| /* | |
| * Copyright (C) 2020 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "TouchSpotController" | |
| // Log debug messages about pointer updates | |
| #define DEBUG_SPOT_UPDATES 0 | |
| #include "TouchSpotController.h" | |
| #include <android-base/stringprintf.h> | |
| #include <input/PrintTools.h> | |
| #include <log/log.h> | |
| #include <mutex> | |
| #define INDENT " " | |
| #define INDENT2 " " | |
| namespace { | |
| // Time to spend fading out the spot completely. | |
| const nsecs_t SPOT_FADE_DURATION = 200 * 1000000LL; // 200 ms | |
| } // namespace | |
| namespace android { | |
| // --- Spot --- | |
| void TouchSpotController::Spot::updateSprite(const SpriteIcon* icon, float newX, float newY, | |
| ui::LogicalDisplayId displayId, bool skipScreenshot) { | |
| sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); | |
| sprite->setAlpha(alpha); | |
| sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); | |
| sprite->setPosition(newX, newY); | |
| sprite->setDisplayId(displayId); | |
| sprite->setSkipScreenshot(skipScreenshot); | |
| x = newX; | |
| y = newY; | |
| if (icon != mLastIcon) { | |
| mLastIcon = icon; | |
| if (icon) { | |
| sprite->setIcon(*icon); | |
| sprite->setVisible(true); | |
| } else { | |
| sprite->setVisible(false); | |
| } | |
| } | |
| } | |
| void TouchSpotController::Spot::dump(std::string& out, const char* prefix) const { | |
| out += prefix; | |
| base::StringAppendF(&out, "Spot{id=%" PRIx32 ", alpha=%f, scale=%f, pos=[%f, %f]}\n", id, alpha, | |
| scale, x, y); | |
| } | |
| // --- TouchSpotController --- | |
| TouchSpotController::TouchSpotController(ui::LogicalDisplayId displayId, | |
| PointerControllerContext& context) | |
| : mDisplayId(displayId), mContext(context) { | |
| mContext.getPolicy()->loadPointerResources(&mResources, mDisplayId); | |
| } | |
| TouchSpotController::~TouchSpotController() { | |
| std::scoped_lock lock(mLock); | |
| size_t numSpots = mLocked.displaySpots.size(); | |
| for (size_t i = 0; i < numSpots; i++) { | |
| delete mLocked.displaySpots[i]; | |
| } | |
| mLocked.displaySpots.clear(); | |
| } | |
| void TouchSpotController::setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, | |
| BitSet32 spotIdBits, bool skipScreenshot) { | |
| #if DEBUG_SPOT_UPDATES | |
| ALOGD("setSpots: idBits=%08x", spotIdBits.value); | |
| for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) { | |
| uint32_t id = idBits.firstMarkedBit(); | |
| idBits.clearBit(id); | |
| const PointerCoords& c = spotCoords[spotIdToIndex[id]]; | |
| ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f, displayId=%" PRId32 ".", id, | |
| c.getAxisValue(AMOTION_EVENT_AXIS_X), c.getAxisValue(AMOTION_EVENT_AXIS_Y), | |
| c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), mDisplayId.id); | |
| } | |
| #endif | |
| std::scoped_lock lock(mLock); | |
| auto& spriteController = mContext.getSpriteController(); | |
| spriteController.openTransaction(); | |
| // Add or move spots for fingers that are down. | |
| for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) { | |
| uint32_t id = idBits.clearFirstMarkedBit(); | |
| const PointerCoords& c = spotCoords[spotIdToIndex[id]]; | |
| const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0 | |
| ? mResources.spotTouch | |
| : mResources.spotHover; | |
| float x = c.getAxisValue(AMOTION_EVENT_AXIS_X); | |
| float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y); | |
| Spot* spot = getSpot(id, mLocked.displaySpots); | |
| if (!spot) { | |
| spot = createAndAddSpotLocked(id, mLocked.displaySpots); | |
| } | |
| spot->updateSprite(&icon, x, y, mDisplayId, skipScreenshot); | |
| } | |
| for (Spot* spot : mLocked.displaySpots) { | |
| if (spot->id != Spot::INVALID_ID && !spotIdBits.hasBit(spot->id)) { | |
| fadeOutAndReleaseSpotLocked(spot); | |
| } | |
| } | |
| spriteController.closeTransaction(); | |
| } | |
| void TouchSpotController::clearSpots() { | |
| #if DEBUG_SPOT_UPDATES | |
| ALOGD("clearSpots"); | |
| #endif | |
| std::scoped_lock lock(mLock); | |
| fadeOutAndReleaseAllSpotsLocked(); | |
| } | |
| TouchSpotController::Spot* TouchSpotController::getSpot(uint32_t id, | |
| const std::vector<Spot*>& spots) { | |
| for (size_t i = 0; i < spots.size(); i++) { | |
| Spot* spot = spots[i]; | |
| if (spot->id == id) { | |
| return spot; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| TouchSpotController::Spot* TouchSpotController::createAndAddSpotLocked(uint32_t id, | |
| std::vector<Spot*>& spots) | |
| REQUIRES(mLock) { | |
| // Remove spots until we have fewer than MAX_SPOTS remaining. | |
| while (spots.size() >= MAX_SPOTS) { | |
| Spot* spot = removeFirstFadingSpotLocked(spots); | |
| if (!spot) { | |
| spot = spots[0]; | |
| spots.erase(spots.begin()); | |
| } | |
| releaseSpotLocked(spot); | |
| } | |
| // Obtain a sprite from the recycled pool. | |
| sp<Sprite> sprite; | |
| if (!mLocked.recycledSprites.empty()) { | |
| sprite = mLocked.recycledSprites.back(); | |
| mLocked.recycledSprites.pop_back(); | |
| } else { | |
| sprite = mContext.getSpriteController().createSprite(); | |
| } | |
| // Return the new spot. | |
| Spot* spot = new Spot(id, sprite); | |
| spots.push_back(spot); | |
| return spot; | |
| } | |
| TouchSpotController::Spot* TouchSpotController::removeFirstFadingSpotLocked( | |
| std::vector<Spot*>& spots) REQUIRES(mLock) { | |
| for (size_t i = 0; i < spots.size(); i++) { | |
| Spot* spot = spots[i]; | |
| if (spot->id == Spot::INVALID_ID) { | |
| spots.erase(spots.begin() + i); | |
| return spot; | |
| } | |
| } | |
| return NULL; | |
| } | |
| void TouchSpotController::releaseSpotLocked(Spot* spot) REQUIRES(mLock) { | |
| spot->sprite->clearIcon(); | |
| if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) { | |
| mLocked.recycledSprites.push_back(spot->sprite); | |
| } | |
| delete spot; | |
| } | |
| void TouchSpotController::fadeOutAndReleaseSpotLocked(Spot* spot) REQUIRES(mLock) { | |
| if (spot->id != Spot::INVALID_ID) { | |
| spot->id = Spot::INVALID_ID; | |
| startAnimationLocked(); | |
| } | |
| } | |
| void TouchSpotController::fadeOutAndReleaseAllSpotsLocked() REQUIRES(mLock) { | |
| size_t numSpots = mLocked.displaySpots.size(); | |
| for (size_t i = 0; i < numSpots; i++) { | |
| Spot* spot = mLocked.displaySpots[i]; | |
| fadeOutAndReleaseSpotLocked(spot); | |
| } | |
| } | |
| void TouchSpotController::reloadSpotResources() { | |
| mContext.getPolicy()->loadPointerResources(&mResources, mDisplayId); | |
| } | |
| bool TouchSpotController::doAnimations(nsecs_t timestamp) { | |
| std::scoped_lock lock(mLock); | |
| bool keepAnimating = doFadingAnimationLocked(timestamp); | |
| if (!keepAnimating) { | |
| /* | |
| * We know that this callback will be removed before another | |
| * is added. mLock in PointerAnimator will not be released | |
| * until after this is removed, and adding another callback | |
| * requires that lock. Thus it's safe to set mLocked.animating | |
| * here. | |
| */ | |
| mLocked.animating = false; | |
| } | |
| return keepAnimating; | |
| } | |
| bool TouchSpotController::doFadingAnimationLocked(nsecs_t timestamp) REQUIRES(mLock) { | |
| bool keepAnimating = false; | |
| nsecs_t animationTime = mContext.getAnimationTime(); | |
| nsecs_t frameDelay = timestamp - animationTime; | |
| size_t numSpots = mLocked.displaySpots.size(); | |
| for (size_t i = 0; i < numSpots;) { | |
| Spot* spot = mLocked.displaySpots[i]; | |
| if (spot->id == Spot::INVALID_ID) { | |
| spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION; | |
| if (spot->alpha <= 0) { | |
| mLocked.displaySpots.erase(mLocked.displaySpots.begin() + i); | |
| releaseSpotLocked(spot); | |
| numSpots--; | |
| continue; | |
| } else { | |
| spot->sprite->setAlpha(spot->alpha); | |
| keepAnimating = true; | |
| } | |
| } | |
| ++i; | |
| } | |
| return keepAnimating; | |
| } | |
| void TouchSpotController::startAnimationLocked() REQUIRES(mLock) { | |
| using namespace std::placeholders; | |
| if (mLocked.animating) { | |
| return; | |
| } | |
| mLocked.animating = true; | |
| std::function<bool(nsecs_t)> func = std::bind(&TouchSpotController::doAnimations, this, _1); | |
| mContext.addAnimationCallback(mDisplayId, func); | |
| } | |
| void TouchSpotController::dump(std::string& out, const char* prefix) const { | |
| using base::StringAppendF; | |
| out += prefix; | |
| out += "SpotController:\n"; | |
| out += prefix; | |
| StringAppendF(&out, INDENT "DisplayId: %s\n", mDisplayId.toString().c_str()); | |
| std::scoped_lock lock(mLock); | |
| out += prefix; | |
| StringAppendF(&out, INDENT "Animating: %s\n", toString(mLocked.animating)); | |
| out += prefix; | |
| out += INDENT "Spots:\n"; | |
| std::string spotPrefix = prefix; | |
| spotPrefix += INDENT2; | |
| for (const auto& spot : mLocked.displaySpots) { | |
| spot->dump(out, spotPrefix.c_str()); | |
| } | |
| } | |
| } // namespace android |