blob: 08697ae9537655606678927996fc18c48f9ec427 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.gameperformance;
import java.util.ArrayList;
import java.util.List;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.opengl.GLES20;
import android.opengl.GLSurfaceView;
import android.util.Log;
public class CustomOpenGLView extends GLSurfaceView {
public final static String TAG = "CustomOpenGLView";
private final List<Long> mFrameTimes;
private final Object mLock = new Object();
private boolean mRenderReady = false;
private FrameDrawer mFrameDrawer = null;
private float mRenderRatio;
private int mRenderWidth;
private int mRenderHeight;
public interface FrameDrawer {
public void drawFrame(@NonNull GL10 gl);
}
public CustomOpenGLView(@NonNull Context context) {
super(context);
mFrameTimes = new ArrayList<Long>();
setEGLContextClientVersion(2);
setRenderer(new GLSurfaceView.Renderer() {
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
Log.i(TAG, "SurfaceCreated: " + config);
GLES20.glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
gl.glClearDepthf(1.0f);
gl.glDisable(GL10.GL_DEPTH_TEST);
gl.glDepthFunc(GL10.GL_LEQUAL);
gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
GL10.GL_NICEST);
synchronized (mLock) {
mRenderReady = true;
mLock.notify();
}
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
Log.i(TAG, "SurfaceChanged: " + width + "x" + height);
GLES20.glViewport(0, 0, width, height);
setRenderBounds(width, height);
}
@Override
public void onDrawFrame(GL10 gl) {
GLES20.glClearColor(0.25f, 0.25f, 0.25f, 1.0f);
gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
synchronized (mLock) {
if (mFrameDrawer != null) {
mFrameDrawer.drawFrame(gl);
}
mFrameTimes.add(System.currentTimeMillis());
}
}
});
setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
}
public void setRenderBounds(int width, int height) {
mRenderWidth = width;
mRenderHeight = height;
mRenderRatio = (float) mRenderWidth / mRenderHeight;
}
public float getRenderRatio() {
return mRenderRatio;
}
public int getRenderWidth() {
return mRenderWidth;
}
public int getRenderHeight() {
return mRenderHeight;
}
/**
* Resets frame times in order to calculate FPS for the different test pass.
*/
public void resetFrameTimes() {
synchronized (mLock) {
mFrameTimes.clear();
}
}
/**
* Returns current FPS based on collected frame times.
*/
public double getFps() {
synchronized (mLock) {
if (mFrameTimes.size() < 2) {
return 0.0f;
}
return 1000.0 * mFrameTimes.size() /
(mFrameTimes.get(mFrameTimes.size() - 1) - mFrameTimes.get(0));
}
}
/**
* Waits for render attached to the view.
*/
public void waitRenderReady() {
synchronized (mLock) {
while (!mRenderReady) {
try {
mLock.wait();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
}
}
/**
* Sets/resets frame drawer.
*/
public void setFrameDrawer(@Nullable FrameDrawer frameDrawer) {
mFrameDrawer = frameDrawer;
}
}