| /* | |
| * Copyright (C) 2009-2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.renderscript; | |
| /** | |
| * Class for exposing the native RenderScript rs_matrix3x3 type back to the Android system. | |
| * | |
| **/ | |
| public class Matrix3f { | |
| /** | |
| * Creates a new identity 3x3 matrix | |
| */ | |
| public Matrix3f() { | |
| mMat = new float[9]; | |
| loadIdentity(); | |
| } | |
| /** | |
| * Creates a new matrix and sets its values from the given | |
| * parameter | |
| * | |
| * @param dataArray values to set the matrix to, must be 9 | |
| * floats long | |
| */ | |
| public Matrix3f(float[] dataArray) { | |
| mMat = new float[9]; | |
| System.arraycopy(dataArray, 0, mMat, 0, mMat.length); | |
| } | |
| /** | |
| * Return a reference to the internal array representing matrix | |
| * values. Modifying this array will also change the matrix | |
| * | |
| * @return internal array representing the matrix | |
| */ | |
| public float[] getArray() { | |
| return mMat; | |
| } | |
| /** | |
| * Returns the value for a given row and column | |
| * | |
| * @param x column of the value to return | |
| * @param y row of the value to return | |
| * | |
| * @return value in the yth row and xth column | |
| */ | |
| public float get(int x, int y) { | |
| return mMat[x*3 + y]; | |
| } | |
| /** | |
| * Sets the value for a given row and column | |
| * | |
| * @param x column of the value to set | |
| * @param y row of the value to set | |
| */ | |
| public void set(int x, int y, float v) { | |
| mMat[x*3 + y] = v; | |
| } | |
| /** | |
| * Sets the matrix values to identity | |
| */ | |
| public void loadIdentity() { | |
| mMat[0] = 1; | |
| mMat[1] = 0; | |
| mMat[2] = 0; | |
| mMat[3] = 0; | |
| mMat[4] = 1; | |
| mMat[5] = 0; | |
| mMat[6] = 0; | |
| mMat[7] = 0; | |
| mMat[8] = 1; | |
| } | |
| /** | |
| * Sets the values of the matrix to those of the parameter | |
| * | |
| * @param src matrix to load the values from | |
| */ | |
| public void load(Matrix3f src) { | |
| System.arraycopy(src.getArray(), 0, mMat, 0, mMat.length); | |
| } | |
| /** | |
| * Sets current values to be a rotation matrix of certain angle | |
| * about a given axis | |
| * | |
| * @param rot angle of rotation | |
| * @param x rotation axis x | |
| * @param y rotation axis y | |
| * @param z rotation axis z | |
| */ | |
| public void loadRotate(float rot, float x, float y, float z) { | |
| float c, s; | |
| rot *= (float)(java.lang.Math.PI / 180.0f); | |
| c = (float)java.lang.Math.cos(rot); | |
| s = (float)java.lang.Math.sin(rot); | |
| float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z); | |
| if (!(len != 1)) { | |
| float recipLen = 1.f / len; | |
| x *= recipLen; | |
| y *= recipLen; | |
| z *= recipLen; | |
| } | |
| float nc = 1.0f - c; | |
| float xy = x * y; | |
| float yz = y * z; | |
| float zx = z * x; | |
| float xs = x * s; | |
| float ys = y * s; | |
| float zs = z * s; | |
| mMat[0] = x*x*nc + c; | |
| mMat[3] = xy*nc - zs; | |
| mMat[6] = zx*nc + ys; | |
| mMat[1] = xy*nc + zs; | |
| mMat[4] = y*y*nc + c; | |
| mMat[7] = yz*nc - xs; | |
| mMat[2] = zx*nc - ys; | |
| mMat[5] = yz*nc + xs; | |
| mMat[8] = z*z*nc + c; | |
| } | |
| /** | |
| * Makes the upper 2x2 a rotation matrix of the given angle | |
| * | |
| * @param rot rotation angle | |
| */ | |
| public void loadRotate(float rot) { | |
| loadIdentity(); | |
| float c, s; | |
| rot *= (float)(java.lang.Math.PI / 180.0f); | |
| c = (float)java.lang.Math.cos(rot); | |
| s = (float)java.lang.Math.sin(rot); | |
| mMat[0] = c; | |
| mMat[1] = -s; | |
| mMat[3] = s; | |
| mMat[4] = c; | |
| } | |
| /** | |
| * Makes the upper 2x2 a scale matrix of given dimensions | |
| * | |
| * @param x scale component x | |
| * @param y scale component y | |
| */ | |
| public void loadScale(float x, float y) { | |
| loadIdentity(); | |
| mMat[0] = x; | |
| mMat[4] = y; | |
| } | |
| /** | |
| * Sets current values to be a scale matrix of given dimensions | |
| * | |
| * @param x scale component x | |
| * @param y scale component y | |
| * @param z scale component z | |
| */ | |
| public void loadScale(float x, float y, float z) { | |
| loadIdentity(); | |
| mMat[0] = x; | |
| mMat[4] = y; | |
| mMat[8] = z; | |
| } | |
| /** | |
| * Sets current values to be a translation matrix of given | |
| * dimensions | |
| * | |
| * @param x translation component x | |
| * @param y translation component y | |
| */ | |
| public void loadTranslate(float x, float y) { | |
| loadIdentity(); | |
| mMat[6] = x; | |
| mMat[7] = y; | |
| } | |
| /** | |
| * Sets current values to be the result of multiplying two given | |
| * matrices | |
| * | |
| * @param lhs left hand side matrix | |
| * @param rhs right hand side matrix | |
| */ | |
| public void loadMultiply(Matrix3f lhs, Matrix3f rhs) { | |
| for (int i=0 ; i<3 ; i++) { | |
| float ri0 = 0; | |
| float ri1 = 0; | |
| float ri2 = 0; | |
| for (int j=0 ; j<3 ; j++) { | |
| float rhs_ij = rhs.get(i,j); | |
| ri0 += lhs.get(j,0) * rhs_ij; | |
| ri1 += lhs.get(j,1) * rhs_ij; | |
| ri2 += lhs.get(j,2) * rhs_ij; | |
| } | |
| set(i,0, ri0); | |
| set(i,1, ri1); | |
| set(i,2, ri2); | |
| } | |
| } | |
| /** | |
| * Post-multiplies the current matrix by a given parameter | |
| * | |
| * @param rhs right hand side to multiply by | |
| */ | |
| public void multiply(Matrix3f rhs) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadMultiply(this, rhs); | |
| load(tmp); | |
| } | |
| /** | |
| * Modifies the current matrix by post-multiplying it with a | |
| * rotation matrix of certain angle about a given axis | |
| * | |
| * @param rot angle of rotation | |
| * @param x rotation axis x | |
| * @param y rotation axis y | |
| * @param z rotation axis z | |
| */ | |
| public void rotate(float rot, float x, float y, float z) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadRotate(rot, x, y, z); | |
| multiply(tmp); | |
| } | |
| /** | |
| * Modifies the upper 2x2 of the current matrix by | |
| * post-multiplying it with a rotation matrix of given angle | |
| * | |
| * @param rot angle of rotation | |
| */ | |
| public void rotate(float rot) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadRotate(rot); | |
| multiply(tmp); | |
| } | |
| /** | |
| * Modifies the upper 2x2 of the current matrix by | |
| * post-multiplying it with a scale matrix of given dimensions | |
| * | |
| * @param x scale component x | |
| * @param y scale component y | |
| */ | |
| public void scale(float x, float y) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadScale(x, y); | |
| multiply(tmp); | |
| } | |
| /** | |
| * Modifies the current matrix by post-multiplying it with a | |
| * scale matrix of given dimensions | |
| * | |
| * @param x scale component x | |
| * @param y scale component y | |
| * @param z scale component z | |
| */ | |
| public void scale(float x, float y, float z) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadScale(x, y, z); | |
| multiply(tmp); | |
| } | |
| /** | |
| * Modifies the current matrix by post-multiplying it with a | |
| * translation matrix of given dimensions | |
| * | |
| * @param x translation component x | |
| * @param y translation component y | |
| */ | |
| public void translate(float x, float y) { | |
| Matrix3f tmp = new Matrix3f(); | |
| tmp.loadTranslate(x, y); | |
| multiply(tmp); | |
| } | |
| /** | |
| * Sets the current matrix to its transpose | |
| */ | |
| public void transpose() { | |
| for(int i = 0; i < 2; ++i) { | |
| for(int j = i + 1; j < 3; ++j) { | |
| float temp = mMat[i*3 + j]; | |
| mMat[i*3 + j] = mMat[j*3 + i]; | |
| mMat[j*3 + i] = temp; | |
| } | |
| } | |
| } | |
| final float[] mMat; | |
| } | |