| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view; |
| |
| import android.text.method.MetaKeyKeyListener; |
| import android.util.AndroidRuntimeException; |
| import android.util.SparseIntArray; |
| import android.os.RemoteException; |
| import android.util.SparseArray; |
| |
| import java.lang.Character; |
| |
| /** |
| * Describes the keys provided by a keyboard device and their associated labels. |
| */ |
| public class KeyCharacterMap { |
| /** |
| * The id of the device's primary built in keyboard is always 0. |
| * |
| * @deprecated This constant should no longer be used because there is no |
| * guarantee that a device has a built-in keyboard that can be used for |
| * typing text. There might not be a built-in keyboard, the built-in keyboard |
| * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there |
| * might be multiple keyboards installed including external keyboards. |
| * When interpreting key presses received from the framework, applications should |
| * use the device id specified in the {@link KeyEvent} received. |
| * When synthesizing key presses for delivery elsewhere or when translating key presses |
| * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD} |
| * device id. |
| */ |
| @Deprecated |
| public static final int BUILT_IN_KEYBOARD = 0; |
| |
| /** |
| * The id of a generic virtual keyboard with a full layout that can be used to |
| * synthesize key events. Typically used with {@link #getEvents}. |
| */ |
| public static final int VIRTUAL_KEYBOARD = -1; |
| |
| /** |
| * A numeric (12-key) keyboard. |
| * <p> |
| * A numeric keyboard supports text entry using a multi-tap approach. |
| * It may be necessary to tap a key multiple times to generate the desired letter |
| * or symbol. |
| * </p><p> |
| * This type of keyboard is generally designed for thumb typing. |
| * </p> |
| */ |
| public static final int NUMERIC = 1; |
| |
| /** |
| * A keyboard with all the letters, but with more than one letter per key. |
| * <p> |
| * This type of keyboard is generally designed for thumb typing. |
| * </p> |
| */ |
| public static final int PREDICTIVE = 2; |
| |
| /** |
| * A keyboard with all the letters, and maybe some numbers. |
| * <p> |
| * An alphabetic keyboard supports text entry directly but may have a condensed |
| * layout with a small form factor. In contrast to a {@link #FULL full keyboard}, some |
| * symbols may only be accessible using special on-screen character pickers. |
| * In addition, to improve typing speed and accuracy, the framework provides |
| * special affordances for alphabetic keyboards such as auto-capitalization |
| * and toggled / locked shift and alt keys. |
| * </p><p> |
| * This type of keyboard is generally designed for thumb typing. |
| * </p> |
| */ |
| public static final int ALPHA = 3; |
| |
| /** |
| * A full PC-style keyboard. |
| * <p> |
| * A full keyboard behaves like a PC keyboard. All symbols are accessed directly |
| * by pressing keys on the keyboard without on-screen support or affordances such |
| * as auto-capitalization. |
| * </p><p> |
| * This type of keyboard is generally designed for full two hand typing. |
| * </p> |
| */ |
| public static final int FULL = 4; |
| |
| /** |
| * A keyboard that is only used to control special functions rather than for typing. |
| * <p> |
| * A special function keyboard consists only of non-printing keys such as |
| * HOME and POWER that are not actually used for typing. |
| * </p> |
| */ |
| public static final int SPECIAL_FUNCTION = 5; |
| |
| /** |
| * This private-use character is used to trigger Unicode character |
| * input by hex digits. |
| */ |
| public static final char HEX_INPUT = '\uEF00'; |
| |
| /** |
| * This private-use character is used to bring up a character picker for |
| * miscellaneous symbols. |
| */ |
| public static final char PICKER_DIALOG_INPUT = '\uEF01'; |
| |
| /** |
| * Modifier keys may be chorded with character keys. |
| * |
| * @see {#link #getModifierBehavior()} for more details. |
| */ |
| public static final int MODIFIER_BEHAVIOR_CHORDED = 0; |
| |
| /** |
| * Modifier keys may be chorded with character keys or they may toggle |
| * into latched or locked states when pressed independently. |
| * |
| * @see {#link #getModifierBehavior()} for more details. |
| */ |
| public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1; |
| |
| private static SparseArray<KeyCharacterMap> sInstances = new SparseArray<KeyCharacterMap>(); |
| |
| private final int mDeviceId; |
| private int mPtr; |
| |
| private static native int nativeLoad(String file); |
| private static native void nativeDispose(int ptr); |
| |
| private static native char nativeGetCharacter(int ptr, int keyCode, int metaState); |
| private static native boolean nativeGetFallbackAction(int ptr, int keyCode, int metaState, |
| FallbackAction outFallbackAction); |
| private static native char nativeGetNumber(int ptr, int keyCode); |
| private static native char nativeGetMatch(int ptr, int keyCode, char[] chars, int metaState); |
| private static native char nativeGetDisplayLabel(int ptr, int keyCode); |
| private static native int nativeGetKeyboardType(int ptr); |
| private static native KeyEvent[] nativeGetEvents(int ptr, int deviceId, char[] chars); |
| |
| private KeyCharacterMap(int deviceId, int ptr) { |
| mDeviceId = deviceId; |
| mPtr = ptr; |
| } |
| |
| @Override |
| protected void finalize() throws Throwable { |
| if (mPtr != 0) { |
| nativeDispose(mPtr); |
| mPtr = 0; |
| } |
| } |
| |
| /** |
| * Loads the key character maps for the keyboard with the specified device id. |
| * |
| * @param deviceId The device id of the keyboard. |
| * @return The associated key character map. |
| * @throws {@link UnavailableException} if the key character map |
| * could not be loaded because it was malformed or the default key character map |
| * is missing from the system. |
| */ |
| public static KeyCharacterMap load(int deviceId) { |
| synchronized (sInstances) { |
| KeyCharacterMap map = sInstances.get(deviceId); |
| if (map == null) { |
| String kcm = null; |
| if (deviceId != VIRTUAL_KEYBOARD) { |
| InputDevice device = InputDevice.getDevice(deviceId); |
| if (device != null) { |
| kcm = device.getKeyCharacterMapFile(); |
| } |
| } |
| if (kcm == null || kcm.length() == 0) { |
| kcm = "/system/usr/keychars/Virtual.kcm"; |
| } |
| int ptr = nativeLoad(kcm); // might throw |
| map = new KeyCharacterMap(deviceId, ptr); |
| sInstances.put(deviceId, map); |
| } |
| return map; |
| } |
| } |
| |
| /** |
| * Gets the Unicode character generated by the specified key and meta |
| * key state combination. |
| * <p> |
| * Returns the Unicode character that the specified key would produce |
| * when the specified meta bits (see {@link MetaKeyKeyListener}) |
| * were active. |
| * </p><p> |
| * Returns 0 if the key is not one that is used to type Unicode |
| * characters. |
| * </p><p> |
| * If the return value has bit {@link #COMBINING_ACCENT} set, the |
| * key is a "dead key" that should be combined with another to |
| * actually produce a character -- see {@link #getDeadChar} -- |
| * after masking with {@link #COMBINING_ACCENT_MASK}. |
| * </p> |
| * |
| * @param keyCode The key code. |
| * @param metaState The meta key modifier state. |
| * @return The associated character or combining accent, or 0 if none. |
| */ |
| public int get(int keyCode, int metaState) { |
| metaState = KeyEvent.normalizeMetaState(metaState); |
| char ch = nativeGetCharacter(mPtr, keyCode, metaState); |
| |
| int map = COMBINING.get(ch); |
| if (map != 0) { |
| return map; |
| } else { |
| return ch; |
| } |
| } |
| |
| /** |
| * Gets the fallback action to perform if the application does not |
| * handle the specified key. |
| * <p> |
| * When an application does not handle a particular key, the system may |
| * translate the key to an alternate fallback key (specified in the |
| * fallback action) and dispatch it to the application. |
| * The event containing the fallback key is flagged |
| * with {@link KeyEvent#FLAG_FALLBACK}. |
| * </p> |
| * |
| * @param keyCode The key code. |
| * @param metaState The meta key modifier state. |
| * @param outFallbackAction The fallback action object to populate. |
| * @return True if a fallback action was found, false otherwise. |
| * |
| * @hide |
| */ |
| public boolean getFallbackAction(int keyCode, int metaState, |
| FallbackAction outFallbackAction) { |
| if (outFallbackAction == null) { |
| throw new IllegalArgumentException("fallbackAction must not be null"); |
| } |
| |
| metaState = KeyEvent.normalizeMetaState(metaState); |
| return nativeGetFallbackAction(mPtr, keyCode, metaState, outFallbackAction); |
| } |
| |
| /** |
| * Gets the number or symbol associated with the key. |
| * <p> |
| * The character value is returned, not the numeric value. |
| * If the key is not a number, but is a symbol, the symbol is retuned. |
| * </p><p> |
| * This method is intended to to support dial pads and other numeric or |
| * symbolic entry on keyboards where certain keys serve dual function |
| * as alphabetic and symbolic keys. This method returns the number |
| * or symbol associated with the key independent of whether the user |
| * has pressed the required modifier. |
| * </p><p> |
| * For example, on one particular keyboard the keys on the top QWERTY row generate |
| * numbers when ALT is pressed such that ALT-Q maps to '1'. So for that keyboard |
| * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1' |
| * so that the user can type numbers without pressing ALT when it makes sense. |
| * </p> |
| * |
| * @param keyCode The key code. |
| * @return The associated numeric or symbolic character, or 0 if none. |
| */ |
| public char getNumber(int keyCode) { |
| return nativeGetNumber(mPtr, keyCode); |
| } |
| |
| /** |
| * Gets the first character in the character array that can be generated |
| * by the specified key code. |
| * <p> |
| * This is a convenience function that returns the same value as |
| * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}. |
| * </p> |
| * |
| * @param keyCode The keycode. |
| * @param chars The array of matching characters to consider. |
| * @return The matching associated character, or 0 if none. |
| */ |
| public char getMatch(int keyCode, char[] chars) { |
| return getMatch(keyCode, chars, 0); |
| } |
| |
| /** |
| * Gets the first character in the character array that can be generated |
| * by the specified key code. If there are multiple choices, prefers |
| * the one that would be generated with the specified meta key modifier state. |
| * |
| * @param keyCode The key code. |
| * @param chars The array of matching characters to consider. |
| * @param metaState The preferred meta key modifier state. |
| * @return The matching associated character, or 0 if none. |
| */ |
| public char getMatch(int keyCode, char[] chars, int metaState) { |
| if (chars == null) { |
| throw new IllegalArgumentException("chars must not be null."); |
| } |
| |
| metaState = KeyEvent.normalizeMetaState(metaState); |
| return nativeGetMatch(mPtr, keyCode, chars, metaState); |
| } |
| |
| /** |
| * Gets the primary character for this key. |
| * In other words, the label that is physically printed on it. |
| * |
| * @param keyCode The key code. |
| * @return The display label character, or 0 if none (eg. for non-printing keys). |
| */ |
| public char getDisplayLabel(int keyCode) { |
| return nativeGetDisplayLabel(mPtr, keyCode); |
| } |
| |
| /** |
| * Get the character that is produced by putting accent on the character c. |
| * For example, getDeadChar('`', 'e') returns è. |
| * |
| * @param accent The accent character. eg. '`' |
| * @param c The basic character. |
| * @return The combined character, or 0 if the characters cannot be combined. |
| */ |
| public static int getDeadChar(int accent, int c) { |
| return DEAD.get((accent << 16) | c); |
| } |
| |
| /** |
| * Describes the character mappings associated with a key. |
| * |
| * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)}, |
| * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}. |
| */ |
| @Deprecated |
| public static class KeyData { |
| public static final int META_LENGTH = 4; |
| |
| /** |
| * The display label (see {@link #getDisplayLabel}). |
| */ |
| public char displayLabel; |
| /** |
| * The "number" value (see {@link #getNumber}). |
| */ |
| public char number; |
| /** |
| * The character that will be generated in various meta states |
| * (the same ones used for {@link #get} and defined as |
| * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}). |
| * <table> |
| * <tr><th>Index</th><th align="left">Value</th></tr> |
| * <tr><td>0</td><td>no modifiers</td></tr> |
| * <tr><td>1</td><td>caps</td></tr> |
| * <tr><td>2</td><td>alt</td></tr> |
| * <tr><td>3</td><td>caps + alt</td></tr> |
| * </table> |
| */ |
| public char[] meta = new char[META_LENGTH]; |
| } |
| |
| /** |
| * Get the character conversion data for a given key code. |
| * |
| * @param keyCode The keyCode to query. |
| * @param results A {@link KeyData} instance that will be filled with the results. |
| * @return True if the key was mapped. If the key was not mapped, results is not modified. |
| * |
| * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)}, |
| * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}. |
| */ |
| @Deprecated |
| public boolean getKeyData(int keyCode, KeyData results) { |
| if (results.meta.length < KeyData.META_LENGTH) { |
| throw new IndexOutOfBoundsException( |
| "results.meta.length must be >= " + KeyData.META_LENGTH); |
| } |
| |
| char displayLabel = nativeGetDisplayLabel(mPtr, keyCode); |
| if (displayLabel == 0) { |
| return false; |
| } |
| |
| results.displayLabel = displayLabel; |
| results.number = nativeGetNumber(mPtr, keyCode); |
| results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0); |
| results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON); |
| results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON); |
| results.meta[3] = nativeGetCharacter(mPtr, keyCode, |
| KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON); |
| return true; |
| } |
| |
| /** |
| * Get an array of KeyEvent objects that if put into the input stream |
| * could plausibly generate the provided sequence of characters. It is |
| * not guaranteed that the sequence is the only way to generate these |
| * events or that it is optimal. |
| * <p> |
| * This function is primarily offered for instrumentation and testing purposes. |
| * It may fail to map characters to key codes. In particular, the key character |
| * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty. |
| * Consider using the key character map associated with the |
| * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead. |
| * </p><p> |
| * For robust text entry, do not use this function. Instead construct a |
| * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains |
| * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}. |
| * </p> |
| * |
| * @param chars The sequence of characters to generate. |
| * @return An array of {@link KeyEvent} objects, or null if the given char array |
| * can not be generated using the current key character map. |
| */ |
| public KeyEvent[] getEvents(char[] chars) { |
| if (chars == null) { |
| throw new IllegalArgumentException("chars must not be null."); |
| } |
| return nativeGetEvents(mPtr, mDeviceId, chars); |
| } |
| |
| /** |
| * Returns true if the specified key produces a glyph. |
| * |
| * @param keyCode The key code. |
| * @return True if the key is a printing key. |
| */ |
| public boolean isPrintingKey(int keyCode) { |
| int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode)); |
| |
| switch (type) |
| { |
| case Character.SPACE_SEPARATOR: |
| case Character.LINE_SEPARATOR: |
| case Character.PARAGRAPH_SEPARATOR: |
| case Character.CONTROL: |
| case Character.FORMAT: |
| return false; |
| default: |
| return true; |
| } |
| } |
| |
| /** |
| * Gets the keyboard type. |
| * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA} or {@link #FULL}. |
| * <p> |
| * Different keyboard types have different semantics. Refer to the documentation |
| * associated with the keyboard type constants for details. |
| * </p> |
| * |
| * @return The keyboard type. |
| */ |
| public int getKeyboardType() { |
| return nativeGetKeyboardType(mPtr); |
| } |
| |
| /** |
| * Gets a constant that describes the behavior of this keyboard's modifier keys |
| * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}. |
| * <p> |
| * Currently there are two behaviors that may be combined: |
| * </p> |
| * <ul> |
| * <li>Chorded behavior: When the modifier key is pressed together with one or more |
| * character keys, the keyboard inserts the modified keys and |
| * then resets the modifier state when the modifier key is released.</li> |
| * <li>Toggled behavior: When the modifier key is pressed and released on its own |
| * it first toggles into a latched state. When latched, the modifier will apply |
| * to next character key that is pressed and will then reset itself to the initial state. |
| * If the modifier is already latched and the modifier key is pressed and release on |
| * its own again, then it toggles into a locked state. When locked, the modifier will |
| * apply to all subsequent character keys that are pressed until unlocked by pressing |
| * the modifier key on its own one more time to reset it to the initial state. |
| * Toggled behavior is useful for small profile keyboards designed for thumb typing. |
| * </ul> |
| * <p> |
| * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the |
| * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and |
| * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise. |
| * In the future, the function may also take into account global keyboard |
| * accessibility settings, other user preferences, or new device capabilities. |
| * </p> |
| * |
| * @return The modifier behavior for this keyboard. |
| * |
| * @see {@link #MODIFIER_BEHAVIOR_CHORDED} |
| * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} |
| */ |
| public int getModifierBehavior() { |
| switch (getKeyboardType()) { |
| case FULL: |
| case SPECIAL_FUNCTION: |
| return MODIFIER_BEHAVIOR_CHORDED; |
| default: |
| return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED; |
| } |
| } |
| |
| /** |
| * Queries the framework about whether any physical keys exist on the |
| * any keyboard attached to the device that are capable of producing the given key code. |
| * |
| * @param keyCode The key code to query. |
| * @return True if at least one attached keyboard supports the specified key code. |
| */ |
| public static boolean deviceHasKey(int keyCode) { |
| int[] codeArray = new int[1]; |
| codeArray[0] = keyCode; |
| boolean[] ret = deviceHasKeys(codeArray); |
| return ret[0]; |
| } |
| |
| /** |
| * Queries the framework about whether any physical keys exist on the |
| * any keyboard attached to the device that are capable of producing the given |
| * array of key codes. |
| * |
| * @param keyCodes The array of key codes to query. |
| * @return A new array of the same size as the key codes array whose elements |
| * are set to true if at least one attached keyboard supports the corresponding key code |
| * at the same index in the key codes array. |
| */ |
| public static boolean[] deviceHasKeys(int[] keyCodes) { |
| boolean[] ret = new boolean[keyCodes.length]; |
| IWindowManager wm = Display.getWindowManager(); |
| try { |
| wm.hasKeys(keyCodes, ret); |
| } catch (RemoteException e) { |
| // no fallback; just return the empty array |
| } |
| return ret; |
| } |
| |
| /** |
| * Maps Unicode combining diacritical to display-form dead key |
| * (display character shifted left 16 bits). |
| */ |
| private static SparseIntArray COMBINING = new SparseIntArray(); |
| |
| /** |
| * Maps combinations of (display-form) dead key and second character |
| * to combined output character. |
| */ |
| private static SparseIntArray DEAD = new SparseIntArray(); |
| |
| /* |
| * TODO: Change the table format to support full 21-bit-wide |
| * accent characters and combined characters if ever necessary. |
| */ |
| private static final int ACUTE = '\u00B4' << 16; |
| private static final int GRAVE = '`' << 16; |
| private static final int CIRCUMFLEX = '^' << 16; |
| private static final int TILDE = '~' << 16; |
| private static final int UMLAUT = '\u00A8' << 16; |
| |
| /* |
| * This bit will be set in the return value of {@link #get(int, int)} if the |
| * key is a "dead key." |
| */ |
| public static final int COMBINING_ACCENT = 0x80000000; |
| /** |
| * Mask the return value from {@link #get(int, int)} with this value to get |
| * a printable representation of the accent character of a "dead key." |
| */ |
| public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF; |
| |
| static { |
| COMBINING.put('\u0300', (GRAVE >> 16) | COMBINING_ACCENT); |
| COMBINING.put('\u0301', (ACUTE >> 16) | COMBINING_ACCENT); |
| COMBINING.put('\u0302', (CIRCUMFLEX >> 16) | COMBINING_ACCENT); |
| COMBINING.put('\u0303', (TILDE >> 16) | COMBINING_ACCENT); |
| COMBINING.put('\u0308', (UMLAUT >> 16) | COMBINING_ACCENT); |
| |
| DEAD.put(ACUTE | 'A', '\u00C1'); |
| DEAD.put(ACUTE | 'C', '\u0106'); |
| DEAD.put(ACUTE | 'E', '\u00C9'); |
| DEAD.put(ACUTE | 'G', '\u01F4'); |
| DEAD.put(ACUTE | 'I', '\u00CD'); |
| DEAD.put(ACUTE | 'K', '\u1E30'); |
| DEAD.put(ACUTE | 'L', '\u0139'); |
| DEAD.put(ACUTE | 'M', '\u1E3E'); |
| DEAD.put(ACUTE | 'N', '\u0143'); |
| DEAD.put(ACUTE | 'O', '\u00D3'); |
| DEAD.put(ACUTE | 'P', '\u1E54'); |
| DEAD.put(ACUTE | 'R', '\u0154'); |
| DEAD.put(ACUTE | 'S', '\u015A'); |
| DEAD.put(ACUTE | 'U', '\u00DA'); |
| DEAD.put(ACUTE | 'W', '\u1E82'); |
| DEAD.put(ACUTE | 'Y', '\u00DD'); |
| DEAD.put(ACUTE | 'Z', '\u0179'); |
| DEAD.put(ACUTE | 'a', '\u00E1'); |
| DEAD.put(ACUTE | 'c', '\u0107'); |
| DEAD.put(ACUTE | 'e', '\u00E9'); |
| DEAD.put(ACUTE | 'g', '\u01F5'); |
| DEAD.put(ACUTE | 'i', '\u00ED'); |
| DEAD.put(ACUTE | 'k', '\u1E31'); |
| DEAD.put(ACUTE | 'l', '\u013A'); |
| DEAD.put(ACUTE | 'm', '\u1E3F'); |
| DEAD.put(ACUTE | 'n', '\u0144'); |
| DEAD.put(ACUTE | 'o', '\u00F3'); |
| DEAD.put(ACUTE | 'p', '\u1E55'); |
| DEAD.put(ACUTE | 'r', '\u0155'); |
| DEAD.put(ACUTE | 's', '\u015B'); |
| DEAD.put(ACUTE | 'u', '\u00FA'); |
| DEAD.put(ACUTE | 'w', '\u1E83'); |
| DEAD.put(ACUTE | 'y', '\u00FD'); |
| DEAD.put(ACUTE | 'z', '\u017A'); |
| DEAD.put(CIRCUMFLEX | 'A', '\u00C2'); |
| DEAD.put(CIRCUMFLEX | 'C', '\u0108'); |
| DEAD.put(CIRCUMFLEX | 'E', '\u00CA'); |
| DEAD.put(CIRCUMFLEX | 'G', '\u011C'); |
| DEAD.put(CIRCUMFLEX | 'H', '\u0124'); |
| DEAD.put(CIRCUMFLEX | 'I', '\u00CE'); |
| DEAD.put(CIRCUMFLEX | 'J', '\u0134'); |
| DEAD.put(CIRCUMFLEX | 'O', '\u00D4'); |
| DEAD.put(CIRCUMFLEX | 'S', '\u015C'); |
| DEAD.put(CIRCUMFLEX | 'U', '\u00DB'); |
| DEAD.put(CIRCUMFLEX | 'W', '\u0174'); |
| DEAD.put(CIRCUMFLEX | 'Y', '\u0176'); |
| DEAD.put(CIRCUMFLEX | 'Z', '\u1E90'); |
| DEAD.put(CIRCUMFLEX | 'a', '\u00E2'); |
| DEAD.put(CIRCUMFLEX | 'c', '\u0109'); |
| DEAD.put(CIRCUMFLEX | 'e', '\u00EA'); |
| DEAD.put(CIRCUMFLEX | 'g', '\u011D'); |
| DEAD.put(CIRCUMFLEX | 'h', '\u0125'); |
| DEAD.put(CIRCUMFLEX | 'i', '\u00EE'); |
| DEAD.put(CIRCUMFLEX | 'j', '\u0135'); |
| DEAD.put(CIRCUMFLEX | 'o', '\u00F4'); |
| DEAD.put(CIRCUMFLEX | 's', '\u015D'); |
| DEAD.put(CIRCUMFLEX | 'u', '\u00FB'); |
| DEAD.put(CIRCUMFLEX | 'w', '\u0175'); |
| DEAD.put(CIRCUMFLEX | 'y', '\u0177'); |
| DEAD.put(CIRCUMFLEX | 'z', '\u1E91'); |
| DEAD.put(GRAVE | 'A', '\u00C0'); |
| DEAD.put(GRAVE | 'E', '\u00C8'); |
| DEAD.put(GRAVE | 'I', '\u00CC'); |
| DEAD.put(GRAVE | 'N', '\u01F8'); |
| DEAD.put(GRAVE | 'O', '\u00D2'); |
| DEAD.put(GRAVE | 'U', '\u00D9'); |
| DEAD.put(GRAVE | 'W', '\u1E80'); |
| DEAD.put(GRAVE | 'Y', '\u1EF2'); |
| DEAD.put(GRAVE | 'a', '\u00E0'); |
| DEAD.put(GRAVE | 'e', '\u00E8'); |
| DEAD.put(GRAVE | 'i', '\u00EC'); |
| DEAD.put(GRAVE | 'n', '\u01F9'); |
| DEAD.put(GRAVE | 'o', '\u00F2'); |
| DEAD.put(GRAVE | 'u', '\u00F9'); |
| DEAD.put(GRAVE | 'w', '\u1E81'); |
| DEAD.put(GRAVE | 'y', '\u1EF3'); |
| DEAD.put(TILDE | 'A', '\u00C3'); |
| DEAD.put(TILDE | 'E', '\u1EBC'); |
| DEAD.put(TILDE | 'I', '\u0128'); |
| DEAD.put(TILDE | 'N', '\u00D1'); |
| DEAD.put(TILDE | 'O', '\u00D5'); |
| DEAD.put(TILDE | 'U', '\u0168'); |
| DEAD.put(TILDE | 'V', '\u1E7C'); |
| DEAD.put(TILDE | 'Y', '\u1EF8'); |
| DEAD.put(TILDE | 'a', '\u00E3'); |
| DEAD.put(TILDE | 'e', '\u1EBD'); |
| DEAD.put(TILDE | 'i', '\u0129'); |
| DEAD.put(TILDE | 'n', '\u00F1'); |
| DEAD.put(TILDE | 'o', '\u00F5'); |
| DEAD.put(TILDE | 'u', '\u0169'); |
| DEAD.put(TILDE | 'v', '\u1E7D'); |
| DEAD.put(TILDE | 'y', '\u1EF9'); |
| DEAD.put(UMLAUT | 'A', '\u00C4'); |
| DEAD.put(UMLAUT | 'E', '\u00CB'); |
| DEAD.put(UMLAUT | 'H', '\u1E26'); |
| DEAD.put(UMLAUT | 'I', '\u00CF'); |
| DEAD.put(UMLAUT | 'O', '\u00D6'); |
| DEAD.put(UMLAUT | 'U', '\u00DC'); |
| DEAD.put(UMLAUT | 'W', '\u1E84'); |
| DEAD.put(UMLAUT | 'X', '\u1E8C'); |
| DEAD.put(UMLAUT | 'Y', '\u0178'); |
| DEAD.put(UMLAUT | 'a', '\u00E4'); |
| DEAD.put(UMLAUT | 'e', '\u00EB'); |
| DEAD.put(UMLAUT | 'h', '\u1E27'); |
| DEAD.put(UMLAUT | 'i', '\u00EF'); |
| DEAD.put(UMLAUT | 'o', '\u00F6'); |
| DEAD.put(UMLAUT | 't', '\u1E97'); |
| DEAD.put(UMLAUT | 'u', '\u00FC'); |
| DEAD.put(UMLAUT | 'w', '\u1E85'); |
| DEAD.put(UMLAUT | 'x', '\u1E8D'); |
| DEAD.put(UMLAUT | 'y', '\u00FF'); |
| } |
| |
| /** |
| * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded. |
| */ |
| public static class UnavailableException extends AndroidRuntimeException { |
| public UnavailableException(String msg) { |
| super(msg); |
| } |
| } |
| |
| /** |
| * Specifies a substitute key code and meta state as a fallback action |
| * for an unhandled key. |
| * @hide |
| */ |
| public static final class FallbackAction { |
| public int keyCode; |
| public int metaState; |
| } |
| } |