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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
import android.annotation.NonNull;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.Trace;
import android.util.DisplayMetrics;
import dalvik.system.VMRuntime;
import java.io.OutputStream;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
public final class Bitmap implements Parcelable {
/**
* Indicates that the bitmap was created for an unknown pixel density.
*
* @see Bitmap#getDensity()
* @see Bitmap#setDensity(int)
*/
public static final int DENSITY_NONE = 0;
/**
* Note: mNativeBitmap is used by FaceDetector_jni.cpp
* Don't change/rename without updating FaceDetector_jni.cpp
*
* @hide
*/
public final long mNativeBitmap;
/**
* Backing buffer for the Bitmap.
*/
private byte[] mBuffer;
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) // Keep to finalize native resources
private final BitmapFinalizer mFinalizer;
private final boolean mIsMutable;
/**
* Represents whether the Bitmap's content is requested to be pre-multiplied.
* Note that isPremultiplied() does not directly return this value, because
* isPremultiplied() may never return true for a 565 Bitmap or a bitmap
* without alpha.
*
* setPremultiplied() does directly set the value so that setConfig() and
* setPremultiplied() aren't order dependent, despite being setters.
*
* The native bitmap's premultiplication state is kept up to date by
* pushing down this preference for every config change.
*/
private boolean mRequestPremultiplied;
private byte[] mNinePatchChunk; // may be null
private NinePatch.InsetStruct mNinePatchInsets; // may be null
private int mWidth;
private int mHeight;
private boolean mRecycled;
// Package-scoped for fast access.
int mDensity = getDefaultDensity();
private static volatile Matrix sScaleMatrix;
private static volatile int sDefaultDensity = -1;
/**
* For backwards compatibility, allows the app layer to change the default
* density when running old apps.
* @hide
*/
public static void setDefaultDensity(int density) {
sDefaultDensity = density;
}
static int getDefaultDensity() {
if (sDefaultDensity >= 0) {
return sDefaultDensity;
}
//noinspection deprecation
sDefaultDensity = DisplayMetrics.DENSITY_DEVICE;
return sDefaultDensity;
}
/**
* Private constructor that must received an already allocated native bitmap
* int (pointer).
*/
@SuppressWarnings({"UnusedDeclaration"}) // called from JNI
Bitmap(long nativeBitmap, byte[] buffer, int width, int height, int density,
boolean isMutable, boolean requestPremultiplied,
byte[] ninePatchChunk, NinePatch.InsetStruct ninePatchInsets) {
if (nativeBitmap == 0) {
throw new RuntimeException("internal error: native bitmap is 0");
}
mWidth = width;
mHeight = height;
mIsMutable = isMutable;
mRequestPremultiplied = requestPremultiplied;
mBuffer = buffer;
// we delete this in our finalizer
mNativeBitmap = nativeBitmap;
mNinePatchChunk = ninePatchChunk;
mNinePatchInsets = ninePatchInsets;
if (density >= 0) {
mDensity = density;
}
int nativeAllocationByteCount = buffer == null ? getByteCount() : 0;
mFinalizer = new BitmapFinalizer(nativeBitmap, nativeAllocationByteCount);
}
/**
* Native bitmap has been reconfigured, so set premult and cached
* width/height values
*/
@SuppressWarnings({"UnusedDeclaration"}) // called from JNI
void reinit(int width, int height, boolean requestPremultiplied) {
mWidth = width;
mHeight = height;
mRequestPremultiplied = requestPremultiplied;
}
/**
* <p>Returns the density for this bitmap.</p>
*
* <p>The default density is the same density as the current display,
* unless the current application does not support different screen
* densities in which case it is
* {@link android.util.DisplayMetrics#DENSITY_DEFAULT}. Note that
* compatibility mode is determined by the application that was initially
* loaded into a process -- applications that share the same process should
* all have the same compatibility, or ensure they explicitly set the
* density of their bitmaps appropriately.</p>
*
* @return A scaling factor of the default density or {@link #DENSITY_NONE}
* if the scaling factor is unknown.
*
* @see #setDensity(int)
* @see android.util.DisplayMetrics#DENSITY_DEFAULT
* @see android.util.DisplayMetrics#densityDpi
* @see #DENSITY_NONE
*/
public int getDensity() {
return mDensity;
}
/**
* <p>Specifies the density for this bitmap. When the bitmap is
* drawn to a Canvas that also has a density, it will be scaled
* appropriately.</p>
*
* @param density The density scaling factor to use with this bitmap or
* {@link #DENSITY_NONE} if the density is unknown.
*
* @see #getDensity()
* @see android.util.DisplayMetrics#DENSITY_DEFAULT
* @see android.util.DisplayMetrics#densityDpi
* @see #DENSITY_NONE
*/
public void setDensity(int density) {
mDensity = density;
}
/**
* <p>Modifies the bitmap to have a specified width, height, and {@link
* Config}, without affecting the underlying allocation backing the bitmap.
* Bitmap pixel data is not re-initialized for the new configuration.</p>
*
* <p>This method can be used to avoid allocating a new bitmap, instead
* reusing an existing bitmap's allocation for a new configuration of equal
* or lesser size. If the Bitmap's allocation isn't large enough to support
* the new configuration, an IllegalArgumentException will be thrown and the
* bitmap will not be modified.</p>
*
* <p>The result of {@link #getByteCount()} will reflect the new configuration,
* while {@link #getAllocationByteCount()} will reflect that of the initial
* configuration.</p>
*
* <p>Note: This may change this result of hasAlpha(). When converting to 565,
* the new bitmap will always be considered opaque. When converting from 565,
* the new bitmap will be considered non-opaque, and will respect the value
* set by setPremultiplied().</p>
*
* <p>WARNING: This method should NOT be called on a bitmap currently used
* by the view system. It does not make guarantees about how the underlying
* pixel buffer is remapped to the new config, just that the allocation is
* reused. Additionally, the view system does not account for bitmap
* properties being modifying during use, e.g. while attached to
* drawables.</p>
*
* @see #setWidth(int)
* @see #setHeight(int)
* @see #setConfig(Config)
*/
public void reconfigure(int width, int height, Config config) {
checkRecycled("Can't call reconfigure() on a recycled bitmap");
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
if (!isMutable()) {
throw new IllegalStateException("only mutable bitmaps may be reconfigured");
}
if (mBuffer == null) {
throw new IllegalStateException("native-backed bitmaps may not be reconfigured");
}
nativeReconfigure(mNativeBitmap, width, height, config.nativeInt, mBuffer.length,
mRequestPremultiplied);
mWidth = width;
mHeight = height;
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current height and config.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setHeight(int)
* @see #setConfig(Config)
*/
public void setWidth(int width) {
reconfigure(width, getHeight(), getConfig());
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current width and config.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setWidth(int)
* @see #setConfig(Config)
*/
public void setHeight(int height) {
reconfigure(getWidth(), height, getConfig());
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current height and width.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setWidth(int)
* @see #setHeight(int)
*/
public void setConfig(Config config) {
reconfigure(getWidth(), getHeight(), config);
}
/**
* Sets the nine patch chunk.
*
* @param chunk The definition of the nine patch
*
* @hide
*/
public void setNinePatchChunk(byte[] chunk) {
mNinePatchChunk = chunk;
}
/**
* Free the native object associated with this bitmap, and clear the
* reference to the pixel data. This will not free the pixel data synchronously;
* it simply allows it to be garbage collected if there are no other references.
* The bitmap is marked as "dead", meaning it will throw an exception if
* getPixels() or setPixels() is called, and will draw nothing. This operation
* cannot be reversed, so it should only be called if you are sure there are no
* further uses for the bitmap. This is an advanced call, and normally need
* not be called, since the normal GC process will free up this memory when
* there are no more references to this bitmap.
*/
public void recycle() {
if (!mRecycled) {
if (nativeRecycle(mNativeBitmap)) {
// return value indicates whether native pixel object was actually recycled.
// false indicates that it is still in use at the native level and these
// objects should not be collected now. They will be collected later when the
// Bitmap itself is collected.
mBuffer = null;
mNinePatchChunk = null;
}
mRecycled = true;
}
}
/**
* Returns true if this bitmap has been recycled. If so, then it is an error
* to try to access its pixels, and the bitmap will not draw.
*
* @return true if the bitmap has been recycled
*/
public final boolean isRecycled() {
return mRecycled;
}
/**
* Returns the generation ID of this bitmap. The generation ID changes
* whenever the bitmap is modified. This can be used as an efficient way to
* check if a bitmap has changed.
*
* @return The current generation ID for this bitmap.
*/
public int getGenerationId() {
return nativeGenerationId(mNativeBitmap);
}
/**
* This is called by methods that want to throw an exception if the bitmap
* has already been recycled.
*/
private void checkRecycled(String errorMessage) {
if (mRecycled) {
throw new IllegalStateException(errorMessage);
}
}
/**
* Common code for checking that x and y are >= 0
*
* @param x x coordinate to ensure is >= 0
* @param y y coordinate to ensure is >= 0
*/
private static void checkXYSign(int x, int y) {
if (x < 0) {
throw new IllegalArgumentException("x must be >= 0");
}
if (y < 0) {
throw new IllegalArgumentException("y must be >= 0");
}
}
/**
* Common code for checking that width and height are > 0
*
* @param width width to ensure is > 0
* @param height height to ensure is > 0
*/
private static void checkWidthHeight(int width, int height) {
if (width <= 0) {
throw new IllegalArgumentException("width must be > 0");
}
if (height <= 0) {
throw new IllegalArgumentException("height must be > 0");
}
}
/**
* Possible bitmap configurations. A bitmap configuration describes
* how pixels are stored. This affects the quality (color depth) as
* well as the ability to display transparent/translucent colors.
*/
public enum Config {
// these native values must match up with the enum in SkBitmap.h
/**
* Each pixel is stored as a single translucency (alpha) channel.
* This is very useful to efficiently store masks for instance.
* No color information is stored.
* With this configuration, each pixel requires 1 byte of memory.
*/
ALPHA_8 (1),
/**
* Each pixel is stored on 2 bytes and only the RGB channels are
* encoded: red is stored with 5 bits of precision (32 possible
* values), green is stored with 6 bits of precision (64 possible
* values) and blue is stored with 5 bits of precision.
*
* This configuration can produce slight visual artifacts depending
* on the configuration of the source. For instance, without
* dithering, the result might show a greenish tint. To get better
* results dithering should be applied.
*
* This configuration may be useful when using opaque bitmaps
* that do not require high color fidelity.
*/
RGB_565 (3),
/**
* Each pixel is stored on 2 bytes. The three RGB color channels
* and the alpha channel (translucency) are stored with a 4 bits
* precision (16 possible values.)
*
* This configuration is mostly useful if the application needs
* to store translucency information but also needs to save
* memory.
*
* It is recommended to use {@link #ARGB_8888} instead of this
* configuration.
*
* Note: as of {@link android.os.Build.VERSION_CODES#KITKAT},
* any bitmap created with this configuration will be created
* using {@link #ARGB_8888} instead.
*
* @deprecated Because of the poor quality of this configuration,
* it is advised to use {@link #ARGB_8888} instead.
*/
@Deprecated
ARGB_4444 (4),
/**
* Each pixel is stored on 4 bytes. Each channel (RGB and alpha
* for translucency) is stored with 8 bits of precision (256
* possible values.)
*
* This configuration is very flexible and offers the best
* quality. It should be used whenever possible.
*/
ARGB_8888 (5);
final int nativeInt;
@SuppressWarnings({"deprecation"})
private static Config sConfigs[] = {
null, ALPHA_8, null, RGB_565, ARGB_4444, ARGB_8888
};
Config(int ni) {
this.nativeInt = ni;
}
static Config nativeToConfig(int ni) {
return sConfigs[ni];
}
}
/**
* <p>Copy the bitmap's pixels into the specified buffer (allocated by the
* caller). An exception is thrown if the buffer is not large enough to
* hold all of the pixels (taking into account the number of bytes per
* pixel) or if the Buffer subclass is not one of the support types
* (ByteBuffer, ShortBuffer, IntBuffer).</p>
* <p>The content of the bitmap is copied into the buffer as-is. This means
* that if this bitmap stores its pixels pre-multiplied
* (see {@link #isPremultiplied()}, the values in the buffer will also be
* pre-multiplied.</p>
* <p>After this method returns, the current position of the buffer is
* updated: the position is incremented by the number of elements written
* in the buffer.</p>
*/
public void copyPixelsToBuffer(Buffer dst) {
int elements = dst.remaining();
int shift;
if (dst instanceof ByteBuffer) {
shift = 0;
} else if (dst instanceof ShortBuffer) {
shift = 1;
} else if (dst instanceof IntBuffer) {
shift = 2;
} else {
throw new RuntimeException("unsupported Buffer subclass");
}
long bufferSize = (long)elements << shift;
long pixelSize = getByteCount();
if (bufferSize < pixelSize) {
throw new RuntimeException("Buffer not large enough for pixels");
}
nativeCopyPixelsToBuffer(mNativeBitmap, dst);
// now update the buffer's position
int position = dst.position();
position += pixelSize >> shift;
dst.position(position);
}
/**
* <p>Copy the pixels from the buffer, beginning at the current position,
* overwriting the bitmap's pixels. The data in the buffer is not changed
* in any way (unlike setPixels(), which converts from unpremultipled 32bit
* to whatever the bitmap's native format is.</p>
* <p>After this method returns, the current position of the buffer is
* updated: the position is incremented by the number of elements read from
* the buffer. If you need to read the bitmap from the buffer again you must
* first rewind the buffer.</p>
*/
public void copyPixelsFromBuffer(Buffer src) {
checkRecycled("copyPixelsFromBuffer called on recycled bitmap");
int elements = src.remaining();
int shift;
if (src instanceof ByteBuffer) {
shift = 0;
} else if (src instanceof ShortBuffer) {
shift = 1;
} else if (src instanceof IntBuffer) {
shift = 2;
} else {
throw new RuntimeException("unsupported Buffer subclass");
}
long bufferBytes = (long) elements << shift;
long bitmapBytes = getByteCount();
if (bufferBytes < bitmapBytes) {
throw new RuntimeException("Buffer not large enough for pixels");
}
nativeCopyPixelsFromBuffer(mNativeBitmap, src);
// now update the buffer's position
int position = src.position();
position += bitmapBytes >> shift;
src.position(position);
}
/**
* Tries to make a new bitmap based on the dimensions of this bitmap,
* setting the new bitmap's config to the one specified, and then copying
* this bitmap's pixels into the new bitmap. If the conversion is not
* supported, or the allocator fails, then this returns NULL. The returned
* bitmap initially has the same density as the original.
*
* @param config The desired config for the resulting bitmap
* @param isMutable True if the resulting bitmap should be mutable (i.e.
* its pixels can be modified)
* @return the new bitmap, or null if the copy could not be made.
*/
public Bitmap copy(Config config, boolean isMutable) {
checkRecycled("Can't copy a recycled bitmap");
Bitmap b = nativeCopy(mNativeBitmap, config.nativeInt, isMutable);
if (b != null) {
b.setPremultiplied(mRequestPremultiplied);
b.mDensity = mDensity;
}
return b;
}
/**
* Creates a new bitmap, scaled from an existing bitmap, when possible. If the
* specified width and height are the same as the current width and height of
* the source bitmap, the source bitmap is returned and no new bitmap is
* created.
*
* @param src The source bitmap.
* @param dstWidth The new bitmap's desired width.
* @param dstHeight The new bitmap's desired height.
* @param filter true if the source should be filtered.
* @return The new scaled bitmap or the source bitmap if no scaling is required.
* @throws IllegalArgumentException if width is <= 0, or height is <= 0
*/
public static Bitmap createScaledBitmap(Bitmap src, int dstWidth, int dstHeight,
boolean filter) {
Matrix m;
synchronized (Bitmap.class) {
// small pool of just 1 matrix
m = sScaleMatrix;
sScaleMatrix = null;
}
if (m == null) {
m = new Matrix();
}
final int width = src.getWidth();
final int height = src.getHeight();
final float sx = dstWidth / (float)width;
final float sy = dstHeight / (float)height;
m.setScale(sx, sy);
Bitmap b = Bitmap.createBitmap(src, 0, 0, width, height, m, filter);
synchronized (Bitmap.class) {
// do we need to check for null? why not just assign everytime?
if (sScaleMatrix == null) {
sScaleMatrix = m;
}
}
return b;
}
/**
* Returns an immutable bitmap from the source bitmap. The new bitmap may
* be the same object as source, or a copy may have been made. It is
* initialized with the same density as the original bitmap.
*/
public static Bitmap createBitmap(Bitmap src) {
return createBitmap(src, 0, 0, src.getWidth(), src.getHeight());
}
/**
* Returns an immutable bitmap from the specified subset of the source
* bitmap. The new bitmap may be the same object as source, or a copy may
* have been made. It is initialized with the same density as the original
* bitmap.
*
* @param source The bitmap we are subsetting
* @param x The x coordinate of the first pixel in source
* @param y The y coordinate of the first pixel in source
* @param width The number of pixels in each row
* @param height The number of rows
* @return A copy of a subset of the source bitmap or the source bitmap itself.
* @throws IllegalArgumentException if the x, y, width, height values are
* outside of the dimensions of the source bitmap, or width is <= 0,
* or height is <= 0
*/
public static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height) {
return createBitmap(source, x, y, width, height, null, false);
}
/**
* Returns an immutable bitmap from subset of the source bitmap,
* transformed by the optional matrix. The new bitmap may be the
* same object as source, or a copy may have been made. It is
* initialized with the same density as the original bitmap.
*
* If the source bitmap is immutable and the requested subset is the
* same as the source bitmap itself, then the source bitmap is
* returned and no new bitmap is created.
*
* @param source The bitmap we are subsetting
* @param x The x coordinate of the first pixel in source
* @param y The y coordinate of the first pixel in source
* @param width The number of pixels in each row
* @param height The number of rows
* @param m Optional matrix to be applied to the pixels
* @param filter true if the source should be filtered.
* Only applies if the matrix contains more than just
* translation.
* @return A bitmap that represents the specified subset of source
* @throws IllegalArgumentException if the x, y, width, height values are
* outside of the dimensions of the source bitmap, or width is <= 0,
* or height is <= 0
*/
public static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height,
Matrix m, boolean filter) {
checkXYSign(x, y);
checkWidthHeight(width, height);
if (x + width > source.getWidth()) {
throw new IllegalArgumentException("x + width must be <= bitmap.width()");
}
if (y + height > source.getHeight()) {
throw new IllegalArgumentException("y + height must be <= bitmap.height()");
}
// check if we can just return our argument unchanged
if (!source.isMutable() && x == 0 && y == 0 && width == source.getWidth() &&
height == source.getHeight() && (m == null || m.isIdentity())) {
return source;
}
int neww = width;
int newh = height;
Canvas canvas = new Canvas();
Bitmap bitmap;
Paint paint;
Rect srcR = new Rect(x, y, x + width, y + height);
RectF dstR = new RectF(0, 0, width, height);
Config newConfig = Config.ARGB_8888;
final Config config = source.getConfig();
// GIF files generate null configs, assume ARGB_8888
if (config != null) {
switch (config) {
case RGB_565:
newConfig = Config.RGB_565;
break;
case ALPHA_8:
newConfig = Config.ALPHA_8;
break;
//noinspection deprecation
case ARGB_4444:
case ARGB_8888:
default:
newConfig = Config.ARGB_8888;
break;
}
}
if (m == null || m.isIdentity()) {
bitmap = createBitmap(neww, newh, newConfig, source.hasAlpha());
paint = null; // not needed
} else {
final boolean transformed = !m.rectStaysRect();
RectF deviceR = new RectF();
m.mapRect(deviceR, dstR);
neww = Math.round(deviceR.width());
newh = Math.round(deviceR.height());
bitmap = createBitmap(neww, newh, transformed ? Config.ARGB_8888 : newConfig,
transformed || source.hasAlpha());
canvas.translate(-deviceR.left, -deviceR.top);
canvas.concat(m);
paint = new Paint();
paint.setFilterBitmap(filter);
if (transformed) {
paint.setAntiAlias(true);
}
}
// The new bitmap was created from a known bitmap source so assume that
// they use the same density
bitmap.mDensity = source.mDensity;
bitmap.setHasAlpha(source.hasAlpha());
bitmap.setPremultiplied(source.mRequestPremultiplied);
canvas.setBitmap(bitmap);
canvas.drawBitmap(source, srcR, dstR, paint);
canvas.setBitmap(null);
return bitmap;
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is as per {@link #getDensity}.
*
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @throws IllegalArgumentException if the width or height are <= 0
*/
public static Bitmap createBitmap(int width, int height, Config config) {
return createBitmap(width, height, config, true);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is determined from the given {@link DisplayMetrics}.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @throws IllegalArgumentException if the width or height are <= 0
*/
public static Bitmap createBitmap(DisplayMetrics display, int width,
int height, Config config) {
return createBitmap(display, width, height, config, true);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is as per {@link #getDensity}.
*
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 this flag can be used to mark the
* bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
*
* @throws IllegalArgumentException if the width or height are <= 0
*/
private static Bitmap createBitmap(int width, int height, Config config, boolean hasAlpha) {
return createBitmap(null, width, height, config, hasAlpha);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is determined from the given {@link DisplayMetrics}.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 this flag can be used to mark the
* bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
*
* @throws IllegalArgumentException if the width or height are <= 0
*/
private static Bitmap createBitmap(DisplayMetrics display, int width, int height,
Config config, boolean hasAlpha) {
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
Bitmap bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true);
if (display != null) {
bm.mDensity = display.densityDpi;
}
bm.setHasAlpha(hasAlpha);
if (config == Config.ARGB_8888 && !hasAlpha) {
nativeErase(bm.mNativeBitmap, 0xff000000);
}
// No need to initialize the bitmap to zeroes with other configs;
// it is backed by a VM byte array which is by definition preinitialized
// to all zeroes.
return bm;
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is as per {@link #getDensity}.
*
* @param colors Array of {@link Color} used to initialize the pixels.
* @param offset Number of values to skip before the first color in the
* array of colors.
* @param stride Number of colors in the array between rows (must be >=
* width or <= -width).
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(int colors[], int offset, int stride,
int width, int height, Config config) {
return createBitmap(null, colors, offset, stride, width, height, config);
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is determined from the given {@link DisplayMetrics}.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param colors Array of {@link Color} used to initialize the pixels.
* @param offset Number of values to skip before the first color in the
* array of colors.
* @param stride Number of colors in the array between rows (must be >=
* width or <= -width).
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(DisplayMetrics display, int colors[],
int offset, int stride, int width, int height, Config config) {
checkWidthHeight(width, height);
if (Math.abs(stride) < width) {
throw new IllegalArgumentException("abs(stride) must be >= width");
}
int lastScanline = offset + (height - 1) * stride;
int length = colors.length;
if (offset < 0 || (offset + width > length) || lastScanline < 0 ||
(lastScanline + width > length)) {
throw new ArrayIndexOutOfBoundsException();
}
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
Bitmap bm = nativeCreate(colors, offset, stride, width, height,
config.nativeInt, false);
if (display != null) {
bm.mDensity = display.densityDpi;
}
return bm;
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is as per {@link #getDensity}.
*
* @param colors Array of {@link Color} used to initialize the pixels.
* This array must be at least as large as width * height.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(int colors[], int width, int height, Config config) {
return createBitmap(null, colors, 0, width, width, height, config);
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is determined from the given {@link DisplayMetrics}.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param colors Array of {@link Color} used to initialize the pixels.
* This array must be at least as large as width * height.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(DisplayMetrics display, int colors[],
int width, int height, Config config) {
return createBitmap(display, colors, 0, width, width, height, config);
}
/**
* Returns an optional array of private data, used by the UI system for
* some bitmaps. Not intended to be called by applications.
*/
public byte[] getNinePatchChunk() {
return mNinePatchChunk;
}
/**
* Populates a rectangle with the bitmap's optical insets.
*
* @param outInsets Rect to populate with optical insets
* @hide
*/
public void getOpticalInsets(@NonNull Rect outInsets) {
if (mNinePatchInsets == null) {
outInsets.setEmpty();
} else {
outInsets.set(mNinePatchInsets.opticalRect);
}
}
/** @hide */
public NinePatch.InsetStruct getNinePatchInsets() {
return mNinePatchInsets;
}
/**
* Specifies the known formats a bitmap can be compressed into
*/
public enum CompressFormat {
JPEG (0),
PNG (1),
WEBP (2);
CompressFormat(int nativeInt) {
this.nativeInt = nativeInt;
}
final int nativeInt;
}
/**
* Number of bytes of temp storage we use for communicating between the
* native compressor and the java OutputStream.
*/
private final static int WORKING_COMPRESS_STORAGE = 4096;
/**
* Write a compressed version of the bitmap to the specified outputstream.
* If this returns true, the bitmap can be reconstructed by passing a
* corresponding inputstream to BitmapFactory.decodeStream(). Note: not
* all Formats support all bitmap configs directly, so it is possible that
* the returned bitmap from BitmapFactory could be in a different bitdepth,
* and/or may have lost per-pixel alpha (e.g. JPEG only supports opaque
* pixels).
*
* @param format The format of the compressed image
* @param quality Hint to the compressor, 0-100. 0 meaning compress for
* small size, 100 meaning compress for max quality. Some
* formats, like PNG which is lossless, will ignore the
* quality setting
* @param stream The outputstream to write the compressed data.
* @return true if successfully compressed to the specified stream.
*/
public boolean compress(CompressFormat format, int quality, OutputStream stream) {
checkRecycled("Can't compress a recycled bitmap");
// do explicit check before calling the native method
if (stream == null) {
throw new NullPointerException();
}
if (quality < 0 || quality > 100) {
throw new IllegalArgumentException("quality must be 0..100");
}
Trace.traceBegin(Trace.TRACE_TAG_RESOURCES, "Bitmap.compress");
boolean result = nativeCompress(mNativeBitmap, format.nativeInt, quality,
stream, new byte[WORKING_COMPRESS_STORAGE]);
Trace.traceEnd(Trace.TRACE_TAG_RESOURCES);
return result;
}
/**
* Returns true if the bitmap is marked as mutable (i.e.&nbsp;can be drawn into)
*/
public final boolean isMutable() {
return mIsMutable;
}
/**
* <p>Indicates whether pixels stored in this bitmaps are stored pre-multiplied.
* When a pixel is pre-multiplied, the RGB components have been multiplied by
* the alpha component. For instance, if the original color is a 50%
* translucent red <code>(128, 255, 0, 0)</code>, the pre-multiplied form is
* <code>(128, 128, 0, 0)</code>.</p>
*
* <p>This method always returns false if {@link #getConfig()} is
* {@link Bitmap.Config#RGB_565}.</p>
*
* <p>The return value is undefined if {@link #getConfig()} is
* {@link Bitmap.Config#ALPHA_8}.</p>
*
* <p>This method only returns true if {@link #hasAlpha()} returns true.
* A bitmap with no alpha channel can be used both as a pre-multiplied and
* as a non pre-multiplied bitmap.</p>
*
* <p>Only pre-multiplied bitmaps may be drawn by the view system or
* {@link Canvas}. If a non-pre-multiplied bitmap with an alpha channel is
* drawn to a Canvas, a RuntimeException will be thrown.</p>
*
* @return true if the underlying pixels have been pre-multiplied, false
* otherwise
*
* @see Bitmap#setPremultiplied(boolean)
* @see BitmapFactory.Options#inPremultiplied
*/
public final boolean isPremultiplied() {
return nativeIsPremultiplied(mNativeBitmap);
}
/**
* Sets whether the bitmap should treat its data as pre-multiplied.
*
* <p>Bitmaps are always treated as pre-multiplied by the view system and
* {@link Canvas} for performance reasons. Storing un-pre-multiplied data in
* a Bitmap (through {@link #setPixel}, {@link #setPixels}, or {@link
* BitmapFactory.Options#inPremultiplied BitmapFactory.Options.inPremultiplied})
* can lead to incorrect blending if drawn by the framework.</p>
*
* <p>This method will not affect the behavior of a bitmap without an alpha
* channel, or if {@link #hasAlpha()} returns false.</p>
*
* <p>Calling {@link #createBitmap} or {@link #createScaledBitmap} with a source
* Bitmap whose colors are not pre-multiplied may result in a RuntimeException,
* since those functions require drawing the source, which is not supported for
* un-pre-multiplied Bitmaps.</p>
*
* @see Bitmap#isPremultiplied()
* @see BitmapFactory.Options#inPremultiplied
*/
public final void setPremultiplied(boolean premultiplied) {
mRequestPremultiplied = premultiplied;
nativeSetPremultiplied(mNativeBitmap, premultiplied);
}
/** Returns the bitmap's width */
public final int getWidth() {
return mWidth;
}
/** Returns the bitmap's height */
public final int getHeight() {
return mHeight;
}
/**
* Convenience for calling {@link #getScaledWidth(int)} with the target
* density of the given {@link Canvas}.
*/
public int getScaledWidth(Canvas canvas) {
return scaleFromDensity(getWidth(), mDensity, canvas.mDensity);
}
/**
* Convenience for calling {@link #getScaledHeight(int)} with the target
* density of the given {@link Canvas}.
*/
public int getScaledHeight(Canvas canvas) {
return scaleFromDensity(getHeight(), mDensity, canvas.mDensity);
}
/**
* Convenience for calling {@link #getScaledWidth(int)} with the target
* density of the given {@link DisplayMetrics}.
*/
public int getScaledWidth(DisplayMetrics metrics) {
return scaleFromDensity(getWidth(), mDensity, metrics.densityDpi);
}
/**
* Convenience for calling {@link #getScaledHeight(int)} with the target
* density of the given {@link DisplayMetrics}.
*/
public int getScaledHeight(DisplayMetrics metrics) {
return scaleFromDensity(getHeight(), mDensity, metrics.densityDpi);
}
/**
* Convenience method that returns the width of this bitmap divided
* by the density scale factor.
*
* @param targetDensity The density of the target canvas of the bitmap.
* @return The scaled width of this bitmap, according to the density scale factor.
*/
public int getScaledWidth(int targetDensity) {
return scaleFromDensity(getWidth(), mDensity, targetDensity);
}
/**
* Convenience method that returns the height of this bitmap divided
* by the density scale factor.
*
* @param targetDensity The density of the target canvas of the bitmap.
* @return The scaled height of this bitmap, according to the density scale factor.
*/
public int getScaledHeight(int targetDensity) {
return scaleFromDensity(getHeight(), mDensity, targetDensity);
}
/**
* @hide
*/
static public int scaleFromDensity(int size, int sdensity, int tdensity) {
if (sdensity == DENSITY_NONE || tdensity == DENSITY_NONE || sdensity == tdensity) {
return size;
}
// Scale by tdensity / sdensity, rounding up.
return ((size * tdensity) + (sdensity >> 1)) / sdensity;
}
/**
* Return the number of bytes between rows in the bitmap's pixels. Note that
* this refers to the pixels as stored natively by the bitmap. If you call
* getPixels() or setPixels(), then the pixels are uniformly treated as
* 32bit values, packed according to the Color class.
*
* <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, this method
* should not be used to calculate the memory usage of the bitmap. Instead,
* see {@link #getAllocationByteCount()}.
*
* @return number of bytes between rows of the native bitmap pixels.
*/
public final int getRowBytes() {
return nativeRowBytes(mNativeBitmap);
}
/**
* Returns the minimum number of bytes that can be used to store this bitmap's pixels.
*
* <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, the result of this method can
* no longer be used to determine memory usage of a bitmap. See {@link
* #getAllocationByteCount()}.</p>
*/
public final int getByteCount() {
// int result permits bitmaps up to 46,340 x 46,340
return getRowBytes() * getHeight();
}
/**
* Returns the size of the allocated memory used to store this bitmap's pixels.
*
* <p>This can be larger than the result of {@link #getByteCount()} if a bitmap is reused to
* decode other bitmaps of smaller size, or by manual reconfiguration. See {@link
* #reconfigure(int, int, Config)}, {@link #setWidth(int)}, {@link #setHeight(int)}, {@link
* #setConfig(Bitmap.Config)}, and {@link BitmapFactory.Options#inBitmap
* BitmapFactory.Options.inBitmap}. If a bitmap is not modified in this way, this value will be
* the same as that returned by {@link #getByteCount()}.</p>
*
* <p>This value will not change over the lifetime of a Bitmap.</p>
*
* @see #reconfigure(int, int, Config)
*/
public final int getAllocationByteCount() {
if (mBuffer == null) {
// native backed bitmaps don't support reconfiguration,
// so alloc size is always content size
return getByteCount();
}
return mBuffer.length;
}
/**
* If the bitmap's internal config is in one of the public formats, return
* that config, otherwise return null.
*/
public final Config getConfig() {
return Config.nativeToConfig(nativeConfig(mNativeBitmap));
}
/** Returns true if the bitmap's config supports per-pixel alpha, and
* if the pixels may contain non-opaque alpha values. For some configs,
* this is always false (e.g. RGB_565), since they do not support per-pixel
* alpha. However, for configs that do, the bitmap may be flagged to be
* known that all of its pixels are opaque. In this case hasAlpha() will
* also return false. If a config such as ARGB_8888 is not so flagged,
* it will return true by default.
*/
public final boolean hasAlpha() {
return nativeHasAlpha(mNativeBitmap);
}
/**
* Tell the bitmap if all of the pixels are known to be opaque (false)
* or if some of the pixels may contain non-opaque alpha values (true).
* Note, for some configs (e.g. RGB_565) this call is ignored, since it
* does not support per-pixel alpha values.
*
* This is meant as a drawing hint, as in some cases a bitmap that is known
* to be opaque can take a faster drawing case than one that may have
* non-opaque per-pixel alpha values.
*/
public void setHasAlpha(boolean hasAlpha) {
nativeSetHasAlpha(mNativeBitmap, hasAlpha, mRequestPremultiplied);
}
/**
* Indicates whether the renderer responsible for drawing this
* bitmap should attempt to use mipmaps when this bitmap is drawn
* scaled down.
*
* If you know that you are going to draw this bitmap at less than
* 50% of its original size, you may be able to obtain a higher
* quality
*
* This property is only a suggestion that can be ignored by the
* renderer. It is not guaranteed to have any effect.
*
* @return true if the renderer should attempt to use mipmaps,
* false otherwise
*
* @see #setHasMipMap(boolean)
*/
public final boolean hasMipMap() {
return nativeHasMipMap(mNativeBitmap);
}
/**
* Set a hint for the renderer responsible for drawing this bitmap
* indicating that it should attempt to use mipmaps when this bitmap
* is drawn scaled down.
*
* If you know that you are going to draw this bitmap at less than
* 50% of its original size, you may be able to obtain a higher
* quality by turning this property on.
*
* Note that if the renderer respects this hint it might have to
* allocate extra memory to hold the mipmap levels for this bitmap.
*
* This property is only a suggestion that can be ignored by the
* renderer. It is not guaranteed to have any effect.
*
* @param hasMipMap indicates whether the renderer should attempt
* to use mipmaps
*
* @see #hasMipMap()
*/
public final void setHasMipMap(boolean hasMipMap) {
nativeSetHasMipMap(mNativeBitmap, hasMipMap);
}
/**
* Fills the bitmap's pixels with the specified {@link Color}.
*
* @throws IllegalStateException if the bitmap is not mutable.
*/
public void eraseColor(int c) {
checkRecycled("Can't erase a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException("cannot erase immutable bitmaps");
}
nativeErase(mNativeBitmap, c);
}
/**
* Returns the {@link Color} at the specified location. Throws an exception
* if x or y are out of bounds (negative or >= to the width or height
* respectively). The returned color is a non-premultiplied ARGB value.
*
* @param x The x coordinate (0...width-1) of the pixel to return
* @param y The y coordinate (0...height-1) of the pixel to return
* @return The argb {@link Color} at the specified coordinate
* @throws IllegalArgumentException if x, y exceed the bitmap's bounds
*/
public int getPixel(int x, int y) {
checkRecycled("Can't call getPixel() on a recycled bitmap");
checkPixelAccess(x, y);
return nativeGetPixel(mNativeBitmap, x, y);
}
/**
* Returns in pixels[] a copy of the data in the bitmap. Each value is
* a packed int representing a {@link Color}. The stride parameter allows
* the caller to allow for gaps in the returned pixels array between
* rows. For normal packed results, just pass width for the stride value.
* The returned colors are non-premultiplied ARGB values.
*
* @param pixels The array to receive the bitmap's colors
* @param offset The first index to write into pixels[]
* @param stride The number of entries in pixels[] to skip between
* rows (must be >= bitmap's width). Can be negative.
* @param x The x coordinate of the first pixel to read from
* the bitmap
* @param y The y coordinate of the first pixel to read from
* the bitmap
* @param width The number of pixels to read from each row
* @param height The number of rows to read
*
* @throws IllegalArgumentException if x, y, width, height exceed the
* bounds of the bitmap, or if abs(stride) < width.
* @throws ArrayIndexOutOfBoundsException if the pixels array is too small
* to receive the specified number of pixels.
*/
public void getPixels(int[] pixels, int offset, int stride,
int x, int y, int width, int height) {
checkRecycled("Can't call getPixels() on a recycled bitmap");
if (width == 0 || height == 0) {
return; // nothing to do
}
checkPixelsAccess(x, y, width, height, offset, stride, pixels);
nativeGetPixels(mNativeBitmap, pixels, offset, stride,
x, y, width, height);
}
/**
* Shared code to check for illegal arguments passed to getPixel()
* or setPixel()
*
* @param x x coordinate of the pixel
* @param y y coordinate of the pixel
*/
private void checkPixelAccess(int x, int y) {
checkXYSign(x, y);
if (x >= getWidth()) {
throw new IllegalArgumentException("x must be < bitmap.width()");
}
if (y >= getHeight()) {
throw new IllegalArgumentException("y must be < bitmap.height()");
}
}
/**
* Shared code to check for illegal arguments passed to getPixels()
* or setPixels()
*
* @param x left edge of the area of pixels to access
* @param y top edge of the area of pixels to access
* @param width width of the area of pixels to access
* @param height height of the area of pixels to access
* @param offset offset into pixels[] array
* @param stride number of elements in pixels[] between each logical row
* @param pixels array to hold the area of pixels being accessed
*/
private void checkPixelsAccess(int x, int y, int width, int height,
int offset, int stride, int pixels[]) {
checkXYSign(x, y);
if (width < 0) {
throw new IllegalArgumentException("width must be >= 0");
}
if (height < 0) {
throw new IllegalArgumentException("height must be >= 0");
}
if (x + width > getWidth()) {
throw new IllegalArgumentException(
"x + width must be <= bitmap.width()");
}
if (y + height > getHeight()) {
throw new IllegalArgumentException(
"y + height must be <= bitmap.height()");
}
if (Math.abs(stride) < width) {
throw new IllegalArgumentException("abs(stride) must be >= width");
}
int lastScanline = offset + (height - 1) * stride;
int length = pixels.length;
if (offset < 0 || (offset + width > length)
|| lastScanline < 0
|| (lastScanline + width > length)) {
throw new ArrayIndexOutOfBoundsException();
}
}
/**
* <p>Write the specified {@link Color} into the bitmap (assuming it is
* mutable) at the x,y coordinate. The color must be a
* non-premultiplied ARGB value.</p>
*
* @param x The x coordinate of the pixel to replace (0...width-1)
* @param y The y coordinate of the pixel to replace (0...height-1)
* @param color The ARGB color to write into the bitmap
*
* @throws IllegalStateException if the bitmap is not mutable
* @throws IllegalArgumentException if x, y are outside of the bitmap's
* bounds.
*/
public void setPixel(int x, int y, int color) {
checkRecycled("Can't call setPixel() on a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException();
}
checkPixelAccess(x, y);
nativeSetPixel(mNativeBitmap, x, y, color);
}
/**
* <p>Replace pixels in the bitmap with the colors in the array. Each element
* in the array is a packed int prepresenting a non-premultiplied ARGB
* {@link Color}.</p>
*
* @param pixels The colors to write to the bitmap
* @param offset The index of the first color to read from pixels[]
* @param stride The number of colors in pixels[] to skip between rows.
* Normally this value will be the same as the width of
* the bitmap, but it can be larger (or negative).
* @param x The x coordinate of the first pixel to write to in
* the bitmap.
* @param y The y coordinate of the first pixel to write to in
* the bitmap.
* @param width The number of colors to copy from pixels[] per row
* @param height The number of rows to write to the bitmap
*
* @throws IllegalStateException if the bitmap is not mutable
* @throws IllegalArgumentException if x, y, width, height are outside of
* the bitmap's bounds.
* @throws ArrayIndexOutOfBoundsException if the pixels array is too small
* to receive the specified number of pixels.
*/
public void setPixels(int[] pixels, int offset, int stride,
int x, int y, int width, int height) {
checkRecycled("Can't call setPixels() on a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException();
}
if (width == 0 || height == 0) {
return; // nothing to do
}
checkPixelsAccess(x, y, width, height, offset, stride, pixels);
nativeSetPixels(mNativeBitmap, pixels, offset, stride,
x, y, width, height);
}
public static final Parcelable.Creator<Bitmap> CREATOR
= new Parcelable.Creator<Bitmap>() {
/**
* Rebuilds a bitmap previously stored with writeToParcel().
*
* @param p Parcel object to read the bitmap from
* @return a new bitmap created from the data in the parcel
*/
public Bitmap createFromParcel(Parcel p) {
Bitmap bm = nativeCreateFromParcel(p);
if (bm == null) {
throw new RuntimeException("Failed to unparcel Bitmap");
}
return bm;
}
public Bitmap[] newArray(int size) {
return new Bitmap[size];
}
};
/**
* No special parcel contents.
*/
public int describeContents() {
return 0;
}
/**
* Write the bitmap and its pixels to the parcel. The bitmap can be
* rebuilt from the parcel by calling CREATOR.createFromParcel().
* @param p Parcel object to write the bitmap data into
*/
public void writeToParcel(Parcel p, int flags) {
checkRecycled("Can't parcel a recycled bitmap");
if (!nativeWriteToParcel(mNativeBitmap, mIsMutable, mDensity, p)) {
throw new RuntimeException("native writeToParcel failed");
}
}
/**
* Returns a new bitmap that captures the alpha values of the original.
* This may be drawn with Canvas.drawBitmap(), where the color(s) will be
* taken from the paint that is passed to the draw call.
*
* @return new bitmap containing the alpha channel of the original bitmap.
*/
public Bitmap extractAlpha() {
return extractAlpha(null, null);
}
/**
* Returns a new bitmap that captures the alpha values of the original.
* These values may be affected by the optional Paint parameter, which
* can contain its own alpha, and may also contain a MaskFilter which
* could change the actual dimensions of the resulting bitmap (e.g.
* a blur maskfilter might enlarge the resulting bitmap). If offsetXY
* is not null, it returns the amount to offset the returned bitmap so
* that it will logically align with the original. For example, if the
* paint contains a blur of radius 2, then offsetXY[] would contains
* -2, -2, so that drawing the alpha bitmap offset by (-2, -2) and then
* drawing the original would result in the blur visually aligning with
* the original.
*
* <p>The initial density of the returned bitmap is the same as the original's.
*
* @param paint Optional paint used to modify the alpha values in the
* resulting bitmap. Pass null for default behavior.
* @param offsetXY Optional array that returns the X (index 0) and Y
* (index 1) offset needed to position the returned bitmap
* so that it visually lines up with the original.
* @return new bitmap containing the (optionally modified by paint) alpha
* channel of the original bitmap. This may be drawn with
* Canvas.drawBitmap(), where the color(s) will be taken from the
* paint that is passed to the draw call.
*/
public Bitmap extractAlpha(Paint paint, int[] offsetXY) {
checkRecycled("Can't extractAlpha on a recycled bitmap");
long nativePaint = paint != null ? paint.mNativePaint : 0;
Bitmap bm = nativeExtractAlpha(mNativeBitmap, nativePaint, offsetXY);
if (bm == null) {
throw new RuntimeException("Failed to extractAlpha on Bitmap");
}
bm.mDensity = mDensity;
return bm;
}
/**
* Given another bitmap, return true if it has the same dimensions, config,
* and pixel data as this bitmap. If any of those differ, return false.
* If other is null, return false.
*/
public boolean sameAs(Bitmap other) {
return this == other || (other != null && nativeSameAs(mNativeBitmap, other.mNativeBitmap));
}
/**
* Rebuilds any caches associated with the bitmap that are used for
* drawing it. In the case of purgeable bitmaps, this call will attempt to
* ensure that the pixels have been decoded.
* If this is called on more than one bitmap in sequence, the priority is
* given in LRU order (i.e. the last bitmap called will be given highest
* priority).
*
* For bitmaps with no associated caches, this call is effectively a no-op,
* and therefore is harmless.
*/
public void prepareToDraw() {
nativePrepareToDraw(mNativeBitmap);
}
private static class BitmapFinalizer {
private final long mNativeBitmap;
// Native memory allocated for the duration of the Bitmap,
// if pixel data allocated into native memory, instead of java byte[]
private final int mNativeAllocationByteCount;
BitmapFinalizer(long nativeBitmap, int nativeAllocationByteCount) {
mNativeBitmap = nativeBitmap;
mNativeAllocationByteCount = nativeAllocationByteCount;
if (mNativeAllocationByteCount != 0) {
VMRuntime.getRuntime().registerNativeAllocation(mNativeAllocationByteCount);
}
}
@Override
public void finalize() {
try {
super.finalize();
} catch (Throwable t) {
// Ignore
} finally {
if (mNativeAllocationByteCount != 0) {
VMRuntime.getRuntime().registerNativeFree(mNativeAllocationByteCount);
}
nativeDestructor(mNativeBitmap);
}
}
}
//////////// native methods
private static native Bitmap nativeCreate(int[] colors, int offset,
int stride, int width, int height,
int nativeConfig, boolean mutable);
private static native Bitmap nativeCopy(long nativeSrcBitmap, int nativeConfig,
boolean isMutable);
private static native void nativeDestructor(long nativeBitmap);
private static native boolean nativeRecycle(long nativeBitmap);
private static native void nativeReconfigure(long nativeBitmap, int width, int height,
int config, int allocSize,
boolean isPremultiplied);
private static native boolean nativeCompress(long nativeBitmap, int format,
int quality, OutputStream stream,
byte[] tempStorage);
private static native void nativeErase(long nativeBitmap, int color);
private static native int nativeRowBytes(long nativeBitmap);
private static native int nativeConfig(long nativeBitmap);
private static native int nativeGetPixel(long nativeBitmap, int x, int y);
private static native void nativeGetPixels(long nativeBitmap, int[] pixels,
int offset, int stride, int x, int y,
int width, int height);
private static native void nativeSetPixel(long nativeBitmap, int x, int y, int color);
private static native void nativeSetPixels(long nativeBitmap, int[] colors,
int offset, int stride, int x, int y,
int width, int height);
private static native void nativeCopyPixelsToBuffer(long nativeBitmap,
Buffer dst);
private static native void nativeCopyPixelsFromBuffer(long nativeBitmap, Buffer src);
private static native int nativeGenerationId(long nativeBitmap);
private static native Bitmap nativeCreateFromParcel(Parcel p);
// returns true on success
private static native boolean nativeWriteToParcel(long nativeBitmap,
boolean isMutable,
int density,
Parcel p);
// returns a new bitmap built from the native bitmap's alpha, and the paint
private static native Bitmap nativeExtractAlpha(long nativeBitmap,
long nativePaint,
int[] offsetXY);
private static native void nativePrepareToDraw(long nativeBitmap);
private static native boolean nativeHasAlpha(long nativeBitmap);
private static native boolean nativeIsPremultiplied(long nativeBitmap);
private static native void nativeSetPremultiplied(long nativeBitmap,
boolean isPremul);
private static native void nativeSetHasAlpha(long nativeBitmap,
boolean hasAlpha,
boolean requestPremul);
private static native boolean nativeHasMipMap(long nativeBitmap);
private static native void nativeSetHasMipMap(long nativeBitmap, boolean hasMipMap);
private static native boolean nativeSameAs(long nativeBitmap0, long nativeBitmap1);
/* package */ final long ni() {
return mNativeBitmap;
}
}