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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.util.Slog;
import android.view.Surface;
import android.view.SurfaceSession;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Transformation;
class ScreenRotationAnimation {
static final String TAG = "ScreenRotationAnimation";
static final boolean DEBUG = false;
static final int FREEZE_LAYER = WindowManagerService.TYPE_LAYER_MULTIPLIER * 200;
final Context mContext;
Surface mSurface;
BlackFrame mBlackFrame;
int mWidth, mHeight;
int mSnapshotRotation;
int mSnapshotDeltaRotation;
int mOriginalRotation;
int mOriginalWidth, mOriginalHeight;
int mCurRotation;
Animation mExitAnimation;
final Transformation mExitTransformation = new Transformation();
Animation mEnterAnimation;
final Transformation mEnterTransformation = new Transformation();
boolean mStarted;
final Matrix mSnapshotInitialMatrix = new Matrix();
final Matrix mSnapshotFinalMatrix = new Matrix();
final Matrix mTmpMatrix = new Matrix();
final float[] mTmpFloats = new float[9];
public ScreenRotationAnimation(Context context, SurfaceSession session,
boolean inTransaction, int originalWidth, int originalHeight, int originalRotation) {
mContext = context;
// Screenshot does NOT include rotation!
mSnapshotRotation = 0;
if (originalRotation == Surface.ROTATION_90
|| originalRotation == Surface.ROTATION_270) {
mWidth = originalHeight;
mHeight = originalWidth;
} else {
mWidth = originalWidth;
mHeight = originalHeight;
}
mOriginalRotation = originalRotation;
mOriginalWidth = originalWidth;
mOriginalHeight = originalHeight;
if (!inTransaction) {
if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
">>> OPEN TRANSACTION ScreenRotationAnimation");
Surface.openTransaction();
}
try {
try {
mSurface = new Surface(session, 0, "FreezeSurface",
-1, mWidth, mHeight, PixelFormat.OPAQUE, Surface.FX_SURFACE_SCREENSHOT | Surface.HIDDEN);
if (mSurface == null || !mSurface.isValid()) {
// Screenshot failed, punt.
mSurface = null;
return;
}
mSurface.setLayer(FREEZE_LAYER + 1);
mSurface.show();
} catch (Surface.OutOfResourcesException e) {
Slog.w(TAG, "Unable to allocate freeze surface", e);
}
if (WindowManagerService.SHOW_TRANSACTIONS ||
WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
" FREEZE " + mSurface + ": CREATE");
setRotation(originalRotation);
} finally {
if (!inTransaction) {
Surface.closeTransaction();
if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
"<<< CLOSE TRANSACTION ScreenRotationAnimation");
}
}
}
boolean hasScreenshot() {
return mSurface != null;
}
static int deltaRotation(int oldRotation, int newRotation) {
int delta = newRotation - oldRotation;
if (delta < 0) delta += 4;
return delta;
}
void setSnapshotTransform(Matrix matrix, float alpha) {
if (mSurface != null) {
matrix.getValues(mTmpFloats);
mSurface.setPosition(mTmpFloats[Matrix.MTRANS_X],
mTmpFloats[Matrix.MTRANS_Y]);
mSurface.setMatrix(
mTmpFloats[Matrix.MSCALE_X], mTmpFloats[Matrix.MSKEW_Y],
mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]);
mSurface.setAlpha(alpha);
if (DEBUG) {
float[] srcPnts = new float[] { 0, 0, mWidth, mHeight };
float[] dstPnts = new float[4];
matrix.mapPoints(dstPnts, srcPnts);
Slog.i(TAG, "Original : (" + srcPnts[0] + "," + srcPnts[1]
+ ")-(" + srcPnts[2] + "," + srcPnts[3] + ")");
Slog.i(TAG, "Transformed: (" + dstPnts[0] + "," + dstPnts[1]
+ ")-(" + dstPnts[2] + "," + dstPnts[3] + ")");
}
}
}
public static void createRotationMatrix(int rotation, int width, int height,
Matrix outMatrix) {
switch (rotation) {
case Surface.ROTATION_0:
outMatrix.reset();
break;
case Surface.ROTATION_90:
outMatrix.setRotate(90, 0, 0);
outMatrix.postTranslate(height, 0);
break;
case Surface.ROTATION_180:
outMatrix.setRotate(180, 0, 0);
outMatrix.postTranslate(width, height);
break;
case Surface.ROTATION_270:
outMatrix.setRotate(270, 0, 0);
outMatrix.postTranslate(0, width);
break;
}
}
// Must be called while in a transaction.
public void setRotation(int rotation) {
mCurRotation = rotation;
// Compute the transformation matrix that must be applied
// to the snapshot to make it stay in the same original position
// with the current screen rotation.
int delta = deltaRotation(rotation, mSnapshotRotation);
createRotationMatrix(delta, mWidth, mHeight, mSnapshotInitialMatrix);
if (DEBUG) Slog.v(TAG, "**** ROTATION: " + delta);
setSnapshotTransform(mSnapshotInitialMatrix, 1.0f);
}
/**
* Returns true if animating.
*/
public boolean dismiss(SurfaceSession session, long maxAnimationDuration,
float animationScale, int finalWidth, int finalHeight) {
if (mSurface == null) {
// Can't do animation.
return false;
}
// Figure out how the screen has moved from the original rotation.
int delta = deltaRotation(mCurRotation, mOriginalRotation);
switch (delta) {
case Surface.ROTATION_0:
mExitAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_0_exit);
mEnterAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_0_enter);
break;
case Surface.ROTATION_90:
mExitAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_plus_90_exit);
mEnterAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_plus_90_enter);
break;
case Surface.ROTATION_180:
mExitAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_180_exit);
mEnterAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_180_enter);
break;
case Surface.ROTATION_270:
mExitAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_minus_90_exit);
mEnterAnimation = AnimationUtils.loadAnimation(mContext,
com.android.internal.R.anim.screen_rotate_minus_90_enter);
break;
}
// Initialize the animations. This is a hack, redefining what "parent"
// means to allow supplying the last and next size. In this definition
// "%p" is the original (let's call it "previous") size, and "%" is the
// screen's current/new size.
mEnterAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
mExitAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
mStarted = false;
mExitAnimation.restrictDuration(maxAnimationDuration);
mExitAnimation.scaleCurrentDuration(animationScale);
mEnterAnimation.restrictDuration(maxAnimationDuration);
mEnterAnimation.scaleCurrentDuration(animationScale);
if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
">>> OPEN TRANSACTION ScreenRotationAnimation.dismiss");
Surface.openTransaction();
try {
Rect outer = new Rect(-finalWidth, -finalHeight, finalWidth * 2, finalHeight * 2);
Rect inner = new Rect(0, 0, finalWidth, finalHeight);
mBlackFrame = new BlackFrame(session, outer, inner, FREEZE_LAYER);
} catch (Surface.OutOfResourcesException e) {
Slog.w(TAG, "Unable to allocate black surface", e);
} finally {
Surface.closeTransaction();
if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
"<<< CLOSE TRANSACTION ScreenRotationAnimation.dismiss");
}
return true;
}
public void kill() {
if (mSurface != null) {
if (WindowManagerService.SHOW_TRANSACTIONS ||
WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
" FREEZE " + mSurface + ": DESTROY");
mSurface.destroy();
mSurface = null;
}
if (mBlackFrame != null) {
mBlackFrame.kill();
}
if (mExitAnimation != null) {
mExitAnimation.cancel();
mExitAnimation = null;
}
if (mEnterAnimation != null) {
mEnterAnimation.cancel();
mEnterAnimation = null;
}
}
public boolean isAnimating() {
return mEnterAnimation != null || mExitAnimation != null;
}
public boolean stepAnimation(long now) {
if (mEnterAnimation == null && mExitAnimation == null) {
return false;
}
if (!mStarted) {
if (mEnterAnimation != null) {
mEnterAnimation.setStartTime(now);
}
if (mExitAnimation != null) {
mExitAnimation.setStartTime(now);
}
mStarted = true;
}
mExitTransformation.clear();
boolean moreExit = false;
if (mExitAnimation != null) {
moreExit = mExitAnimation.getTransformation(now, mExitTransformation);
if (DEBUG) Slog.v(TAG, "Stepped exit: " + mExitTransformation);
if (!moreExit) {
if (DEBUG) Slog.v(TAG, "Exit animation done!");
mExitAnimation.cancel();
mExitAnimation = null;
mExitTransformation.clear();
if (mSurface != null) {
mSurface.hide();
}
}
}
mEnterTransformation.clear();
boolean moreEnter = false;
if (mEnterAnimation != null) {
moreEnter = mEnterAnimation.getTransformation(now, mEnterTransformation);
if (!moreEnter) {
mEnterAnimation.cancel();
mEnterAnimation = null;
mEnterTransformation.clear();
if (mBlackFrame != null) {
mBlackFrame.hide();
}
} else {
if (mBlackFrame != null) {
mBlackFrame.setMatrix(mEnterTransformation.getMatrix());
}
}
}
mSnapshotFinalMatrix.setConcat(mExitTransformation.getMatrix(), mSnapshotInitialMatrix);
setSnapshotTransform(mSnapshotFinalMatrix, mExitTransformation.getAlpha());
return moreEnter || moreExit;
}
public Transformation getEnterTransformation() {
return mEnterTransformation;
}
}