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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.wm;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.content.res.Configuration;
import android.os.Handler;
import android.os.RemoteException;
import android.util.Slog;
import android.util.SparseArray;
import android.view.IDisplayWindowInsetsController;
import android.view.InsetsSource;
import android.view.InsetsSourceControl;
import android.view.InsetsState;
import android.view.Surface;
import android.view.SurfaceControl;
import android.view.WindowInsets;
import android.view.animation.Interpolator;
import android.view.animation.PathInterpolator;
import com.android.systemui.TransactionPool;
import com.android.systemui.dagger.qualifiers.Main;
import java.util.ArrayList;
import javax.inject.Inject;
import javax.inject.Singleton;
/**
* Manages IME control at the display-level. This occurs when IME comes up in multi-window mode.
*/
@Singleton
public class DisplayImeController implements DisplayController.OnDisplaysChangedListener {
private static final String TAG = "DisplayImeController";
private static final boolean DEBUG = false;
public static final int ANIMATION_DURATION_SHOW_MS = 275;
public static final int ANIMATION_DURATION_HIDE_MS = 340;
public static final Interpolator INTERPOLATOR = new PathInterpolator(0.4f, 0f, 0.2f, 1f);
private static final int DIRECTION_NONE = 0;
private static final int DIRECTION_SHOW = 1;
private static final int DIRECTION_HIDE = 2;
SystemWindows mSystemWindows;
final Handler mHandler;
final TransactionPool mTransactionPool;
final SparseArray<PerDisplay> mImePerDisplay = new SparseArray<>();
final ArrayList<ImePositionProcessor> mPositionProcessors = new ArrayList<>();
@Inject
public DisplayImeController(SystemWindows syswin, DisplayController displayController,
@Main Handler mainHandler, TransactionPool transactionPool) {
mHandler = mainHandler;
mSystemWindows = syswin;
mTransactionPool = transactionPool;
displayController.addDisplayWindowListener(this);
}
@Override
public void onDisplayAdded(int displayId) {
// Add's a system-ui window-manager specifically for ime. This type is special because
// WM will defer IME inset handling to it in multi-window scenarious.
PerDisplay pd = new PerDisplay(displayId,
mSystemWindows.mDisplayController.getDisplayLayout(displayId).rotation());
try {
mSystemWindows.mWmService.setDisplayWindowInsetsController(displayId, pd);
} catch (RemoteException e) {
Slog.w(TAG, "Unable to set insets controller on display " + displayId);
}
mImePerDisplay.put(displayId, pd);
}
@Override
public void onDisplayConfigurationChanged(int displayId, Configuration newConfig) {
PerDisplay pd = mImePerDisplay.get(displayId);
if (pd == null) {
return;
}
if (mSystemWindows.mDisplayController.getDisplayLayout(displayId).rotation()
!= pd.mRotation && isImeShowing(displayId)) {
pd.startAnimation(true);
}
}
@Override
public void onDisplayRemoved(int displayId) {
try {
mSystemWindows.mWmService.setDisplayWindowInsetsController(displayId, null);
} catch (RemoteException e) {
Slog.w(TAG, "Unable to remove insets controller on display " + displayId);
}
mImePerDisplay.remove(displayId);
}
private boolean isImeShowing(int displayId) {
PerDisplay pd = mImePerDisplay.get(displayId);
if (pd == null) {
return false;
}
final InsetsSource imeSource = pd.mInsetsState.getSource(InsetsState.ITYPE_IME);
return imeSource != null && pd.mImeSourceControl != null && imeSource.isVisible();
}
private void dispatchPositionChanged(int displayId, int imeTop,
SurfaceControl.Transaction t) {
synchronized (mPositionProcessors) {
for (ImePositionProcessor pp : mPositionProcessors) {
pp.onImePositionChanged(displayId, imeTop, t);
}
}
}
private void dispatchStartPositioning(int displayId, int hiddenTop, int shownTop,
boolean show, SurfaceControl.Transaction t) {
synchronized (mPositionProcessors) {
for (ImePositionProcessor pp : mPositionProcessors) {
pp.onImeStartPositioning(displayId, hiddenTop, shownTop, show, t);
}
}
}
private void dispatchEndPositioning(int displayId, boolean cancel,
SurfaceControl.Transaction t) {
synchronized (mPositionProcessors) {
for (ImePositionProcessor pp : mPositionProcessors) {
pp.onImeEndPositioning(displayId, cancel, t);
}
}
}
/**
* Adds an {@link ImePositionProcessor} to be called during ime position updates.
*/
public void addPositionProcessor(ImePositionProcessor processor) {
synchronized (mPositionProcessors) {
if (mPositionProcessors.contains(processor)) {
return;
}
mPositionProcessors.add(processor);
}
}
/**
* Removes an {@link ImePositionProcessor} to be called during ime position updates.
*/
public void removePositionProcessor(ImePositionProcessor processor) {
synchronized (mPositionProcessors) {
mPositionProcessors.remove(processor);
}
}
class PerDisplay extends IDisplayWindowInsetsController.Stub {
final int mDisplayId;
final InsetsState mInsetsState = new InsetsState();
InsetsSourceControl mImeSourceControl = null;
int mAnimationDirection = DIRECTION_NONE;
ValueAnimator mAnimation = null;
int mRotation = Surface.ROTATION_0;
boolean mImeShowing = false;
PerDisplay(int displayId, int initialRotation) {
mDisplayId = displayId;
mRotation = initialRotation;
}
@Override
public void insetsChanged(InsetsState insetsState) {
if (mInsetsState.equals(insetsState)) {
return;
}
mInsetsState.set(insetsState, true /* copySources */);
}
@Override
public void insetsControlChanged(InsetsState insetsState,
InsetsSourceControl[] activeControls) {
insetsChanged(insetsState);
if (activeControls != null) {
for (InsetsSourceControl activeControl : activeControls) {
if (activeControl == null) {
continue;
}
if (activeControl.getType() == InsetsState.ITYPE_IME) {
mImeSourceControl = activeControl;
}
}
}
}
@Override
public void showInsets(int types, boolean fromIme) {
if ((types & WindowInsets.Type.ime()) == 0) {
return;
}
if (DEBUG) Slog.d(TAG, "Got showInsets for ime");
startAnimation(true /* show */);
}
@Override
public void hideInsets(int types, boolean fromIme) {
if ((types & WindowInsets.Type.ime()) == 0) {
return;
}
if (DEBUG) Slog.d(TAG, "Got hideInsets for ime");
startAnimation(false /* show */);
}
/**
* Sends the local visibility state back to window manager. Needed for legacy adjustForIme.
*/
private void setVisibleDirectly(boolean visible) {
mInsetsState.getSource(InsetsState.ITYPE_IME).setVisible(visible);
try {
mSystemWindows.mWmService.modifyDisplayWindowInsets(mDisplayId, mInsetsState);
} catch (RemoteException e) {
}
}
private int imeTop(InsetsSource imeSource, float surfaceOffset) {
return imeSource.getFrame().top + (int) surfaceOffset;
}
private void startAnimation(final boolean show) {
final InsetsSource imeSource = mInsetsState.getSource(InsetsState.ITYPE_IME);
if (imeSource == null || mImeSourceControl == null) {
return;
}
mHandler.post(() -> {
if (DEBUG) {
Slog.d(TAG, "Run startAnim show:" + show + " was:"
+ (mAnimationDirection == DIRECTION_SHOW ? "SHOW"
: (mAnimationDirection == DIRECTION_HIDE ? "HIDE" : "NONE")));
}
if ((mAnimationDirection == DIRECTION_SHOW && show)
|| (mAnimationDirection == DIRECTION_HIDE && !show)) {
return;
}
boolean seek = false;
float seekValue = 0;
if (mAnimation != null) {
if (mAnimation.isRunning()) {
seekValue = (float) mAnimation.getAnimatedValue();
seek = true;
}
mAnimation.cancel();
}
mAnimationDirection = show ? DIRECTION_SHOW : DIRECTION_HIDE;
final float defaultY = mImeSourceControl.getSurfacePosition().y;
final float x = mImeSourceControl.getSurfacePosition().x;
final float hiddenY = defaultY + imeSource.getFrame().height();
final float shownY = defaultY;
final float startY = show ? hiddenY : shownY;
final float endY = show ? shownY : hiddenY;
if (mImeShowing && show) {
// IME is already showing, so set seek to end
seekValue = shownY;
seek = true;
}
mImeShowing = show;
mAnimation = ValueAnimator.ofFloat(startY, endY);
mAnimation.setDuration(
show ? ANIMATION_DURATION_SHOW_MS : ANIMATION_DURATION_HIDE_MS);
if (seek) {
mAnimation.setCurrentFraction((seekValue - startY) / (endY - startY));
}
mAnimation.addUpdateListener(animation -> {
SurfaceControl.Transaction t = mTransactionPool.acquire();
float value = (float) animation.getAnimatedValue();
t.setPosition(mImeSourceControl.getLeash(), x, value);
dispatchPositionChanged(mDisplayId, imeTop(imeSource, value), t);
t.apply();
mTransactionPool.release(t);
});
mAnimation.setInterpolator(INTERPOLATOR);
mAnimation.addListener(new AnimatorListenerAdapter() {
private boolean mCancelled = false;
@Override
public void onAnimationStart(Animator animation) {
SurfaceControl.Transaction t = mTransactionPool.acquire();
t.setPosition(mImeSourceControl.getLeash(), x, startY);
if (DEBUG) {
Slog.d(TAG, "onAnimationStart d:" + mDisplayId + " top:"
+ imeTop(imeSource, hiddenY) + "->" + imeTop(imeSource, shownY)
+ " showing:" + (mAnimationDirection == DIRECTION_SHOW));
}
dispatchStartPositioning(mDisplayId, imeTop(imeSource, hiddenY),
imeTop(imeSource, shownY), mAnimationDirection == DIRECTION_SHOW,
t);
if (mAnimationDirection == DIRECTION_SHOW) {
t.show(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
}
@Override
public void onAnimationCancel(Animator animation) {
mCancelled = true;
}
@Override
public void onAnimationEnd(Animator animation) {
if (DEBUG) Slog.d(TAG, "onAnimationEnd " + mCancelled);
SurfaceControl.Transaction t = mTransactionPool.acquire();
if (!mCancelled) {
t.setPosition(mImeSourceControl.getLeash(), x, endY);
}
dispatchEndPositioning(mDisplayId, mCancelled, t);
if (mAnimationDirection == DIRECTION_HIDE && !mCancelled) {
t.hide(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
mAnimationDirection = DIRECTION_NONE;
mAnimation = null;
}
});
if (!show) {
// When going away, queue up insets change first, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(false /* visible */);
}
mAnimation.start();
if (show) {
// When showing away, queue up insets change last, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(true /* visible */);
}
});
}
}
/**
* Allows other things to synchronize with the ime position
*/
public interface ImePositionProcessor {
/**
* Called when the IME position is starting to animate.
*
* @param hiddenTop The y position of the top of the IME surface when it is hidden.
* @param shownTop The y position of the top of the IME surface when it is shown.
* @param showing {@code true} when we are animating from hidden to shown, {@code false}
* when animating from shown to hidden.
*/
default void onImeStartPositioning(int displayId, int hiddenTop, int shownTop,
boolean showing, SurfaceControl.Transaction t) {}
/**
* Called when the ime position changed. This is expected to be a synchronous call on the
* animation thread. Operations can be added to the transaction to be applied in sync.
*
* @param imeTop The current y position of the top of the IME surface.
*/
default void onImePositionChanged(int displayId, int imeTop,
SurfaceControl.Transaction t) {}
/**
* Called when the IME position is done animating.
*
* @param cancel {@code true} if this was cancelled. This implies another start is coming.
*/
default void onImeEndPositioning(int displayId, boolean cancel,
SurfaceControl.Transaction t) {}
}
}