| /* | |
| * Copyright (C) 2008-2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.renderscript; | |
| import android.compat.annotation.UnsupportedAppUsage; | |
| import android.content.Context; | |
| import android.content.res.AssetManager; | |
| import android.graphics.Bitmap; | |
| import android.graphics.SurfaceTexture; | |
| import android.os.SystemProperties; | |
| import android.os.Trace; | |
| import android.util.Log; | |
| import android.view.Surface; | |
| import java.io.File; | |
| import java.lang.reflect.Method; | |
| import java.nio.ByteBuffer; | |
| import java.util.ArrayList; | |
| import java.util.concurrent.locks.ReentrantReadWriteLock; | |
| // TODO: Clean up the whitespace that separates methods in this class. | |
| /** | |
| * This class provides access to a RenderScript context, which controls RenderScript | |
| * initialization, resource management, and teardown. An instance of the RenderScript | |
| * class must be created before any other RS objects can be created. | |
| * | |
| * <div class="special reference"> | |
| * <h3>Developer Guides</h3> | |
| * <p>For more information about creating an application that uses RenderScript, read the | |
| * <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer guide.</p> | |
| * </div> | |
| * | |
| * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a | |
| * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration | |
| * guide</a> for the proposed alternatives. | |
| **/ | |
| @Deprecated | |
| public class RenderScript { | |
| static final long TRACE_TAG = Trace.TRACE_TAG_RS; | |
| static final String LOG_TAG = "RenderScript_jni"; | |
| static final boolean DEBUG = false; | |
| @SuppressWarnings({"UnusedDeclaration", "deprecation"}) | |
| static final boolean LOG_ENABLED = false; | |
| static private ArrayList<RenderScript> mProcessContextList = new ArrayList<RenderScript>(); | |
| private boolean mIsProcessContext = false; | |
| private int mContextFlags = 0; | |
| private int mContextSdkVersion = 0; | |
| private Context mApplicationContext; | |
| /* | |
| * We use a class initializer to allow the native code to cache some | |
| * field offsets. | |
| */ | |
| @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) // TODO: now used locally; remove? | |
| static boolean sInitialized; | |
| native static void _nInit(); | |
| static Object sRuntime; | |
| static Method registerNativeAllocation; | |
| static Method registerNativeFree; | |
| /* | |
| * Context creation flag that specifies a normal context. | |
| */ | |
| public static final int CREATE_FLAG_NONE = 0x0000; | |
| /* | |
| * Context creation flag which specifies a context optimized for low | |
| * latency over peak performance. This is a hint and may have no effect | |
| * on some implementations. | |
| */ | |
| public static final int CREATE_FLAG_LOW_LATENCY = 0x0002; | |
| /* | |
| * Context creation flag which specifies a context optimized for long | |
| * battery life over peak performance. This is a hint and may have no effect | |
| * on some implementations. | |
| */ | |
| public static final int CREATE_FLAG_LOW_POWER = 0x0004; | |
| /** | |
| * @hide | |
| * Context creation flag which instructs the implementation to wait for | |
| * a debugger to be attached before continuing execution. | |
| */ | |
| public static final int CREATE_FLAG_WAIT_FOR_ATTACH = 0x0008; | |
| /* | |
| * Detect the bitness of the VM to allow FieldPacker to do the right thing. | |
| */ | |
| static native int rsnSystemGetPointerSize(); | |
| @UnsupportedAppUsage | |
| static int sPointerSize; | |
| static { | |
| sInitialized = false; | |
| if (!SystemProperties.getBoolean("config.disable_renderscript", false)) { | |
| try { | |
| Class<?> vm_runtime = Class.forName("dalvik.system.VMRuntime"); | |
| Method get_runtime = vm_runtime.getDeclaredMethod("getRuntime"); | |
| sRuntime = get_runtime.invoke(null); | |
| registerNativeAllocation = | |
| vm_runtime.getDeclaredMethod("registerNativeAllocation", Long.TYPE); | |
| registerNativeFree = vm_runtime.getDeclaredMethod("registerNativeFree", Long.TYPE); | |
| } catch (Exception e) { | |
| Log.e(LOG_TAG, "Error loading GC methods: " + e); | |
| throw new RSRuntimeException("Error loading GC methods: " + e); | |
| } | |
| try { | |
| System.loadLibrary("rs_jni"); | |
| _nInit(); | |
| sInitialized = true; | |
| sPointerSize = rsnSystemGetPointerSize(); | |
| } catch (UnsatisfiedLinkError e) { | |
| Log.e(LOG_TAG, "Error loading RS jni library: " + e); | |
| throw new RSRuntimeException("Error loading RS jni library: " + e); | |
| } | |
| } | |
| } | |
| // Non-threadsafe functions. | |
| native long nDeviceCreate(); | |
| native void nDeviceDestroy(long dev); | |
| native void nDeviceSetConfig(long dev, int param, int value); | |
| native int nContextGetUserMessage(long con, int[] data); | |
| native String nContextGetErrorMessage(long con); | |
| native int nContextPeekMessage(long con, int[] subID); | |
| native void nContextInitToClient(long con); | |
| native void nContextDeinitToClient(long con); | |
| // this should be a monotonically increasing ID | |
| // used in conjunction with the API version of a device | |
| static final long sMinorVersion = 1; | |
| /** | |
| * @hide | |
| * | |
| * Only exist to be compatible with old version RenderScript Support lib. | |
| * Will eventually be removed. | |
| * | |
| * @return Always return 1 | |
| * | |
| */ | |
| @UnsupportedAppUsage | |
| public static long getMinorID() { | |
| return 1; | |
| } | |
| /** | |
| * Returns an identifier that can be used to identify a particular | |
| * minor version of RS. | |
| * | |
| * @return The minor RenderScript version number | |
| * | |
| */ | |
| public static long getMinorVersion() { | |
| return sMinorVersion; | |
| } | |
| /** | |
| * ContextType specifies the specific type of context to be created. | |
| * | |
| */ | |
| public enum ContextType { | |
| /** | |
| * NORMAL context, this is the default and what shipping apps should | |
| * use. | |
| */ | |
| NORMAL (0), | |
| /** | |
| * DEBUG context, perform extra runtime checks to validate the | |
| * kernels and APIs are being used as intended. Get and SetElementAt | |
| * will be bounds checked in this mode. | |
| */ | |
| DEBUG (1), | |
| /** | |
| * PROFILE context, Intended to be used once the first time an | |
| * application is run on a new device. This mode allows the runtime to | |
| * do additional testing and performance tuning. | |
| */ | |
| PROFILE (2); | |
| int mID; | |
| ContextType(int id) { | |
| mID = id; | |
| } | |
| } | |
| ContextType mContextType; | |
| ReentrantReadWriteLock mRWLock; | |
| // Methods below are wrapped to protect the non-threadsafe | |
| // lockless fifo. | |
| native long rsnContextCreateGL(long dev, int ver, int sdkVer, | |
| int colorMin, int colorPref, | |
| int alphaMin, int alphaPref, | |
| int depthMin, int depthPref, | |
| int stencilMin, int stencilPref, | |
| int samplesMin, int samplesPref, float samplesQ, int dpi); | |
| synchronized long nContextCreateGL(long dev, int ver, int sdkVer, | |
| int colorMin, int colorPref, | |
| int alphaMin, int alphaPref, | |
| int depthMin, int depthPref, | |
| int stencilMin, int stencilPref, | |
| int samplesMin, int samplesPref, float samplesQ, int dpi) { | |
| return rsnContextCreateGL(dev, ver, sdkVer, colorMin, colorPref, | |
| alphaMin, alphaPref, depthMin, depthPref, | |
| stencilMin, stencilPref, | |
| samplesMin, samplesPref, samplesQ, dpi); | |
| } | |
| native long rsnContextCreate(long dev, int ver, int sdkVer, int contextType); | |
| synchronized long nContextCreate(long dev, int ver, int sdkVer, int contextType) { | |
| return rsnContextCreate(dev, ver, sdkVer, contextType); | |
| } | |
| native void rsnContextDestroy(long con); | |
| synchronized void nContextDestroy() { | |
| validate(); | |
| // take teardown lock | |
| // teardown lock can only be taken when no objects are being destroyed | |
| ReentrantReadWriteLock.WriteLock wlock = mRWLock.writeLock(); | |
| wlock.lock(); | |
| long curCon = mContext; | |
| // context is considered dead as of this point | |
| mContext = 0; | |
| wlock.unlock(); | |
| rsnContextDestroy(curCon); | |
| } | |
| native void rsnContextSetSurface(long con, int w, int h, Surface sur); | |
| synchronized void nContextSetSurface(int w, int h, Surface sur) { | |
| validate(); | |
| rsnContextSetSurface(mContext, w, h, sur); | |
| } | |
| native void rsnContextSetSurfaceTexture(long con, int w, int h, SurfaceTexture sur); | |
| synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) { | |
| validate(); | |
| rsnContextSetSurfaceTexture(mContext, w, h, sur); | |
| } | |
| native void rsnContextSetPriority(long con, int p); | |
| synchronized void nContextSetPriority(int p) { | |
| validate(); | |
| rsnContextSetPriority(mContext, p); | |
| } | |
| native void rsnContextSetCacheDir(long con, String cacheDir); | |
| synchronized void nContextSetCacheDir(String cacheDir) { | |
| validate(); | |
| rsnContextSetCacheDir(mContext, cacheDir); | |
| } | |
| native void rsnContextDump(long con, int bits); | |
| synchronized void nContextDump(int bits) { | |
| validate(); | |
| rsnContextDump(mContext, bits); | |
| } | |
| native void rsnContextFinish(long con); | |
| synchronized void nContextFinish() { | |
| validate(); | |
| rsnContextFinish(mContext); | |
| } | |
| native void rsnContextSendMessage(long con, int id, int[] data); | |
| synchronized void nContextSendMessage(int id, int[] data) { | |
| validate(); | |
| rsnContextSendMessage(mContext, id, data); | |
| } | |
| native void rsnContextBindRootScript(long con, long script); | |
| synchronized void nContextBindRootScript(long script) { | |
| validate(); | |
| rsnContextBindRootScript(mContext, script); | |
| } | |
| native void rsnContextBindSampler(long con, int sampler, int slot); | |
| synchronized void nContextBindSampler(int sampler, int slot) { | |
| validate(); | |
| rsnContextBindSampler(mContext, sampler, slot); | |
| } | |
| native void rsnContextBindProgramStore(long con, long pfs); | |
| synchronized void nContextBindProgramStore(long pfs) { | |
| validate(); | |
| rsnContextBindProgramStore(mContext, pfs); | |
| } | |
| native void rsnContextBindProgramFragment(long con, long pf); | |
| synchronized void nContextBindProgramFragment(long pf) { | |
| validate(); | |
| rsnContextBindProgramFragment(mContext, pf); | |
| } | |
| native void rsnContextBindProgramVertex(long con, long pv); | |
| synchronized void nContextBindProgramVertex(long pv) { | |
| validate(); | |
| rsnContextBindProgramVertex(mContext, pv); | |
| } | |
| native void rsnContextBindProgramRaster(long con, long pr); | |
| synchronized void nContextBindProgramRaster(long pr) { | |
| validate(); | |
| rsnContextBindProgramRaster(mContext, pr); | |
| } | |
| native void rsnContextPause(long con); | |
| synchronized void nContextPause() { | |
| validate(); | |
| rsnContextPause(mContext); | |
| } | |
| native void rsnContextResume(long con); | |
| synchronized void nContextResume() { | |
| validate(); | |
| rsnContextResume(mContext); | |
| } | |
| native long rsnClosureCreate(long con, long kernelID, long returnValue, | |
| long[] fieldIDs, long[] values, int[] sizes, long[] depClosures, | |
| long[] depFieldIDs); | |
| synchronized long nClosureCreate(long kernelID, long returnValue, | |
| long[] fieldIDs, long[] values, int[] sizes, long[] depClosures, | |
| long[] depFieldIDs) { | |
| validate(); | |
| long c = rsnClosureCreate(mContext, kernelID, returnValue, fieldIDs, values, | |
| sizes, depClosures, depFieldIDs); | |
| if (c == 0) { | |
| throw new RSRuntimeException("Failed creating closure."); | |
| } | |
| return c; | |
| } | |
| native long rsnInvokeClosureCreate(long con, long invokeID, byte[] params, | |
| long[] fieldIDs, long[] values, int[] sizes); | |
| synchronized long nInvokeClosureCreate(long invokeID, byte[] params, | |
| long[] fieldIDs, long[] values, int[] sizes) { | |
| validate(); | |
| long c = rsnInvokeClosureCreate(mContext, invokeID, params, fieldIDs, | |
| values, sizes); | |
| if (c == 0) { | |
| throw new RSRuntimeException("Failed creating closure."); | |
| } | |
| return c; | |
| } | |
| native void rsnClosureSetArg(long con, long closureID, int index, | |
| long value, int size); | |
| synchronized void nClosureSetArg(long closureID, int index, long value, | |
| int size) { | |
| validate(); | |
| rsnClosureSetArg(mContext, closureID, index, value, size); | |
| } | |
| native void rsnClosureSetGlobal(long con, long closureID, long fieldID, | |
| long value, int size); | |
| // Does this have to be synchronized? | |
| synchronized void nClosureSetGlobal(long closureID, long fieldID, | |
| long value, int size) { | |
| validate(); // TODO: is this necessary? | |
| rsnClosureSetGlobal(mContext, closureID, fieldID, value, size); | |
| } | |
| native long rsnScriptGroup2Create(long con, String name, String cachePath, | |
| long[] closures); | |
| synchronized long nScriptGroup2Create(String name, String cachePath, | |
| long[] closures) { | |
| validate(); | |
| long g = rsnScriptGroup2Create(mContext, name, cachePath, closures); | |
| if (g == 0) { | |
| throw new RSRuntimeException("Failed creating script group."); | |
| } | |
| return g; | |
| } | |
| native void rsnScriptGroup2Execute(long con, long groupID); | |
| synchronized void nScriptGroup2Execute(long groupID) { | |
| validate(); | |
| rsnScriptGroup2Execute(mContext, groupID); | |
| } | |
| native void rsnAssignName(long con, long obj, byte[] name); | |
| synchronized void nAssignName(long obj, byte[] name) { | |
| validate(); | |
| rsnAssignName(mContext, obj, name); | |
| } | |
| native String rsnGetName(long con, long obj); | |
| synchronized String nGetName(long obj) { | |
| validate(); | |
| return rsnGetName(mContext, obj); | |
| } | |
| // nObjDestroy is explicitly _not_ synchronous to prevent crashes in finalizers | |
| native void rsnObjDestroy(long con, long id); | |
| void nObjDestroy(long id) { | |
| // There is a race condition here. The calling code may be run | |
| // by the gc while teardown is occuring. This protects againts | |
| // deleting dead objects. | |
| if (mContext != 0) { | |
| rsnObjDestroy(mContext, id); | |
| } | |
| } | |
| native long rsnElementCreate(long con, long type, int kind, boolean norm, int vecSize); | |
| synchronized long nElementCreate(long type, int kind, boolean norm, int vecSize) { | |
| validate(); | |
| return rsnElementCreate(mContext, type, kind, norm, vecSize); | |
| } | |
| native long rsnElementCreate2(long con, long[] elements, String[] names, int[] arraySizes); | |
| synchronized long nElementCreate2(long[] elements, String[] names, int[] arraySizes) { | |
| validate(); | |
| return rsnElementCreate2(mContext, elements, names, arraySizes); | |
| } | |
| native void rsnElementGetNativeData(long con, long id, int[] elementData); | |
| synchronized void nElementGetNativeData(long id, int[] elementData) { | |
| validate(); | |
| rsnElementGetNativeData(mContext, id, elementData); | |
| } | |
| native void rsnElementGetSubElements(long con, long id, | |
| long[] IDs, String[] names, int[] arraySizes); | |
| synchronized void nElementGetSubElements(long id, long[] IDs, String[] names, int[] arraySizes) { | |
| validate(); | |
| rsnElementGetSubElements(mContext, id, IDs, names, arraySizes); | |
| } | |
| native long rsnTypeCreate(long con, long eid, int x, int y, int z, boolean mips, boolean faces, int yuv); | |
| synchronized long nTypeCreate(long eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { | |
| validate(); | |
| return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv); | |
| } | |
| native void rsnTypeGetNativeData(long con, long id, long[] typeData); | |
| synchronized void nTypeGetNativeData(long id, long[] typeData) { | |
| validate(); | |
| rsnTypeGetNativeData(mContext, id, typeData); | |
| } | |
| native long rsnAllocationCreateTyped(long con, long type, int mip, int usage, long pointer); | |
| synchronized long nAllocationCreateTyped(long type, int mip, int usage, long pointer) { | |
| validate(); | |
| return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer); | |
| } | |
| native long rsnAllocationCreateFromBitmap(long con, long type, int mip, Bitmap bmp, | |
| int usage); | |
| synchronized long nAllocationCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { | |
| validate(); | |
| return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); | |
| } | |
| native long rsnAllocationCreateBitmapBackedAllocation(long con, long type, int mip, Bitmap bmp, | |
| int usage); | |
| synchronized long nAllocationCreateBitmapBackedAllocation(long type, int mip, Bitmap bmp, | |
| int usage) { | |
| validate(); | |
| return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage); | |
| } | |
| native long rsnAllocationCubeCreateFromBitmap(long con, long type, int mip, Bitmap bmp, | |
| int usage); | |
| synchronized long nAllocationCubeCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { | |
| validate(); | |
| return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); | |
| } | |
| native void rsnAllocationCopyToBitmap(long con, long alloc, Bitmap bmp); | |
| synchronized void nAllocationCopyToBitmap(long alloc, Bitmap bmp) { | |
| validate(); | |
| rsnAllocationCopyToBitmap(mContext, alloc, bmp); | |
| } | |
| native void rsnAllocationSyncAll(long con, long alloc, int src); | |
| synchronized void nAllocationSyncAll(long alloc, int src) { | |
| validate(); | |
| rsnAllocationSyncAll(mContext, alloc, src); | |
| } | |
| native ByteBuffer rsnAllocationGetByteBuffer(long con, long alloc, long[] stride, | |
| int xBytesSize, int dimY, int dimZ); | |
| synchronized ByteBuffer nAllocationGetByteBuffer(long alloc, long[] stride, int xBytesSize, | |
| int dimY, int dimZ) { | |
| validate(); | |
| return rsnAllocationGetByteBuffer(mContext, alloc, stride, xBytesSize, dimY, dimZ); | |
| } | |
| native void rsnAllocationSetupBufferQueue(long con, long alloc, int numAlloc); | |
| synchronized void nAllocationSetupBufferQueue(long alloc, int numAlloc) { | |
| validate(); | |
| rsnAllocationSetupBufferQueue(mContext, alloc, numAlloc); | |
| } | |
| native void rsnAllocationShareBufferQueue(long con, long alloc1, long alloc2); | |
| synchronized void nAllocationShareBufferQueue(long alloc1, long alloc2) { | |
| validate(); | |
| rsnAllocationShareBufferQueue(mContext, alloc1, alloc2); | |
| } | |
| native Surface rsnAllocationGetSurface(long con, long alloc); | |
| synchronized Surface nAllocationGetSurface(long alloc) { | |
| validate(); | |
| return rsnAllocationGetSurface(mContext, alloc); | |
| } | |
| native void rsnAllocationSetSurface(long con, long alloc, Surface sur); | |
| synchronized void nAllocationSetSurface(long alloc, Surface sur) { | |
| validate(); | |
| rsnAllocationSetSurface(mContext, alloc, sur); | |
| } | |
| native void rsnAllocationIoSend(long con, long alloc); | |
| synchronized void nAllocationIoSend(long alloc) { | |
| validate(); | |
| rsnAllocationIoSend(mContext, alloc); | |
| } | |
| native long rsnAllocationIoReceive(long con, long alloc); | |
| synchronized long nAllocationIoReceive(long alloc) { | |
| validate(); | |
| return rsnAllocationIoReceive(mContext, alloc); | |
| } | |
| native void rsnAllocationGenerateMipmaps(long con, long alloc); | |
| synchronized void nAllocationGenerateMipmaps(long alloc) { | |
| validate(); | |
| rsnAllocationGenerateMipmaps(mContext, alloc); | |
| } | |
| native void rsnAllocationCopyFromBitmap(long con, long alloc, Bitmap bmp); | |
| synchronized void nAllocationCopyFromBitmap(long alloc, Bitmap bmp) { | |
| validate(); | |
| rsnAllocationCopyFromBitmap(mContext, alloc, bmp); | |
| } | |
| native void rsnAllocationData1D(long con, long id, int off, int mip, int count, Object d, int sizeBytes, int dt, | |
| int mSize, boolean usePadding); | |
| synchronized void nAllocationData1D(long id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt, | |
| int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationElementData(long con,long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes); | |
| synchronized void nAllocationElementData(long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes) { | |
| validate(); | |
| rsnAllocationElementData(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes); | |
| } | |
| native void rsnAllocationData2D(long con, | |
| long dstAlloc, int dstXoff, int dstYoff, | |
| int dstMip, int dstFace, | |
| int width, int height, | |
| long srcAlloc, int srcXoff, int srcYoff, | |
| int srcMip, int srcFace); | |
| synchronized void nAllocationData2D(long dstAlloc, int dstXoff, int dstYoff, | |
| int dstMip, int dstFace, | |
| int width, int height, | |
| long srcAlloc, int srcXoff, int srcYoff, | |
| int srcMip, int srcFace) { | |
| validate(); | |
| rsnAllocationData2D(mContext, | |
| dstAlloc, dstXoff, dstYoff, | |
| dstMip, dstFace, | |
| width, height, | |
| srcAlloc, srcXoff, srcYoff, | |
| srcMip, srcFace); | |
| } | |
| native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, | |
| int w, int h, Object d, int sizeBytes, int dt, | |
| int mSize, boolean usePadding); | |
| synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, | |
| int w, int h, Object d, int sizeBytes, Element.DataType dt, | |
| int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, Bitmap b); | |
| synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, Bitmap b) { | |
| validate(); | |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b); | |
| } | |
| native void rsnAllocationData3D(long con, | |
| long dstAlloc, int dstXoff, int dstYoff, int dstZoff, | |
| int dstMip, | |
| int width, int height, int depth, | |
| long srcAlloc, int srcXoff, int srcYoff, int srcZoff, | |
| int srcMip); | |
| synchronized void nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff, | |
| int dstMip, | |
| int width, int height, int depth, | |
| long srcAlloc, int srcXoff, int srcYoff, int srcZoff, | |
| int srcMip) { | |
| validate(); | |
| rsnAllocationData3D(mContext, | |
| dstAlloc, dstXoff, dstYoff, dstZoff, | |
| dstMip, width, height, depth, | |
| srcAlloc, srcXoff, srcYoff, srcZoff, srcMip); | |
| } | |
| native void rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip, | |
| int w, int h, int depth, Object d, int sizeBytes, int dt, | |
| int mSize, boolean usePadding); | |
| synchronized void nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip, | |
| int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, | |
| int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, | |
| dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationRead(long con, long id, Object d, int dt, int mSize, boolean usePadding); | |
| synchronized void nAllocationRead(long id, Object d, Element.DataType dt, int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationRead(mContext, id, d, dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationRead1D(long con, long id, int off, int mip, int count, Object d, | |
| int sizeBytes, int dt, int mSize, boolean usePadding); | |
| synchronized void nAllocationRead1D(long id, int off, int mip, int count, Object d, | |
| int sizeBytes, Element.DataType dt, int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationElementRead(long con,long id, int xoff, int yoff, int zoff, | |
| int mip, int compIdx, byte[] d, int sizeBytes); | |
| synchronized void nAllocationElementRead(long id, int xoff, int yoff, int zoff, | |
| int mip, int compIdx, byte[] d, int sizeBytes) { | |
| validate(); | |
| rsnAllocationElementRead(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes); | |
| } | |
| native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face, | |
| int w, int h, Object d, int sizeBytes, int dt, | |
| int mSize, boolean usePadding); | |
| synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face, | |
| int w, int h, Object d, int sizeBytes, Element.DataType dt, | |
| int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID, mSize, usePadding); | |
| } | |
| native void rsnAllocationRead3D(long con, long id, int xoff, int yoff, int zoff, int mip, | |
| int w, int h, int depth, Object d, int sizeBytes, int dt, | |
| int mSize, boolean usePadding); | |
| synchronized void nAllocationRead3D(long id, int xoff, int yoff, int zoff, int mip, | |
| int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, | |
| int mSize, boolean usePadding) { | |
| validate(); | |
| rsnAllocationRead3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID, mSize, usePadding); | |
| } | |
| native long rsnAllocationGetType(long con, long id); | |
| synchronized long nAllocationGetType(long id) { | |
| validate(); | |
| return rsnAllocationGetType(mContext, id); | |
| } | |
| native void rsnAllocationResize1D(long con, long id, int dimX); | |
| synchronized void nAllocationResize1D(long id, int dimX) { | |
| validate(); | |
| rsnAllocationResize1D(mContext, id, dimX); | |
| } | |
| native long rsnAllocationAdapterCreate(long con, long allocId, long typeId); | |
| synchronized long nAllocationAdapterCreate(long allocId, long typeId) { | |
| validate(); | |
| return rsnAllocationAdapterCreate(mContext, allocId, typeId); | |
| } | |
| native void rsnAllocationAdapterOffset(long con, long id, int x, int y, int z, | |
| int mip, int face, int a1, int a2, int a3, int a4); | |
| synchronized void nAllocationAdapterOffset(long id, int x, int y, int z, | |
| int mip, int face, int a1, int a2, int a3, int a4) { | |
| validate(); | |
| rsnAllocationAdapterOffset(mContext, id, x, y, z, mip, face, a1, a2, a3, a4); | |
| } | |
| native long rsnFileA3DCreateFromAssetStream(long con, long assetStream); | |
| synchronized long nFileA3DCreateFromAssetStream(long assetStream) { | |
| validate(); | |
| return rsnFileA3DCreateFromAssetStream(mContext, assetStream); | |
| } | |
| native long rsnFileA3DCreateFromFile(long con, String path); | |
| synchronized long nFileA3DCreateFromFile(String path) { | |
| validate(); | |
| return rsnFileA3DCreateFromFile(mContext, path); | |
| } | |
| native long rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path); | |
| synchronized long nFileA3DCreateFromAsset(AssetManager mgr, String path) { | |
| validate(); | |
| return rsnFileA3DCreateFromAsset(mContext, mgr, path); | |
| } | |
| native int rsnFileA3DGetNumIndexEntries(long con, long fileA3D); | |
| synchronized int nFileA3DGetNumIndexEntries(long fileA3D) { | |
| validate(); | |
| return rsnFileA3DGetNumIndexEntries(mContext, fileA3D); | |
| } | |
| native void rsnFileA3DGetIndexEntries(long con, long fileA3D, int numEntries, int[] IDs, String[] names); | |
| synchronized void nFileA3DGetIndexEntries(long fileA3D, int numEntries, int[] IDs, String[] names) { | |
| validate(); | |
| rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names); | |
| } | |
| native long rsnFileA3DGetEntryByIndex(long con, long fileA3D, int index); | |
| synchronized long nFileA3DGetEntryByIndex(long fileA3D, int index) { | |
| validate(); | |
| return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index); | |
| } | |
| native long rsnFontCreateFromFile(long con, String fileName, float size, int dpi); | |
| synchronized long nFontCreateFromFile(String fileName, float size, int dpi) { | |
| validate(); | |
| return rsnFontCreateFromFile(mContext, fileName, size, dpi); | |
| } | |
| native long rsnFontCreateFromAssetStream(long con, String name, float size, int dpi, long assetStream); | |
| synchronized long nFontCreateFromAssetStream(String name, float size, int dpi, long assetStream) { | |
| validate(); | |
| return rsnFontCreateFromAssetStream(mContext, name, size, dpi, assetStream); | |
| } | |
| native long rsnFontCreateFromAsset(long con, AssetManager mgr, String path, float size, int dpi); | |
| synchronized long nFontCreateFromAsset(AssetManager mgr, String path, float size, int dpi) { | |
| validate(); | |
| return rsnFontCreateFromAsset(mContext, mgr, path, size, dpi); | |
| } | |
| native void rsnScriptBindAllocation(long con, long script, long alloc, int slot); | |
| synchronized void nScriptBindAllocation(long script, long alloc, int slot) { | |
| validate(); | |
| rsnScriptBindAllocation(mContext, script, alloc, slot); | |
| } | |
| native void rsnScriptSetTimeZone(long con, long script, byte[] timeZone); | |
| synchronized void nScriptSetTimeZone(long script, byte[] timeZone) { | |
| validate(); | |
| rsnScriptSetTimeZone(mContext, script, timeZone); | |
| } | |
| native void rsnScriptInvoke(long con, long id, int slot); | |
| synchronized void nScriptInvoke(long id, int slot) { | |
| validate(); | |
| rsnScriptInvoke(mContext, id, slot); | |
| } | |
| native void rsnScriptForEach(long con, long id, int slot, long[] ains, | |
| long aout, byte[] params, int[] limits); | |
| synchronized void nScriptForEach(long id, int slot, long[] ains, long aout, | |
| byte[] params, int[] limits) { | |
| validate(); | |
| rsnScriptForEach(mContext, id, slot, ains, aout, params, limits); | |
| } | |
| native void rsnScriptReduce(long con, long id, int slot, long[] ains, | |
| long aout, int[] limits); | |
| synchronized void nScriptReduce(long id, int slot, long ains[], long aout, | |
| int[] limits) { | |
| validate(); | |
| rsnScriptReduce(mContext, id, slot, ains, aout, limits); | |
| } | |
| native void rsnScriptInvokeV(long con, long id, int slot, byte[] params); | |
| synchronized void nScriptInvokeV(long id, int slot, byte[] params) { | |
| validate(); | |
| rsnScriptInvokeV(mContext, id, slot, params); | |
| } | |
| native void rsnScriptSetVarI(long con, long id, int slot, int val); | |
| synchronized void nScriptSetVarI(long id, int slot, int val) { | |
| validate(); | |
| rsnScriptSetVarI(mContext, id, slot, val); | |
| } | |
| native int rsnScriptGetVarI(long con, long id, int slot); | |
| synchronized int nScriptGetVarI(long id, int slot) { | |
| validate(); | |
| return rsnScriptGetVarI(mContext, id, slot); | |
| } | |
| native void rsnScriptSetVarJ(long con, long id, int slot, long val); | |
| synchronized void nScriptSetVarJ(long id, int slot, long val) { | |
| validate(); | |
| rsnScriptSetVarJ(mContext, id, slot, val); | |
| } | |
| native long rsnScriptGetVarJ(long con, long id, int slot); | |
| synchronized long nScriptGetVarJ(long id, int slot) { | |
| validate(); | |
| return rsnScriptGetVarJ(mContext, id, slot); | |
| } | |
| native void rsnScriptSetVarF(long con, long id, int slot, float val); | |
| synchronized void nScriptSetVarF(long id, int slot, float val) { | |
| validate(); | |
| rsnScriptSetVarF(mContext, id, slot, val); | |
| } | |
| native float rsnScriptGetVarF(long con, long id, int slot); | |
| synchronized float nScriptGetVarF(long id, int slot) { | |
| validate(); | |
| return rsnScriptGetVarF(mContext, id, slot); | |
| } | |
| native void rsnScriptSetVarD(long con, long id, int slot, double val); | |
| synchronized void nScriptSetVarD(long id, int slot, double val) { | |
| validate(); | |
| rsnScriptSetVarD(mContext, id, slot, val); | |
| } | |
| native double rsnScriptGetVarD(long con, long id, int slot); | |
| synchronized double nScriptGetVarD(long id, int slot) { | |
| validate(); | |
| return rsnScriptGetVarD(mContext, id, slot); | |
| } | |
| native void rsnScriptSetVarV(long con, long id, int slot, byte[] val); | |
| synchronized void nScriptSetVarV(long id, int slot, byte[] val) { | |
| validate(); | |
| rsnScriptSetVarV(mContext, id, slot, val); | |
| } | |
| native void rsnScriptGetVarV(long con, long id, int slot, byte[] val); | |
| synchronized void nScriptGetVarV(long id, int slot, byte[] val) { | |
| validate(); | |
| rsnScriptGetVarV(mContext, id, slot, val); | |
| } | |
| native void rsnScriptSetVarVE(long con, long id, int slot, byte[] val, | |
| long e, int[] dims); | |
| synchronized void nScriptSetVarVE(long id, int slot, byte[] val, | |
| long e, int[] dims) { | |
| validate(); | |
| rsnScriptSetVarVE(mContext, id, slot, val, e, dims); | |
| } | |
| native void rsnScriptSetVarObj(long con, long id, int slot, long val); | |
| synchronized void nScriptSetVarObj(long id, int slot, long val) { | |
| validate(); | |
| rsnScriptSetVarObj(mContext, id, slot, val); | |
| } | |
| native long rsnScriptCCreate(long con, String resName, String cacheDir, | |
| byte[] script, int length); | |
| @UnsupportedAppUsage | |
| synchronized long nScriptCCreate(String resName, String cacheDir, byte[] script, int length) { | |
| validate(); | |
| return rsnScriptCCreate(mContext, resName, cacheDir, script, length); | |
| } | |
| native long rsnScriptIntrinsicCreate(long con, int id, long eid); | |
| synchronized long nScriptIntrinsicCreate(int id, long eid) { | |
| validate(); | |
| return rsnScriptIntrinsicCreate(mContext, id, eid); | |
| } | |
| native long rsnScriptKernelIDCreate(long con, long sid, int slot, int sig); | |
| synchronized long nScriptKernelIDCreate(long sid, int slot, int sig) { | |
| validate(); | |
| return rsnScriptKernelIDCreate(mContext, sid, slot, sig); | |
| } | |
| native long rsnScriptInvokeIDCreate(long con, long sid, int slot); | |
| synchronized long nScriptInvokeIDCreate(long sid, int slot) { | |
| validate(); | |
| return rsnScriptInvokeIDCreate(mContext, sid, slot); | |
| } | |
| native long rsnScriptFieldIDCreate(long con, long sid, int slot); | |
| synchronized long nScriptFieldIDCreate(long sid, int slot) { | |
| validate(); | |
| return rsnScriptFieldIDCreate(mContext, sid, slot); | |
| } | |
| native long rsnScriptGroupCreate(long con, long[] kernels, long[] src, long[] dstk, long[] dstf, long[] types); | |
| synchronized long nScriptGroupCreate(long[] kernels, long[] src, long[] dstk, long[] dstf, long[] types) { | |
| validate(); | |
| return rsnScriptGroupCreate(mContext, kernels, src, dstk, dstf, types); | |
| } | |
| native void rsnScriptGroupSetInput(long con, long group, long kernel, long alloc); | |
| synchronized void nScriptGroupSetInput(long group, long kernel, long alloc) { | |
| validate(); | |
| rsnScriptGroupSetInput(mContext, group, kernel, alloc); | |
| } | |
| native void rsnScriptGroupSetOutput(long con, long group, long kernel, long alloc); | |
| synchronized void nScriptGroupSetOutput(long group, long kernel, long alloc) { | |
| validate(); | |
| rsnScriptGroupSetOutput(mContext, group, kernel, alloc); | |
| } | |
| native void rsnScriptGroupExecute(long con, long group); | |
| synchronized void nScriptGroupExecute(long group) { | |
| validate(); | |
| rsnScriptGroupExecute(mContext, group); | |
| } | |
| native long rsnSamplerCreate(long con, int magFilter, int minFilter, | |
| int wrapS, int wrapT, int wrapR, float aniso); | |
| synchronized long nSamplerCreate(int magFilter, int minFilter, | |
| int wrapS, int wrapT, int wrapR, float aniso) { | |
| validate(); | |
| return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); | |
| } | |
| native long rsnProgramStoreCreate(long con, boolean r, boolean g, boolean b, boolean a, | |
| boolean depthMask, boolean dither, | |
| int srcMode, int dstMode, int depthFunc); | |
| synchronized long nProgramStoreCreate(boolean r, boolean g, boolean b, boolean a, | |
| boolean depthMask, boolean dither, | |
| int srcMode, int dstMode, int depthFunc) { | |
| validate(); | |
| return rsnProgramStoreCreate(mContext, r, g, b, a, depthMask, dither, srcMode, | |
| dstMode, depthFunc); | |
| } | |
| native long rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode); | |
| synchronized long nProgramRasterCreate(boolean pointSprite, int cullMode) { | |
| validate(); | |
| return rsnProgramRasterCreate(mContext, pointSprite, cullMode); | |
| } | |
| native void rsnProgramBindConstants(long con, long pv, int slot, long mID); | |
| synchronized void nProgramBindConstants(long pv, int slot, long mID) { | |
| validate(); | |
| rsnProgramBindConstants(mContext, pv, slot, mID); | |
| } | |
| native void rsnProgramBindTexture(long con, long vpf, int slot, long a); | |
| synchronized void nProgramBindTexture(long vpf, int slot, long a) { | |
| validate(); | |
| rsnProgramBindTexture(mContext, vpf, slot, a); | |
| } | |
| native void rsnProgramBindSampler(long con, long vpf, int slot, long s); | |
| synchronized void nProgramBindSampler(long vpf, int slot, long s) { | |
| validate(); | |
| rsnProgramBindSampler(mContext, vpf, slot, s); | |
| } | |
| native long rsnProgramFragmentCreate(long con, String shader, String[] texNames, long[] params); | |
| synchronized long nProgramFragmentCreate(String shader, String[] texNames, long[] params) { | |
| validate(); | |
| return rsnProgramFragmentCreate(mContext, shader, texNames, params); | |
| } | |
| native long rsnProgramVertexCreate(long con, String shader, String[] texNames, long[] params); | |
| synchronized long nProgramVertexCreate(String shader, String[] texNames, long[] params) { | |
| validate(); | |
| return rsnProgramVertexCreate(mContext, shader, texNames, params); | |
| } | |
| native long rsnMeshCreate(long con, long[] vtx, long[] idx, int[] prim); | |
| synchronized long nMeshCreate(long[] vtx, long[] idx, int[] prim) { | |
| validate(); | |
| return rsnMeshCreate(mContext, vtx, idx, prim); | |
| } | |
| native int rsnMeshGetVertexBufferCount(long con, long id); | |
| synchronized int nMeshGetVertexBufferCount(long id) { | |
| validate(); | |
| return rsnMeshGetVertexBufferCount(mContext, id); | |
| } | |
| native int rsnMeshGetIndexCount(long con, long id); | |
| synchronized int nMeshGetIndexCount(long id) { | |
| validate(); | |
| return rsnMeshGetIndexCount(mContext, id); | |
| } | |
| native void rsnMeshGetVertices(long con, long id, long[] vtxIds, int vtxIdCount); | |
| synchronized void nMeshGetVertices(long id, long[] vtxIds, int vtxIdCount) { | |
| validate(); | |
| rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount); | |
| } | |
| native void rsnMeshGetIndices(long con, long id, long[] idxIds, int[] primitives, int vtxIdCount); | |
| synchronized void nMeshGetIndices(long id, long[] idxIds, int[] primitives, int vtxIdCount) { | |
| validate(); | |
| rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount); | |
| } | |
| native void rsnScriptIntrinsicBLAS_Single(long con, long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| float alpha, long A, long B, float beta, long C, int incX, int incY, | |
| int KL, int KU); | |
| synchronized void nScriptIntrinsicBLAS_Single(long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| float alpha, long A, long B, float beta, long C, int incX, int incY, | |
| int KL, int KU) { | |
| validate(); | |
| rsnScriptIntrinsicBLAS_Single(mContext, id, func, TransA, TransB, Side, Uplo, Diag, M, N, K, alpha, A, B, beta, C, incX, incY, KL, KU); | |
| } | |
| native void rsnScriptIntrinsicBLAS_Double(long con, long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| double alpha, long A, long B, double beta, long C, int incX, int incY, | |
| int KL, int KU); | |
| synchronized void nScriptIntrinsicBLAS_Double(long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| double alpha, long A, long B, double beta, long C, int incX, int incY, | |
| int KL, int KU) { | |
| validate(); | |
| rsnScriptIntrinsicBLAS_Double(mContext, id, func, TransA, TransB, Side, Uplo, Diag, M, N, K, alpha, A, B, beta, C, incX, incY, KL, KU); | |
| } | |
| native void rsnScriptIntrinsicBLAS_Complex(long con, long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| float alphaX, float alphaY, long A, long B, float betaX, float betaY, long C, int incX, int incY, | |
| int KL, int KU); | |
| synchronized void nScriptIntrinsicBLAS_Complex(long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| float alphaX, float alphaY, long A, long B, float betaX, float betaY, long C, int incX, int incY, | |
| int KL, int KU) { | |
| validate(); | |
| rsnScriptIntrinsicBLAS_Complex(mContext, id, func, TransA, TransB, Side, Uplo, Diag, M, N, K, alphaX, alphaY, A, B, betaX, betaY, C, incX, incY, KL, KU); | |
| } | |
| native void rsnScriptIntrinsicBLAS_Z(long con, long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| double alphaX, double alphaY, long A, long B, double betaX, double betaY, long C, int incX, int incY, | |
| int KL, int KU); | |
| synchronized void nScriptIntrinsicBLAS_Z(long id, int func, int TransA, | |
| int TransB, int Side, int Uplo, int Diag, int M, int N, int K, | |
| double alphaX, double alphaY, long A, long B, double betaX, double betaY, long C, int incX, int incY, | |
| int KL, int KU) { | |
| validate(); | |
| rsnScriptIntrinsicBLAS_Z(mContext, id, func, TransA, TransB, Side, Uplo, Diag, M, N, K, alphaX, alphaY, A, B, betaX, betaY, C, incX, incY, KL, KU); | |
| } | |
| native void rsnScriptIntrinsicBLAS_BNNM(long con, long id, int M, int N, int K, | |
| long A, int a_offset, long B, int b_offset, long C, int c_offset, | |
| int c_mult_int); | |
| synchronized void nScriptIntrinsicBLAS_BNNM(long id, int M, int N, int K, | |
| long A, int a_offset, long B, int b_offset, long C, int c_offset, | |
| int c_mult_int) { | |
| validate(); | |
| rsnScriptIntrinsicBLAS_BNNM(mContext, id, M, N, K, A, a_offset, B, b_offset, C, c_offset, c_mult_int); | |
| } | |
| long mContext; | |
| private boolean mDestroyed = false; | |
| @SuppressWarnings({"FieldCanBeLocal"}) | |
| MessageThread mMessageThread; | |
| volatile Element mElement_U8; | |
| volatile Element mElement_I8; | |
| volatile Element mElement_U16; | |
| volatile Element mElement_I16; | |
| volatile Element mElement_U32; | |
| volatile Element mElement_I32; | |
| volatile Element mElement_U64; | |
| volatile Element mElement_I64; | |
| volatile Element mElement_F16; | |
| volatile Element mElement_F32; | |
| volatile Element mElement_F64; | |
| volatile Element mElement_BOOLEAN; | |
| volatile Element mElement_ELEMENT; | |
| volatile Element mElement_TYPE; | |
| volatile Element mElement_ALLOCATION; | |
| volatile Element mElement_SAMPLER; | |
| volatile Element mElement_SCRIPT; | |
| volatile Element mElement_MESH; | |
| volatile Element mElement_PROGRAM_FRAGMENT; | |
| volatile Element mElement_PROGRAM_VERTEX; | |
| volatile Element mElement_PROGRAM_RASTER; | |
| volatile Element mElement_PROGRAM_STORE; | |
| volatile Element mElement_FONT; | |
| volatile Element mElement_A_8; | |
| volatile Element mElement_RGB_565; | |
| volatile Element mElement_RGB_888; | |
| volatile Element mElement_RGBA_5551; | |
| volatile Element mElement_RGBA_4444; | |
| volatile Element mElement_RGBA_8888; | |
| volatile Element mElement_HALF_2; | |
| volatile Element mElement_HALF_3; | |
| volatile Element mElement_HALF_4; | |
| volatile Element mElement_FLOAT_2; | |
| volatile Element mElement_FLOAT_3; | |
| volatile Element mElement_FLOAT_4; | |
| volatile Element mElement_DOUBLE_2; | |
| volatile Element mElement_DOUBLE_3; | |
| volatile Element mElement_DOUBLE_4; | |
| volatile Element mElement_UCHAR_2; | |
| volatile Element mElement_UCHAR_3; | |
| volatile Element mElement_UCHAR_4; | |
| volatile Element mElement_CHAR_2; | |
| volatile Element mElement_CHAR_3; | |
| volatile Element mElement_CHAR_4; | |
| volatile Element mElement_USHORT_2; | |
| volatile Element mElement_USHORT_3; | |
| volatile Element mElement_USHORT_4; | |
| volatile Element mElement_SHORT_2; | |
| volatile Element mElement_SHORT_3; | |
| volatile Element mElement_SHORT_4; | |
| volatile Element mElement_UINT_2; | |
| volatile Element mElement_UINT_3; | |
| volatile Element mElement_UINT_4; | |
| volatile Element mElement_INT_2; | |
| volatile Element mElement_INT_3; | |
| volatile Element mElement_INT_4; | |
| volatile Element mElement_ULONG_2; | |
| volatile Element mElement_ULONG_3; | |
| volatile Element mElement_ULONG_4; | |
| volatile Element mElement_LONG_2; | |
| volatile Element mElement_LONG_3; | |
| volatile Element mElement_LONG_4; | |
| volatile Element mElement_YUV; | |
| volatile Element mElement_MATRIX_4X4; | |
| volatile Element mElement_MATRIX_3X3; | |
| volatile Element mElement_MATRIX_2X2; | |
| volatile Sampler mSampler_CLAMP_NEAREST; | |
| volatile Sampler mSampler_CLAMP_LINEAR; | |
| volatile Sampler mSampler_CLAMP_LINEAR_MIP_LINEAR; | |
| volatile Sampler mSampler_WRAP_NEAREST; | |
| volatile Sampler mSampler_WRAP_LINEAR; | |
| volatile Sampler mSampler_WRAP_LINEAR_MIP_LINEAR; | |
| volatile Sampler mSampler_MIRRORED_REPEAT_NEAREST; | |
| volatile Sampler mSampler_MIRRORED_REPEAT_LINEAR; | |
| volatile Sampler mSampler_MIRRORED_REPEAT_LINEAR_MIP_LINEAR; | |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_TEST; | |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH; | |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_TEST; | |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH; | |
| ProgramRaster mProgramRaster_CULL_BACK; | |
| ProgramRaster mProgramRaster_CULL_FRONT; | |
| ProgramRaster mProgramRaster_CULL_NONE; | |
| /////////////////////////////////////////////////////////////////////////////////// | |
| // | |
| /** | |
| * The base class from which an application should derive in order | |
| * to receive RS messages from scripts. When a script calls {@code | |
| * rsSendToClient}, the data fields will be filled, and the run | |
| * method will be called on a separate thread. This will occur | |
| * some time after {@code rsSendToClient} completes in the script, | |
| * as {@code rsSendToClient} is asynchronous. Message handlers are | |
| * not guaranteed to have completed when {@link | |
| * android.renderscript.RenderScript#finish} returns. | |
| * | |
| */ | |
| public static class RSMessageHandler implements Runnable { | |
| protected int[] mData; | |
| protected int mID; | |
| protected int mLength; | |
| public void run() { | |
| } | |
| } | |
| /** | |
| * If an application is expecting messages, it should set this | |
| * field to an instance of {@link RSMessageHandler}. This | |
| * instance will receive all the user messages sent from {@code | |
| * sendToClient} by scripts from this context. | |
| * | |
| */ | |
| @UnsupportedAppUsage | |
| RSMessageHandler mMessageCallback = null; | |
| public void setMessageHandler(RSMessageHandler msg) { | |
| mMessageCallback = msg; | |
| } | |
| public RSMessageHandler getMessageHandler() { | |
| return mMessageCallback; | |
| } | |
| /** | |
| * Place a message into the message queue to be sent back to the message | |
| * handler once all previous commands have been executed. | |
| * | |
| * @param id | |
| * @param data | |
| */ | |
| public void sendMessage(int id, int[] data) { | |
| nContextSendMessage(id, data); | |
| } | |
| /** | |
| * The runtime error handler base class. An application should derive from this class | |
| * if it wishes to install an error handler. When errors occur at runtime, | |
| * the fields in this class will be filled, and the run method will be called. | |
| * | |
| */ | |
| public static class RSErrorHandler implements Runnable { | |
| protected String mErrorMessage; | |
| protected int mErrorNum; | |
| public void run() { | |
| } | |
| } | |
| /** | |
| * Application Error handler. All runtime errors will be dispatched to the | |
| * instance of RSAsyncError set here. If this field is null a | |
| * {@link RSRuntimeException} will instead be thrown with details about the error. | |
| * This will cause program termaination. | |
| * | |
| */ | |
| RSErrorHandler mErrorCallback = null; | |
| public void setErrorHandler(RSErrorHandler msg) { | |
| mErrorCallback = msg; | |
| } | |
| public RSErrorHandler getErrorHandler() { | |
| return mErrorCallback; | |
| } | |
| /** | |
| * RenderScript worker thread priority enumeration. The default value is | |
| * NORMAL. Applications wishing to do background processing should set | |
| * their priority to LOW to avoid starving forground processes. | |
| */ | |
| public enum Priority { | |
| // These values used to represent official thread priority values | |
| // now they are simply enums to be used by the runtime side | |
| LOW (15), | |
| NORMAL (-8); | |
| int mID; | |
| Priority(int id) { | |
| mID = id; | |
| } | |
| } | |
| void validateObject(BaseObj o) { | |
| if (o != null) { | |
| if (o.mRS != this) { | |
| throw new RSIllegalArgumentException("Attempting to use an object across contexts."); | |
| } | |
| } | |
| } | |
| @UnsupportedAppUsage | |
| void validate() { | |
| if (mContext == 0) { | |
| throw new RSInvalidStateException("Calling RS with no Context active."); | |
| } | |
| } | |
| /** | |
| * Change the priority of the worker threads for this context. | |
| * | |
| * @param p New priority to be set. | |
| */ | |
| public void setPriority(Priority p) { | |
| validate(); | |
| nContextSetPriority(p.mID); | |
| } | |
| static class MessageThread extends Thread { | |
| RenderScript mRS; | |
| boolean mRun = true; | |
| int[] mAuxData = new int[2]; | |
| static final int RS_MESSAGE_TO_CLIENT_NONE = 0; | |
| static final int RS_MESSAGE_TO_CLIENT_EXCEPTION = 1; | |
| static final int RS_MESSAGE_TO_CLIENT_RESIZE = 2; | |
| static final int RS_MESSAGE_TO_CLIENT_ERROR = 3; | |
| static final int RS_MESSAGE_TO_CLIENT_USER = 4; | |
| static final int RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5; | |
| static final int RS_ERROR_FATAL_DEBUG = 0x0800; | |
| static final int RS_ERROR_FATAL_UNKNOWN = 0x1000; | |
| MessageThread(RenderScript rs) { | |
| super("RSMessageThread"); | |
| mRS = rs; | |
| } | |
| public void run() { | |
| // This function is a temporary solution. The final solution will | |
| // used typed allocations where the message id is the type indicator. | |
| int[] rbuf = new int[16]; | |
| mRS.nContextInitToClient(mRS.mContext); | |
| while(mRun) { | |
| rbuf[0] = 0; | |
| int msg = mRS.nContextPeekMessage(mRS.mContext, mAuxData); | |
| int size = mAuxData[1]; | |
| int subID = mAuxData[0]; | |
| if (msg == RS_MESSAGE_TO_CLIENT_USER) { | |
| if ((size>>2) >= rbuf.length) { | |
| rbuf = new int[(size + 3) >> 2]; | |
| } | |
| if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) != | |
| RS_MESSAGE_TO_CLIENT_USER) { | |
| throw new RSDriverException("Error processing message from RenderScript."); | |
| } | |
| if(mRS.mMessageCallback != null) { | |
| mRS.mMessageCallback.mData = rbuf; | |
| mRS.mMessageCallback.mID = subID; | |
| mRS.mMessageCallback.mLength = size; | |
| mRS.mMessageCallback.run(); | |
| } else { | |
| throw new RSInvalidStateException("Received a message from the script with no message handler installed."); | |
| } | |
| continue; | |
| } | |
| if (msg == RS_MESSAGE_TO_CLIENT_ERROR) { | |
| String e = mRS.nContextGetErrorMessage(mRS.mContext); | |
| // Throw RSRuntimeException under the following conditions: | |
| // | |
| // 1) It is an unknown fatal error. | |
| // 2) It is a debug fatal error, and we are not in a | |
| // debug context. | |
| // 3) It is a debug fatal error, and we do not have an | |
| // error callback. | |
| if (subID >= RS_ERROR_FATAL_UNKNOWN || | |
| (subID >= RS_ERROR_FATAL_DEBUG && | |
| (mRS.mContextType != ContextType.DEBUG || | |
| mRS.mErrorCallback == null))) { | |
| throw new RSRuntimeException("Fatal error " + subID + ", details: " + e); | |
| } | |
| if(mRS.mErrorCallback != null) { | |
| mRS.mErrorCallback.mErrorMessage = e; | |
| mRS.mErrorCallback.mErrorNum = subID; | |
| mRS.mErrorCallback.run(); | |
| } else { | |
| android.util.Log.e(LOG_TAG, "non fatal RS error, " + e); | |
| // Do not throw here. In these cases, we do not have | |
| // a fatal error. | |
| } | |
| continue; | |
| } | |
| if (msg == RS_MESSAGE_TO_CLIENT_NEW_BUFFER) { | |
| if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) != | |
| RS_MESSAGE_TO_CLIENT_NEW_BUFFER) { | |
| throw new RSDriverException("Error processing message from RenderScript."); | |
| } | |
| long bufferID = ((long)rbuf[1] << 32L) + ((long)rbuf[0] & 0xffffffffL); | |
| Allocation.sendBufferNotification(bufferID); | |
| continue; | |
| } | |
| // 2: teardown. | |
| // But we want to avoid starving other threads during | |
| // teardown by yielding until the next line in the destructor | |
| // can execute to set mRun = false | |
| try { | |
| sleep(1, 0); | |
| } catch(InterruptedException e) { | |
| } | |
| } | |
| //Log.d(LOG_TAG, "MessageThread exiting."); | |
| } | |
| } | |
| RenderScript(Context ctx) { | |
| mContextType = ContextType.NORMAL; | |
| if (ctx != null) { | |
| mApplicationContext = ctx.getApplicationContext(); | |
| } | |
| mRWLock = new ReentrantReadWriteLock(); | |
| } | |
| /** | |
| * Gets the application context associated with the RenderScript context. | |
| * | |
| * @return The application context. | |
| */ | |
| public final Context getApplicationContext() { | |
| return mApplicationContext; | |
| } | |
| /** | |
| * Name of the file that holds the object cache. | |
| */ | |
| private static String mCachePath; | |
| /** | |
| * Gets the path to the code cache. | |
| */ | |
| static synchronized String getCachePath() { | |
| if (mCachePath == null) { | |
| final String CACHE_PATH = "com.android.renderscript.cache"; | |
| if (RenderScriptCacheDir.mCacheDir == null) { | |
| throw new RSRuntimeException("RenderScript code cache directory uninitialized."); | |
| } | |
| File f = new File(RenderScriptCacheDir.mCacheDir, CACHE_PATH); | |
| mCachePath = f.getAbsolutePath(); | |
| f.mkdirs(); | |
| } | |
| return mCachePath; | |
| } | |
| /** | |
| * Create a RenderScript context. | |
| * | |
| * @param ctx The context. | |
| * @return RenderScript | |
| */ | |
| private static RenderScript internalCreate(Context ctx, int sdkVersion, ContextType ct, int flags) { | |
| if (!sInitialized) { | |
| Log.e(LOG_TAG, "RenderScript.create() called when disabled; someone is likely to crash"); | |
| return null; | |
| } | |
| if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER | | |
| CREATE_FLAG_WAIT_FOR_ATTACH)) != 0) { | |
| throw new RSIllegalArgumentException("Invalid flags passed."); | |
| } | |
| RenderScript rs = new RenderScript(ctx); | |
| long device = rs.nDeviceCreate(); | |
| rs.mContext = rs.nContextCreate(device, flags, sdkVersion, ct.mID); | |
| rs.mContextType = ct; | |
| rs.mContextFlags = flags; | |
| rs.mContextSdkVersion = sdkVersion; | |
| if (rs.mContext == 0) { | |
| throw new RSDriverException("Failed to create RS context."); | |
| } | |
| // set up cache directory for entire context | |
| rs.nContextSetCacheDir(RenderScript.getCachePath()); | |
| rs.mMessageThread = new MessageThread(rs); | |
| rs.mMessageThread.start(); | |
| return rs; | |
| } | |
| /** | |
| * calls create(ctx, ContextType.NORMAL, CREATE_FLAG_NONE) | |
| * | |
| * See documentation for @create for details | |
| * | |
| * @param ctx The context. | |
| * @return RenderScript | |
| */ | |
| public static RenderScript create(Context ctx) { | |
| return create(ctx, ContextType.NORMAL); | |
| } | |
| /** | |
| * calls create(ctx, ct, CREATE_FLAG_NONE) | |
| * | |
| * See documentation for @create for details | |
| * | |
| * @param ctx The context. | |
| * @param ct The type of context to be created. | |
| * @return RenderScript | |
| */ | |
| public static RenderScript create(Context ctx, ContextType ct) { | |
| return create(ctx, ct, CREATE_FLAG_NONE); | |
| } | |
| /** | |
| * Gets or creates a RenderScript context of the specified type. | |
| * | |
| * The returned context will be cached for future reuse within | |
| * the process. When an application is finished using | |
| * RenderScript it should call releaseAllContexts() | |
| * | |
| * A process context is a context designed for easy creation and | |
| * lifecycle management. Multiple calls to this function will | |
| * return the same object provided they are called with the same | |
| * options. This allows it to be used any time a RenderScript | |
| * context is needed. | |
| * | |
| * Prior to API 23 this always created a new context. | |
| * | |
| * @param ctx The context. | |
| * @param ct The type of context to be created. | |
| * @param flags The OR of the CREATE_FLAG_* options desired | |
| * @return RenderScript | |
| */ | |
| public static RenderScript create(Context ctx, ContextType ct, int flags) { | |
| int v = ctx.getApplicationInfo().targetSdkVersion; | |
| return create(ctx, v, ct, flags); | |
| } | |
| /** | |
| * calls create(ctx, sdkVersion, ContextType.NORMAL, CREATE_FLAG_NONE) | |
| * | |
| * Used by the RenderScriptThunker to maintain backward compatibility. | |
| * | |
| * @hide | |
| * @param ctx The context. | |
| * @param sdkVersion The target SDK Version. | |
| * @return RenderScript | |
| */ | |
| @UnsupportedAppUsage | |
| public static RenderScript create(Context ctx, int sdkVersion) { | |
| return create(ctx, sdkVersion, ContextType.NORMAL, CREATE_FLAG_NONE); | |
| } | |
| /** | |
| * Gets or creates a RenderScript context of the specified type. | |
| * | |
| * @param ctx The context. | |
| * @param ct The type of context to be created. | |
| * @param sdkVersion The target SDK Version. | |
| * @param flags The OR of the CREATE_FLAG_* options desired | |
| * @return RenderScript | |
| */ | |
| @UnsupportedAppUsage | |
| private static RenderScript create(Context ctx, int sdkVersion, ContextType ct, int flags) { | |
| if (sdkVersion < 23) { | |
| return internalCreate(ctx, sdkVersion, ct, flags); | |
| } | |
| synchronized (mProcessContextList) { | |
| for (RenderScript prs : mProcessContextList) { | |
| if ((prs.mContextType == ct) && | |
| (prs.mContextFlags == flags) && | |
| (prs.mContextSdkVersion == sdkVersion)) { | |
| return prs; | |
| } | |
| } | |
| RenderScript prs = internalCreate(ctx, sdkVersion, ct, flags); | |
| prs.mIsProcessContext = true; | |
| mProcessContextList.add(prs); | |
| return prs; | |
| } | |
| } | |
| /** | |
| * Releases all the process contexts. This is the same as | |
| * calling .destroy() on each unique context retreived with | |
| * create(...). If no contexts have been created this | |
| * function does nothing. | |
| * | |
| * Typically you call this when your application is losing focus | |
| * and will not be using a context for some time. | |
| * | |
| * This has no effect on a context created with | |
| * createMultiContext() | |
| */ | |
| public static void releaseAllContexts() { | |
| ArrayList<RenderScript> oldList; | |
| synchronized (mProcessContextList) { | |
| oldList = mProcessContextList; | |
| mProcessContextList = new ArrayList<RenderScript>(); | |
| } | |
| for (RenderScript prs : oldList) { | |
| prs.mIsProcessContext = false; | |
| prs.destroy(); | |
| } | |
| oldList.clear(); | |
| } | |
| /** | |
| * Create a RenderScript context. | |
| * | |
| * This is an advanced function intended for applications which | |
| * need to create more than one RenderScript context to be used | |
| * at the same time. | |
| * | |
| * If you need a single context please use create() | |
| * | |
| * @param ctx The context. | |
| * @return RenderScript | |
| */ | |
| public static RenderScript createMultiContext(Context ctx, ContextType ct, int flags, int API_number) { | |
| return internalCreate(ctx, API_number, ct, flags); | |
| } | |
| /** | |
| * Print the currently available debugging information about the state of | |
| * the RS context to the log. | |
| * | |
| */ | |
| public void contextDump() { | |
| validate(); | |
| nContextDump(0); | |
| } | |
| /** | |
| * Wait for any pending asynchronous opeations (such as copies to a RS | |
| * allocation or RS script executions) to complete. | |
| * | |
| */ | |
| public void finish() { | |
| nContextFinish(); | |
| } | |
| private void helpDestroy() { | |
| boolean shouldDestroy = false; | |
| synchronized(this) { | |
| if (!mDestroyed) { | |
| shouldDestroy = true; | |
| mDestroyed = true; | |
| } | |
| } | |
| if (shouldDestroy) { | |
| nContextFinish(); | |
| nContextDeinitToClient(mContext); | |
| mMessageThread.mRun = false; | |
| // Interrupt mMessageThread so it gets to see immediately that mRun is false | |
| // and exit rightaway. | |
| mMessageThread.interrupt(); | |
| // Wait for mMessageThread to join. Try in a loop, in case this thread gets interrupted | |
| // during the wait. If interrupted, set the "interrupted" status of the current thread. | |
| boolean hasJoined = false, interrupted = false; | |
| while (!hasJoined) { | |
| try { | |
| mMessageThread.join(); | |
| hasJoined = true; | |
| } catch (InterruptedException e) { | |
| interrupted = true; | |
| } | |
| } | |
| if (interrupted) { | |
| Log.v(LOG_TAG, "Interrupted during wait for MessageThread to join"); | |
| Thread.currentThread().interrupt(); | |
| } | |
| nContextDestroy(); | |
| } | |
| } | |
| protected void finalize() throws Throwable { | |
| helpDestroy(); | |
| super.finalize(); | |
| } | |
| /** | |
| * Destroys this RenderScript context. Once this function is called, | |
| * using this context or any objects belonging to this context is | |
| * illegal. | |
| * | |
| * API 23+, this function is a NOP if the context was created | |
| * with create(). Please use releaseAllContexts() to clean up | |
| * contexts created with the create function. | |
| * | |
| */ | |
| public void destroy() { | |
| if (mIsProcessContext) { | |
| // users cannot destroy a process context | |
| return; | |
| } | |
| validate(); | |
| helpDestroy(); | |
| } | |
| boolean isAlive() { | |
| return mContext != 0; | |
| } | |
| long safeID(BaseObj o) { | |
| if(o != null) { | |
| return o.getID(this); | |
| } | |
| return 0; | |
| } | |
| } |