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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.server.wm;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_BEHIND;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSET;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
import static android.view.SurfaceControl.Transaction;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import static com.android.server.wm.WindowContainerProto.CONFIGURATION_CONTAINER;
import static com.android.server.wm.WindowContainerProto.ORIENTATION;
import static com.android.server.wm.WindowContainerProto.SURFACE_ANIMATOR;
import static com.android.server.wm.WindowContainerProto.VISIBLE;
import android.annotation.CallSuper;
import android.annotation.IntDef;
import android.app.WindowConfiguration;
import android.content.res.Configuration;
import android.graphics.Point;
import android.graphics.Rect;
import android.util.Pools;
import android.util.Slog;
import android.util.proto.ProtoOutputStream;
import android.view.MagnificationSpec;
import android.view.SurfaceControl;
import android.view.SurfaceControl.Builder;
import android.view.SurfaceSession;
import com.android.internal.util.ToBooleanFunction;
import com.android.server.wm.SurfaceAnimator.Animatable;
import java.io.PrintWriter;
import java.util.Comparator;
import java.util.LinkedList;
import java.util.function.Consumer;
import java.util.function.Predicate;
/**
* Defines common functionality for classes that can hold windows directly or through their
* children in a hierarchy form.
* The test class is {@link WindowContainerTests} which must be kept up-to-date and ran anytime
* changes are made to this class.
*/
class WindowContainer<E extends WindowContainer> extends ConfigurationContainer<E>
implements Comparable<WindowContainer>, Animatable {
private static final String TAG = TAG_WITH_CLASS_NAME ? "WindowContainer" : TAG_WM;
/** Animation layer that happens above all animating {@link TaskStack}s. */
static final int ANIMATION_LAYER_STANDARD = 0;
/** Animation layer that happens above all {@link TaskStack}s. */
static final int ANIMATION_LAYER_BOOSTED = 1;
/**
* Animation layer that is reserved for {@link WindowConfiguration#ACTIVITY_TYPE_HOME}
* activities that happens below all {@link TaskStack}s.
*/
static final int ANIMATION_LAYER_HOME = 2;
@IntDef(prefix = { "ANIMATION_LAYER_" }, value = {
ANIMATION_LAYER_STANDARD,
ANIMATION_LAYER_BOOSTED,
ANIMATION_LAYER_HOME,
})
@interface AnimationLayer {}
static final int POSITION_TOP = Integer.MAX_VALUE;
static final int POSITION_BOTTOM = Integer.MIN_VALUE;
/**
* The parent of this window container.
* For removing or setting new parent {@link #setParent} should be used, because it also
* performs configuration updates based on new parent's settings.
*/
private WindowContainer<WindowContainer> mParent = null;
// List of children for this window container. List is in z-order as the children appear on
// screen with the top-most window container at the tail of the list.
protected final WindowList<E> mChildren = new WindowList<E>();
// The specified orientation for this window container.
protected int mOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
private final Pools.SynchronizedPool<ForAllWindowsConsumerWrapper> mConsumerWrapperPool =
new Pools.SynchronizedPool<>(3);
// The owner/creator for this container. No controller if null.
WindowContainerController mController;
protected SurfaceControl mSurfaceControl;
private int mLastLayer = 0;
private SurfaceControl mLastRelativeToLayer = null;
/**
* Applied as part of the animation pass in "prepareSurfaces".
*/
protected final Transaction mPendingTransaction;
protected final SurfaceAnimator mSurfaceAnimator;
protected final WindowManagerService mService;
private final Point mTmpPos = new Point();
protected final Point mLastSurfacePosition = new Point();
/** Total number of elements in this subtree, including our own hierarchy element. */
private int mTreeWeight = 1;
/**
* Indicates whether we are animating and have committed the transaction to reparent our
* surface to the animation leash
*/
private boolean mCommittedReparentToAnimationLeash;
WindowContainer(WindowManagerService service) {
mService = service;
mPendingTransaction = service.mTransactionFactory.make();
mSurfaceAnimator = new SurfaceAnimator(this, this::onAnimationFinished, service);
}
@Override
final protected WindowContainer getParent() {
return mParent;
}
@Override
protected int getChildCount() {
return mChildren.size();
}
@Override
protected E getChildAt(int index) {
return mChildren.get(index);
}
@Override
public void onConfigurationChanged(Configuration newParentConfig) {
super.onConfigurationChanged(newParentConfig);
updateSurfacePosition();
scheduleAnimation();
}
final protected void setParent(WindowContainer<WindowContainer> parent) {
mParent = parent;
// Removing parent usually means that we've detached this entity to destroy it or to attach
// to another parent. In both cases we don't need to update the configuration now.
if (mParent != null) {
// Update full configuration of this container and all its children.
onConfigurationChanged(mParent.getConfiguration());
// Update merged override configuration of this container and all its children.
onMergedOverrideConfigurationChanged();
}
onParentSet();
}
/**
* Callback that is triggered when @link WindowContainer#setParent(WindowContainer)} was called.
* Supposed to be overridden and contain actions that should be executed after parent was set.
*/
void onParentSet() {
if (mParent == null) {
return;
}
if (mSurfaceControl == null) {
// If we don't yet have a surface, but we now have a parent, we should
// build a surface.
mSurfaceControl = makeSurface().build();
getPendingTransaction().show(mSurfaceControl);
updateSurfacePosition();
} else {
// If we have a surface but a new parent, we just need to perform a reparent. Go through
// surface animator such that hierarchy is preserved when animating, i.e.
// mSurfaceControl stays attached to the leash and we just reparent the leash to the
// new parent.
reparentSurfaceControl(getPendingTransaction(), mParent.mSurfaceControl);
}
// Either way we need to ask the parent to assign us a Z-order.
mParent.assignChildLayers();
scheduleAnimation();
}
// Temp. holders for a chain of containers we are currently processing.
private final LinkedList<WindowContainer> mTmpChain1 = new LinkedList<>();
private final LinkedList<WindowContainer> mTmpChain2 = new LinkedList<>();
/**
* Adds the input window container has a child of this container in order based on the input
* comparator.
* @param child The window container to add as a child of this window container.
* @param comparator Comparator to use in determining the position the child should be added to.
* If null, the child will be added to the top.
*/
@CallSuper
protected void addChild(E child, Comparator<E> comparator) {
if (child.getParent() != null) {
throw new IllegalArgumentException("addChild: container=" + child.getName()
+ " is already a child of container=" + child.getParent().getName()
+ " can't add to container=" + getName());
}
int positionToAdd = -1;
if (comparator != null) {
final int count = mChildren.size();
for (int i = 0; i < count; i++) {
if (comparator.compare(child, mChildren.get(i)) < 0) {
positionToAdd = i;
break;
}
}
}
if (positionToAdd == -1) {
mChildren.add(child);
} else {
mChildren.add(positionToAdd, child);
}
onChildAdded(child);
// Set the parent after we've actually added a child in case a subclass depends on this.
child.setParent(this);
}
/** Adds the input window container has a child of this container at the input index. */
@CallSuper
void addChild(E child, int index) {
if (child.getParent() != null) {
throw new IllegalArgumentException("addChild: container=" + child.getName()
+ " is already a child of container=" + child.getParent().getName()
+ " can't add to container=" + getName());
}
if ((index < 0 && index != POSITION_BOTTOM)
|| (index > mChildren.size() && index != POSITION_TOP)) {
throw new IllegalArgumentException("addChild: invalid position=" + index
+ ", children number=" + mChildren.size());
}
if (index == POSITION_TOP) {
index = mChildren.size();
} else if (index == POSITION_BOTTOM) {
index = 0;
}
mChildren.add(index, child);
onChildAdded(child);
// Set the parent after we've actually added a child in case a subclass depends on this.
child.setParent(this);
}
private void onChildAdded(WindowContainer child) {
mTreeWeight += child.mTreeWeight;
WindowContainer parent = getParent();
while (parent != null) {
parent.mTreeWeight += child.mTreeWeight;
parent = parent.getParent();
}
}
/**
* Removes the input child container from this container which is its parent.
*
* @return True if the container did contain the input child and it was detached.
*/
@CallSuper
void removeChild(E child) {
if (mChildren.remove(child)) {
onChildRemoved(child);
child.setParent(null);
} else {
throw new IllegalArgumentException("removeChild: container=" + child.getName()
+ " is not a child of container=" + getName());
}
}
private void onChildRemoved(WindowContainer child) {
mTreeWeight -= child.mTreeWeight;
WindowContainer parent = getParent();
while (parent != null) {
parent.mTreeWeight -= child.mTreeWeight;
parent = parent.getParent();
}
}
/**
* Removes this window container and its children with no regard for what else might be going on
* in the system. For example, the container will be removed during animation if this method is
* called which isn't desirable. For most cases you want to call {@link #removeIfPossible()}
* which allows the system to defer removal until a suitable time.
*/
@CallSuper
void removeImmediately() {
while (!mChildren.isEmpty()) {
final E child = mChildren.peekLast();
child.removeImmediately();
// Need to do this after calling remove on the child because the child might try to
// remove/detach itself from its parent which will cause an exception if we remove
// it before calling remove on the child.
if (mChildren.remove(child)) {
onChildRemoved(child);
}
}
if (mSurfaceControl != null) {
mPendingTransaction.destroy(mSurfaceControl);
// Merge to parent transaction to ensure the transactions on this WindowContainer are
// applied in native even if WindowContainer is removed.
if (mParent != null) {
mParent.getPendingTransaction().merge(mPendingTransaction);
}
mSurfaceControl = null;
scheduleAnimation();
}
if (mParent != null) {
mParent.removeChild(this);
}
if (mController != null) {
setController(null);
}
}
/**
* @return The index of this element in the hierarchy tree in prefix order.
*/
int getPrefixOrderIndex() {
if (mParent == null) {
return 0;
}
return mParent.getPrefixOrderIndex(this);
}
private int getPrefixOrderIndex(WindowContainer child) {
int order = 0;
for (int i = 0; i < mChildren.size(); i++) {
final WindowContainer childI = mChildren.get(i);
if (child == childI) {
break;
}
order += childI.mTreeWeight;
}
if (mParent != null) {
order += mParent.getPrefixOrderIndex(this);
}
// We also need to count ourselves.
order++;
return order;
}
/**
* Removes this window container and its children taking care not to remove them during a
* critical stage in the system. For example, some containers will not be removed during
* animation if this method is called.
*/
// TODO: figure-out implementation that works best for this.
// E.g. when do we remove from parent list? maybe not...
void removeIfPossible() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.removeIfPossible();
}
}
/** Returns true if this window container has the input child. */
boolean hasChild(E child) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final E current = mChildren.get(i);
if (current == child || current.hasChild(child)) {
return true;
}
}
return false;
}
/**
* Move a child from it's current place in siblings list to the specified position,
* with an option to move all its parents to top.
* @param position Target position to move the child to.
* @param child Child to move to selected position.
* @param includingParents Flag indicating whether we need to move the entire branch of the
* hierarchy when we're moving a child to {@link #POSITION_TOP} or
* {@link #POSITION_BOTTOM}. When moving to other intermediate positions
* this flag will do nothing.
*/
@CallSuper
void positionChildAt(int position, E child, boolean includingParents) {
if (child.getParent() != this) {
throw new IllegalArgumentException("removeChild: container=" + child.getName()
+ " is not a child of container=" + getName()
+ " current parent=" + child.getParent());
}
if ((position < 0 && position != POSITION_BOTTOM)
|| (position > mChildren.size() && position != POSITION_TOP)) {
throw new IllegalArgumentException("positionAt: invalid position=" + position
+ ", children number=" + mChildren.size());
}
if (position >= mChildren.size() - 1) {
position = POSITION_TOP;
} else if (position == 0) {
position = POSITION_BOTTOM;
}
switch (position) {
case POSITION_TOP:
if (mChildren.peekLast() != child) {
mChildren.remove(child);
mChildren.add(child);
}
if (includingParents && getParent() != null) {
getParent().positionChildAt(POSITION_TOP, this /* child */,
true /* includingParents */);
}
break;
case POSITION_BOTTOM:
if (mChildren.peekFirst() != child) {
mChildren.remove(child);
mChildren.addFirst(child);
}
if (includingParents && getParent() != null) {
getParent().positionChildAt(POSITION_BOTTOM, this /* child */,
true /* includingParents */);
}
break;
default:
// TODO: Removing the child before reinserting requires the caller to provide a
// position that takes into account the removed child (if the index of the
// child < position, then the position should be adjusted). We should consider
// doing this adjustment here and remove any adjustments in the callers.
mChildren.remove(child);
mChildren.add(position, child);
}
}
/**
* Update override configuration and recalculate full config.
* @see #mOverrideConfiguration
* @see #mFullConfiguration
*/
@Override
public void onOverrideConfigurationChanged(Configuration overrideConfiguration) {
// We must diff before the configuration is applied so that we can capture the change
// against the existing bounds.
final int diff = diffOverrideBounds(overrideConfiguration.windowConfiguration.getBounds());
super.onOverrideConfigurationChanged(overrideConfiguration);
if (mParent != null) {
mParent.onDescendantOverrideConfigurationChanged();
}
if (diff == BOUNDS_CHANGE_NONE) {
return;
}
if ((diff & BOUNDS_CHANGE_SIZE) == BOUNDS_CHANGE_SIZE) {
onResize();
} else {
onMovedByResize();
}
}
/**
* Notify that a descendant's overrideConfiguration has changed.
*/
void onDescendantOverrideConfigurationChanged() {
if (mParent != null) {
mParent.onDescendantOverrideConfigurationChanged();
}
}
/**
* Notify that the display this container is on has changed.
* @param dc The new display this container is on.
*/
void onDisplayChanged(DisplayContent dc) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer child = mChildren.get(i);
child.onDisplayChanged(dc);
}
}
void setWaitingForDrawnIfResizingChanged() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.setWaitingForDrawnIfResizingChanged();
}
}
void onResize() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.onParentResize();
}
}
void onParentResize() {
// In the case this container has specified its own bounds, a parent resize will not
// affect its bounds. Any relevant changes will be propagated through changes to the
// Configuration override.
if (hasOverrideBounds()) {
return;
}
// Default implementation is to treat as resize on self.
onResize();
}
void onMovedByResize() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.onMovedByResize();
}
}
void resetDragResizingChangeReported() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.resetDragResizingChangeReported();
}
}
void forceWindowsScaleableInTransaction(boolean force) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.forceWindowsScaleableInTransaction(force);
}
}
/**
* @return Whether our own container is running an animation or any child, no matter how deep in
* the hierarchy, is animating.
*/
boolean isSelfOrChildAnimating() {
if (isSelfAnimating()) {
return true;
}
for (int j = mChildren.size() - 1; j >= 0; j--) {
final WindowContainer wc = mChildren.get(j);
if (wc.isSelfOrChildAnimating()) {
return true;
}
}
return false;
}
/**
* @return Whether our own container is running an animation or our parent is animating. This
* doesn't consider whether children are animating.
*/
boolean isAnimating() {
// We are animating if we ourselves are animating or if our parent is animating.
return isSelfAnimating() || mParent != null && mParent.isAnimating();
}
/**
* @return {@code true} if in this subtree of the hierarchy we have an {@link AppWindowToken}
* that is {@link #isSelfAnimating}; {@code false} otherwise.
*/
boolean isAppAnimating() {
for (int j = mChildren.size() - 1; j >= 0; j--) {
final WindowContainer wc = mChildren.get(j);
if (wc.isAppAnimating()) {
return true;
}
}
return false;
}
/**
* @return Whether our own container running an animation at the moment.
*/
boolean isSelfAnimating() {
return mSurfaceAnimator.isAnimating();
}
void sendAppVisibilityToClients() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.sendAppVisibilityToClients();
}
}
/**
* Returns true if the container or one of its children as some content it can display or wants
* to display (e.g. app views or saved surface).
*
* NOTE: While this method will return true if the there is some content to display, it doesn't
* mean the container is visible. Use {@link #isVisible()} to determine if the container is
* visible.
*/
boolean hasContentToDisplay() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
if (wc.hasContentToDisplay()) {
return true;
}
}
return false;
}
/**
* Returns true if the container or one of its children is considered visible from the
* WindowManager perspective which usually means valid surface and some other internal state
* are true.
*
* NOTE: While this method will return true if the surface is visible, it doesn't mean the
* client has actually displayed any content. Use {@link #hasContentToDisplay()} to determine if
* the container has any content to display.
*/
boolean isVisible() {
// TODO: Will this be more correct if it checks the visibility of its parents?
// It depends...For example, Tasks and Stacks are only visible if there children are visible
// but, WindowState are not visible if there parent are not visible. Maybe have the
// container specify which direction to traverse for visibility?
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
if (wc.isVisible()) {
return true;
}
}
return false;
}
/**
* @return Whether this child is on top of the window hierarchy.
*/
boolean isOnTop() {
return getParent().getTopChild() == this && getParent().isOnTop();
}
/** Returns the top child container. */
E getTopChild() {
return mChildren.peekLast();
}
/** Returns true if there is still a removal being deferred */
boolean checkCompleteDeferredRemoval() {
boolean stillDeferringRemoval = false;
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
stillDeferringRemoval |= wc.checkCompleteDeferredRemoval();
}
return stillDeferringRemoval;
}
/** Checks if all windows in an app are all drawn and shows them if needed. */
void checkAppWindowsReadyToShow() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.checkAppWindowsReadyToShow();
}
}
void onAppTransitionDone() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
wc.onAppTransitionDone();
}
}
void setOrientation(int orientation) {
mOrientation = orientation;
}
int getOrientation() {
return getOrientation(mOrientation);
}
/**
* Returns the specified orientation for this window container or one of its children is there
* is one set, or {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSET} if no
* specification is set.
* NOTE: {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED} is a
* specification...
*
* @param candidate The current orientation candidate that will be returned if we don't find a
* better match.
* @return The orientation as specified by this branch or the window hierarchy.
*/
int getOrientation(int candidate) {
if (!fillsParent()) {
// Ignore containers that don't completely fill their parents.
return SCREEN_ORIENTATION_UNSET;
}
// The container fills its parent so we can use it orientation if it has one
// specified; otherwise we prefer to use the orientation of its topmost child that has one
// specified and fall back on this container's unset or unspecified value as a candidate
// if none of the children have a better candidate for the orientation.
if (mOrientation != SCREEN_ORIENTATION_UNSET
&& mOrientation != SCREEN_ORIENTATION_UNSPECIFIED) {
return mOrientation;
}
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowContainer wc = mChildren.get(i);
// TODO: Maybe mOrientation should default to SCREEN_ORIENTATION_UNSET vs.
// SCREEN_ORIENTATION_UNSPECIFIED?
final int orientation = wc.getOrientation(candidate == SCREEN_ORIENTATION_BEHIND
? SCREEN_ORIENTATION_BEHIND : SCREEN_ORIENTATION_UNSET);
if (orientation == SCREEN_ORIENTATION_BEHIND) {
// container wants us to use the orientation of the container behind it. See if we
// can find one. Else return SCREEN_ORIENTATION_BEHIND so the caller can choose to
// look behind this container.
candidate = orientation;
continue;
}
if (orientation == SCREEN_ORIENTATION_UNSET) {
continue;
}
if (wc.fillsParent() || orientation != SCREEN_ORIENTATION_UNSPECIFIED) {
// Use the orientation if the container fills its parent or requested an explicit
// orientation that isn't SCREEN_ORIENTATION_UNSPECIFIED.
return orientation;
}
}
return candidate;
}
/**
* Seamlessly rotates the container, by recomputing the location in the new
* rotation, and rotating buffers until they are updated for the new rotation.
*
* @param t the transaction to perform the seamless rotation in
* @param oldRotation the rotation we are rotating from
* @param newRotation the rotation we are rotating to
*/
void seamlesslyRotate(Transaction t, int oldRotation, int newRotation) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
mChildren.get(i).seamlesslyRotate(t, oldRotation, newRotation);
}
}
/**
* Returns true if this container is opaque and fills all the space made available by its parent
* container.
*
* NOTE: It is possible for this container to occupy more space than the parent has (or less),
* this is just a signal from the client to window manager stating its intent, but not what it
* actually does.
*/
boolean fillsParent() {
return false;
}
// TODO: Users would have their own window containers under the display container?
void switchUser() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
mChildren.get(i).switchUser();
}
}
/**
* For all windows at or below this container call the callback.
* @param callback Calls the {@link ToBooleanFunction#apply} method for each window found and
* stops the search if {@link ToBooleanFunction#apply} returns true.
* @param traverseTopToBottom If true traverses the hierarchy from top-to-bottom in terms of
* z-order, else from bottom-to-top.
* @return True if the search ended before we reached the end of the hierarchy due to
* {@link ToBooleanFunction#apply} returning true.
*/
boolean forAllWindows(ToBooleanFunction<WindowState> callback, boolean traverseTopToBottom) {
if (traverseTopToBottom) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
if (mChildren.get(i).forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
} else {
final int count = mChildren.size();
for (int i = 0; i < count; i++) {
if (mChildren.get(i).forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
}
return false;
}
void forAllWindows(Consumer<WindowState> callback, boolean traverseTopToBottom) {
ForAllWindowsConsumerWrapper wrapper = obtainConsumerWrapper(callback);
forAllWindows(wrapper, traverseTopToBottom);
wrapper.release();
}
/**
* For all tasks at or below this container call the callback.
*
* @param callback Callback to be called for every task.
*/
void forAllTasks(Consumer<Task> callback) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
mChildren.get(i).forAllTasks(callback);
}
}
WindowState getWindow(Predicate<WindowState> callback) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowState w = mChildren.get(i).getWindow(callback);
if (w != null) {
return w;
}
}
return null;
}
/**
* Returns 1, 0, or -1 depending on if this container is greater than, equal to, or lesser than
* the input container in terms of z-order.
*/
@Override
public int compareTo(WindowContainer other) {
if (this == other) {
return 0;
}
if (mParent != null && mParent == other.mParent) {
final WindowList<WindowContainer> list = mParent.mChildren;
return list.indexOf(this) > list.indexOf(other) ? 1 : -1;
}
final LinkedList<WindowContainer> thisParentChain = mTmpChain1;
final LinkedList<WindowContainer> otherParentChain = mTmpChain2;
try {
getParents(thisParentChain);
other.getParents(otherParentChain);
// Find the common ancestor of both containers.
WindowContainer commonAncestor = null;
WindowContainer thisTop = thisParentChain.peekLast();
WindowContainer otherTop = otherParentChain.peekLast();
while (thisTop != null && otherTop != null && thisTop == otherTop) {
commonAncestor = thisParentChain.removeLast();
otherParentChain.removeLast();
thisTop = thisParentChain.peekLast();
otherTop = otherParentChain.peekLast();
}
// Containers don't belong to the same hierarchy???
if (commonAncestor == null) {
throw new IllegalArgumentException("No in the same hierarchy this="
+ thisParentChain + " other=" + otherParentChain);
}
// Children are always considered greater than their parents, so if one of the containers
// we are comparing it the parent of the other then whichever is the child is greater.
if (commonAncestor == this) {
return -1;
} else if (commonAncestor == other) {
return 1;
}
// The position of the first non-common ancestor in the common ancestor list determines
// which is greater the which.
final WindowList<WindowContainer> list = commonAncestor.mChildren;
return list.indexOf(thisParentChain.peekLast()) > list.indexOf(otherParentChain.peekLast())
? 1 : -1;
} finally {
mTmpChain1.clear();
mTmpChain2.clear();
}
}
private void getParents(LinkedList<WindowContainer> parents) {
parents.clear();
WindowContainer current = this;
do {
parents.addLast(current);
current = current.mParent;
} while (current != null);
}
WindowContainerController getController() {
return mController;
}
void setController(WindowContainerController controller) {
if (mController != null && controller != null) {
throw new IllegalArgumentException("Can't set controller=" + mController
+ " for container=" + this + " Already set to=" + mController);
}
if (controller != null) {
controller.setContainer(this);
} else if (mController != null) {
mController.setContainer(null);
}
mController = controller;
}
SurfaceControl.Builder makeSurface() {
final WindowContainer p = getParent();
return p.makeChildSurface(this);
}
/**
* @param child The WindowContainer this child surface is for, or null if the Surface
* is not assosciated with a WindowContainer (e.g. a surface used for Dimming).
*/
SurfaceControl.Builder makeChildSurface(WindowContainer child) {
final WindowContainer p = getParent();
// Give the parent a chance to set properties. In hierarchy v1 we rely
// on this to set full-screen dimensions on all our Surface-less Layers.
return p.makeChildSurface(child)
.setParent(mSurfaceControl);
}
@Override
public SurfaceControl getParentSurfaceControl() {
final WindowContainer parent = getParent();
if (parent == null) {
return null;
}
return parent.getSurfaceControl();
}
/**
* @return Whether this WindowContainer should be magnified by the accessibility magnifier.
*/
boolean shouldMagnify() {
if (mSurfaceControl == null) {
return false;
}
for (int i = 0; i < mChildren.size(); i++) {
if (!mChildren.get(i).shouldMagnify()) {
return false;
}
}
return true;
}
SurfaceSession getSession() {
if (getParent() != null) {
return getParent().getSession();
}
return null;
}
void assignLayer(Transaction t, int layer) {
final boolean changed = layer != mLastLayer || mLastRelativeToLayer != null;
if (mSurfaceControl != null && changed) {
setLayer(t, layer);
mLastLayer = layer;
mLastRelativeToLayer = null;
}
}
void assignRelativeLayer(Transaction t, SurfaceControl relativeTo, int layer) {
final boolean changed = layer != mLastLayer || mLastRelativeToLayer != relativeTo;
if (mSurfaceControl != null && changed) {
setRelativeLayer(t, relativeTo, layer);
mLastLayer = layer;
mLastRelativeToLayer = relativeTo;
}
}
protected void setLayer(Transaction t, int layer) {
// Route through surface animator to accommodate that our surface control might be
// attached to the leash, and leash is attached to parent container.
mSurfaceAnimator.setLayer(t, layer);
}
protected void setRelativeLayer(Transaction t, SurfaceControl relativeTo, int layer) {
// Route through surface animator to accommodate that our surface control might be
// attached to the leash, and leash is attached to parent container.
mSurfaceAnimator.setRelativeLayer(t, relativeTo, layer);
}
protected void reparentSurfaceControl(Transaction t, SurfaceControl newParent) {
mSurfaceAnimator.reparent(t, newParent);
}
void assignChildLayers(Transaction t) {
int layer = 0;
// We use two passes as a way to promote children which
// need Z-boosting to the end of the list.
for (int j = 0; j < mChildren.size(); ++j) {
final WindowContainer wc = mChildren.get(j);
wc.assignChildLayers(t);
if (!wc.needsZBoost()) {
wc.assignLayer(t, layer++);
}
}
for (int j = 0; j < mChildren.size(); ++j) {
final WindowContainer wc = mChildren.get(j);
if (wc.needsZBoost()) {
wc.assignLayer(t, layer++);
}
}
}
void assignChildLayers() {
assignChildLayers(getPendingTransaction());
scheduleAnimation();
}
boolean needsZBoost() {
for (int i = 0; i < mChildren.size(); i++) {
if (mChildren.get(i).needsZBoost()) {
return true;
}
}
return false;
}
/**
* Write to a protocol buffer output stream. Protocol buffer message definition is at
* {@link com.android.server.wm.WindowContainerProto}.
*
* @param proto Stream to write the WindowContainer object to.
* @param fieldId Field Id of the WindowContainer as defined in the parent message.
* @param trim If true, reduce the amount of data written.
* @hide
*/
@CallSuper
@Override
public void writeToProto(ProtoOutputStream proto, long fieldId, boolean trim) {
final long token = proto.start(fieldId);
super.writeToProto(proto, CONFIGURATION_CONTAINER, trim);
proto.write(ORIENTATION, mOrientation);
proto.write(VISIBLE, isVisible());
mSurfaceAnimator.writeToProto(proto, SURFACE_ANIMATOR);
proto.end(token);
}
private ForAllWindowsConsumerWrapper obtainConsumerWrapper(Consumer<WindowState> consumer) {
ForAllWindowsConsumerWrapper wrapper = mConsumerWrapperPool.acquire();
if (wrapper == null) {
wrapper = new ForAllWindowsConsumerWrapper();
}
wrapper.setConsumer(consumer);
return wrapper;
}
private final class ForAllWindowsConsumerWrapper implements ToBooleanFunction<WindowState> {
private Consumer<WindowState> mConsumer;
void setConsumer(Consumer<WindowState> consumer) {
mConsumer = consumer;
}
@Override
public boolean apply(WindowState w) {
mConsumer.accept(w);
return false;
}
void release() {
mConsumer = null;
mConsumerWrapperPool.release(this);
}
}
// TODO(b/68336570): Should this really be on WindowContainer since it
// can only be used on the top-level nodes that aren't animated?
// (otherwise we would be fighting other callers of setMatrix).
void applyMagnificationSpec(Transaction t, MagnificationSpec spec) {
if (shouldMagnify()) {
t.setMatrix(mSurfaceControl, spec.scale, 0, 0, spec.scale)
.setPosition(mSurfaceControl, spec.offsetX, spec.offsetY);
} else {
for (int i = 0; i < mChildren.size(); i++) {
mChildren.get(i).applyMagnificationSpec(t, spec);
}
}
}
/**
* TODO: Once we totally eliminate global transaction we will pass transaction in here
* rather than merging to global.
*/
void prepareSurfaces() {
SurfaceControl.mergeToGlobalTransaction(getPendingTransaction());
// If a leash has been set when the transaction was committed, then the leash reparent has
// been committed.
mCommittedReparentToAnimationLeash = mSurfaceAnimator.hasLeash();
for (int i = 0; i < mChildren.size(); i++) {
mChildren.get(i).prepareSurfaces();
}
}
/**
* @return true if the reparent to animation leash transaction has been committed, false
* otherwise.
*/
boolean hasCommittedReparentToAnimationLeash() {
return mCommittedReparentToAnimationLeash;
}
/**
* Trigger a call to prepareSurfaces from the animation thread, such that
* mPendingTransaction will be applied.
*/
void scheduleAnimation() {
if (mParent != null) {
mParent.scheduleAnimation();
}
}
@Override
public SurfaceControl getSurfaceControl() {
return mSurfaceControl;
}
@Override
public Transaction getPendingTransaction() {
return mPendingTransaction;
}
/**
* Starts an animation on the container.
*
* @param anim The animation to run.
* @param hidden Whether our container is currently hidden. TODO This should use isVisible at
* some point but the meaning is too weird to work for all containers.
*/
void startAnimation(Transaction t, AnimationAdapter anim, boolean hidden) {
if (DEBUG_ANIM) Slog.v(TAG, "Starting animation on " + this + ": " + anim);
// TODO: This should use isVisible() but because isVisible has a really weird meaning at
// the moment this doesn't work for all animatable window containers.
mSurfaceAnimator.startAnimation(t, anim, hidden);
}
void transferAnimation(WindowContainer from) {
mSurfaceAnimator.transferAnimation(from.mSurfaceAnimator);
}
void cancelAnimation() {
mSurfaceAnimator.cancelAnimation();
}
@Override
public Builder makeAnimationLeash() {
return makeSurface();
}
@Override
public SurfaceControl getAnimationLeashParent() {
return getParentSurfaceControl();
}
/**
* @return The layer on which all app animations are happening.
*/
SurfaceControl getAppAnimationLayer(@AnimationLayer int animationLayer) {
final WindowContainer parent = getParent();
if (parent != null) {
return parent.getAppAnimationLayer(animationLayer);
}
return null;
}
@Override
public void commitPendingTransaction() {
scheduleAnimation();
}
void reassignLayer(Transaction t) {
final WindowContainer parent = getParent();
if (parent != null) {
parent.assignChildLayers(t);
}
}
@Override
public void onAnimationLeashCreated(Transaction t, SurfaceControl leash) {
mLastLayer = -1;
reassignLayer(t);
}
@Override
public void onAnimationLeashDestroyed(Transaction t) {
mLastLayer = -1;
reassignLayer(t);
}
/**
* Called when an animation has finished running.
*/
protected void onAnimationFinished() {
}
/**
* @return The currently running animation, if any, or {@code null} otherwise.
*/
AnimationAdapter getAnimation() {
return mSurfaceAnimator.getAnimation();
}
/**
* @see SurfaceAnimator#startDelayingAnimationStart
*/
void startDelayingAnimationStart() {
mSurfaceAnimator.startDelayingAnimationStart();
}
/**
* @see SurfaceAnimator#endDelayingAnimationStart
*/
void endDelayingAnimationStart() {
mSurfaceAnimator.endDelayingAnimationStart();
}
@Override
public int getSurfaceWidth() {
return mSurfaceControl.getWidth();
}
@Override
public int getSurfaceHeight() {
return mSurfaceControl.getHeight();
}
@CallSuper
void dump(PrintWriter pw, String prefix, boolean dumpAll) {
if (mSurfaceAnimator.isAnimating()) {
pw.print(prefix); pw.println("ContainerAnimator:");
mSurfaceAnimator.dump(pw, prefix + " ");
}
}
void updateSurfacePosition() {
if (mSurfaceControl == null) {
return;
}
getRelativePosition(mTmpPos);
if (mTmpPos.equals(mLastSurfacePosition)) {
return;
}
getPendingTransaction().setPosition(mSurfaceControl, mTmpPos.x, mTmpPos.y);
mLastSurfacePosition.set(mTmpPos.x, mTmpPos.y);
}
void getRelativePosition(Point outPos) {
final Rect bounds = getBounds();
outPos.set(bounds.left, bounds.top);
final WindowContainer parent = getParent();
if (parent != null) {
final Rect parentBounds = parent.getBounds();
outPos.offset(-parentBounds.left, -parentBounds.top);
}
}
Dimmer getDimmer() {
if (mParent == null) {
return null;
}
return mParent.getDimmer();
}
}