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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.dreams.complication;
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.widget.TextClock;
import com.android.systemui.R;
/**
* Extension of {@link TextClock} which draws two shadows on the text (ambient and key shadows)
*/
public class DoubleShadowTextClock extends TextClock {
private final float mAmbientShadowBlur;
private final int mAmbientShadowColor;
private final float mKeyShadowBlur;
private final float mKeyShadowOffsetX;
private final float mKeyShadowOffsetY;
private final int mKeyShadowColor;
private final float mAmbientShadowOffsetX;
private final float mAmbientShadowOffsetY;
public DoubleShadowTextClock(Context context) {
this(context, null);
}
public DoubleShadowTextClock(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public DoubleShadowTextClock(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mKeyShadowBlur = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_key_text_shadow_radius);
mKeyShadowOffsetX = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_key_text_shadow_dx);
mKeyShadowOffsetY = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_key_text_shadow_dy);
mKeyShadowColor = context.getResources().getColor(
R.color.dream_overlay_clock_key_text_shadow_color);
mAmbientShadowBlur = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_ambient_text_shadow_radius);
mAmbientShadowColor = context.getResources().getColor(
R.color.dream_overlay_clock_ambient_text_shadow_color);
mAmbientShadowOffsetX = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_ambient_text_shadow_dx);
mAmbientShadowOffsetY = context.getResources()
.getDimensionPixelSize(R.dimen.dream_overlay_clock_ambient_text_shadow_dy);
}
@Override
public void onDraw(Canvas canvas) {
// We enhance the shadow by drawing the shadow twice
getPaint().setShadowLayer(mAmbientShadowBlur, mAmbientShadowOffsetX, mAmbientShadowOffsetY,
mAmbientShadowColor);
super.onDraw(canvas);
canvas.save();
canvas.clipRect(getScrollX(), getScrollY() + getExtendedPaddingTop(),
getScrollX() + getWidth(),
getScrollY() + getHeight());
getPaint().setShadowLayer(
mKeyShadowBlur, mKeyShadowOffsetX, mKeyShadowOffsetY, mKeyShadowColor);
super.onDraw(canvas);
canvas.restore();
}
}