().onVkContextDestroyed(); | |
| mRenderThread.setGrContext(nullptr); | |
| if (VK_NULL_HANDLE != mCommandPool) { | |
| mDestroyCommandPool(mBackendContext->fDevice, mCommandPool, nullptr); | |
| mCommandPool = VK_NULL_HANDLE; | |
| } | |
| mBackendContext.reset(); | |
| } | |
| void VulkanManager::initialize() { | |
| if (hasVkContext()) { | |
| return; | |
| } | |
| auto canPresent = [](VkInstance, VkPhysicalDevice, uint32_t) { return true; }; | |
| mBackendContext.reset(GrVkBackendContext::Create(vkGetInstanceProcAddr, vkGetDeviceProcAddr, | |
| &mPresentQueueIndex, canPresent)); | |
| LOG_ALWAYS_FATAL_IF(!mBackendContext.get()); | |
| // Get all the addresses of needed vulkan functions | |
| VkInstance instance = mBackendContext->fInstance; | |
| VkDevice device = mBackendContext->fDevice; | |
| GET_PROC(CreateAndroidSurfaceKHR); | |
| GET_PROC(DestroySurfaceKHR); | |
| GET_PROC(GetPhysicalDeviceSurfaceSupportKHR); | |
| GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR); | |
| GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR); | |
| GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR); | |
| GET_DEV_PROC(CreateSwapchainKHR); | |
| GET_DEV_PROC(DestroySwapchainKHR); | |
| GET_DEV_PROC(GetSwapchainImagesKHR); | |
| GET_DEV_PROC(AcquireNextImageKHR); | |
| GET_DEV_PROC(QueuePresentKHR); | |
| GET_DEV_PROC(CreateCommandPool); | |
| GET_DEV_PROC(DestroyCommandPool); | |
| GET_DEV_PROC(AllocateCommandBuffers); | |
| GET_DEV_PROC(FreeCommandBuffers); | |
| GET_DEV_PROC(ResetCommandBuffer); | |
| GET_DEV_PROC(BeginCommandBuffer); | |
| GET_DEV_PROC(EndCommandBuffer); | |
| GET_DEV_PROC(CmdPipelineBarrier); | |
| GET_DEV_PROC(GetDeviceQueue); | |
| GET_DEV_PROC(QueueSubmit); | |
| GET_DEV_PROC(QueueWaitIdle); | |
| GET_DEV_PROC(DeviceWaitIdle); | |
| GET_DEV_PROC(CreateSemaphore); | |
| GET_DEV_PROC(DestroySemaphore); | |
| GET_DEV_PROC(CreateFence); | |
| GET_DEV_PROC(DestroyFence); | |
| GET_DEV_PROC(WaitForFences); | |
| GET_DEV_PROC(ResetFences); | |
| // create the command pool for the command buffers | |
| if (VK_NULL_HANDLE == mCommandPool) { | |
| VkCommandPoolCreateInfo commandPoolInfo; | |
| memset(&commandPoolInfo, 0, sizeof(VkCommandPoolCreateInfo)); | |
| commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; | |
| // this needs to be on the render queue | |
| commandPoolInfo.queueFamilyIndex = mBackendContext->fGraphicsQueueIndex; | |
| commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; | |
| SkDEBUGCODE(VkResult res =) mCreateCommandPool(mBackendContext->fDevice, &commandPoolInfo, | |
| nullptr, &mCommandPool); | |
| SkASSERT(VK_SUCCESS == res); | |
| } | |
| mGetDeviceQueue(mBackendContext->fDevice, mPresentQueueIndex, 0, &mPresentQueue); | |
| GrContextOptions options; | |
| options.fDisableDistanceFieldPaths = true; | |
| mRenderThread.cacheManager().configureContext(&options); | |
| sk_sp<GrContext> grContext(GrContext::MakeVulkan(mBackendContext, options)); | |
| LOG_ALWAYS_FATAL_IF(!grContext.get()); | |
| mRenderThread.setGrContext(grContext); | |
| DeviceInfo::initialize(mRenderThread.getGrContext()->caps()->maxRenderTargetSize()); | |
| if (Properties::enablePartialUpdates && Properties::useBufferAge) { | |
| mSwapBehavior = SwapBehavior::BufferAge; | |
| } | |
| mRenderThread.renderState().onVkContextCreated(); | |
| } | |
| // Returns the next BackbufferInfo to use for the next draw. The function will make sure all | |
| // previous uses have finished before returning. | |
| VulkanSurface::BackbufferInfo* VulkanManager::getAvailableBackbuffer(VulkanSurface* surface) { | |
| SkASSERT(surface->mBackbuffers); | |
| ++surface->mCurrentBackbufferIndex; | |
| if (surface->mCurrentBackbufferIndex > surface->mImageCount) { | |
| surface->mCurrentBackbufferIndex = 0; | |
| } | |
| VulkanSurface::BackbufferInfo* backbuffer = | |
| surface->mBackbuffers + surface->mCurrentBackbufferIndex; | |
| // Before we reuse a backbuffer, make sure its fences have all signaled so that we can safely | |
| // reuse its commands buffers. | |
| VkResult res = | |
| mWaitForFences(mBackendContext->fDevice, 2, backbuffer->mUsageFences, true, UINT64_MAX); | |
| if (res != VK_SUCCESS) { | |
| return nullptr; | |
| } | |
| return backbuffer; | |
| } | |
| SkSurface* VulkanManager::getBackbufferSurface(VulkanSurface* surface) { | |
| VulkanSurface::BackbufferInfo* backbuffer = getAvailableBackbuffer(surface); | |
| SkASSERT(backbuffer); | |
| VkResult res; | |
| res = mResetFences(mBackendContext->fDevice, 2, backbuffer->mUsageFences); | |
| SkASSERT(VK_SUCCESS == res); | |
| // The acquire will signal the attached mAcquireSemaphore. We use this to know the image has | |
| // finished presenting and that it is safe to begin sending new commands to the returned image. | |
| res = mAcquireNextImageKHR(mBackendContext->fDevice, surface->mSwapchain, UINT64_MAX, | |
| backbuffer->mAcquireSemaphore, VK_NULL_HANDLE, | |
| &backbuffer->mImageIndex); | |
| if (VK_ERROR_SURFACE_LOST_KHR == res) { | |
| // need to figure out how to create a new vkSurface without the platformData* | |
| // maybe use attach somehow? but need a Window | |
| return nullptr; | |
| } | |
| if (VK_ERROR_OUT_OF_DATE_KHR == res) { | |
| // tear swapchain down and try again | |
| if (!createSwapchain(surface)) { | |
| return nullptr; | |
| } | |
| backbuffer = getAvailableBackbuffer(surface); | |
| res = mResetFences(mBackendContext->fDevice, 2, backbuffer->mUsageFences); | |
| SkASSERT(VK_SUCCESS == res); | |
| // acquire the image | |
| res = mAcquireNextImageKHR(mBackendContext->fDevice, surface->mSwapchain, UINT64_MAX, | |
| backbuffer->mAcquireSemaphore, VK_NULL_HANDLE, | |
| &backbuffer->mImageIndex); | |
| if (VK_SUCCESS != res) { | |
| return nullptr; | |
| } | |
| } | |
| // set up layout transfer from initial to color attachment | |
| VkImageLayout layout = surface->mImageInfos[backbuffer->mImageIndex].mImageLayout; | |
| SkASSERT(VK_IMAGE_LAYOUT_UNDEFINED == layout || VK_IMAGE_LAYOUT_PRESENT_SRC_KHR == layout); | |
| VkPipelineStageFlags srcStageMask = (VK_IMAGE_LAYOUT_UNDEFINED == layout) | |
| ? VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | |
| : VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | |
| VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | |
| VkAccessFlags srcAccessMask = | |
| (VK_IMAGE_LAYOUT_UNDEFINED == layout) ? 0 : VK_ACCESS_MEMORY_READ_BIT; | |
| VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | |
| VkImageMemoryBarrier imageMemoryBarrier = { | |
| VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType | |
| NULL, // pNext | |
| srcAccessMask, // outputMask | |
| dstAccessMask, // inputMask | |
| layout, // oldLayout | |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // newLayout | |
| mPresentQueueIndex, // srcQueueFamilyIndex | |
| mBackendContext->fGraphicsQueueIndex, // dstQueueFamilyIndex | |
| surface->mImages[backbuffer->mImageIndex], // image | |
| {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1} // subresourceRange | |
| }; | |
| mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[0], 0); | |
| VkCommandBufferBeginInfo info; | |
| memset(&info, 0, sizeof(VkCommandBufferBeginInfo)); | |
| info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
| info.flags = 0; | |
| mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[0], &info); | |
| mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[0], srcStageMask, dstStageMask, 0, 0, | |
| nullptr, 0, nullptr, 1, &imageMemoryBarrier); | |
| mEndCommandBuffer(backbuffer->mTransitionCmdBuffers[0]); | |
| VkPipelineStageFlags waitDstStageFlags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | |
| // insert the layout transfer into the queue and wait on the acquire | |
| VkSubmitInfo submitInfo; | |
| memset(&submitInfo, 0, sizeof(VkSubmitInfo)); | |
| submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
| submitInfo.waitSemaphoreCount = 1; | |
| // Wait to make sure aquire semaphore set above has signaled. | |
| submitInfo.pWaitSemaphores = &backbuffer->mAcquireSemaphore; | |
| submitInfo.pWaitDstStageMask = &waitDstStageFlags; | |
| submitInfo.commandBufferCount = 1; | |
| submitInfo.pCommandBuffers = &backbuffer->mTransitionCmdBuffers[0]; | |
| submitInfo.signalSemaphoreCount = 0; | |
| // Attach first fence to submission here so we can track when the command buffer finishes. | |
| mQueueSubmit(mBackendContext->fQueue, 1, &submitInfo, backbuffer->mUsageFences[0]); | |
| // We need to notify Skia that we changed the layout of the wrapped VkImage | |
| GrVkImageInfo* imageInfo; | |
| sk_sp<SkSurface> skSurface = surface->mImageInfos[backbuffer->mImageIndex].mSurface; | |
| skSurface->getRenderTargetHandle((GrBackendObject*)&imageInfo, | |
| SkSurface::kFlushRead_BackendHandleAccess); | |
| imageInfo->updateImageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); | |
| surface->mBackbuffer = std::move(skSurface); | |
| return surface->mBackbuffer.get(); | |
| } | |
| void VulkanManager::destroyBuffers(VulkanSurface* surface) { | |
| if (surface->mBackbuffers) { | |
| for (uint32_t i = 0; i < surface->mImageCount + 1; ++i) { | |
| mWaitForFences(mBackendContext->fDevice, 2, surface->mBackbuffers[i].mUsageFences, true, | |
| UINT64_MAX); | |
| surface->mBackbuffers[i].mImageIndex = -1; | |
| mDestroySemaphore(mBackendContext->fDevice, surface->mBackbuffers[i].mAcquireSemaphore, | |
| nullptr); | |
| mDestroySemaphore(mBackendContext->fDevice, surface->mBackbuffers[i].mRenderSemaphore, | |
| nullptr); | |
| mFreeCommandBuffers(mBackendContext->fDevice, mCommandPool, 2, | |
| surface->mBackbuffers[i].mTransitionCmdBuffers); | |
| mDestroyFence(mBackendContext->fDevice, surface->mBackbuffers[i].mUsageFences[0], 0); | |
| mDestroyFence(mBackendContext->fDevice, surface->mBackbuffers[i].mUsageFences[1], 0); | |
| } | |
| } | |
| delete[] surface->mBackbuffers; | |
| surface->mBackbuffers = nullptr; | |
| delete[] surface->mImageInfos; | |
| surface->mImageInfos = nullptr; | |
| delete[] surface->mImages; | |
| surface->mImages = nullptr; | |
| } | |
| void VulkanManager::destroySurface(VulkanSurface* surface) { | |
| // Make sure all submit commands have finished before starting to destroy objects. | |
| if (VK_NULL_HANDLE != mPresentQueue) { | |
| mQueueWaitIdle(mPresentQueue); | |
| } | |
| mDeviceWaitIdle(mBackendContext->fDevice); | |
| destroyBuffers(surface); | |
| if (VK_NULL_HANDLE != surface->mSwapchain) { | |
| mDestroySwapchainKHR(mBackendContext->fDevice, surface->mSwapchain, nullptr); | |
| surface->mSwapchain = VK_NULL_HANDLE; | |
| } | |
| if (VK_NULL_HANDLE != surface->mVkSurface) { | |
| mDestroySurfaceKHR(mBackendContext->fInstance, surface->mVkSurface, nullptr); | |
| surface->mVkSurface = VK_NULL_HANDLE; | |
| } | |
| delete surface; | |
| } | |
| void VulkanManager::createBuffers(VulkanSurface* surface, VkFormat format, VkExtent2D extent) { | |
| mGetSwapchainImagesKHR(mBackendContext->fDevice, surface->mSwapchain, &surface->mImageCount, | |
| nullptr); | |
| SkASSERT(surface->mImageCount); | |
| surface->mImages = new VkImage[surface->mImageCount]; | |
| mGetSwapchainImagesKHR(mBackendContext->fDevice, surface->mSwapchain, &surface->mImageCount, | |
| surface->mImages); | |
| SkSurfaceProps props(0, kUnknown_SkPixelGeometry); | |
| // set up initial image layouts and create surfaces | |
| surface->mImageInfos = new VulkanSurface::ImageInfo[surface->mImageCount]; | |
| for (uint32_t i = 0; i < surface->mImageCount; ++i) { | |
| GrVkImageInfo info; | |
| info.fImage = surface->mImages[i]; | |
| info.fAlloc = GrVkAlloc(); | |
| info.fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED; | |
| info.fImageTiling = VK_IMAGE_TILING_OPTIMAL; | |
| info.fFormat = format; | |
| info.fLevelCount = 1; | |
| GrBackendRenderTarget backendRT(extent.width, extent.height, 0, 0, info); | |
| VulkanSurface::ImageInfo& imageInfo = surface->mImageInfos[i]; | |
| imageInfo.mSurface = SkSurface::MakeFromBackendRenderTarget( | |
| mRenderThread.getGrContext(), backendRT, kTopLeft_GrSurfaceOrigin, nullptr, &props); | |
| } | |
| SkASSERT(mCommandPool != VK_NULL_HANDLE); | |
| // set up the backbuffers | |
| VkSemaphoreCreateInfo semaphoreInfo; | |
| memset(&semaphoreInfo, 0, sizeof(VkSemaphoreCreateInfo)); | |
| semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; | |
| semaphoreInfo.pNext = nullptr; | |
| semaphoreInfo.flags = 0; | |
| VkCommandBufferAllocateInfo commandBuffersInfo; | |
| memset(&commandBuffersInfo, 0, sizeof(VkCommandBufferAllocateInfo)); | |
| commandBuffersInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | |
| commandBuffersInfo.pNext = nullptr; | |
| commandBuffersInfo.commandPool = mCommandPool; | |
| commandBuffersInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; | |
| commandBuffersInfo.commandBufferCount = 2; | |
| VkFenceCreateInfo fenceInfo; | |
| memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo)); | |
| fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | |
| fenceInfo.pNext = nullptr; | |
| fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; | |
| // we create one additional backbuffer structure here, because we want to | |
| // give the command buffers they contain a chance to finish before we cycle back | |
| surface->mBackbuffers = new VulkanSurface::BackbufferInfo[surface->mImageCount + 1]; | |
| for (uint32_t i = 0; i < surface->mImageCount + 1; ++i) { | |
| SkDEBUGCODE(VkResult res); | |
| surface->mBackbuffers[i].mImageIndex = -1; | |
| SkDEBUGCODE(res =) mCreateSemaphore(mBackendContext->fDevice, &semaphoreInfo, nullptr, | |
| &surface->mBackbuffers[i].mAcquireSemaphore); | |
| SkDEBUGCODE(res =) mCreateSemaphore(mBackendContext->fDevice, &semaphoreInfo, nullptr, | |
| &surface->mBackbuffers[i].mRenderSemaphore); | |
| SkDEBUGCODE(res =) mAllocateCommandBuffers(mBackendContext->fDevice, &commandBuffersInfo, | |
| surface->mBackbuffers[i].mTransitionCmdBuffers); | |
| SkDEBUGCODE(res =) mCreateFence(mBackendContext->fDevice, &fenceInfo, nullptr, | |
| &surface->mBackbuffers[i].mUsageFences[0]); | |
| SkDEBUGCODE(res =) mCreateFence(mBackendContext->fDevice, &fenceInfo, nullptr, | |
| &surface->mBackbuffers[i].mUsageFences[1]); | |
| SkASSERT(VK_SUCCESS == res); | |
| } | |
| surface->mCurrentBackbufferIndex = surface->mImageCount; | |
| } | |
| bool VulkanManager::createSwapchain(VulkanSurface* surface) { | |
| // check for capabilities | |
| VkSurfaceCapabilitiesKHR caps; | |
| VkResult res = mGetPhysicalDeviceSurfaceCapabilitiesKHR(mBackendContext->fPhysicalDevice, | |
| surface->mVkSurface, &caps); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| uint32_t surfaceFormatCount; | |
| res = mGetPhysicalDeviceSurfaceFormatsKHR(mBackendContext->fPhysicalDevice, surface->mVkSurface, | |
| &surfaceFormatCount, nullptr); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| FatVector<VkSurfaceFormatKHR, 4> surfaceFormats(surfaceFormatCount); | |
| res = mGetPhysicalDeviceSurfaceFormatsKHR(mBackendContext->fPhysicalDevice, surface->mVkSurface, | |
| &surfaceFormatCount, surfaceFormats.data()); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| uint32_t presentModeCount; | |
| res = mGetPhysicalDeviceSurfacePresentModesKHR(mBackendContext->fPhysicalDevice, | |
| surface->mVkSurface, &presentModeCount, nullptr); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| FatVector<VkPresentModeKHR, VK_PRESENT_MODE_RANGE_SIZE_KHR> presentModes(presentModeCount); | |
| res = mGetPhysicalDeviceSurfacePresentModesKHR(mBackendContext->fPhysicalDevice, | |
| surface->mVkSurface, &presentModeCount, | |
| presentModes.data()); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| VkExtent2D extent = caps.currentExtent; | |
| // clamp width; to handle currentExtent of -1 and protect us from broken hints | |
| if (extent.width < caps.minImageExtent.width) { | |
| extent.width = caps.minImageExtent.width; | |
| } | |
| SkASSERT(extent.width <= caps.maxImageExtent.width); | |
| // clamp height | |
| if (extent.height < caps.minImageExtent.height) { | |
| extent.height = caps.minImageExtent.height; | |
| } | |
| SkASSERT(extent.height <= caps.maxImageExtent.height); | |
| uint32_t imageCount = caps.minImageCount + 2; | |
| if (caps.maxImageCount > 0 && imageCount > caps.maxImageCount) { | |
| // Application must settle for fewer images than desired: | |
| imageCount = caps.maxImageCount; | |
| } | |
| // Currently Skia requires the images to be color attchments and support all transfer | |
| // operations. | |
| VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | | |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT | | |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT; | |
| SkASSERT((caps.supportedUsageFlags & usageFlags) == usageFlags); | |
| SkASSERT(caps.supportedTransforms & caps.currentTransform); | |
| SkASSERT(caps.supportedCompositeAlpha & | |
| (VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR | VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR)); | |
| VkCompositeAlphaFlagBitsKHR composite_alpha = | |
| (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR) | |
| ? VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR | |
| : VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; | |
| // Pick our surface format. For now, just make sure it matches our sRGB request: | |
| VkFormat surfaceFormat = VK_FORMAT_UNDEFINED; | |
| VkColorSpaceKHR colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; | |
| bool wantSRGB = false; | |
| #ifdef ANDROID_ENABLE_LINEAR_BLENDING | |
| wantSRGB = true; | |
| #endif | |
| for (uint32_t i = 0; i < surfaceFormatCount; ++i) { | |
| // We are assuming we can get either R8G8B8A8_UNORM or R8G8B8A8_SRGB | |
| VkFormat desiredFormat = wantSRGB ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM; | |
| if (desiredFormat == surfaceFormats[i].format) { | |
| surfaceFormat = surfaceFormats[i].format; | |
| colorSpace = surfaceFormats[i].colorSpace; | |
| } | |
| } | |
| if (VK_FORMAT_UNDEFINED == surfaceFormat) { | |
| return false; | |
| } | |
| // If mailbox mode is available, use it, as it is the lowest-latency non- | |
| // tearing mode. If not, fall back to FIFO which is always available. | |
| VkPresentModeKHR mode = VK_PRESENT_MODE_FIFO_KHR; | |
| for (uint32_t i = 0; i < presentModeCount; ++i) { | |
| // use mailbox | |
| if (VK_PRESENT_MODE_MAILBOX_KHR == presentModes[i]) { | |
| mode = presentModes[i]; | |
| break; | |
| } | |
| } | |
| VkSwapchainCreateInfoKHR swapchainCreateInfo; | |
| memset(&swapchainCreateInfo, 0, sizeof(VkSwapchainCreateInfoKHR)); | |
| swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; | |
| swapchainCreateInfo.surface = surface->mVkSurface; | |
| swapchainCreateInfo.minImageCount = imageCount; | |
| swapchainCreateInfo.imageFormat = surfaceFormat; | |
| swapchainCreateInfo.imageColorSpace = colorSpace; | |
| swapchainCreateInfo.imageExtent = extent; | |
| swapchainCreateInfo.imageArrayLayers = 1; | |
| swapchainCreateInfo.imageUsage = usageFlags; | |
| uint32_t queueFamilies[] = {mBackendContext->fGraphicsQueueIndex, mPresentQueueIndex}; | |
| if (mBackendContext->fGraphicsQueueIndex != mPresentQueueIndex) { | |
| swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT; | |
| swapchainCreateInfo.queueFamilyIndexCount = 2; | |
| swapchainCreateInfo.pQueueFamilyIndices = queueFamilies; | |
| } else { | |
| swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; | |
| swapchainCreateInfo.queueFamilyIndexCount = 0; | |
| swapchainCreateInfo.pQueueFamilyIndices = nullptr; | |
| } | |
| swapchainCreateInfo.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; | |
| swapchainCreateInfo.compositeAlpha = composite_alpha; | |
| swapchainCreateInfo.presentMode = mode; | |
| swapchainCreateInfo.clipped = true; | |
| swapchainCreateInfo.oldSwapchain = surface->mSwapchain; | |
| res = mCreateSwapchainKHR(mBackendContext->fDevice, &swapchainCreateInfo, nullptr, | |
| &surface->mSwapchain); | |
| if (VK_SUCCESS != res) { | |
| return false; | |
| } | |
| // destroy the old swapchain | |
| if (swapchainCreateInfo.oldSwapchain != VK_NULL_HANDLE) { | |
| mDeviceWaitIdle(mBackendContext->fDevice); | |
| destroyBuffers(surface); | |
| mDestroySwapchainKHR(mBackendContext->fDevice, swapchainCreateInfo.oldSwapchain, nullptr); | |
| } | |
| createBuffers(surface, surfaceFormat, extent); | |
| return true; | |
| } | |
| VulkanSurface* VulkanManager::createSurface(ANativeWindow* window) { | |
| initialize(); | |
| if (!window) { | |
| return nullptr; | |
| } | |
| VulkanSurface* surface = new VulkanSurface(); | |
| VkAndroidSurfaceCreateInfoKHR surfaceCreateInfo; | |
| memset(&surfaceCreateInfo, 0, sizeof(VkAndroidSurfaceCreateInfoKHR)); | |
| surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR; | |
| surfaceCreateInfo.pNext = nullptr; | |
| surfaceCreateInfo.flags = 0; | |
| surfaceCreateInfo.window = window; | |
| VkResult res = mCreateAndroidSurfaceKHR(mBackendContext->fInstance, &surfaceCreateInfo, nullptr, | |
| &surface->mVkSurface); | |
| if (VK_SUCCESS != res) { | |
| delete surface; | |
| return nullptr; | |
| } | |
| SkDEBUGCODE(VkBool32 supported; res = mGetPhysicalDeviceSurfaceSupportKHR( | |
| mBackendContext->fPhysicalDevice, mPresentQueueIndex, | |
| surface->mVkSurface, &supported); | |
| // All physical devices and queue families on Android must be capable of | |
| // presentation with any | |
| // native window. | |
| SkASSERT(VK_SUCCESS == res && supported);); | |
| if (!createSwapchain(surface)) { | |
| destroySurface(surface); | |
| return nullptr; | |
| } | |
| return surface; | |
| } | |
| // Helper to know which src stage flags we need to set when transitioning to the present layout | |
| static VkPipelineStageFlags layoutToPipelineStageFlags(const VkImageLayout layout) { | |
| if (VK_IMAGE_LAYOUT_GENERAL == layout) { | |
| return VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; | |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout || | |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { | |
| return VK_PIPELINE_STAGE_TRANSFER_BIT; | |
| } else if (VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL == layout || | |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL == layout || | |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL == layout || | |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout) { | |
| return VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT; | |
| } else if (VK_IMAGE_LAYOUT_PREINITIALIZED == layout) { | |
| return VK_PIPELINE_STAGE_HOST_BIT; | |
| } | |
| SkASSERT(VK_IMAGE_LAYOUT_UNDEFINED == layout); | |
| return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; | |
| } | |
| // Helper to know which src access mask we need to set when transitioning to the present layout | |
| static VkAccessFlags layoutToSrcAccessMask(const VkImageLayout layout) { | |
| VkAccessFlags flags = 0; | |
| if (VK_IMAGE_LAYOUT_GENERAL == layout) { | |
| flags = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT | | |
| VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_HOST_WRITE_BIT | | |
| VK_ACCESS_HOST_READ_BIT; | |
| } else if (VK_IMAGE_LAYOUT_PREINITIALIZED == layout) { | |
| flags = VK_ACCESS_HOST_WRITE_BIT; | |
| } else if (VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL == layout) { | |
| flags = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | |
| } else if (VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL == layout) { | |
| flags = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; | |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { | |
| flags = VK_ACCESS_TRANSFER_WRITE_BIT; | |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout) { | |
| flags = VK_ACCESS_TRANSFER_READ_BIT; | |
| } else if (VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout) { | |
| flags = VK_ACCESS_SHADER_READ_BIT; | |
| } | |
| return flags; | |
| } | |
| void VulkanManager::swapBuffers(VulkanSurface* surface) { | |
| if (CC_UNLIKELY(Properties::waitForGpuCompletion)) { | |
| ATRACE_NAME("Finishing GPU work"); | |
| mDeviceWaitIdle(mBackendContext->fDevice); | |
| } | |
| SkASSERT(surface->mBackbuffers); | |
| VulkanSurface::BackbufferInfo* backbuffer = | |
| surface->mBackbuffers + surface->mCurrentBackbufferIndex; | |
| GrVkImageInfo* imageInfo; | |
| SkSurface* skSurface = surface->mImageInfos[backbuffer->mImageIndex].mSurface.get(); | |
| skSurface->getRenderTargetHandle((GrBackendObject*)&imageInfo, | |
| SkSurface::kFlushRead_BackendHandleAccess); | |
| // Check to make sure we never change the actually wrapped image | |
| SkASSERT(imageInfo->fImage == surface->mImages[backbuffer->mImageIndex]); | |
| // We need to transition the image to VK_IMAGE_LAYOUT_PRESENT_SRC_KHR and make sure that all | |
| // previous work is complete for before presenting. So we first add the necessary barrier here. | |
| VkImageLayout layout = imageInfo->fImageLayout; | |
| VkPipelineStageFlags srcStageMask = layoutToPipelineStageFlags(layout); | |
| VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; | |
| VkAccessFlags srcAccessMask = layoutToSrcAccessMask(layout); | |
| VkAccessFlags dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; | |
| VkImageMemoryBarrier imageMemoryBarrier = { | |
| VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType | |
| NULL, // pNext | |
| srcAccessMask, // outputMask | |
| dstAccessMask, // inputMask | |
| layout, // oldLayout | |
| VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // newLayout | |
| mBackendContext->fGraphicsQueueIndex, // srcQueueFamilyIndex | |
| mPresentQueueIndex, // dstQueueFamilyIndex | |
| surface->mImages[backbuffer->mImageIndex], // image | |
| {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1} // subresourceRange | |
| }; | |
| mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[1], 0); | |
| VkCommandBufferBeginInfo info; | |
| memset(&info, 0, sizeof(VkCommandBufferBeginInfo)); | |
| info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
| info.flags = 0; | |
| mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[1], &info); | |
| mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[1], srcStageMask, dstStageMask, 0, 0, | |
| nullptr, 0, nullptr, 1, &imageMemoryBarrier); | |
| mEndCommandBuffer(backbuffer->mTransitionCmdBuffers[1]); | |
| surface->mImageInfos[backbuffer->mImageIndex].mImageLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; | |
| // insert the layout transfer into the queue and wait on the acquire | |
| VkSubmitInfo submitInfo; | |
| memset(&submitInfo, 0, sizeof(VkSubmitInfo)); | |
| submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
| submitInfo.waitSemaphoreCount = 0; | |
| submitInfo.pWaitDstStageMask = 0; | |
| submitInfo.commandBufferCount = 1; | |
| submitInfo.pCommandBuffers = &backbuffer->mTransitionCmdBuffers[1]; | |
| submitInfo.signalSemaphoreCount = 1; | |
| // When this command buffer finishes we will signal this semaphore so that we know it is now | |
| // safe to present the image to the screen. | |
| submitInfo.pSignalSemaphores = &backbuffer->mRenderSemaphore; | |
| // Attach second fence to submission here so we can track when the command buffer finishes. | |
| mQueueSubmit(mBackendContext->fQueue, 1, &submitInfo, backbuffer->mUsageFences[1]); | |
| // Submit present operation to present queue. We use a semaphore here to make sure all rendering | |
| // to the image is complete and that the layout has been change to present on the graphics | |
| // queue. | |
| const VkPresentInfoKHR presentInfo = { | |
| VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // sType | |
| NULL, // pNext | |
| 1, // waitSemaphoreCount | |
| &backbuffer->mRenderSemaphore, // pWaitSemaphores | |
| 1, // swapchainCount | |
| &surface->mSwapchain, // pSwapchains | |
| &backbuffer->mImageIndex, // pImageIndices | |
| NULL // pResults | |
| }; | |
| mQueuePresentKHR(mPresentQueue, &presentInfo); | |
| surface->mBackbuffer.reset(); | |
| surface->mImageInfos[backbuffer->mImageIndex].mLastUsed = surface->mCurrentTime; | |
| surface->mImageInfos[backbuffer->mImageIndex].mInvalid = false; | |
| surface->mCurrentTime++; | |
| } | |
| int VulkanManager::getAge(VulkanSurface* surface) { | |
| SkASSERT(surface->mBackbuffers); | |
| VulkanSurface::BackbufferInfo* backbuffer = | |
| surface->mBackbuffers + surface->mCurrentBackbufferIndex; | |
| if (mSwapBehavior == SwapBehavior::Discard || | |
| surface->mImageInfos[backbuffer->mImageIndex].mInvalid) { | |
| return 0; | |
| } | |
| uint16_t lastUsed = surface->mImageInfos[backbuffer->mImageIndex].mLastUsed; | |
| return surface->mCurrentTime - lastUsed; | |
| } | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |