| /* | |
| * Copyright (C) 2009 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.renderscript; | |
| /** | |
| * Class for exposing the native RenderScript byte3 type back to the Android system. | |
| * | |
| **/ | |
| public class Byte3 { | |
| public byte x; | |
| public byte y; | |
| public byte z; | |
| public Byte3() { | |
| } | |
| public Byte3(byte initX, byte initY, byte initZ) { | |
| x = initX; | |
| y = initY; | |
| z = initZ; | |
| } | |
| /** @hide */ | |
| public Byte3(Byte3 source) { | |
| this.x = source.x; | |
| this.y = source.y; | |
| this.z = source.z; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| */ | |
| public void add(Byte3 a) { | |
| this.x += a.x; | |
| this.y += a.y; | |
| this.z += a.z; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 add(Byte3 a, Byte3 b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x + b.x); | |
| result.y = (byte)(a.y + b.y); | |
| result.z = (byte)(a.z + b.z); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param value | |
| */ | |
| public void add(byte value) { | |
| x += value; | |
| y += value; | |
| z += value; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 add(Byte3 a, byte b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x + b); | |
| result.y = (byte)(a.y + b); | |
| result.z = (byte)(a.z + b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| */ | |
| public void sub(Byte3 a) { | |
| this.x -= a.x; | |
| this.y -= a.y; | |
| this.z -= a.z; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 sub(Byte3 a, Byte3 b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x - b.x); | |
| result.y = (byte)(a.y - b.y); | |
| result.z = (byte)(a.z - b.z); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param value | |
| */ | |
| public void sub(byte value) { | |
| x -= value; | |
| y -= value; | |
| z -= value; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 sub(Byte3 a, byte b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x - b); | |
| result.y = (byte)(a.y - b); | |
| result.z = (byte)(a.z - b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| */ | |
| public void mul(Byte3 a) { | |
| this.x *= a.x; | |
| this.y *= a.y; | |
| this.z *= a.z; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 mul(Byte3 a, Byte3 b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x * b.x); | |
| result.y = (byte)(a.y * b.y); | |
| result.z = (byte)(a.z * b.z); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param value | |
| */ | |
| public void mul(byte value) { | |
| x *= value; | |
| y *= value; | |
| z *= value; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 mul(Byte3 a, byte b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x * b); | |
| result.y = (byte)(a.y * b); | |
| result.z = (byte)(a.z * b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| */ | |
| public void div(Byte3 a) { | |
| this.x /= a.x; | |
| this.y /= a.y; | |
| this.z /= a.z; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 div(Byte3 a, Byte3 b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x / b.x); | |
| result.y = (byte)(a.y / b.y); | |
| result.z = (byte)(a.z / b.z); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param value | |
| */ | |
| public void div(byte value) { | |
| x /= value; | |
| y /= value; | |
| z /= value; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte3 div(Byte3 a, byte b) { | |
| Byte3 result = new Byte3(); | |
| result.x = (byte)(a.x / b); | |
| result.y = (byte)(a.y / b); | |
| result.z = (byte)(a.z / b); | |
| return result; | |
| } | |
| /** @hide | |
| * get vector length | |
| * | |
| * @return | |
| */ | |
| public byte length() { | |
| return 3; | |
| } | |
| /** @hide | |
| * set vector negate | |
| */ | |
| public void negate() { | |
| this.x = (byte)(-x); | |
| this.y = (byte)(-y); | |
| this.z = (byte)(-z); | |
| } | |
| /** @hide | |
| * Vector dot Product | |
| * | |
| * @param a | |
| * @return | |
| */ | |
| public byte dotProduct(Byte3 a) { | |
| return (byte)((byte)((byte)(x * a.x) + (byte)(y * a.y)) + (byte)(z * a.z)); | |
| } | |
| /** @hide | |
| * Vector dot Product | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static byte dotProduct(Byte3 a, Byte3 b) { | |
| return (byte)((byte)((byte)(b.x * a.x) + (byte)(b.y * a.y)) + (byte)(b.z * a.z)); | |
| } | |
| /** @hide | |
| * Vector add Multiple | |
| * | |
| * @param a | |
| * @param factor | |
| */ | |
| public void addMultiple(Byte3 a, byte factor) { | |
| x += a.x * factor; | |
| y += a.y * factor; | |
| z += a.z * factor; | |
| } | |
| /** @hide | |
| * set vector value by Byte3 | |
| * | |
| * @param a | |
| */ | |
| public void set(Byte3 a) { | |
| this.x = a.x; | |
| this.y = a.y; | |
| this.z = a.z; | |
| } | |
| /** @hide | |
| * set the vector field value by Char | |
| * | |
| * @param a | |
| * @param b | |
| * @param c | |
| */ | |
| public void setValues(byte a, byte b, byte c) { | |
| this.x = a; | |
| this.y = b; | |
| this.z = c; | |
| } | |
| /** @hide | |
| * return the element sum of vector | |
| * | |
| * @return | |
| */ | |
| public byte elementSum() { | |
| return (byte)(x + y + z); | |
| } | |
| /** @hide | |
| * get the vector field value by index | |
| * | |
| * @param i | |
| * @return | |
| */ | |
| public byte get(int i) { | |
| switch (i) { | |
| case 0: | |
| return x; | |
| case 1: | |
| return y; | |
| case 2: | |
| return z; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * set the vector field value by index | |
| * | |
| * @param i | |
| * @param value | |
| */ | |
| public void setAt(int i, byte value) { | |
| switch (i) { | |
| case 0: | |
| x = value; | |
| return; | |
| case 1: | |
| y = value; | |
| return; | |
| case 2: | |
| z = value; | |
| return; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * add the vector field value by index | |
| * | |
| * @param i | |
| * @param value | |
| */ | |
| public void addAt(int i, byte value) { | |
| switch (i) { | |
| case 0: | |
| x += value; | |
| return; | |
| case 1: | |
| y += value; | |
| return; | |
| case 2: | |
| z += value; | |
| return; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * copy the vector to Char array | |
| * | |
| * @param data | |
| * @param offset | |
| */ | |
| public void copyTo(byte[] data, int offset) { | |
| data[offset] = x; | |
| data[offset + 1] = y; | |
| data[offset + 2] = z; | |
| } | |
| } | |