| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef RENDERTASK_H_ | |
| #define RENDERTASK_H_ | |
| #include <cutils/compiler.h> | |
| #include <utils/Timers.h> | |
| namespace android { | |
| class Mutex; | |
| class Condition; | |
| namespace uirenderer { | |
| namespace renderthread { | |
| #define METHOD_INVOKE_PAYLOAD_SIZE (8 * sizeof(void*)) | |
| /* | |
| * Notes about memory management | |
| * | |
| * RenderThread will only invoke RenderTask::run(). It is the responsibility | |
| * of the RenderTask to know if it needs to suicide at the end of run() or | |
| * if some other lifecycle is being used. As such, it is not valid to reference | |
| * anything on RenderTask after the first call to run(). | |
| * | |
| * For example SignalingRenderTask | |
| * is expected to be stack allocated by the calling thread, so it does not | |
| * suicide in run() but instead relies on the caller to destroy it. | |
| * | |
| * MethodInvokeRenderTask however is currently allocated with new, so it will | |
| * suicide at the end of run(). TODO: Replace this with a small pool to avoid | |
| * malloc/free churn of small objects? | |
| */ | |
| class RenderTask { | |
| public: | |
| RenderTask() : mNext(nullptr), mRunAt(0) {} | |
| virtual ~RenderTask() {} | |
| virtual void run() = 0; | |
| RenderTask* mNext; | |
| nsecs_t mRunAt; // nano-seconds on the SYSTEM_TIME_MONOTONIC clock | |
| }; | |
| class SignalingRenderTask : public RenderTask { | |
| public: | |
| // Takes ownership of task, caller owns lock and signal | |
| SignalingRenderTask(RenderTask* task, Mutex* lock, Condition* signal) | |
| : mTask(task), mLock(lock), mSignal(signal), mHasRun(false) {} | |
| virtual void run() override; | |
| bool hasRun() const { return mHasRun; } | |
| private: | |
| RenderTask* mTask; | |
| Mutex* mLock; | |
| Condition* mSignal; | |
| bool mHasRun; | |
| }; | |
| typedef void* (*RunnableMethod)(void* data); | |
| class MethodInvokeRenderTask : public RenderTask { | |
| public: | |
| explicit MethodInvokeRenderTask(RunnableMethod method) : mMethod(method), mReturnPtr(nullptr) {} | |
| void* payload() { return mData; } | |
| void setReturnPtr(void** retptr) { mReturnPtr = retptr; } | |
| virtual void run() override { | |
| void* retval = mMethod(mData); | |
| if (mReturnPtr) { | |
| *mReturnPtr = retval; | |
| } | |
| // Commit suicide | |
| delete this; | |
| } | |
| private: | |
| RunnableMethod mMethod; | |
| char mData[METHOD_INVOKE_PAYLOAD_SIZE]; | |
| void** mReturnPtr; | |
| }; | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |
| #endif /* RENDERTASK_H_ */ |