| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.systemui.egg; |
| |
| import android.animation.TimeAnimator; |
| import android.content.Context; |
| import android.content.res.Resources; |
| import android.graphics.Canvas; |
| import android.graphics.Color; |
| import android.graphics.Matrix; |
| import android.graphics.Outline; |
| import android.graphics.Paint; |
| import android.graphics.Path; |
| import android.graphics.PorterDuff; |
| import android.graphics.Rect; |
| import android.graphics.drawable.Drawable; |
| import android.graphics.drawable.GradientDrawable; |
| import android.media.AudioAttributes; |
| import android.media.AudioManager; |
| import android.os.Vibrator; |
| import android.util.AttributeSet; |
| import android.util.Log; |
| import android.view.Gravity; |
| import android.view.KeyEvent; |
| import android.view.MotionEvent; |
| import android.util.Slog; |
| import android.view.View; |
| import android.view.ViewOutlineProvider; |
| import android.view.animation.DecelerateInterpolator; |
| import android.widget.FrameLayout; |
| import android.widget.ImageView; |
| import android.widget.TextView; |
| |
| import com.android.systemui.R; |
| |
| import java.util.ArrayList; |
| |
| public class LLand extends FrameLayout { |
| public static final String TAG = "LLand"; |
| |
| public static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG); |
| public static final boolean DEBUG_DRAW = false; // DEBUG |
| |
| public static void L(String s, Object ... objects) { |
| if (DEBUG) { |
| Slog.d(TAG, objects.length == 0 ? s : String.format(s, objects)); |
| } |
| } |
| |
| public static final boolean AUTOSTART = true; |
| public static final boolean HAVE_STARS = true; |
| |
| public static final float DEBUG_SPEED_MULTIPLIER = 1f; // 0.1f; |
| public static final boolean DEBUG_IDDQD = Log.isLoggable(TAG + ".iddqd", Log.DEBUG); |
| |
| final static int[] POPS = { |
| // resid // spinny! // alpha |
| R.drawable.pop_belt, 0, 255, |
| R.drawable.pop_droid, 0, 255, |
| R.drawable.pop_pizza, 1, 255, |
| R.drawable.pop_stripes, 0, 255, |
| R.drawable.pop_swirl, 1, 255, |
| R.drawable.pop_vortex, 1, 255, |
| R.drawable.pop_vortex2, 1, 255, |
| R.drawable.pop_ball, 0, 190, |
| }; |
| |
| private static class Params { |
| public float TRANSLATION_PER_SEC; |
| public int OBSTACLE_SPACING, OBSTACLE_PERIOD; |
| public int BOOST_DV; |
| public int PLAYER_HIT_SIZE; |
| public int PLAYER_SIZE; |
| public int OBSTACLE_WIDTH, OBSTACLE_STEM_WIDTH; |
| public int OBSTACLE_GAP; |
| public int OBSTACLE_MIN; |
| public int BUILDING_WIDTH_MIN, BUILDING_WIDTH_MAX; |
| public int BUILDING_HEIGHT_MIN; |
| public int CLOUD_SIZE_MIN, CLOUD_SIZE_MAX; |
| public int STAR_SIZE_MIN, STAR_SIZE_MAX; |
| public int G; |
| public int MAX_V; |
| public float SCENERY_Z, OBSTACLE_Z, PLAYER_Z, PLAYER_Z_BOOST, HUD_Z; |
| public Params(Resources res) { |
| TRANSLATION_PER_SEC = res.getDimension(R.dimen.translation_per_sec); |
| OBSTACLE_SPACING = res.getDimensionPixelSize(R.dimen.obstacle_spacing); |
| OBSTACLE_PERIOD = (int) (OBSTACLE_SPACING / TRANSLATION_PER_SEC); |
| BOOST_DV = res.getDimensionPixelSize(R.dimen.boost_dv); |
| PLAYER_HIT_SIZE = res.getDimensionPixelSize(R.dimen.player_hit_size); |
| PLAYER_SIZE = res.getDimensionPixelSize(R.dimen.player_size); |
| OBSTACLE_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_width); |
| OBSTACLE_STEM_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_stem_width); |
| OBSTACLE_GAP = res.getDimensionPixelSize(R.dimen.obstacle_gap); |
| OBSTACLE_MIN = res.getDimensionPixelSize(R.dimen.obstacle_height_min); |
| BUILDING_HEIGHT_MIN = res.getDimensionPixelSize(R.dimen.building_height_min); |
| BUILDING_WIDTH_MIN = res.getDimensionPixelSize(R.dimen.building_width_min); |
| BUILDING_WIDTH_MAX = res.getDimensionPixelSize(R.dimen.building_width_max); |
| CLOUD_SIZE_MIN = res.getDimensionPixelSize(R.dimen.cloud_size_min); |
| CLOUD_SIZE_MAX = res.getDimensionPixelSize(R.dimen.cloud_size_max); |
| STAR_SIZE_MIN = res.getDimensionPixelSize(R.dimen.star_size_min); |
| STAR_SIZE_MAX = res.getDimensionPixelSize(R.dimen.star_size_max); |
| |
| G = res.getDimensionPixelSize(R.dimen.G); |
| MAX_V = res.getDimensionPixelSize(R.dimen.max_v); |
| |
| SCENERY_Z = res.getDimensionPixelSize(R.dimen.scenery_z); |
| OBSTACLE_Z = res.getDimensionPixelSize(R.dimen.obstacle_z); |
| PLAYER_Z = res.getDimensionPixelSize(R.dimen.player_z); |
| PLAYER_Z_BOOST = res.getDimensionPixelSize(R.dimen.player_z_boost); |
| HUD_Z = res.getDimensionPixelSize(R.dimen.hud_z); |
| |
| // Sanity checking |
| if (OBSTACLE_MIN <= OBSTACLE_WIDTH / 2) { |
| Slog.e(TAG, "error: obstacles might be too short, adjusting"); |
| OBSTACLE_MIN = OBSTACLE_WIDTH / 2 + 1; |
| } |
| } |
| } |
| |
| private TimeAnimator mAnim; |
| private Vibrator mVibrator; |
| private AudioManager mAudioManager; |
| private final AudioAttributes mAudioAttrs = new AudioAttributes.Builder() |
| .setUsage(AudioAttributes.USAGE_GAME).build(); |
| |
| private TextView mScoreField; |
| private View mSplash; |
| |
| private Player mDroid; |
| private ArrayList<Obstacle> mObstaclesInPlay = new ArrayList<Obstacle>(); |
| |
| private float t, dt; |
| |
| private int mScore; |
| private float mLastPipeTime; // in sec |
| private int mWidth, mHeight; |
| private boolean mAnimating, mPlaying; |
| private boolean mFrozen; // after death, a short backoff |
| private boolean mFlipped; |
| |
| private int mTimeOfDay; |
| private static final int DAY = 0, NIGHT = 1, TWILIGHT = 2, SUNSET = 3; |
| private static final int[][] SKIES = { |
| { 0xFFc0c0FF, 0xFFa0a0FF }, // DAY |
| { 0xFF000010, 0xFF000000 }, // NIGHT |
| { 0xFF000040, 0xFF000010 }, // TWILIGHT |
| { 0xFFa08020, 0xFF204080 }, // SUNSET |
| }; |
| |
| private static Params PARAMS; |
| |
| public LLand(Context context) { |
| this(context, null); |
| } |
| |
| public LLand(Context context, AttributeSet attrs) { |
| this(context, attrs, 0); |
| } |
| |
| public LLand(Context context, AttributeSet attrs, int defStyle) { |
| super(context, attrs, defStyle); |
| mVibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE); |
| mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE); |
| setFocusable(true); |
| PARAMS = new Params(getResources()); |
| mTimeOfDay = irand(0, SKIES.length); |
| |
| // we assume everything will be laid out left|top |
| setLayoutDirection(LAYOUT_DIRECTION_LTR); |
| } |
| |
| @Override |
| public boolean willNotDraw() { |
| return !DEBUG; |
| } |
| |
| public int getGameWidth() { return mWidth; } |
| public int getGameHeight() { return mHeight; } |
| public float getGameTime() { return t; } |
| public float getLastTimeStep() { return dt; } |
| |
| public void setScoreField(TextView tv) { |
| mScoreField = tv; |
| if (tv != null) { |
| tv.setTranslationZ(PARAMS.HUD_Z); |
| if (!(mAnimating && mPlaying)) { |
| tv.setTranslationY(-500); |
| } |
| } |
| } |
| |
| public void setSplash(View v) { |
| mSplash = v; |
| } |
| |
| @Override |
| protected void onSizeChanged(int w, int h, int oldw, int oldh) { |
| stop(); |
| reset(); |
| if (AUTOSTART) { |
| start(false); |
| } |
| } |
| |
| final float hsv[] = {0, 0, 0}; |
| |
| private void thump() { |
| if (mAudioManager.getRingerMode() == AudioManager.RINGER_MODE_SILENT) { |
| // No interruptions. Not even game haptics. |
| return; |
| } |
| mVibrator.vibrate(80, mAudioAttrs); |
| } |
| |
| public void reset() { |
| L("reset"); |
| final Drawable sky = new GradientDrawable( |
| GradientDrawable.Orientation.BOTTOM_TOP, |
| SKIES[mTimeOfDay] |
| ); |
| sky.setDither(true); |
| setBackground(sky); |
| |
| mFlipped = frand() > 0.5f; |
| setScaleX(mFlipped ? -1 : 1); |
| |
| setScore(0); |
| |
| int i = getChildCount(); |
| while (i-->0) { |
| final View v = getChildAt(i); |
| if (v instanceof GameView) { |
| removeViewAt(i); |
| } |
| } |
| |
| mObstaclesInPlay.clear(); |
| |
| mWidth = getWidth(); |
| mHeight = getHeight(); |
| |
| boolean showingSun = (mTimeOfDay == DAY || mTimeOfDay == SUNSET) && frand() > 0.25; |
| if (showingSun) { |
| final Star sun = new Star(getContext()); |
| sun.setBackgroundResource(R.drawable.sun); |
| final int w = getResources().getDimensionPixelSize(R.dimen.sun_size); |
| sun.setTranslationX(frand(w, mWidth-w)); |
| if (mTimeOfDay == DAY) { |
| sun.setTranslationY(frand(w, (mHeight * 0.66f))); |
| sun.getBackground().setTint(0); |
| } else { |
| sun.setTranslationY(frand(mHeight * 0.66f, mHeight - w)); |
| sun.getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP); |
| sun.getBackground().setTint(0xC0FF8000); |
| |
| } |
| addView(sun, new LayoutParams(w, w)); |
| } |
| if (!showingSun) { |
| final boolean dark = mTimeOfDay == NIGHT || mTimeOfDay == TWILIGHT; |
| final float ff = frand(); |
| if ((dark && ff < 0.75f) || ff < 0.5f) { |
| final Star moon = new Star(getContext()); |
| moon.setBackgroundResource(R.drawable.moon); |
| moon.getBackground().setAlpha(dark ? 255 : 128); |
| moon.setScaleX(frand() > 0.5 ? -1 : 1); |
| moon.setRotation(moon.getScaleX() * frand(5, 30)); |
| final int w = getResources().getDimensionPixelSize(R.dimen.sun_size); |
| moon.setTranslationX(frand(w, mWidth - w)); |
| moon.setTranslationY(frand(w, mHeight - w)); |
| addView(moon, new LayoutParams(w, w)); |
| } |
| } |
| |
| final int mh = mHeight / 6; |
| final boolean cloudless = frand() < 0.25; |
| final int N = 20; |
| for (i=0; i<N; i++) { |
| final float r1 = frand(); |
| final Scenery s; |
| if (HAVE_STARS && r1 < 0.3 && mTimeOfDay != DAY) { |
| s = new Star(getContext()); |
| } else if (r1 < 0.6 && !cloudless) { |
| s = new Cloud(getContext()); |
| } else { |
| s = new Building(getContext()); |
| |
| s.z = (float)i/N; |
| s.setTranslationZ(PARAMS.SCENERY_Z * (1+s.z)); |
| s.v = 0.85f * s.z; // buildings move proportional to their distance |
| hsv[0] = 175; |
| hsv[1] = 0.25f; |
| hsv[2] = 1 * s.z; |
| s.setBackgroundColor(Color.HSVToColor(hsv)); |
| s.h = irand(PARAMS.BUILDING_HEIGHT_MIN, mh); |
| } |
| final LayoutParams lp = new LayoutParams(s.w, s.h); |
| if (s instanceof Building) { |
| lp.gravity = Gravity.BOTTOM; |
| } else { |
| lp.gravity = Gravity.TOP; |
| final float r = frand(); |
| if (s instanceof Star) { |
| lp.topMargin = (int) (r * r * mHeight); |
| } else { |
| lp.topMargin = (int) (1 - r*r * mHeight/2) + mHeight/2; |
| } |
| } |
| |
| addView(s, lp); |
| s.setTranslationX(frand(-lp.width, mWidth + lp.width)); |
| } |
| |
| mDroid = new Player(getContext()); |
| mDroid.setX(mWidth / 2); |
| mDroid.setY(mHeight / 2); |
| addView(mDroid, new LayoutParams(PARAMS.PLAYER_SIZE, PARAMS.PLAYER_SIZE)); |
| |
| mAnim = new TimeAnimator(); |
| mAnim.setTimeListener(new TimeAnimator.TimeListener() { |
| @Override |
| public void onTimeUpdate(TimeAnimator timeAnimator, long t, long dt) { |
| step(t, dt); |
| } |
| }); |
| } |
| |
| private void setScore(int score) { |
| mScore = score; |
| if (mScoreField != null) { |
| mScoreField.setText(DEBUG_IDDQD ? "??" : String.valueOf(score)); |
| } |
| } |
| |
| private void addScore(int incr) { |
| setScore(mScore + incr); |
| } |
| |
| public void start(boolean startPlaying) { |
| L("start(startPlaying=%s)", startPlaying?"true":"false"); |
| if (startPlaying) { |
| mPlaying = true; |
| |
| t = 0; |
| // there's a sucker born every OBSTACLE_PERIOD |
| mLastPipeTime = getGameTime() - PARAMS.OBSTACLE_PERIOD; |
| |
| if (mSplash != null && mSplash.getAlpha() > 0f) { |
| mSplash.setTranslationZ(PARAMS.HUD_Z); |
| mSplash.animate().alpha(0).translationZ(0).setDuration(400); |
| |
| mScoreField.animate().translationY(0) |
| .setInterpolator(new DecelerateInterpolator()) |
| .setDuration(1500); |
| } |
| |
| mScoreField.setTextColor(0xFFAAAAAA); |
| mScoreField.setBackgroundResource(R.drawable.scorecard); |
| mDroid.setVisibility(View.VISIBLE); |
| mDroid.setX(mWidth / 2); |
| mDroid.setY(mHeight / 2); |
| } else { |
| mDroid.setVisibility(View.GONE); |
| } |
| if (!mAnimating) { |
| mAnim.start(); |
| mAnimating = true; |
| } |
| } |
| |
| public void stop() { |
| if (mAnimating) { |
| mAnim.cancel(); |
| mAnim = null; |
| mAnimating = false; |
| mScoreField.setTextColor(0xFFFFFFFF); |
| mScoreField.setBackgroundResource(R.drawable.scorecard_gameover); |
| mTimeOfDay = irand(0, SKIES.length); // for next reset |
| mFrozen = true; |
| postDelayed(new Runnable() { |
| @Override |
| public void run() { |
| mFrozen = false; |
| } |
| }, 250); |
| } |
| } |
| |
| public static final float lerp(float x, float a, float b) { |
| return (b - a) * x + a; |
| } |
| |
| public static final float rlerp(float v, float a, float b) { |
| return (v - a) / (b - a); |
| } |
| |
| public static final float clamp(float f) { |
| return f < 0f ? 0f : f > 1f ? 1f : f; |
| } |
| |
| public static final float frand() { |
| return (float) Math.random(); |
| } |
| |
| public static final float frand(float a, float b) { |
| return lerp(frand(), a, b); |
| } |
| |
| public static final int irand(int a, int b) { |
| return (int) lerp(frand(), (float) a, (float) b); |
| } |
| |
| private void step(long t_ms, long dt_ms) { |
| t = t_ms / 1000f; // seconds |
| dt = dt_ms / 1000f; |
| |
| if (DEBUG) { |
| t *= DEBUG_SPEED_MULTIPLIER; |
| dt *= DEBUG_SPEED_MULTIPLIER; |
| } |
| |
| // 1. Move all objects and update bounds |
| final int N = getChildCount(); |
| int i = 0; |
| for (; i<N; i++) { |
| final View v = getChildAt(i); |
| if (v instanceof GameView) { |
| ((GameView) v).step(t_ms, dt_ms, t, dt); |
| } |
| } |
| |
| // 2. Check for altitude |
| if (mPlaying && mDroid.below(mHeight)) { |
| if (DEBUG_IDDQD) { |
| poke(); |
| unpoke(); |
| } else { |
| L("player hit the floor"); |
| thump(); |
| stop(); |
| } |
| } |
| |
| // 3. Check for obstacles |
| boolean passedBarrier = false; |
| for (int j = mObstaclesInPlay.size(); j-->0;) { |
| final Obstacle ob = mObstaclesInPlay.get(j); |
| if (mPlaying && ob.intersects(mDroid) && !DEBUG_IDDQD) { |
| L("player hit an obstacle"); |
| thump(); |
| stop(); |
| } else if (ob.cleared(mDroid)) { |
| if (ob instanceof Stem) passedBarrier = true; |
| mObstaclesInPlay.remove(j); |
| } |
| } |
| |
| if (mPlaying && passedBarrier) { |
| addScore(1); |
| } |
| |
| // 4. Handle edge of screen |
| // Walk backwards to make sure removal is safe |
| while (i-->0) { |
| final View v = getChildAt(i); |
| if (v instanceof Obstacle) { |
| if (v.getTranslationX() + v.getWidth() < 0) { |
| removeViewAt(i); |
| } |
| } else if (v instanceof Scenery) { |
| final Scenery s = (Scenery) v; |
| if (v.getTranslationX() + s.w < 0) { |
| v.setTranslationX(getWidth()); |
| } |
| } |
| } |
| |
| // 3. Time for more obstacles! |
| if (mPlaying && (t - mLastPipeTime) > PARAMS.OBSTACLE_PERIOD) { |
| mLastPipeTime = t; |
| final int obstacley = |
| (int)(frand() * (mHeight - 2*PARAMS.OBSTACLE_MIN - PARAMS.OBSTACLE_GAP)) + |
| PARAMS.OBSTACLE_MIN; |
| |
| final int inset = (PARAMS.OBSTACLE_WIDTH - PARAMS.OBSTACLE_STEM_WIDTH) / 2; |
| final int yinset = PARAMS.OBSTACLE_WIDTH/2; |
| |
| final int d1 = irand(0,250); |
| final Obstacle s1 = new Stem(getContext(), obstacley - yinset, false); |
| addView(s1, new LayoutParams( |
| PARAMS.OBSTACLE_STEM_WIDTH, |
| (int) s1.h, |
| Gravity.TOP|Gravity.LEFT)); |
| s1.setTranslationX(mWidth+inset); |
| s1.setTranslationY(-s1.h-yinset); |
| s1.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f); |
| s1.animate() |
| .translationY(0) |
| .setStartDelay(d1) |
| .setDuration(250); |
| mObstaclesInPlay.add(s1); |
| |
| final Obstacle p1 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH); |
| addView(p1, new LayoutParams( |
| PARAMS.OBSTACLE_WIDTH, |
| PARAMS.OBSTACLE_WIDTH, |
| Gravity.TOP|Gravity.LEFT)); |
| p1.setTranslationX(mWidth); |
| p1.setTranslationY(-PARAMS.OBSTACLE_WIDTH); |
| p1.setTranslationZ(PARAMS.OBSTACLE_Z); |
| p1.setScaleX(0.25f); |
| p1.setScaleY(0.25f); |
| p1.animate() |
| .translationY(s1.h-inset) |
| .scaleX(1f) |
| .scaleY(1f) |
| .setStartDelay(d1) |
| .setDuration(250); |
| mObstaclesInPlay.add(p1); |
| |
| final int d2 = irand(0,250); |
| final Obstacle s2 = new Stem(getContext(), |
| mHeight - obstacley - PARAMS.OBSTACLE_GAP - yinset, |
| true); |
| addView(s2, new LayoutParams( |
| PARAMS.OBSTACLE_STEM_WIDTH, |
| (int) s2.h, |
| Gravity.TOP|Gravity.LEFT)); |
| s2.setTranslationX(mWidth+inset); |
| s2.setTranslationY(mHeight+yinset); |
| s2.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f); |
| s2.animate() |
| .translationY(mHeight-s2.h) |
| .setStartDelay(d2) |
| .setDuration(400); |
| mObstaclesInPlay.add(s2); |
| |
| final Obstacle p2 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH); |
| addView(p2, new LayoutParams( |
| PARAMS.OBSTACLE_WIDTH, |
| PARAMS.OBSTACLE_WIDTH, |
| Gravity.TOP|Gravity.LEFT)); |
| p2.setTranslationX(mWidth); |
| p2.setTranslationY(mHeight); |
| p2.setTranslationZ(PARAMS.OBSTACLE_Z); |
| p2.setScaleX(0.25f); |
| p2.setScaleY(0.25f); |
| p2.animate() |
| .translationY(mHeight-s2.h-yinset) |
| .scaleX(1f) |
| .scaleY(1f) |
| .setStartDelay(d2) |
| .setDuration(400); |
| mObstaclesInPlay.add(p2); |
| } |
| |
| if (DEBUG_DRAW) invalidate(); |
| } |
| |
| @Override |
| public boolean onTouchEvent(MotionEvent ev) { |
| L("touch: %s", ev); |
| switch (ev.getAction()) { |
| case MotionEvent.ACTION_DOWN: |
| poke(); |
| return true; |
| case MotionEvent.ACTION_UP: |
| unpoke(); |
| return true; |
| } |
| return false; |
| } |
| |
| @Override |
| public boolean onTrackballEvent(MotionEvent ev) { |
| L("trackball: %s", ev); |
| switch (ev.getAction()) { |
| case MotionEvent.ACTION_DOWN: |
| poke(); |
| return true; |
| case MotionEvent.ACTION_UP: |
| unpoke(); |
| return true; |
| } |
| return false; |
| } |
| |
| @Override |
| public boolean onKeyDown(int keyCode, KeyEvent ev) { |
| L("keyDown: %d", keyCode); |
| switch (keyCode) { |
| case KeyEvent.KEYCODE_DPAD_CENTER: |
| case KeyEvent.KEYCODE_DPAD_UP: |
| case KeyEvent.KEYCODE_SPACE: |
| case KeyEvent.KEYCODE_ENTER: |
| case KeyEvent.KEYCODE_BUTTON_A: |
| poke(); |
| return true; |
| } |
| return false; |
| } |
| |
| @Override |
| public boolean onKeyUp(int keyCode, KeyEvent ev) { |
| L("keyDown: %d", keyCode); |
| switch (keyCode) { |
| case KeyEvent.KEYCODE_DPAD_CENTER: |
| case KeyEvent.KEYCODE_DPAD_UP: |
| case KeyEvent.KEYCODE_SPACE: |
| case KeyEvent.KEYCODE_ENTER: |
| case KeyEvent.KEYCODE_BUTTON_A: |
| unpoke(); |
| return true; |
| } |
| return false; |
| } |
| |
| @Override |
| public boolean onGenericMotionEvent (MotionEvent ev) { |
| L("generic: %s", ev); |
| return false; |
| } |
| |
| private void poke() { |
| L("poke"); |
| if (mFrozen) return; |
| if (!mAnimating) { |
| reset(); |
| start(true); |
| } else if (!mPlaying) { |
| start(true); |
| } |
| mDroid.boost(); |
| if (DEBUG) { |
| mDroid.dv *= DEBUG_SPEED_MULTIPLIER; |
| mDroid.animate().setDuration((long) (200/DEBUG_SPEED_MULTIPLIER)); |
| } |
| } |
| |
| private void unpoke() { |
| L("unboost"); |
| if (mFrozen) return; |
| if (!mAnimating) return; |
| mDroid.unboost(); |
| } |
| |
| @Override |
| public void onDraw(Canvas c) { |
| super.onDraw(c); |
| |
| if (!DEBUG_DRAW) return; |
| |
| final Paint pt = new Paint(); |
| pt.setColor(0xFFFFFFFF); |
| final int L = mDroid.corners.length; |
| final int N = L/2; |
| for (int i=0; i<N; i++) { |
| final int x = (int) mDroid.corners[i*2]; |
| final int y = (int) mDroid.corners[i*2+1]; |
| c.drawCircle(x, y, 4, pt); |
| c.drawLine(x, y, |
| mDroid.corners[(i*2+2)%L], |
| mDroid.corners[(i*2+3)%L], |
| pt); |
| } |
| |
| pt.setStyle(Paint.Style.STROKE); |
| pt.setStrokeWidth(getResources().getDisplayMetrics().density); |
| |
| final int M = getChildCount(); |
| pt.setColor(0x8000FF00); |
| for (int i=0; i<M; i++) { |
| final View v = getChildAt(i); |
| if (v == mDroid) continue; |
| if (!(v instanceof GameView)) continue; |
| if (v instanceof Pop) { |
| final Pop p = (Pop) v; |
| c.drawCircle(p.cx, p.cy, p.r, pt); |
| } else { |
| final Rect r = new Rect(); |
| v.getHitRect(r); |
| c.drawRect(r, pt); |
| } |
| } |
| |
| pt.setColor(Color.BLACK); |
| final StringBuilder sb = new StringBuilder("obstacles: "); |
| for (Obstacle ob : mObstaclesInPlay) { |
| sb.append(ob.hitRect.toShortString()); |
| sb.append(" "); |
| } |
| pt.setTextSize(20f); |
| c.drawText(sb.toString(), 20, 100, pt); |
| } |
| |
| static final Rect sTmpRect = new Rect(); |
| |
| private interface GameView { |
| public void step(long t_ms, long dt_ms, float t, float dt); |
| } |
| |
| private class Player extends ImageView implements GameView { |
| public float dv; |
| |
| private boolean mBoosting; |
| |
| private final int[] sColors = new int[] { |
| 0xFF78C557, |
| }; |
| |
| private final float[] sHull = new float[] { |
| 0.3f, 0f, // left antenna |
| 0.7f, 0f, // right antenna |
| 0.92f, 0.33f, // off the right shoulder of Orion |
| 0.92f, 0.75f, // right hand (our right, not his right) |
| 0.6f, 1f, // right foot |
| 0.4f, 1f, // left foot BLUE! |
| 0.08f, 0.75f, // sinistram |
| 0.08f, 0.33f, // cold shoulder |
| }; |
| public final float[] corners = new float[sHull.length]; |
| |
| public Player(Context context) { |
| super(context); |
| |
| setBackgroundResource(R.drawable.android); |
| getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP); |
| getBackground().setTint(sColors[0]); |
| setOutlineProvider(new ViewOutlineProvider() { |
| @Override |
| public void getOutline(View view, Outline outline) { |
| final int w = view.getWidth(); |
| final int h = view.getHeight(); |
| final int ix = (int) (w * 0.3f); |
| final int iy = (int) (h * 0.2f); |
| outline.setRect(ix, iy, w - ix, h - iy); |
| } |
| }); |
| } |
| |
| public void prepareCheckIntersections() { |
| final int inset = (PARAMS.PLAYER_SIZE - PARAMS.PLAYER_HIT_SIZE)/2; |
| final int scale = PARAMS.PLAYER_HIT_SIZE; |
| final int N = sHull.length/2; |
| for (int i=0; i<N; i++) { |
| corners[i*2] = scale * sHull[i*2] + inset; |
| corners[i*2+1] = scale * sHull[i*2+1] + inset; |
| } |
| final Matrix m = getMatrix(); |
| m.mapPoints(corners); |
| } |
| |
| public boolean below(int h) { |
| final int N = corners.length/2; |
| for (int i=0; i<N; i++) { |
| final int y = (int) corners[i*2+1]; |
| if (y >= h) return true; |
| } |
| return false; |
| } |
| |
| public void step(long t_ms, long dt_ms, float t, float dt) { |
| if (getVisibility() != View.VISIBLE) return; // not playing yet |
| |
| if (mBoosting) { |
| dv = -PARAMS.BOOST_DV; |
| } else { |
| dv += PARAMS.G; |
| } |
| if (dv < -PARAMS.MAX_V) dv = -PARAMS.MAX_V; |
| else if (dv > PARAMS.MAX_V) dv = PARAMS.MAX_V; |
| |
| final float y = getTranslationY() + dv * dt; |
| setTranslationY(y < 0 ? 0 : y); |
| setRotation( |
| 90 + lerp(clamp(rlerp(dv, PARAMS.MAX_V, -1 * PARAMS.MAX_V)), 90, -90)); |
| |
| prepareCheckIntersections(); |
| } |
| |
| public void boost() { |
| mBoosting = true; |
| dv = -PARAMS.BOOST_DV; |
| |
| animate().cancel(); |
| animate() |
| .scaleX(1.25f) |
| .scaleY(1.25f) |
| .translationZ(PARAMS.PLAYER_Z_BOOST) |
| .setDuration(100); |
| setScaleX(1.25f); |
| setScaleY(1.25f); |
| } |
| |
| public void unboost() { |
| mBoosting = false; |
| |
| animate().cancel(); |
| animate() |
| .scaleX(1f) |
| .scaleY(1f) |
| .translationZ(PARAMS.PLAYER_Z) |
| .setDuration(200); |
| } |
| } |
| |
| private class Obstacle extends View implements GameView { |
| public float h; |
| |
| public final Rect hitRect = new Rect(); |
| |
| public Obstacle(Context context, float h) { |
| super(context); |
| setBackgroundColor(0xFFFF0000); |
| this.h = h; |
| } |
| |
| public boolean intersects(Player p) { |
| final int N = p.corners.length/2; |
| for (int i=0; i<N; i++) { |
| final int x = (int) p.corners[i*2]; |
| final int y = (int) p.corners[i*2+1]; |
| if (hitRect.contains(x, y)) return true; |
| } |
| return false; |
| } |
| |
| public boolean cleared(Player p) { |
| final int N = p.corners.length/2; |
| for (int i=0; i<N; i++) { |
| final int x = (int) p.corners[i*2]; |
| if (hitRect.right >= x) return false; |
| } |
| return true; |
| } |
| |
| @Override |
| public void step(long t_ms, long dt_ms, float t, float dt) { |
| setTranslationX(getTranslationX()-PARAMS.TRANSLATION_PER_SEC*dt); |
| getHitRect(hitRect); |
| } |
| } |
| |
| private class Pop extends Obstacle { |
| int mRotate; |
| int cx, cy, r; |
| public Pop(Context context, float h) { |
| super(context, h); |
| int idx = 3*irand(0, POPS.length/3); |
| setBackgroundResource(POPS[idx]); |
| setAlpha((float)(POPS[idx+2])/255); |
| setScaleX(frand() < 0.5f ? -1 : 1); |
| mRotate = POPS[idx+1] == 0 ? 0 : (frand() < 0.5f ? -1 : 1); |
| setOutlineProvider(new ViewOutlineProvider() { |
| @Override |
| public void getOutline(View view, Outline outline) { |
| final int pad = (int) (getWidth() * 0.02f); |
| outline.setOval(pad, pad, getWidth()-pad, getHeight()-pad); |
| } |
| }); |
| } |
| |
| public boolean intersects(Player p) { |
| final int N = p.corners.length/2; |
| for (int i=0; i<N; i++) { |
| final int x = (int) p.corners[i*2]; |
| final int y = (int) p.corners[i*2+1]; |
| if (Math.hypot(x-cx, y-cy) <= r) return true; |
| } |
| return false; |
| } |
| |
| @Override |
| public void step(long t_ms, long dt_ms, float t, float dt) { |
| super.step(t_ms, dt_ms, t, dt); |
| if (mRotate != 0) { |
| setRotation(getRotation() + dt * 45 * mRotate); |
| } |
| |
| cx = (hitRect.left + hitRect.right)/2; |
| cy = (hitRect.top + hitRect.bottom)/2; |
| r = getWidth()/2; |
| } |
| } |
| |
| private class Stem extends Obstacle { |
| Paint mPaint = new Paint(); |
| Path mShadow = new Path(); |
| boolean mDrawShadow; |
| |
| public Stem(Context context, float h, boolean drawShadow) { |
| super(context, h); |
| mDrawShadow = drawShadow; |
| mPaint.setColor(0xFFAAAAAA); |
| setBackground(null); |
| } |
| |
| @Override |
| public void onAttachedToWindow() { |
| super.onAttachedToWindow(); |
| setWillNotDraw(false); |
| setOutlineProvider(new ViewOutlineProvider() { |
| @Override |
| public void getOutline(View view, Outline outline) { |
| outline.setRect(0, 0, getWidth(), getHeight()); |
| } |
| }); |
| } |
| @Override |
| public void onDraw(Canvas c) { |
| final int w = c.getWidth(); |
| final int h = c.getHeight(); |
| final GradientDrawable g = new GradientDrawable(); |
| g.setOrientation(GradientDrawable.Orientation.LEFT_RIGHT); |
| g.setGradientCenter(w * 0.75f, 0); |
| g.setColors(new int[] { 0xFFFFFFFF, 0xFFAAAAAA }); |
| g.setBounds(0, 0, w, h); |
| g.draw(c); |
| if (!mDrawShadow) return; |
| mShadow.reset(); |
| mShadow.moveTo(0,0); |
| mShadow.lineTo(w, 0); |
| mShadow.lineTo(w, PARAMS.OBSTACLE_WIDTH/2+w*1.5f); |
| mShadow.lineTo(0, PARAMS.OBSTACLE_WIDTH/2); |
| mShadow.close(); |
| c.drawPath(mShadow, mPaint); |
| } |
| } |
| |
| private class Scenery extends FrameLayout implements GameView { |
| public float z; |
| public float v; |
| public int h, w; |
| public Scenery(Context context) { |
| super(context); |
| } |
| |
| @Override |
| public void step(long t_ms, long dt_ms, float t, float dt) { |
| setTranslationX(getTranslationX() - PARAMS.TRANSLATION_PER_SEC * dt * v); |
| } |
| } |
| |
| private class Building extends Scenery { |
| public Building(Context context) { |
| super(context); |
| |
| w = irand(PARAMS.BUILDING_WIDTH_MIN, PARAMS.BUILDING_WIDTH_MAX); |
| h = 0; // will be setup later, along with z |
| |
| setTranslationZ(PARAMS.SCENERY_Z); |
| } |
| } |
| |
| private class Cloud extends Scenery { |
| public Cloud(Context context) { |
| super(context); |
| setBackgroundResource(frand() < 0.01f ? R.drawable.cloud_off : R.drawable.cloud); |
| getBackground().setAlpha(0x40); |
| w = h = irand(PARAMS.CLOUD_SIZE_MIN, PARAMS.CLOUD_SIZE_MAX); |
| z = 0; |
| v = frand(0.15f,0.5f); |
| } |
| } |
| |
| private class Star extends Scenery { |
| public Star(Context context) { |
| super(context); |
| setBackgroundResource(R.drawable.star); |
| w = h = irand(PARAMS.STAR_SIZE_MIN, PARAMS.STAR_SIZE_MAX); |
| v = z = 0; |
| } |
| } |
| } |