| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_HWUI_PATCH_H | 
 | #define ANDROID_HWUI_PATCH_H | 
 |  | 
 | #include <sys/types.h> | 
 |  | 
 | #include <GLES2/gl2.h> | 
 |  | 
 | #include <utils/Vector.h> | 
 |  | 
 | #include "Rect.h" | 
 | #include "Vertex.h" | 
 | #include "utils/Compare.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // Defines | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | #define EXPLODE_GAP 4 | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 | // 9-patch structures | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * An OpenGL patch. This contains an array of vertices and an array of | 
 |  * indices to render the vertices. | 
 |  */ | 
 | struct Patch { | 
 |     Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQuads = 0); | 
 |     ~Patch(); | 
 |  | 
 |     void updateVertices(const float bitmapWidth, const float bitmapHeight, | 
 |             float left, float top, float right, float bottom); | 
 |  | 
 |     void updateColorKey(const uint32_t colorKey); | 
 |     void copy(const int32_t* xDivs, const int32_t* yDivs); | 
 |     bool matches(const int32_t* xDivs, const int32_t* yDivs, const uint32_t colorKey); | 
 |  | 
 |     GLuint meshBuffer; | 
 |     uint32_t verticesCount; | 
 |     bool hasEmptyQuads; | 
 |     Vector<Rect> quads; | 
 |  | 
 | private: | 
 |     TextureVertex* mVertices; | 
 |     bool mUploaded; | 
 |  | 
 |     int32_t* mXDivs; | 
 |     int32_t* mYDivs; | 
 |     uint32_t mColorKey; | 
 |  | 
 |     uint32_t mXCount; | 
 |     uint32_t mYCount; | 
 |     int8_t mEmptyQuads; | 
 |  | 
 |     void copy(const int32_t* yDivs); | 
 |  | 
 |     void generateRow(TextureVertex*& vertex, float y1, float y2, | 
 |             float v1, float v2, float stretchX, float width, float bitmapWidth, | 
 |             uint32_t& quadCount); | 
 |     void generateQuad(TextureVertex*& vertex, | 
 |             float x1, float y1, float x2, float y2, | 
 |             float u1, float v1, float u2, float v2, | 
 |             uint32_t& quadCount); | 
 | }; // struct Patch | 
 |  | 
 | }; // namespace uirenderer | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_HWUI_PATCH_H |