| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "PointerController" | |
| //#define LOG_NDEBUG 0 | |
| // Log debug messages about pointer updates | |
| #define DEBUG_POINTER_UPDATES 0 | |
| #include "PointerController.h" | |
| #include <log/log.h> | |
| namespace android { | |
| // --- WeakLooperCallback --- | |
| class WeakLooperCallback: public LooperCallback { | |
| protected: | |
| virtual ~WeakLooperCallback() { } | |
| public: | |
| explicit WeakLooperCallback(const wp<LooperCallback>& callback) : | |
| mCallback(callback) { | |
| } | |
| virtual int handleEvent(int fd, int events, void* data) { | |
| sp<LooperCallback> callback = mCallback.promote(); | |
| if (callback != NULL) { | |
| return callback->handleEvent(fd, events, data); | |
| } | |
| return 0; // the client is gone, remove the callback | |
| } | |
| private: | |
| wp<LooperCallback> mCallback; | |
| }; | |
| // --- PointerController --- | |
| // Time to wait before starting the fade when the pointer is inactive. | |
| static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds | |
| static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds | |
| // Time to spend fading out the spot completely. | |
| static const nsecs_t SPOT_FADE_DURATION = 200 * 1000000LL; // 200 ms | |
| // Time to spend fading out the pointer completely. | |
| static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms | |
| // The number of events to be read at once for DisplayEventReceiver. | |
| static const int EVENT_BUFFER_SIZE = 100; | |
| // --- PointerController --- | |
| PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy, | |
| const sp<Looper>& looper, const sp<SpriteController>& spriteController) : | |
| mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { | |
| mHandler = new WeakMessageHandler(this); | |
| mCallback = new WeakLooperCallback(this); | |
| if (mDisplayEventReceiver.initCheck() == NO_ERROR) { | |
| mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK, | |
| Looper::EVENT_INPUT, mCallback, nullptr); | |
| } else { | |
| ALOGE("Failed to initialize DisplayEventReceiver."); | |
| } | |
| AutoMutex _l(mLock); | |
| mLocked.animationPending = false; | |
| mLocked.presentation = PRESENTATION_POINTER; | |
| mLocked.presentationChanged = false; | |
| mLocked.inactivityTimeout = INACTIVITY_TIMEOUT_NORMAL; | |
| mLocked.pointerFadeDirection = 0; | |
| mLocked.pointerX = 0; | |
| mLocked.pointerY = 0; | |
| mLocked.pointerAlpha = 0.0f; // pointer is initially faded | |
| mLocked.pointerSprite = mSpriteController->createSprite(); | |
| mLocked.pointerIconChanged = false; | |
| mLocked.requestedPointerType = mPolicy->getDefaultPointerIconId(); | |
| mLocked.animationFrameIndex = 0; | |
| mLocked.lastFrameUpdatedTime = 0; | |
| mLocked.buttonState = 0; | |
| } | |
| PointerController::~PointerController() { | |
| mLooper->removeMessages(mHandler); | |
| AutoMutex _l(mLock); | |
| mLocked.pointerSprite.clear(); | |
| for (auto& it : mLocked.spotsByDisplay) { | |
| const std::vector<Spot*>& spots = it.second; | |
| size_t numSpots = spots.size(); | |
| for (size_t i = 0; i < numSpots; i++) { | |
| delete spots[i]; | |
| } | |
| } | |
| mLocked.spotsByDisplay.clear(); | |
| mLocked.recycledSprites.clear(); | |
| } | |
| bool PointerController::getBounds(float* outMinX, float* outMinY, | |
| float* outMaxX, float* outMaxY) const { | |
| AutoMutex _l(mLock); | |
| return getBoundsLocked(outMinX, outMinY, outMaxX, outMaxY); | |
| } | |
| bool PointerController::getBoundsLocked(float* outMinX, float* outMinY, | |
| float* outMaxX, float* outMaxY) const { | |
| if (!mLocked.viewport.isValid()) { | |
| return false; | |
| } | |
| *outMinX = mLocked.viewport.logicalLeft; | |
| *outMinY = mLocked.viewport.logicalTop; | |
| *outMaxX = mLocked.viewport.logicalRight - 1; | |
| *outMaxY = mLocked.viewport.logicalBottom - 1; | |
| return true; | |
| } | |
| void PointerController::move(float deltaX, float deltaY) { | |
| #if DEBUG_POINTER_UPDATES | |
| ALOGD("Move pointer by deltaX=%0.3f, deltaY=%0.3f", deltaX, deltaY); | |
| #endif | |
| if (deltaX == 0.0f && deltaY == 0.0f) { | |
| return; | |
| } | |
| AutoMutex _l(mLock); | |
| setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); | |
| } | |
| void PointerController::setButtonState(int32_t buttonState) { | |
| #if DEBUG_POINTER_UPDATES | |
| ALOGD("Set button state 0x%08x", buttonState); | |
| #endif | |
| AutoMutex _l(mLock); | |
| if (mLocked.buttonState != buttonState) { | |
| mLocked.buttonState = buttonState; | |
| } | |
| } | |
| int32_t PointerController::getButtonState() const { | |
| AutoMutex _l(mLock); | |
| return mLocked.buttonState; | |
| } | |
| void PointerController::setPosition(float x, float y) { | |
| #if DEBUG_POINTER_UPDATES | |
| ALOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y); | |
| #endif | |
| AutoMutex _l(mLock); | |
| setPositionLocked(x, y); | |
| } | |
| void PointerController::setPositionLocked(float x, float y) { | |
| float minX, minY, maxX, maxY; | |
| if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { | |
| if (x <= minX) { | |
| mLocked.pointerX = minX; | |
| } else if (x >= maxX) { | |
| mLocked.pointerX = maxX; | |
| } else { | |
| mLocked.pointerX = x; | |
| } | |
| if (y <= minY) { | |
| mLocked.pointerY = minY; | |
| } else if (y >= maxY) { | |
| mLocked.pointerY = maxY; | |
| } else { | |
| mLocked.pointerY = y; | |
| } | |
| updatePointerLocked(); | |
| } | |
| } | |
| void PointerController::getPosition(float* outX, float* outY) const { | |
| AutoMutex _l(mLock); | |
| *outX = mLocked.pointerX; | |
| *outY = mLocked.pointerY; | |
| } | |
| int32_t PointerController::getDisplayId() const { | |
| AutoMutex _l(mLock); | |
| return mLocked.viewport.displayId; | |
| } | |
| void PointerController::fade(Transition transition) { | |
| AutoMutex _l(mLock); | |
| // Remove the inactivity timeout, since we are fading now. | |
| removeInactivityTimeoutLocked(); | |
| // Start fading. | |
| if (transition == TRANSITION_IMMEDIATE) { | |
| mLocked.pointerFadeDirection = 0; | |
| mLocked.pointerAlpha = 0.0f; | |
| updatePointerLocked(); | |
| } else { | |
| mLocked.pointerFadeDirection = -1; | |
| startAnimationLocked(); | |
| } | |
| } | |
| void PointerController::unfade(Transition transition) { | |
| AutoMutex _l(mLock); | |
| // Always reset the inactivity timer. | |
| resetInactivityTimeoutLocked(); | |
| // Start unfading. | |
| if (transition == TRANSITION_IMMEDIATE) { | |
| mLocked.pointerFadeDirection = 0; | |
| mLocked.pointerAlpha = 1.0f; | |
| updatePointerLocked(); | |
| } else { | |
| mLocked.pointerFadeDirection = 1; | |
| startAnimationLocked(); | |
| } | |
| } | |
| void PointerController::setPresentation(Presentation presentation) { | |
| AutoMutex _l(mLock); | |
| if (mLocked.presentation == presentation) { | |
| return; | |
| } | |
| mLocked.presentation = presentation; | |
| mLocked.presentationChanged = true; | |
| if (!mLocked.viewport.isValid()) { | |
| return; | |
| } | |
| if (presentation == PRESENTATION_POINTER) { | |
| if (mLocked.additionalMouseResources.empty()) { | |
| mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources, | |
| &mLocked.animationResources, | |
| mLocked.viewport.displayId); | |
| } | |
| fadeOutAndReleaseAllSpotsLocked(); | |
| updatePointerLocked(); | |
| } | |
| } | |
| void PointerController::setSpots(const PointerCoords* spotCoords, | |
| const uint32_t* spotIdToIndex, BitSet32 spotIdBits, int32_t displayId) { | |
| #if DEBUG_POINTER_UPDATES | |
| ALOGD("setSpots: idBits=%08x", spotIdBits.value); | |
| for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) { | |
| uint32_t id = idBits.firstMarkedBit(); | |
| idBits.clearBit(id); | |
| const PointerCoords& c = spotCoords[spotIdToIndex[id]]; | |
| ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f, displayId=%" PRId32 ".", id, | |
| c.getAxisValue(AMOTION_EVENT_AXIS_X), | |
| c.getAxisValue(AMOTION_EVENT_AXIS_Y), | |
| c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), | |
| displayId); | |
| } | |
| #endif | |
| AutoMutex _l(mLock); | |
| if (!mLocked.viewport.isValid()) { | |
| return; | |
| } | |
| std::vector<Spot*> newSpots; | |
| std::map<int32_t, std::vector<Spot*>>::const_iterator iter = | |
| mLocked.spotsByDisplay.find(displayId); | |
| if (iter != mLocked.spotsByDisplay.end()) { | |
| newSpots = iter->second; | |
| } | |
| mSpriteController->openTransaction(); | |
| // Add or move spots for fingers that are down. | |
| for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) { | |
| uint32_t id = idBits.clearFirstMarkedBit(); | |
| const PointerCoords& c = spotCoords[spotIdToIndex[id]]; | |
| const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0 | |
| ? mResources.spotTouch : mResources.spotHover; | |
| float x = c.getAxisValue(AMOTION_EVENT_AXIS_X); | |
| float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y); | |
| Spot* spot = getSpot(id, newSpots); | |
| if (!spot) { | |
| spot = createAndAddSpotLocked(id, newSpots); | |
| } | |
| spot->updateSprite(&icon, x, y, displayId); | |
| } | |
| // Remove spots for fingers that went up. | |
| for (size_t i = 0; i < newSpots.size(); i++) { | |
| Spot* spot = newSpots[i]; | |
| if (spot->id != Spot::INVALID_ID | |
| && !spotIdBits.hasBit(spot->id)) { | |
| fadeOutAndReleaseSpotLocked(spot); | |
| } | |
| } | |
| mSpriteController->closeTransaction(); | |
| mLocked.spotsByDisplay[displayId] = newSpots; | |
| } | |
| void PointerController::clearSpots() { | |
| #if DEBUG_POINTER_UPDATES | |
| ALOGD("clearSpots"); | |
| #endif | |
| AutoMutex _l(mLock); | |
| if (!mLocked.viewport.isValid()) { | |
| return; | |
| } | |
| fadeOutAndReleaseAllSpotsLocked(); | |
| } | |
| void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) { | |
| AutoMutex _l(mLock); | |
| if (mLocked.inactivityTimeout != inactivityTimeout) { | |
| mLocked.inactivityTimeout = inactivityTimeout; | |
| resetInactivityTimeoutLocked(); | |
| } | |
| } | |
| void PointerController::reloadPointerResources() { | |
| AutoMutex _l(mLock); | |
| loadResourcesLocked(); | |
| updatePointerLocked(); | |
| } | |
| /** | |
| * The viewport values for deviceHeight and deviceWidth have already been adjusted for rotation, | |
| * so here we are getting the dimensions in the original, unrotated orientation (orientation 0). | |
| */ | |
| static void getNonRotatedSize(const DisplayViewport& viewport, int32_t& width, int32_t& height) { | |
| width = viewport.deviceWidth; | |
| height = viewport.deviceHeight; | |
| if (viewport.orientation == DISPLAY_ORIENTATION_90 | |
| || viewport.orientation == DISPLAY_ORIENTATION_270) { | |
| std::swap(width, height); | |
| } | |
| } | |
| void PointerController::setDisplayViewport(const DisplayViewport& viewport) { | |
| AutoMutex _l(mLock); | |
| if (viewport == mLocked.viewport) { | |
| return; | |
| } | |
| const DisplayViewport oldViewport = mLocked.viewport; | |
| mLocked.viewport = viewport; | |
| int32_t oldDisplayWidth, oldDisplayHeight; | |
| getNonRotatedSize(oldViewport, oldDisplayWidth, oldDisplayHeight); | |
| int32_t newDisplayWidth, newDisplayHeight; | |
| getNonRotatedSize(viewport, newDisplayWidth, newDisplayHeight); | |
| // Reset cursor position to center if size or display changed. | |
| if (oldViewport.displayId != viewport.displayId | |
| || oldDisplayWidth != newDisplayWidth | |
| || oldDisplayHeight != newDisplayHeight) { | |
| float minX, minY, maxX, maxY; | |
| if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { | |
| mLocked.pointerX = (minX + maxX) * 0.5f; | |
| mLocked.pointerY = (minY + maxY) * 0.5f; | |
| // Reload icon resources for density may be changed. | |
| loadResourcesLocked(); | |
| } else { | |
| mLocked.pointerX = 0; | |
| mLocked.pointerY = 0; | |
| } | |
| fadeOutAndReleaseAllSpotsLocked(); | |
| } else if (oldViewport.orientation != viewport.orientation) { | |
| // Apply offsets to convert from the pixel top-left corner position to the pixel center. | |
| // This creates an invariant frame of reference that we can easily rotate when | |
| // taking into account that the pointer may be located at fractional pixel offsets. | |
| float x = mLocked.pointerX + 0.5f; | |
| float y = mLocked.pointerY + 0.5f; | |
| float temp; | |
| // Undo the previous rotation. | |
| switch (oldViewport.orientation) { | |
| case DISPLAY_ORIENTATION_90: | |
| temp = x; | |
| x = oldViewport.deviceHeight - y; | |
| y = temp; | |
| break; | |
| case DISPLAY_ORIENTATION_180: | |
| x = oldViewport.deviceWidth - x; | |
| y = oldViewport.deviceHeight - y; | |
| break; | |
| case DISPLAY_ORIENTATION_270: | |
| temp = x; | |
| x = y; | |
| y = oldViewport.deviceWidth - temp; | |
| break; | |
| } | |
| // Perform the new rotation. | |
| switch (viewport.orientation) { | |
| case DISPLAY_ORIENTATION_90: | |
| temp = x; | |
| x = y; | |
| y = viewport.deviceHeight - temp; | |
| break; | |
| case DISPLAY_ORIENTATION_180: | |
| x = viewport.deviceWidth - x; | |
| y = viewport.deviceHeight - y; | |
| break; | |
| case DISPLAY_ORIENTATION_270: | |
| temp = x; | |
| x = viewport.deviceWidth - y; | |
| y = temp; | |
| break; | |
| } | |
| // Apply offsets to convert from the pixel center to the pixel top-left corner position | |
| // and save the results. | |
| mLocked.pointerX = x - 0.5f; | |
| mLocked.pointerY = y - 0.5f; | |
| } | |
| updatePointerLocked(); | |
| } | |
| void PointerController::updatePointerIcon(int32_t iconId) { | |
| AutoMutex _l(mLock); | |
| if (mLocked.requestedPointerType != iconId) { | |
| mLocked.requestedPointerType = iconId; | |
| mLocked.presentationChanged = true; | |
| updatePointerLocked(); | |
| } | |
| } | |
| void PointerController::setCustomPointerIcon(const SpriteIcon& icon) { | |
| AutoMutex _l(mLock); | |
| const int32_t iconId = mPolicy->getCustomPointerIconId(); | |
| mLocked.additionalMouseResources[iconId] = icon; | |
| mLocked.requestedPointerType = iconId; | |
| mLocked.presentationChanged = true; | |
| updatePointerLocked(); | |
| } | |
| void PointerController::handleMessage(const Message& message) { | |
| switch (message.what) { | |
| case MSG_INACTIVITY_TIMEOUT: | |
| doInactivityTimeout(); | |
| break; | |
| } | |
| } | |
| int PointerController::handleEvent(int /* fd */, int events, void* /* data */) { | |
| if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { | |
| ALOGE("Display event receiver pipe was closed or an error occurred. " | |
| "events=0x%x", events); | |
| return 0; // remove the callback | |
| } | |
| if (!(events & Looper::EVENT_INPUT)) { | |
| ALOGW("Received spurious callback for unhandled poll event. " | |
| "events=0x%x", events); | |
| return 1; // keep the callback | |
| } | |
| bool gotVsync = false; | |
| ssize_t n; | |
| nsecs_t timestamp; | |
| DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE]; | |
| while ((n = mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) { | |
| for (size_t i = 0; i < static_cast<size_t>(n); ++i) { | |
| if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) { | |
| timestamp = buf[i].header.timestamp; | |
| gotVsync = true; | |
| } | |
| } | |
| } | |
| if (gotVsync) { | |
| doAnimate(timestamp); | |
| } | |
| return 1; // keep the callback | |
| } | |
| void PointerController::doAnimate(nsecs_t timestamp) { | |
| AutoMutex _l(mLock); | |
| mLocked.animationPending = false; | |
| bool keepFading = doFadingAnimationLocked(timestamp); | |
| bool keepBitmapFlipping = doBitmapAnimationLocked(timestamp); | |
| if (keepFading || keepBitmapFlipping) { | |
| startAnimationLocked(); | |
| } | |
| } | |
| bool PointerController::doFadingAnimationLocked(nsecs_t timestamp) { | |
| bool keepAnimating = false; | |
| nsecs_t frameDelay = timestamp - mLocked.animationTime; | |
| // Animate pointer fade. | |
| if (mLocked.pointerFadeDirection < 0) { | |
| mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; | |
| if (mLocked.pointerAlpha <= 0.0f) { | |
| mLocked.pointerAlpha = 0.0f; | |
| mLocked.pointerFadeDirection = 0; | |
| } else { | |
| keepAnimating = true; | |
| } | |
| updatePointerLocked(); | |
| } else if (mLocked.pointerFadeDirection > 0) { | |
| mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; | |
| if (mLocked.pointerAlpha >= 1.0f) { | |
| mLocked.pointerAlpha = 1.0f; | |
| mLocked.pointerFadeDirection = 0; | |
| } else { | |
| keepAnimating = true; | |
| } | |
| updatePointerLocked(); | |
| } | |
| // Animate spots that are fading out and being removed. | |
| for(auto it = mLocked.spotsByDisplay.begin(); it != mLocked.spotsByDisplay.end();) { | |
| std::vector<Spot*>& spots = it->second; | |
| size_t numSpots = spots.size(); | |
| for (size_t i = 0; i < numSpots;) { | |
| Spot* spot = spots[i]; | |
| if (spot->id == Spot::INVALID_ID) { | |
| spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION; | |
| if (spot->alpha <= 0) { | |
| spots.erase(spots.begin() + i); | |
| releaseSpotLocked(spot); | |
| numSpots--; | |
| continue; | |
| } else { | |
| spot->sprite->setAlpha(spot->alpha); | |
| keepAnimating = true; | |
| } | |
| } | |
| ++i; | |
| } | |
| if (spots.size() == 0) { | |
| it = mLocked.spotsByDisplay.erase(it); | |
| } else { | |
| ++it; | |
| } | |
| } | |
| return keepAnimating; | |
| } | |
| bool PointerController::doBitmapAnimationLocked(nsecs_t timestamp) { | |
| std::map<int32_t, PointerAnimation>::const_iterator iter = mLocked.animationResources.find( | |
| mLocked.requestedPointerType); | |
| if (iter == mLocked.animationResources.end()) { | |
| return false; | |
| } | |
| if (timestamp - mLocked.lastFrameUpdatedTime > iter->second.durationPerFrame) { | |
| mSpriteController->openTransaction(); | |
| int incr = (timestamp - mLocked.lastFrameUpdatedTime) / iter->second.durationPerFrame; | |
| mLocked.animationFrameIndex += incr; | |
| mLocked.lastFrameUpdatedTime += iter->second.durationPerFrame * incr; | |
| while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { | |
| mLocked.animationFrameIndex -= iter->second.animationFrames.size(); | |
| } | |
| mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); | |
| mSpriteController->closeTransaction(); | |
| } | |
| // Keep animating. | |
| return true; | |
| } | |
| void PointerController::doInactivityTimeout() { | |
| fade(TRANSITION_GRADUAL); | |
| } | |
| void PointerController::startAnimationLocked() { | |
| if (!mLocked.animationPending) { | |
| mLocked.animationPending = true; | |
| mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC); | |
| mDisplayEventReceiver.requestNextVsync(); | |
| } | |
| } | |
| void PointerController::resetInactivityTimeoutLocked() { | |
| mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT); | |
| nsecs_t timeout = mLocked.inactivityTimeout == INACTIVITY_TIMEOUT_SHORT | |
| ? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT : INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL; | |
| mLooper->sendMessageDelayed(timeout, mHandler, MSG_INACTIVITY_TIMEOUT); | |
| } | |
| void PointerController::removeInactivityTimeoutLocked() { | |
| mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT); | |
| } | |
| void PointerController::updatePointerLocked() REQUIRES(mLock) { | |
| if (!mLocked.viewport.isValid()) { | |
| return; | |
| } | |
| mSpriteController->openTransaction(); | |
| mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); | |
| mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); | |
| mLocked.pointerSprite->setDisplayId(mLocked.viewport.displayId); | |
| if (mLocked.pointerAlpha > 0) { | |
| mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); | |
| mLocked.pointerSprite->setVisible(true); | |
| } else { | |
| mLocked.pointerSprite->setVisible(false); | |
| } | |
| if (mLocked.pointerIconChanged || mLocked.presentationChanged) { | |
| if (mLocked.presentation == PRESENTATION_POINTER) { | |
| if (mLocked.requestedPointerType == mPolicy->getDefaultPointerIconId()) { | |
| mLocked.pointerSprite->setIcon(mLocked.pointerIcon); | |
| } else { | |
| std::map<int32_t, SpriteIcon>::const_iterator iter = | |
| mLocked.additionalMouseResources.find(mLocked.requestedPointerType); | |
| if (iter != mLocked.additionalMouseResources.end()) { | |
| std::map<int32_t, PointerAnimation>::const_iterator anim_iter = | |
| mLocked.animationResources.find(mLocked.requestedPointerType); | |
| if (anim_iter != mLocked.animationResources.end()) { | |
| mLocked.animationFrameIndex = 0; | |
| mLocked.lastFrameUpdatedTime = systemTime(SYSTEM_TIME_MONOTONIC); | |
| startAnimationLocked(); | |
| } | |
| mLocked.pointerSprite->setIcon(iter->second); | |
| } else { | |
| ALOGW("Can't find the resource for icon id %d", mLocked.requestedPointerType); | |
| mLocked.pointerSprite->setIcon(mLocked.pointerIcon); | |
| } | |
| } | |
| } else { | |
| mLocked.pointerSprite->setIcon(mResources.spotAnchor); | |
| } | |
| mLocked.pointerIconChanged = false; | |
| mLocked.presentationChanged = false; | |
| } | |
| mSpriteController->closeTransaction(); | |
| } | |
| PointerController::Spot* PointerController::getSpot(uint32_t id, const std::vector<Spot*>& spots) { | |
| for (size_t i = 0; i < spots.size(); i++) { | |
| Spot* spot = spots[i]; | |
| if (spot->id == id) { | |
| return spot; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| PointerController::Spot* PointerController::createAndAddSpotLocked(uint32_t id, | |
| std::vector<Spot*>& spots) { | |
| // Remove spots until we have fewer than MAX_SPOTS remaining. | |
| while (spots.size() >= MAX_SPOTS) { | |
| Spot* spot = removeFirstFadingSpotLocked(spots); | |
| if (!spot) { | |
| spot = spots[0]; | |
| spots.erase(spots.begin()); | |
| } | |
| releaseSpotLocked(spot); | |
| } | |
| // Obtain a sprite from the recycled pool. | |
| sp<Sprite> sprite; | |
| if (! mLocked.recycledSprites.empty()) { | |
| sprite = mLocked.recycledSprites.back(); | |
| mLocked.recycledSprites.pop_back(); | |
| } else { | |
| sprite = mSpriteController->createSprite(); | |
| } | |
| // Return the new spot. | |
| Spot* spot = new Spot(id, sprite); | |
| spots.push_back(spot); | |
| return spot; | |
| } | |
| PointerController::Spot* PointerController::removeFirstFadingSpotLocked(std::vector<Spot*>& spots) { | |
| for (size_t i = 0; i < spots.size(); i++) { | |
| Spot* spot = spots[i]; | |
| if (spot->id == Spot::INVALID_ID) { | |
| spots.erase(spots.begin() + i); | |
| return spot; | |
| } | |
| } | |
| return NULL; | |
| } | |
| void PointerController::releaseSpotLocked(Spot* spot) { | |
| spot->sprite->clearIcon(); | |
| if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) { | |
| mLocked.recycledSprites.push_back(spot->sprite); | |
| } | |
| delete spot; | |
| } | |
| void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { | |
| if (spot->id != Spot::INVALID_ID) { | |
| spot->id = Spot::INVALID_ID; | |
| startAnimationLocked(); | |
| } | |
| } | |
| void PointerController::fadeOutAndReleaseAllSpotsLocked() { | |
| for (auto& it : mLocked.spotsByDisplay) { | |
| const std::vector<Spot*>& spots = it.second; | |
| size_t numSpots = spots.size(); | |
| for (size_t i = 0; i < numSpots; i++) { | |
| Spot* spot = spots[i]; | |
| fadeOutAndReleaseSpotLocked(spot); | |
| } | |
| } | |
| } | |
| void PointerController::loadResourcesLocked() REQUIRES(mLock) { | |
| if (!mLocked.viewport.isValid()) { | |
| return; | |
| } | |
| mPolicy->loadPointerResources(&mResources, mLocked.viewport.displayId); | |
| mPolicy->loadPointerIcon(&mLocked.pointerIcon, mLocked.viewport.displayId); | |
| mLocked.additionalMouseResources.clear(); | |
| mLocked.animationResources.clear(); | |
| if (mLocked.presentation == PRESENTATION_POINTER) { | |
| mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources, | |
| &mLocked.animationResources, mLocked.viewport.displayId); | |
| } | |
| mLocked.pointerIconChanged = true; | |
| } | |
| // --- PointerController::Spot --- | |
| void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y, | |
| int32_t displayId) { | |
| sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); | |
| sprite->setAlpha(alpha); | |
| sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); | |
| sprite->setPosition(x, y); | |
| sprite->setDisplayId(displayId); | |
| this->x = x; | |
| this->y = y; | |
| if (icon != lastIcon) { | |
| lastIcon = icon; | |
| if (icon) { | |
| sprite->setIcon(*icon); | |
| sprite->setVisible(true); | |
| } else { | |
| sprite->setVisible(false); | |
| } | |
| } | |
| } | |
| } // namespace android |