Added DisplayPowerProximityStateController tests
Bug: 258053532
Test: atest DisplayPowerProximityStateControllerTest
Change-Id: I04485703b6df6c3037c4f17d5f04422f97382591
diff --git a/services/core/java/com/android/server/display/DisplayPowerController2.java b/services/core/java/com/android/server/display/DisplayPowerController2.java
index c06101f..270aa2f 100644
--- a/services/core/java/com/android/server/display/DisplayPowerController2.java
+++ b/services/core/java/com/android/server/display/DisplayPowerController2.java
@@ -2691,7 +2691,7 @@
int displayId, SensorManager sensorManager) {
return new DisplayPowerProximityStateController(wakelockController, displayDeviceConfig,
looper, nudgeUpdatePowerState,
- displayId, sensorManager);
+ displayId, sensorManager, /* injector= */ null);
}
}
diff --git a/services/core/java/com/android/server/display/DisplayPowerProximityStateController.java b/services/core/java/com/android/server/display/DisplayPowerProximityStateController.java
index 5b64dd5..a3433d9 100644
--- a/services/core/java/com/android/server/display/DisplayPowerProximityStateController.java
+++ b/services/core/java/com/android/server/display/DisplayPowerProximityStateController.java
@@ -30,6 +30,7 @@
import android.view.Display;
import com.android.internal.annotations.GuardedBy;
+import com.android.internal.annotations.VisibleForTesting;
import com.android.server.display.utils.SensorUtils;
import java.io.PrintWriter;
@@ -40,16 +41,22 @@
* state changes.
*/
public final class DisplayPowerProximityStateController {
- private static final int MSG_PROXIMITY_SENSOR_DEBOUNCED = 1;
+ @VisibleForTesting
+ static final int MSG_PROXIMITY_SENSOR_DEBOUNCED = 1;
+ @VisibleForTesting
+ static final int PROXIMITY_UNKNOWN = -1;
+ @VisibleForTesting
+ static final int PROXIMITY_POSITIVE = 1;
+ @VisibleForTesting
+ static final int PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY = 0;
+
private static final int MSG_IGNORE_PROXIMITY = 2;
- private static final int PROXIMITY_UNKNOWN = -1;
private static final int PROXIMITY_NEGATIVE = 0;
- private static final int PROXIMITY_POSITIVE = 1;
private static final boolean DEBUG_PRETEND_PROXIMITY_SENSOR_ABSENT = false;
// Proximity sensor debounce delay in milliseconds for positive transitions.
- private static final int PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY = 0;
+
// Proximity sensor debounce delay in milliseconds for negative transitions.
private static final int PROXIMITY_SENSOR_NEGATIVE_DEBOUNCE_DELAY = 250;
// Trigger proximity if distance is less than 5 cm.
@@ -66,12 +73,13 @@
private final DisplayPowerProximityStateHandler mHandler;
// A runnable to execute the utility to update the power state.
private final Runnable mNudgeUpdatePowerState;
+ private Clock mClock;
// A listener which listen's to the events emitted by the proximity sensor.
private final SensorEventListener mProximitySensorListener = new SensorEventListener() {
@Override
public void onSensorChanged(SensorEvent event) {
if (mProximitySensorEnabled) {
- final long time = SystemClock.uptimeMillis();
+ final long time = mClock.uptimeMillis();
final float distance = event.values[0];
boolean positive = distance >= 0.0f && distance < mProximityThreshold;
handleProximitySensorEvent(time, positive);
@@ -147,7 +155,12 @@
public DisplayPowerProximityStateController(
WakelockController wakeLockController, DisplayDeviceConfig displayDeviceConfig,
Looper looper,
- Runnable nudgeUpdatePowerState, int displayId, SensorManager sensorManager) {
+ Runnable nudgeUpdatePowerState, int displayId, SensorManager sensorManager,
+ Injector injector) {
+ if (injector == null) {
+ injector = new Injector();
+ }
+ mClock = injector.createClock();
mWakelockController = wakeLockController;
mHandler = new DisplayPowerProximityStateHandler(looper);
mNudgeUpdatePowerState = nudgeUpdatePowerState;
@@ -239,7 +252,6 @@
setProximitySensorEnabled(false);
mWaitingForNegativeProximity = false;
}
-
if (mScreenOffBecauseOfProximity
&& (mProximity != PROXIMITY_POSITIVE || mIgnoreProximityUntilChanged)) {
// The screen *was* off due to prox being near, but now it's "far" so lets turn
@@ -313,7 +325,7 @@
+ mSkipRampBecauseOfProximityChangeToNegative);
}
- private void ignoreProximitySensorUntilChangedInternal() {
+ void ignoreProximitySensorUntilChangedInternal() {
if (!mIgnoreProximityUntilChanged
&& mProximity == PROXIMITY_POSITIVE) {
// Only ignore if it is still reporting positive (near)
@@ -414,7 +426,7 @@
if (mProximitySensorEnabled
&& mPendingProximity != PROXIMITY_UNKNOWN
&& mPendingProximityDebounceTime >= 0) {
- final long now = SystemClock.uptimeMillis();
+ final long now = mClock.uptimeMillis();
if (mPendingProximityDebounceTime <= now) {
if (mProximity != mPendingProximity) {
// if the status of the sensor changed, stop ignoring.
@@ -473,4 +485,66 @@
}
}
+ @VisibleForTesting
+ boolean getPendingWaitForNegativeProximityLocked() {
+ synchronized (mLock) {
+ return mPendingWaitForNegativeProximityLocked;
+ }
+ }
+
+ @VisibleForTesting
+ boolean getWaitingForNegativeProximity() {
+ return mWaitingForNegativeProximity;
+ }
+
+ @VisibleForTesting
+ boolean shouldIgnoreProximityUntilChanged() {
+ return mIgnoreProximityUntilChanged;
+ }
+
+ boolean isProximitySensorEnabled() {
+ return mProximitySensorEnabled;
+ }
+
+ @VisibleForTesting
+ Handler getHandler() {
+ return mHandler;
+ }
+
+ @VisibleForTesting
+ int getPendingProximity() {
+ return mPendingProximity;
+ }
+
+ @VisibleForTesting
+ int getProximity() {
+ return mProximity;
+ }
+
+
+ @VisibleForTesting
+ long getPendingProximityDebounceTime() {
+ return mPendingProximityDebounceTime;
+ }
+
+ @VisibleForTesting
+ SensorEventListener getProximitySensorListener() {
+ return mProximitySensorListener;
+ }
+
+ /** Functional interface for providing time. */
+ @VisibleForTesting
+ interface Clock {
+ /**
+ * Returns current time in milliseconds since boot, not counting time spent in deep sleep.
+ */
+ long uptimeMillis();
+ }
+
+ @VisibleForTesting
+ static class Injector {
+ Clock createClock() {
+ return () -> SystemClock.uptimeMillis();
+ }
+ }
}
diff --git a/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerController2Test.java b/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerController2Test.java
index dc49a94..4c28c51 100644
--- a/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerController2Test.java
+++ b/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerController2Test.java
@@ -144,7 +144,7 @@
SensorManager sensorManager) {
return new DisplayPowerProximityStateController(wakelockController,
displayDeviceConfig, looper, nudgeUpdatePowerState, displayId,
- sensorManager);
+ sensorManager, /* injector= */ null);
}
};
diff --git a/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerProximityStateControllerTest.java b/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerProximityStateControllerTest.java
new file mode 100644
index 0000000..6e91b24
--- /dev/null
+++ b/services/tests/mockingservicestests/src/com/android/server/display/DisplayPowerProximityStateControllerTest.java
@@ -0,0 +1,407 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.server.display;
+
+import static com.android.dx.mockito.inline.extended.ExtendedMockito.verify;
+
+import static org.junit.Assert.assertEquals;
+import static org.junit.Assert.assertFalse;
+import static org.junit.Assert.assertTrue;
+import static org.mockito.ArgumentMatchers.eq;
+import static org.mockito.Mockito.mock;
+import static org.mockito.Mockito.times;
+import static org.mockito.Mockito.verifyZeroInteractions;
+import static org.mockito.Mockito.when;
+
+import android.hardware.Sensor;
+import android.hardware.SensorEventListener;
+import android.hardware.SensorManager;
+import android.hardware.display.DisplayManagerInternal;
+import android.os.test.TestLooper;
+import android.view.Display;
+
+import androidx.test.filters.SmallTest;
+import androidx.test.runner.AndroidJUnit4;
+
+import com.android.server.testutils.OffsettableClock;
+
+import org.junit.Before;
+import org.junit.Test;
+import org.junit.runner.RunWith;
+import org.mockito.Mock;
+import org.mockito.MockitoAnnotations;
+
+import java.util.List;
+
+@SmallTest
+@RunWith(AndroidJUnit4.class)
+public final class DisplayPowerProximityStateControllerTest {
+ @Mock
+ WakelockController mWakelockController;
+
+ @Mock
+ DisplayDeviceConfig mDisplayDeviceConfig;
+
+ @Mock
+ Runnable mNudgeUpdatePowerState;
+
+ @Mock
+ SensorManager mSensorManager;
+
+ private Sensor mProximitySensor;
+ private OffsettableClock mClock;
+ private TestLooper mTestLooper;
+ private SensorEventListener mSensorEventListener;
+ private DisplayPowerProximityStateController mDisplayPowerProximityStateController;
+
+ @Before
+ public void before() throws Exception {
+ MockitoAnnotations.initMocks(this);
+ mClock = new OffsettableClock.Stopped();
+ mTestLooper = new TestLooper(mClock::now);
+ when(mDisplayDeviceConfig.getProximitySensor()).thenReturn(
+ new DisplayDeviceConfig.SensorData() {
+ {
+ type = Sensor.STRING_TYPE_PROXIMITY;
+ // This is kept null because currently there is no way to define a sensor
+ // name in TestUtils
+ name = null;
+ }
+ });
+ setUpProxSensor();
+ DisplayPowerProximityStateController.Injector injector =
+ new DisplayPowerProximityStateController.Injector() {
+ @Override
+ DisplayPowerProximityStateController.Clock createClock() {
+ return new DisplayPowerProximityStateController.Clock() {
+ @Override
+ public long uptimeMillis() {
+ return mClock.now();
+ }
+ };
+ }
+ };
+ mDisplayPowerProximityStateController = new DisplayPowerProximityStateController(
+ mWakelockController, mDisplayDeviceConfig, mTestLooper.getLooper(),
+ mNudgeUpdatePowerState, 0,
+ mSensorManager, injector);
+ mSensorEventListener = mDisplayPowerProximityStateController.getProximitySensorListener();
+ }
+
+ @Test
+ public void updatePendingProximityRequestsWorksAsExpectedWhenPending() {
+ // Set the system to pending wait for proximity
+ assertTrue(mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(
+ true));
+ assertTrue(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+
+ // Update the pending proximity wait request
+ mDisplayPowerProximityStateController.updatePendingProximityRequestsLocked();
+ assertTrue(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+ }
+
+ @Test
+ public void updatePendingProximityRequestsWorksAsExpectedWhenNotPending() {
+ // Will not wait or be in the pending wait state of not already pending
+ mDisplayPowerProximityStateController.updatePendingProximityRequestsLocked();
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+ }
+
+ @Test
+ public void updatePendingProximityRequestsWorksAsExpectedWhenPendingAndProximityIgnored()
+ throws Exception {
+ // Set the system to the state where it will ignore proximity unless changed
+ enableProximitySensor();
+ emitAndValidatePositiveProximityEvent();
+ mDisplayPowerProximityStateController.ignoreProximitySensorUntilChangedInternal();
+ advanceTime(1);
+ assertTrue(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ verify(mNudgeUpdatePowerState, times(2)).run();
+
+ // Do not set the system to pending wait for proximity
+ mDisplayPowerProximityStateController.updatePendingProximityRequestsLocked();
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+
+ // Set the system to pending wait for proximity. But because the proximity is being
+ // ignored, it will not wait or not set the pending wait
+ assertTrue(mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(
+ true));
+ mDisplayPowerProximityStateController.updatePendingProximityRequestsLocked();
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+ }
+
+ @Test
+ public void cleanupDisablesTheProximitySensor() {
+ enableProximitySensor();
+ mDisplayPowerProximityStateController.cleanup();
+ verify(mSensorManager).unregisterListener(
+ mSensorEventListener);
+ assertFalse(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertEquals(mDisplayPowerProximityStateController.getProximity(),
+ DisplayPowerProximityStateController.PROXIMITY_UNKNOWN);
+ when(mWakelockController.releaseWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_DEBOUNCE)).thenReturn(true);
+ assertEquals(mDisplayPowerProximityStateController.getPendingProximityDebounceTime(), -1);
+ }
+
+ @Test
+ public void isProximitySensorAvailableReturnsTrueWhenAvailable() {
+ assertTrue(mDisplayPowerProximityStateController.isProximitySensorAvailable());
+ }
+
+ @Test
+ public void isProximitySensorAvailableReturnsFalseWhenNotAvailable() {
+ when(mDisplayDeviceConfig.getProximitySensor()).thenReturn(
+ new DisplayDeviceConfig.SensorData() {
+ {
+ type = null;
+ name = null;
+ }
+ });
+ mDisplayPowerProximityStateController = new DisplayPowerProximityStateController(
+ mWakelockController, mDisplayDeviceConfig, mTestLooper.getLooper(),
+ mNudgeUpdatePowerState, 1,
+ mSensorManager, null);
+ assertFalse(mDisplayPowerProximityStateController.isProximitySensorAvailable());
+ }
+
+ @Test
+ public void notifyDisplayDeviceChangedReloadsTheProximitySensor() throws Exception {
+ DisplayDeviceConfig updatedDisplayDeviceConfig = mock(DisplayDeviceConfig.class);
+ when(updatedDisplayDeviceConfig.getProximitySensor()).thenReturn(
+ new DisplayDeviceConfig.SensorData() {
+ {
+ type = Sensor.STRING_TYPE_PROXIMITY;
+ name = null;
+ }
+ });
+ Sensor newProxSensor = TestUtils.createSensor(
+ Sensor.TYPE_PROXIMITY, Sensor.STRING_TYPE_PROXIMITY, 4.0f);
+ when(mSensorManager.getSensorList(eq(Sensor.TYPE_ALL)))
+ .thenReturn(List.of(newProxSensor));
+ mDisplayPowerProximityStateController.notifyDisplayDeviceChanged(
+ updatedDisplayDeviceConfig);
+ assertTrue(mDisplayPowerProximityStateController.isProximitySensorAvailable());
+ }
+
+ @Test
+ public void setPendingWaitForNegativeProximityLockedWorksAsExpected() {
+ // Doesn't do anything not asked to wait
+ assertFalse(mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(
+ false));
+ assertFalse(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+
+ // Sets pending wait negative proximity if not already waiting
+ assertTrue(mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(
+ true));
+ assertTrue(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+
+ // Will not set pending wait negative proximity if already waiting
+ assertFalse(mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(
+ true));
+ assertTrue(
+ mDisplayPowerProximityStateController.getPendingWaitForNegativeProximityLocked());
+
+ }
+
+ @Test
+ public void evaluateProximityStateWhenRequestedUseOfProximitySensor() throws Exception {
+ // Enable the proximity sensor
+ enableProximitySensor();
+
+ // Emit a positive proximity event to move the system to a state to mimic a scenario
+ // where the system is in positive proximity
+ emitAndValidatePositiveProximityEvent();
+
+ // Again evaluate the proximity state, with system having positive proximity
+ setScreenOffBecauseOfPositiveProximityState();
+ }
+
+ @Test
+ public void evaluateProximityStateWhenScreenOffBecauseOfPositiveProximity() throws Exception {
+ // Enable the proximity sensor
+ enableProximitySensor();
+
+ // Emit a positive proximity event to move the system to a state to mimic a scenario
+ // where the system is in positive proximity
+ emitAndValidatePositiveProximityEvent();
+
+ // Again evaluate the proximity state, with system having positive proximity
+ setScreenOffBecauseOfPositiveProximityState();
+
+ // Set the system to pending wait for proximity
+ mDisplayPowerProximityStateController.setPendingWaitForNegativeProximityLocked(true);
+ // Update the pending proximity wait request
+ mDisplayPowerProximityStateController.updatePendingProximityRequestsLocked();
+
+ // Start ignoring proximity sensor
+ mDisplayPowerProximityStateController.ignoreProximitySensorUntilChangedInternal();
+ // Re-evaluate the proximity state, such that the system is detecting the positive
+ // proximity, and screen is off because of that
+ when(mWakelockController.getOnProximityNegativeRunnable()).thenReturn(mock(Runnable.class));
+ mDisplayPowerProximityStateController.updateProximityState(mock(
+ DisplayManagerInternal.DisplayPowerRequest.class), Display.STATE_ON);
+ assertTrue(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.isScreenOffBecauseOfProximity());
+ assertTrue(
+ mDisplayPowerProximityStateController
+ .shouldSkipRampBecauseOfProximityChangeToNegative());
+ verify(mWakelockController).acquireWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_NEGATIVE);
+ }
+
+ @Test
+ public void evaluateProximityStateWhenDisplayIsTurningOff() throws Exception {
+ // Enable the proximity sensor
+ enableProximitySensor();
+
+ // Emit a positive proximity event to move the system to a state to mimic a scenario
+ // where the system is in positive proximity
+ emitAndValidatePositiveProximityEvent();
+
+ // Again evaluate the proximity state, with system having positive proximity
+ setScreenOffBecauseOfPositiveProximityState();
+
+ // Re-evaluate the proximity state, such that the system is detecting the positive
+ // proximity, and screen is off because of that
+ mDisplayPowerProximityStateController.updateProximityState(mock(
+ DisplayManagerInternal.DisplayPowerRequest.class), Display.STATE_OFF);
+ verify(mSensorManager).unregisterListener(
+ mSensorEventListener);
+ assertFalse(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertEquals(mDisplayPowerProximityStateController.getProximity(),
+ DisplayPowerProximityStateController.PROXIMITY_UNKNOWN);
+ when(mWakelockController.releaseWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_DEBOUNCE)).thenReturn(true);
+ assertEquals(mDisplayPowerProximityStateController.getPendingProximityDebounceTime(), -1);
+ }
+
+ @Test
+ public void evaluateProximityStateNotWaitingForNegativeProximityAndNotUsingProxSensor()
+ throws Exception {
+ // Enable the proximity sensor
+ enableProximitySensor();
+
+ // Emit a positive proximity event to move the system to a state to mimic a scenario
+ // where the system is in positive proximity
+ emitAndValidatePositiveProximityEvent();
+
+ // Re-evaluate the proximity state, such that the system is detecting the positive
+ // proximity, and screen is off because of that
+ mDisplayPowerProximityStateController.updateProximityState(mock(
+ DisplayManagerInternal.DisplayPowerRequest.class), Display.STATE_ON);
+ verify(mSensorManager).unregisterListener(
+ mSensorEventListener);
+ assertFalse(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.getWaitingForNegativeProximity());
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertEquals(mDisplayPowerProximityStateController.getProximity(),
+ DisplayPowerProximityStateController.PROXIMITY_UNKNOWN);
+ when(mWakelockController.releaseWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_DEBOUNCE)).thenReturn(true);
+ assertEquals(mDisplayPowerProximityStateController.getPendingProximityDebounceTime(), -1);
+ }
+
+ private void advanceTime(long timeMs) {
+ mClock.fastForward(timeMs);
+ mTestLooper.dispatchAll();
+ }
+
+ private void setUpProxSensor() throws Exception {
+ mProximitySensor = TestUtils.createSensor(
+ Sensor.TYPE_PROXIMITY, Sensor.STRING_TYPE_PROXIMITY, 5.0f);
+ when(mSensorManager.getSensorList(eq(Sensor.TYPE_ALL)))
+ .thenReturn(List.of(mProximitySensor));
+ }
+
+ private void emitAndValidatePositiveProximityEvent() throws Exception {
+ // Emit a positive proximity event to move the system to a state to mimic a scenario
+ // where the system is in positive proximity
+ when(mWakelockController.releaseWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_DEBOUNCE)).thenReturn(true);
+ mSensorEventListener.onSensorChanged(TestUtils.createSensorEvent(mProximitySensor, 4));
+ verify(mSensorManager).registerListener(mSensorEventListener,
+ mProximitySensor, SensorManager.SENSOR_DELAY_NORMAL,
+ mDisplayPowerProximityStateController.getHandler());
+ verify(mWakelockController).acquireWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_DEBOUNCE);
+ assertEquals(mDisplayPowerProximityStateController.getPendingProximity(),
+ DisplayPowerProximityStateController.PROXIMITY_POSITIVE);
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertEquals(mDisplayPowerProximityStateController.getProximity(),
+ DisplayPowerProximityStateController.PROXIMITY_POSITIVE);
+ verify(mNudgeUpdatePowerState).run();
+ assertEquals(mDisplayPowerProximityStateController.getPendingProximityDebounceTime(), -1);
+ }
+
+ // Call evaluateProximityState with the request for using the proximity sensor. This will
+ // register the proximity sensor listener, which will be needed for mocking positive
+ // proximity scenarios.
+ private void enableProximitySensor() {
+ DisplayManagerInternal.DisplayPowerRequest displayPowerRequest = mock(
+ DisplayManagerInternal.DisplayPowerRequest.class);
+ displayPowerRequest.useProximitySensor = true;
+ mDisplayPowerProximityStateController.updateProximityState(displayPowerRequest,
+ Display.STATE_ON);
+ verify(mSensorManager).registerListener(
+ mSensorEventListener,
+ mProximitySensor, SensorManager.SENSOR_DELAY_NORMAL,
+ mDisplayPowerProximityStateController.getHandler());
+ assertTrue(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertFalse(mDisplayPowerProximityStateController.isScreenOffBecauseOfProximity());
+ verifyZeroInteractions(mWakelockController);
+ }
+
+ private void setScreenOffBecauseOfPositiveProximityState() {
+ // Prepare a request to indicate that the proximity sensor is to be used
+ DisplayManagerInternal.DisplayPowerRequest displayPowerRequest = mock(
+ DisplayManagerInternal.DisplayPowerRequest.class);
+ displayPowerRequest.useProximitySensor = true;
+
+ Runnable onProximityPositiveRunnable = mock(Runnable.class);
+ when(mWakelockController.getOnProximityPositiveRunnable()).thenReturn(
+ onProximityPositiveRunnable);
+
+ mDisplayPowerProximityStateController.updateProximityState(displayPowerRequest,
+ Display.STATE_ON);
+ verify(mSensorManager).registerListener(
+ mSensorEventListener,
+ mProximitySensor, SensorManager.SENSOR_DELAY_NORMAL,
+ mDisplayPowerProximityStateController.getHandler());
+ assertTrue(mDisplayPowerProximityStateController.isProximitySensorEnabled());
+ assertFalse(mDisplayPowerProximityStateController.shouldIgnoreProximityUntilChanged());
+ assertTrue(mDisplayPowerProximityStateController.isScreenOffBecauseOfProximity());
+ verify(mWakelockController).acquireWakelock(
+ WakelockController.WAKE_LOCK_PROXIMITY_POSITIVE);
+ }
+}
diff --git a/services/tests/servicestests/src/com/android/server/display/TestUtils.java b/services/tests/servicestests/src/com/android/server/display/TestUtils.java
index 0454587..a419b3f 100644
--- a/services/tests/servicestests/src/com/android/server/display/TestUtils.java
+++ b/services/tests/servicestests/src/com/android/server/display/TestUtils.java
@@ -51,6 +51,12 @@
}
}
+ public static void setMaximumRange(Sensor sensor, float maximumRange) throws Exception {
+ Method setter = Sensor.class.getDeclaredMethod("setRange", Float.TYPE, Float.TYPE);
+ setter.setAccessible(true);
+ setter.invoke(sensor, maximumRange, 1);
+ }
+
public static Sensor createSensor(int type, String strType) throws Exception {
Constructor<Sensor> constr = Sensor.class.getDeclaredConstructor();
constr.setAccessible(true);
@@ -59,6 +65,16 @@
return sensor;
}
+ public static Sensor createSensor(int type, String strType, float maximumRange)
+ throws Exception {
+ Constructor<Sensor> constr = Sensor.class.getDeclaredConstructor();
+ constr.setAccessible(true);
+ Sensor sensor = constr.newInstance();
+ setSensorType(sensor, type, strType);
+ setMaximumRange(sensor, maximumRange);
+ return sensor;
+ }
+
/**
* Create a custom {@link DisplayAddress} to ensure we're not relying on any specific
* display-address implementation in our code. Intentionally uses default object (reference)