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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.net;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.SystemApi;
import android.compat.annotation.UnsupportedAppUsage;
import android.content.Context;
import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.os.Messenger;
import android.util.Log;
import com.android.internal.util.AsyncChannel;
import com.android.internal.util.Protocol;
import java.util.ArrayList;
import java.util.concurrent.atomic.AtomicBoolean;
/**
* A Utility class for handling for communicating between bearer-specific
* code and ConnectivityService.
*
* A bearer may have more than one NetworkAgent if it can simultaneously
* support separate networks (IMS / Internet / MMS Apns on cellular, or
* perhaps connections with different SSID or P2P for Wi-Fi).
*
* @hide
*/
@SystemApi
public abstract class NetworkAgent {
/**
* The {@link Network} corresponding to this object.
*/
@NonNull
public final Network network;
private final Handler mHandler;
private volatile AsyncChannel mAsyncChannel;
private final String LOG_TAG;
private static final boolean DBG = true;
private static final boolean VDBG = false;
private final Context mContext;
private final ArrayList<Message>mPreConnectedQueue = new ArrayList<Message>();
private volatile long mLastBwRefreshTime = 0;
private static final long BW_REFRESH_MIN_WIN_MS = 500;
private boolean mBandwidthUpdateScheduled = false;
private AtomicBoolean mBandwidthUpdatePending = new AtomicBoolean(false);
/**
* The ID of the {@link NetworkProvider} that created this object, or
* {@link NetworkProvider#ID_NONE} if unknown.
*/
public final int providerId;
private static final int BASE = Protocol.BASE_NETWORK_AGENT;
/**
* Sent by ConnectivityService to the NetworkAgent to inform it of
* suspected connectivity problems on its network. The NetworkAgent
* should take steps to verify and correct connectivity.
* @hide
*/
public static final int CMD_SUSPECT_BAD = BASE;
/**
* Sent by the NetworkAgent (note the EVENT vs CMD prefix) to
* ConnectivityService to pass the current NetworkInfo (connection state).
* Sent when the NetworkInfo changes, mainly due to change of state.
* obj = NetworkInfo
* @hide
*/
public static final int EVENT_NETWORK_INFO_CHANGED = BASE + 1;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* NetworkCapabilties.
* obj = NetworkCapabilities
* @hide
*/
public static final int EVENT_NETWORK_CAPABILITIES_CHANGED = BASE + 2;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* NetworkProperties.
* obj = NetworkProperties
* @hide
*/
public static final int EVENT_NETWORK_PROPERTIES_CHANGED = BASE + 3;
/**
* Centralize the place where base network score, and network score scaling, will be
* stored, so as we can consistently compare apple and oranges, or wifi, ethernet and LTE
* @hide
*/
public static final int WIFI_BASE_SCORE = 60;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* network score.
* obj = network score Integer
* @hide
*/
public static final int EVENT_NETWORK_SCORE_CHANGED = BASE + 4;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent of the
* networks status - whether we could use the network or could not, due to
* either a bad network configuration (no internet link) or captive portal.
*
* arg1 = either {@code VALID_NETWORK} or {@code INVALID_NETWORK}
* obj = Bundle containing map from {@code REDIRECT_URL_KEY} to {@code String}
* representing URL that Internet probe was redirect to, if it was redirected,
* or mapping to {@code null} otherwise.
* @hide
*/
public static final int CMD_REPORT_NETWORK_STATUS = BASE + 7;
/**
* Network validation suceeded.
* Corresponds to {@link NetworkCapabilities.NET_CAPABILITY_VALIDATED}.
*/
public static final int VALIDATION_STATUS_VALID = 1;
/**
* Network validation was attempted and failed. This may be received more than once as
* subsequent validation attempts are made.
*/
public static final int VALIDATION_STATUS_NOT_VALID = 2;
// TODO: remove.
/** @hide */
public static final int VALID_NETWORK = 1;
/** @hide */
public static final int INVALID_NETWORK = 2;
/**
* The key for the redirect URL in the Bundle argument of {@code CMD_REPORT_NETWORK_STATUS}.
* @hide
*/
public static String REDIRECT_URL_KEY = "redirect URL";
/**
* Sent by the NetworkAgent to ConnectivityService to indicate this network was
* explicitly selected. This should be sent before the NetworkInfo is marked
* CONNECTED so it can be given special treatment at that time.
*
* obj = boolean indicating whether to use this network even if unvalidated
* @hide
*/
public static final int EVENT_SET_EXPLICITLY_SELECTED = BASE + 8;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent of
* whether the network should in the future be used even if not validated.
* This decision is made by the user, but it is the network transport's
* responsibility to remember it.
*
* arg1 = 1 if true, 0 if false
* @hide
*/
public static final int CMD_SAVE_ACCEPT_UNVALIDATED = BASE + 9;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent to pull
* the underlying network connection for updated bandwidth information.
* @hide
*/
public static final int CMD_REQUEST_BANDWIDTH_UPDATE = BASE + 10;
/**
* Sent by ConnectivityService to the NetworkAgent to request that the specified packet be sent
* periodically on the given interval.
*
* arg1 = the slot number of the keepalive to start
* arg2 = interval in seconds
* obj = KeepalivePacketData object describing the data to be sent
*
* Also used internally by ConnectivityService / KeepaliveTracker, with different semantics.
* @hide
*/
public static final int CMD_START_SOCKET_KEEPALIVE = BASE + 11;
/**
* Requests that the specified keepalive packet be stopped.
*
* arg1 = slot number of the keepalive to stop.
*
* Also used internally by ConnectivityService / KeepaliveTracker, with different semantics.
* @hide
*/
public static final int CMD_STOP_SOCKET_KEEPALIVE = BASE + 12;
/**
* Sent by the NetworkAgent to ConnectivityService to provide status on a socket keepalive
* request. This may either be the reply to a CMD_START_SOCKET_KEEPALIVE, or an asynchronous
* error notification.
*
* This is also sent by KeepaliveTracker to the app's {@link SocketKeepalive},
* so that the app's {@link SocketKeepalive.Callback} methods can be called.
*
* arg1 = slot number of the keepalive
* arg2 = error code
* @hide
*/
public static final int EVENT_SOCKET_KEEPALIVE = BASE + 13;
/**
* Sent by ConnectivityService to inform this network transport of signal strength thresholds
* that when crossed should trigger a system wakeup and a NetworkCapabilities update.
*
* obj = int[] describing signal strength thresholds.
* @hide
*/
public static final int CMD_SET_SIGNAL_STRENGTH_THRESHOLDS = BASE + 14;
/**
* Sent by ConnectivityService to the NeworkAgent to inform the agent to avoid
* automatically reconnecting to this network (e.g. via autojoin). Happens
* when user selects "No" option on the "Stay connected?" dialog box.
* @hide
*/
public static final int CMD_PREVENT_AUTOMATIC_RECONNECT = BASE + 15;
/**
* Sent by the KeepaliveTracker to NetworkAgent to add a packet filter.
*
* For TCP keepalive offloads, keepalive packets are sent by the firmware. However, because the
* remote site will send ACK packets in response to the keepalive packets, the firmware also
* needs to be configured to properly filter the ACKs to prevent the system from waking up.
* This does not happen with UDP, so this message is TCP-specific.
* arg1 = slot number of the keepalive to filter for.
* obj = the keepalive packet to send repeatedly.
* @hide
*/
public static final int CMD_ADD_KEEPALIVE_PACKET_FILTER = BASE + 16;
/**
* Sent by the KeepaliveTracker to NetworkAgent to remove a packet filter. See
* {@link #CMD_ADD_KEEPALIVE_PACKET_FILTER}.
* arg1 = slot number of the keepalive packet filter to remove.
* @hide
*/
public static final int CMD_REMOVE_KEEPALIVE_PACKET_FILTER = BASE + 17;
// TODO : remove these two constructors. They are a stopgap measure to help sheperding a number
// of dependent changes that would conflict throughout the automerger graph. Having these
// temporarily helps with the process of going through with all these dependent changes across
// the entire tree.
/** @hide TODO: decide which of these to expose. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score) {
this(looper, context, logTag, ni, nc, lp, score, null, NetworkProvider.ID_NONE);
}
/** @hide TODO: decide which of these to expose. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, NetworkAgentConfig config) {
this(looper, context, logTag, ni, nc, lp, score, config, NetworkProvider.ID_NONE);
}
/** @hide TODO: decide which of these to expose. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, int providerId) {
this(looper, context, logTag, ni, nc, lp, score, null, providerId);
}
/** @hide TODO: decide which of these to expose. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, NetworkAgentConfig config,
int providerId) {
mHandler = new NetworkAgentHandler(looper);
LOG_TAG = logTag;
mContext = context;
this.providerId = providerId;
if (ni == null || nc == null || lp == null) {
throw new IllegalArgumentException();
}
if (VDBG) log("Registering NetworkAgent");
ConnectivityManager cm = (ConnectivityManager)mContext.getSystemService(
Context.CONNECTIVITY_SERVICE);
network = cm.registerNetworkAgent(new Messenger(mHandler), new NetworkInfo(ni),
new LinkProperties(lp), new NetworkCapabilities(nc), score, config,
providerId);
}
private class NetworkAgentHandler extends Handler {
NetworkAgentHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case AsyncChannel.CMD_CHANNEL_FULL_CONNECTION: {
if (mAsyncChannel != null) {
log("Received new connection while already connected!");
} else {
if (VDBG) log("NetworkAgent fully connected");
AsyncChannel ac = new AsyncChannel();
ac.connected(null, this, msg.replyTo);
ac.replyToMessage(msg, AsyncChannel.CMD_CHANNEL_FULLY_CONNECTED,
AsyncChannel.STATUS_SUCCESSFUL);
synchronized (mPreConnectedQueue) {
mAsyncChannel = ac;
for (Message m : mPreConnectedQueue) {
ac.sendMessage(m);
}
mPreConnectedQueue.clear();
}
}
break;
}
case AsyncChannel.CMD_CHANNEL_DISCONNECT: {
if (VDBG) log("CMD_CHANNEL_DISCONNECT");
if (mAsyncChannel != null) mAsyncChannel.disconnect();
break;
}
case AsyncChannel.CMD_CHANNEL_DISCONNECTED: {
if (DBG) log("NetworkAgent channel lost");
// let the client know CS is done with us.
onNetworkUnwanted();
synchronized (mPreConnectedQueue) {
mAsyncChannel = null;
}
break;
}
case CMD_SUSPECT_BAD: {
log("Unhandled Message " + msg);
break;
}
case CMD_REQUEST_BANDWIDTH_UPDATE: {
long currentTimeMs = System.currentTimeMillis();
if (VDBG) {
log("CMD_REQUEST_BANDWIDTH_UPDATE request received.");
}
if (currentTimeMs >= (mLastBwRefreshTime + BW_REFRESH_MIN_WIN_MS)) {
mBandwidthUpdateScheduled = false;
if (!mBandwidthUpdatePending.getAndSet(true)) {
onBandwidthUpdateRequested();
}
} else {
// deliver the request at a later time rather than discard it completely.
if (!mBandwidthUpdateScheduled) {
long waitTime = mLastBwRefreshTime + BW_REFRESH_MIN_WIN_MS
- currentTimeMs + 1;
mBandwidthUpdateScheduled = sendEmptyMessageDelayed(
CMD_REQUEST_BANDWIDTH_UPDATE, waitTime);
}
}
break;
}
case CMD_REPORT_NETWORK_STATUS: {
String redirectUrl = ((Bundle) msg.obj).getString(REDIRECT_URL_KEY);
if (VDBG) {
log("CMD_REPORT_NETWORK_STATUS("
+ (msg.arg1 == VALID_NETWORK ? "VALID, " : "INVALID, ")
+ redirectUrl);
}
onValidationStatus(msg.arg1 /* status */, redirectUrl);
break;
}
case CMD_SAVE_ACCEPT_UNVALIDATED: {
onSaveAcceptUnvalidated(msg.arg1 != 0);
break;
}
case CMD_START_SOCKET_KEEPALIVE: {
onStartSocketKeepalive(msg.arg1 /* slot */, msg.arg2 /* interval */,
(KeepalivePacketData) msg.obj /* packet */);
break;
}
case CMD_STOP_SOCKET_KEEPALIVE: {
onStopSocketKeepalive(msg.arg1 /* slot */);
break;
}
case CMD_SET_SIGNAL_STRENGTH_THRESHOLDS: {
ArrayList<Integer> thresholds =
((Bundle) msg.obj).getIntegerArrayList("thresholds");
// TODO: Change signal strength thresholds API to use an ArrayList<Integer>
// rather than convert to int[].
int[] intThresholds = new int[(thresholds != null) ? thresholds.size() : 0];
for (int i = 0; i < intThresholds.length; i++) {
intThresholds[i] = thresholds.get(i);
}
onSignalStrengthThresholdsUpdated(intThresholds);
break;
}
case CMD_PREVENT_AUTOMATIC_RECONNECT: {
onAutomaticReconnectDisabled();
break;
}
case CMD_ADD_KEEPALIVE_PACKET_FILTER: {
onAddKeepalivePacketFilter(msg.arg1 /* slot */,
(KeepalivePacketData) msg.obj /* packet */);
break;
}
case CMD_REMOVE_KEEPALIVE_PACKET_FILTER: {
onRemoveKeepalivePacketFilter(msg.arg1 /* slot */);
break;
}
}
}
}
private void queueOrSendMessage(int what, Object obj) {
queueOrSendMessage(what, 0, 0, obj);
}
private void queueOrSendMessage(int what, int arg1, int arg2) {
queueOrSendMessage(what, arg1, arg2, null);
}
private void queueOrSendMessage(int what, int arg1, int arg2, Object obj) {
Message msg = Message.obtain();
msg.what = what;
msg.arg1 = arg1;
msg.arg2 = arg2;
msg.obj = obj;
queueOrSendMessage(msg);
}
private void queueOrSendMessage(Message msg) {
synchronized (mPreConnectedQueue) {
if (mAsyncChannel != null) {
mAsyncChannel.sendMessage(msg);
} else {
mPreConnectedQueue.add(msg);
}
}
}
/**
* Must be called by the agent when the network's {@link LinkProperties} change.
* @param linkProperties the new LinkProperties.
*/
public void sendLinkProperties(@NonNull LinkProperties linkProperties) {
queueOrSendMessage(EVENT_NETWORK_PROPERTIES_CHANGED, new LinkProperties(linkProperties));
}
/**
* Must be called by the agent when it has a new NetworkInfo object.
* @hide TODO: expose something better.
*/
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
public void sendNetworkInfo(NetworkInfo networkInfo) {
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, new NetworkInfo(networkInfo));
}
/**
* Must be called by the agent when the network's {@link NetworkCapabilities} change.
* @param networkCapabilities the new NetworkCapabilities.
*/
public void sendNetworkCapabilities(@NonNull NetworkCapabilities networkCapabilities) {
mBandwidthUpdatePending.set(false);
mLastBwRefreshTime = System.currentTimeMillis();
queueOrSendMessage(EVENT_NETWORK_CAPABILITIES_CHANGED,
new NetworkCapabilities(networkCapabilities));
}
/**
* Must be called by the agent to update the score of this network.
* @param score the new score.
*/
public void sendNetworkScore(int score) {
if (score < 0) {
throw new IllegalArgumentException("Score must be >= 0");
}
final NetworkScore ns = new NetworkScore();
ns.putIntExtension(NetworkScore.LEGACY_SCORE, score);
updateScore(ns);
}
/**
* Must be called by the agent when it has a new {@link NetworkScore} for this network.
* @param ns the new score.
* @hide TODO: unhide the NetworkScore class, and rename to sendNetworkScore.
*/
public void updateScore(@NonNull NetworkScore ns) {
queueOrSendMessage(EVENT_NETWORK_SCORE_CHANGED, new NetworkScore(ns));
}
/**
* Must be called by the agent to indicate this network was manually selected by the user.
* This should be called before the NetworkInfo is marked CONNECTED so that this
* Network can be given special treatment at that time. If {@code acceptUnvalidated} is
* {@code true}, then the system will switch to this network. If it is {@code false} and the
* network cannot be validated, the system will ask the user whether to switch to this network.
* If the user confirms and selects "don't ask again", then the system will call
* {@link #saveAcceptUnvalidated} to persist the user's choice. Thus, if the transport ever
* calls this method with {@code acceptUnvalidated} set to {@code false}, it must also implement
* {@link #saveAcceptUnvalidated} to respect the user's choice.
* @hide should move to NetworkAgentConfig.
*/
public void explicitlySelected(boolean acceptUnvalidated) {
explicitlySelected(true /* explicitlySelected */, acceptUnvalidated);
}
/**
* Must be called by the agent to indicate whether the network was manually selected by the
* user. This should be called before the network becomes connected, so it can be given
* special treatment when it does.
*
* If {@code explicitlySelected} is {@code true}, and {@code acceptUnvalidated} is {@code true},
* then the system will switch to this network. If {@code explicitlySelected} is {@code true}
* and {@code acceptUnvalidated} is {@code false}, and the network cannot be validated, the
* system will ask the user whether to switch to this network. If the user confirms and selects
* "don't ask again", then the system will call {@link #saveAcceptUnvalidated} to persist the
* user's choice. Thus, if the transport ever calls this method with {@code explicitlySelected}
* set to {@code true} and {@code acceptUnvalidated} set to {@code false}, it must also
* implement {@link #saveAcceptUnvalidated} to respect the user's choice.
*
* If {@code explicitlySelected} is {@code false} and {@code acceptUnvalidated} is
* {@code true}, the system will interpret this as the user having accepted partial connectivity
* on this network. Thus, the system will switch to the network and consider it validated even
* if it only provides partial connectivity, but the network is not otherwise treated specially.
* @hide should move to NetworkAgentConfig.
*/
public void explicitlySelected(boolean explicitlySelected, boolean acceptUnvalidated) {
queueOrSendMessage(EVENT_SET_EXPLICITLY_SELECTED,
explicitlySelected ? 1 : 0,
acceptUnvalidated ? 1 : 0);
}
/**
* Called when ConnectivityService has indicated they no longer want this network.
* The parent factory should (previously) have received indication of the change
* as well, either canceling NetworkRequests or altering their score such that this
* network won't be immediately requested again.
*/
public void onNetworkUnwanted() {
unwanted();
}
/** @hide TODO delete once subclasses have moved to onNetworkUnwanted. */
protected void unwanted() {
}
/**
* Called when ConnectivityService request a bandwidth update. The parent factory
* shall try to overwrite this method and produce a bandwidth update if capable.
*/
public void onBandwidthUpdateRequested() {
pollLceData();
}
/** @hide TODO delete once subclasses have moved to onBandwidthUpdateRequested. */
protected void pollLceData() {
}
/**
* Called when the system determines the usefulness of this network.
*
* The system attempts to validate Internet connectivity on networks that provide the
* {@link NetworkCapabilities#NET_CAPABILITY_INTERNET} capability.
*
* Currently there are two possible values:
* {@code VALIDATION_STATUS_VALID} if Internet connectivity was validated,
* {@code VALIDATION_STATUS_NOT_VALID} if Internet connectivity was not validated.
*
* This may be called multiple times as network status changes, or if there are multiple
* subsequent attempts to validate connectivity that fail.
*
* @param status one of {@code VALIDATION_STATUS_VALID} or {@code VALIDATION_STATUS_NOT_VALID}.
* @param redirectUrl If Internet connectivity is being redirected (e.g., on a captive portal),
* this is the destination the probes are being redirected to, otherwise {@code null}.
*/
public void onValidationStatus(int status, @Nullable String redirectUrl) {
networkStatus(status, redirectUrl);
}
/** @hide TODO delete once subclasses have moved to onValidationStatus */
protected void networkStatus(int status, String redirectUrl) {
}
/**
* Called when the user asks to remember the choice to use this network even if unvalidated.
* The transport is responsible for remembering the choice, and the next time the user connects
* to the network, should explicitlySelected with {@code acceptUnvalidated} set to {@code true}.
* This method will only be called if {@link #explicitlySelected} was called with
* {@code acceptUnvalidated} set to {@code false}.
* @param accept whether the user wants to use the network even if unvalidated.
*/
public void onSaveAcceptUnvalidated(boolean accept) {
saveAcceptUnvalidated(accept);
}
/** @hide TODO delete once subclasses have moved to onSaveAcceptUnvalidated */
protected void saveAcceptUnvalidated(boolean accept) {
}
/**
* Requests that the network hardware send the specified packet at the specified interval.
*
* @param slot the hardware slot on which to start the keepalive.
* @param intervalSeconds the interval between packets
* @param packet the packet to send.
*/
public void onStartSocketKeepalive(int slot, int intervalSeconds,
@NonNull KeepalivePacketData packet) {
Message msg = mHandler.obtainMessage(CMD_START_SOCKET_KEEPALIVE, slot, intervalSeconds,
packet);
startSocketKeepalive(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onStartSocketKeepalive */
protected void startSocketKeepalive(Message msg) {
onSocketKeepaliveEvent(msg.arg1, SocketKeepalive.ERROR_UNSUPPORTED);
}
/**
* Requests that the network hardware stop a previously-started keepalive.
*
* @param slot the hardware slot on which to stop the keepalive.
*/
public void onStopSocketKeepalive(int slot) {
Message msg = mHandler.obtainMessage(CMD_STOP_SOCKET_KEEPALIVE, slot, 0, null);
stopSocketKeepalive(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onStopSocketKeepalive */
protected void stopSocketKeepalive(Message msg) {
onSocketKeepaliveEvent(msg.arg1, SocketKeepalive.ERROR_UNSUPPORTED);
}
/**
* Must be called by the agent when a socket keepalive event occurs.
*
* @param slot the hardware slot on which the event occurred.
* @param event the event that occurred.
*/
public void sendSocketKeepaliveEvent(int slot, int event) {
queueOrSendMessage(EVENT_SOCKET_KEEPALIVE, slot, event);
}
/** @hide TODO delete once callers have moved to sendSocketKeepaliveEvent */
public void onSocketKeepaliveEvent(int slot, int reason) {
sendSocketKeepaliveEvent(slot, reason);
}
/**
* Called by ConnectivityService to add specific packet filter to network hardware to block
* replies (e.g., TCP ACKs) matching the sent keepalive packets. Implementations that support
* this feature must override this method.
*
* @param slot the hardware slot on which the keepalive should be sent.
* @param packet the packet that is being sent.
*/
public void onAddKeepalivePacketFilter(int slot, @NonNull KeepalivePacketData packet) {
Message msg = mHandler.obtainMessage(CMD_ADD_KEEPALIVE_PACKET_FILTER, slot, 0, packet);
addKeepalivePacketFilter(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onAddKeepalivePacketFilter */
protected void addKeepalivePacketFilter(Message msg) {
}
/**
* Called by ConnectivityService to remove a packet filter installed with
* {@link #addKeepalivePacketFilter(Message)}. Implementations that support this feature
* must override this method.
*
* @param slot the hardware slot on which the keepalive is being sent.
*/
public void onRemoveKeepalivePacketFilter(int slot) {
Message msg = mHandler.obtainMessage(CMD_REMOVE_KEEPALIVE_PACKET_FILTER, slot, 0, null);
removeKeepalivePacketFilter(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onRemoveKeepalivePacketFilter */
protected void removeKeepalivePacketFilter(Message msg) {
}
/**
* Called by ConnectivityService to inform this network transport of signal strength thresholds
* that when crossed should trigger a system wakeup and a NetworkCapabilities update.
*
* @param thresholds the array of thresholds that should trigger wakeups.
*/
public void onSignalStrengthThresholdsUpdated(@NonNull int[] thresholds) {
setSignalStrengthThresholds(thresholds);
}
/** @hide TODO delete once subclasses have moved to onSetSignalStrengthThresholds */
protected void setSignalStrengthThresholds(int[] thresholds) {
}
/**
* Called when the user asks to not stay connected to this network because it was found to not
* provide Internet access. Usually followed by call to {@code unwanted}. The transport is
* responsible for making sure the device does not automatically reconnect to the same network
* after the {@code unwanted} call.
*/
public void onAutomaticReconnectDisabled() {
preventAutomaticReconnect();
}
/** @hide TODO delete once subclasses have moved to onAutomaticReconnectDisabled */
protected void preventAutomaticReconnect() {
}
/** @hide */
protected void log(String s) {
Log.d(LOG_TAG, "NetworkAgent: " + s);
}
}