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/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media;
import android.annotation.CallbackExecutor;
import android.annotation.IntDef;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.net.Uri;
import android.os.Handler;
import android.os.Parcel;
import android.os.PersistableBundle;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.media.MediaDrm;
import android.media.MediaFormat;
import android.media.MediaPlayer2Impl;
import android.media.MediaTimeProvider;
import android.media.PlaybackParams;
import android.media.SubtitleController;
import android.media.SubtitleController.Anchor;
import android.media.SubtitleData;
import android.media.SubtitleTrack.RenderingWidget;
import android.media.SyncParams;
import java.io.FileDescriptor;
import java.io.IOException;
import java.io.InputStream;
import java.lang.AutoCloseable;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.net.InetSocketAddress;
import java.util.concurrent.Executor;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
/**
* MediaPlayer2 class can be used to control playback
* of audio/video files and streams. An example on how to use the methods in
* this class can be found in {@link android.widget.VideoView}.
*
* <p>Topics covered here are:
* <ol>
* <li><a href="#StateDiagram">State Diagram</a>
* <li><a href="#Valid_and_Invalid_States">Valid and Invalid States</a>
* <li><a href="#Permissions">Permissions</a>
* <li><a href="#Callbacks">Register informational and error callbacks</a>
* </ol>
*
* <div class="special reference">
* <h3>Developer Guides</h3>
* <p>For more information about how to use MediaPlayer2, read the
* <a href="{@docRoot}guide/topics/media/mediaplayer.html">Media Playback</a> developer guide.</p>
* </div>
*
* <a name="StateDiagram"></a>
* <h3>State Diagram</h3>
*
* <p>Playback control of audio/video files and streams is managed as a state
* machine. The following diagram shows the life cycle and the states of a
* MediaPlayer2 object driven by the supported playback control operations.
* The ovals represent the states a MediaPlayer2 object may reside
* in. The arcs represent the playback control operations that drive the object
* state transition. There are two types of arcs. The arcs with a single arrow
* head represent synchronous method calls, while those with
* a double arrow head represent asynchronous method calls.</p>
*
* <p><img src="../../../images/mediaplayer_state_diagram.gif"
* alt="MediaPlayer State diagram"
* border="0" /></p>
*
* <p>From this state diagram, one can see that a MediaPlayer2 object has the
* following states:</p>
* <ul>
* <li>When a MediaPlayer2 object is just created using <code>new</code> or
* after {@link #reset()} is called, it is in the <em>Idle</em> state; and after
* {@link #close()} is called, it is in the <em>End</em> state. Between these
* two states is the life cycle of the MediaPlayer2 object.
* <ul>
* <li>There is a subtle but important difference between a newly constructed
* MediaPlayer2 object and the MediaPlayer2 object after {@link #reset()}
* is called. It is a programming error to invoke methods such
* as {@link #getCurrentPosition()},
* {@link #getDuration()}, {@link #getVideoHeight()},
* {@link #getVideoWidth()}, {@link #setAudioAttributes(AudioAttributes)},
* {@link #setVolume(float, float)}, {@link #pause()}, {@link #play()},
* {@link #seekTo(long, int)} or
* {@link #prepareAsync()} in the <em>Idle</em> state for both cases. If any of these
* methods is called right after a MediaPlayer2 object is constructed,
* the user supplied callback method OnErrorListener.onError() won't be
* called by the internal player engine and the object state remains
* unchanged; but if these methods are called right after {@link #reset()},
* the user supplied callback method OnErrorListener.onError() will be
* invoked by the internal player engine and the object will be
* transfered to the <em>Error</em> state. </li>
* <li>It is also recommended that once
* a MediaPlayer2 object is no longer being used, call {@link #close()} immediately
* so that resources used by the internal player engine associated with the
* MediaPlayer2 object can be released immediately. Resource may include
* singleton resources such as hardware acceleration components and
* failure to call {@link #close()} may cause subsequent instances of
* MediaPlayer2 objects to fallback to software implementations or fail
* altogether. Once the MediaPlayer2
* object is in the <em>End</em> state, it can no longer be used and
* there is no way to bring it back to any other state. </li>
* <li>Furthermore,
* the MediaPlayer2 objects created using <code>new</code> is in the
* <em>Idle</em> state.
* </li>
* </ul>
* </li>
* <li>In general, some playback control operation may fail due to various
* reasons, such as unsupported audio/video format, poorly interleaved
* audio/video, resolution too high, streaming timeout, and the like.
* Thus, error reporting and recovery is an important concern under
* these circumstances. Sometimes, due to programming errors, invoking a playback
* control operation in an invalid state may also occur. Under all these
* error conditions, the internal player engine invokes a user supplied
* EventCallback.onError() method if an EventCallback has been
* registered beforehand via
* {@link #registerEventCallback(Executor, EventCallback)}.
* <ul>
* <li>It is important to note that once an error occurs, the
* MediaPlayer2 object enters the <em>Error</em> state (except as noted
* above), even if an error listener has not been registered by the application.</li>
* <li>In order to reuse a MediaPlayer2 object that is in the <em>
* Error</em> state and recover from the error,
* {@link #reset()} can be called to restore the object to its <em>Idle</em>
* state.</li>
* <li>It is good programming practice to have your application
* register a OnErrorListener to look out for error notifications from
* the internal player engine.</li>
* <li>IllegalStateException is
* thrown to prevent programming errors such as calling
* {@link #prepareAsync()}, {@link #setDataSource(DataSourceDesc)}, or
* {@code setPlaylist} methods in an invalid state. </li>
* </ul>
* </li>
* <li>Calling
* {@link #setDataSource(DataSourceDesc)}, or
* {@code setPlaylist} transfers a
* MediaPlayer2 object in the <em>Idle</em> state to the
* <em>Initialized</em> state.
* <ul>
* <li>An IllegalStateException is thrown if
* setDataSource() or setPlaylist() is called in any other state.</li>
* <li>It is good programming
* practice to always look out for <code>IllegalArgumentException</code>
* and <code>IOException</code> that may be thrown from
* <code>setDataSource</code> and <code>setPlaylist</code> methods.</li>
* </ul>
* </li>
* <li>A MediaPlayer2 object must first enter the <em>Prepared</em> state
* before playback can be started.
* <ul>
* <li>There are an asynchronous way that the <em>Prepared</em> state can be reached:
* a call to {@link #prepareAsync()} (asynchronous) which
* first transfers the object to the <em>Preparing</em> state after the
* call returns (which occurs almost right way) while the internal
* player engine continues working on the rest of preparation work
* until the preparation work completes. When the preparation completes,
* the internal player engine then calls a user supplied callback method,
* onInfo() of the EventCallback interface with {@link #MEDIA_INFO_PREPARED}, if an
* EventCallback is registered beforehand via
* {@link #registerEventCallback(Executor, EventCallback)}.</li>
* <li>It is important to note that
* the <em>Preparing</em> state is a transient state, and the behavior
* of calling any method with side effect while a MediaPlayer2 object is
* in the <em>Preparing</em> state is undefined.</li>
* <li>An IllegalStateException is
* thrown if {@link #prepareAsync()} is called in
* any other state.</li>
* <li>While in the <em>Prepared</em> state, properties
* such as audio/sound volume, screenOnWhilePlaying, looping can be
* adjusted by invoking the corresponding set methods.</li>
* </ul>
* </li>
* <li>To start the playback, {@link #play()} must be called. After
* {@link #play()} returns successfully, the MediaPlayer2 object is in the
* <em>Started</em> state. {@link #isPlaying()} can be called to test
* whether the MediaPlayer2 object is in the <em>Started</em> state.
* <ul>
* <li>While in the <em>Started</em> state, the internal player engine calls
* a user supplied EventCallback.onBufferingUpdate() callback
* method if an EventCallback has been registered beforehand
* via {@link #registerEventCallback(Executor, EventCallback)}.
* This callback allows applications to keep track of the buffering status
* while streaming audio/video.</li>
* <li>Calling {@link #play()} has not effect
* on a MediaPlayer2 object that is already in the <em>Started</em> state.</li>
* </ul>
* </li>
* <li>Playback can be paused and stopped, and the current playback position
* can be adjusted. Playback can be paused via {@link #pause()}. When the call to
* {@link #pause()} returns, the MediaPlayer2 object enters the
* <em>Paused</em> state. Note that the transition from the <em>Started</em>
* state to the <em>Paused</em> state and vice versa happens
* asynchronously in the player engine. It may take some time before
* the state is updated in calls to {@link #isPlaying()}, and it can be
* a number of seconds in the case of streamed content.
* <ul>
* <li>Calling {@link #play()} to resume playback for a paused
* MediaPlayer2 object, and the resumed playback
* position is the same as where it was paused. When the call to
* {@link #play()} returns, the paused MediaPlayer2 object goes back to
* the <em>Started</em> state.</li>
* <li>Calling {@link #pause()} has no effect on
* a MediaPlayer2 object that is already in the <em>Paused</em> state.</li>
* </ul>
* </li>
* <li>The playback position can be adjusted with a call to
* {@link #seekTo(long, int)}.
* <ul>
* <li>Although the asynchronuous {@link #seekTo(long, int)}
* call returns right away, the actual seek operation may take a while to
* finish, especially for audio/video being streamed. When the actual
* seek operation completes, the internal player engine calls a user
* supplied EventCallback.onInfo() with {@link #MEDIA_INFO_COMPLETE_CALL_SEEK}
* if an EventCallback has been registered beforehand via
* {@link #registerEventCallback(Executor, EventCallback)}.</li>
* <li>Please
* note that {@link #seekTo(long, int)} can also be called in the other states,
* such as <em>Prepared</em>, <em>Paused</em> and <em>PlaybackCompleted
* </em> state. When {@link #seekTo(long, int)} is called in those states,
* one video frame will be displayed if the stream has video and the requested
* position is valid.
* </li>
* <li>Furthermore, the actual current playback position
* can be retrieved with a call to {@link #getCurrentPosition()}, which
* is helpful for applications such as a Music player that need to keep
* track of the playback progress.</li>
* </ul>
* </li>
* <li>When the playback reaches the end of stream, the playback completes.
* <ul>
* <li>If the looping mode was being set to one of the values of
* {@link #LOOPING_MODE_FULL}, {@link #LOOPING_MODE_SINGLE} or
* {@link #LOOPING_MODE_SHUFFLE} with
* {@link #setLoopingMode(int)}, the MediaPlayer2 object shall remain in
* the <em>Started</em> state.</li>
* <li>If the looping mode was set to <var>false
* </var>, the player engine calls a user supplied callback method,
* EventCallback.onCompletion(), if an EventCallback is registered
* beforehand via {@link #registerEventCallback(Executor, EventCallback)}.
* The invoke of the callback signals that the object is now in the <em>
* PlaybackCompleted</em> state.</li>
* <li>While in the <em>PlaybackCompleted</em>
* state, calling {@link #play()} can restart the playback from the
* beginning of the audio/video source.</li>
* </ul>
*
*
* <a name="Valid_and_Invalid_States"></a>
* <h3>Valid and invalid states</h3>
*
* <table border="0" cellspacing="0" cellpadding="0">
* <tr><td>Method Name </p></td>
* <td>Valid Sates </p></td>
* <td>Invalid States </p></td>
* <td>Comments </p></td></tr>
* <tr><td>attachAuxEffect </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Error} </p></td>
* <td>This method must be called after setDataSource or setPlaylist.
* Calling it does not change the object state. </p></td></tr>
* <tr><td>getAudioSessionId </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>getCurrentPosition </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted} </p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getDuration </p></td>
* <td>{Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Error} </p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoHeight </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoWidth </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>isPlaying </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>pause </p></td>
* <td>{Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Prepared, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Paused</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>prepareAsync </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Preparing</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>release </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>After {@link #close()}, the object is no longer available. </p></td></tr>
* <tr><td>reset </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted, Error}</p></td>
* <td>{}</p></td>
* <td>After {@link #reset()}, the object is like being just created.</p></td></tr>
* <tr><td>seekTo </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>setAudioAttributes </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state. In order for the
* target audio attributes type to become effective, this method must be called before
* prepareAsync().</p></td></tr>
* <tr><td>setAudioSessionId </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>This method must be called in idle state as the audio session ID must be known before
* calling setDataSource or setPlaylist. Calling it does not change the object
* state. </p></td></tr>
* <tr><td>setAudioStreamType (deprecated)</p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state. In order for the
* target audio stream type to become effective, this method must be called before
* prepareAsync().</p></td></tr>
* <tr><td>setAuxEffectSendLevel </p></td>
* <td>any</p></td>
* <td>{} </p></td>
* <td>Calling this method does not change the object state. </p></td></tr>
* <tr><td>setDataSource </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Initialized</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>setPlaylist </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Initialized</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>setDisplay </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setSurface </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setLoopingMode </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>isLooping </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>registerDrmEventCallback </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>registerEventCallback </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setPlaybackParams</p></td>
* <td>{Initialized, Prepared, Started, Paused, PlaybackCompleted, Error}</p></td>
* <td>{Idle, Stopped} </p></td>
* <td>This method will change state in some cases, depending on when it's called.
* </p></td></tr>
* <tr><td>setVolume </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.
* <tr><td>play </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Started</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>stop </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Stopped</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>getTrackInfo </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
* <tr><td>selectTrack </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
* <tr><td>deselectTrack </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
*
* </table>
*
* <a name="Permissions"></a>
* <h3>Permissions</h3>
* <p>One may need to declare a corresponding WAKE_LOCK permission {@link
* android.R.styleable#AndroidManifestUsesPermission &lt;uses-permission&gt;}
* element.
*
* <p>This class requires the {@link android.Manifest.permission#INTERNET} permission
* when used with network-based content.
*
* <a name="Callbacks"></a>
* <h3>Callbacks</h3>
* <p>Applications may want to register for informational and error
* events in order to be informed of some internal state update and
* possible runtime errors during playback or streaming. Registration for
* these events is done by properly setting the appropriate listeners (via calls
* to
* {@link #registerEventCallback(Executor, EventCallback)},
* {@link #registerDrmEventCallback(Executor, DrmEventCallback)}).
* In order to receive the respective callback
* associated with these listeners, applications are required to create
* MediaPlayer2 objects on a thread with its own Looper running (main UI
* thread by default has a Looper running).
*
*/
public abstract class MediaPlayer2 implements SubtitleController.Listener
, AudioRouting
, AutoCloseable
{
/**
Constant to retrieve only the new metadata since the last
call.
// FIXME: unhide.
// FIXME: add link to getMetadata(boolean, boolean)
{@hide}
*/
public static final boolean METADATA_UPDATE_ONLY = true;
/**
Constant to retrieve all the metadata.
// FIXME: unhide.
// FIXME: add link to getMetadata(boolean, boolean)
{@hide}
*/
public static final boolean METADATA_ALL = false;
/**
Constant to enable the metadata filter during retrieval.
// FIXME: unhide.
// FIXME: add link to getMetadata(boolean, boolean)
{@hide}
*/
public static final boolean APPLY_METADATA_FILTER = true;
/**
Constant to disable the metadata filter during retrieval.
// FIXME: unhide.
// FIXME: add link to getMetadata(boolean, boolean)
{@hide}
*/
public static final boolean BYPASS_METADATA_FILTER = false;
/**
* Create a MediaPlayer2 object.
*
* @return A MediaPlayer2 object created
*/
public static final MediaPlayer2 create() {
// TODO: load MediaUpdate APK
return new MediaPlayer2Impl();
}
/**
* @hide
*/
// add hidden empty constructor so it doesn't show in SDK
public MediaPlayer2() { }
/**
* Create a request parcel which can be routed to the native media
* player using {@link #invoke(Parcel, Parcel)}. The Parcel
* returned has the proper InterfaceToken set. The caller should
* not overwrite that token, i.e it can only append data to the
* Parcel.
*
* @return A parcel suitable to hold a request for the native
* player.
* {@hide}
*/
public Parcel newRequest() {
return null;
}
/**
* Invoke a generic method on the native player using opaque
* parcels for the request and reply. Both payloads' format is a
* convention between the java caller and the native player.
* Must be called after setDataSource or setPlaylist to make sure a native player
* exists. On failure, a RuntimeException is thrown.
*
* @param request Parcel with the data for the extension. The
* caller must use {@link #newRequest()} to get one.
*
* @param reply Output parcel with the data returned by the
* native player.
* {@hide}
*/
public void invoke(Parcel request, Parcel reply) { }
/**
* Sets the {@link SurfaceHolder} to use for displaying the video
* portion of the media.
*
* Either a surface holder or surface must be set if a display or video sink
* is needed. Not calling this method or {@link #setSurface(Surface)}
* when playing back a video will result in only the audio track being played.
* A null surface holder or surface will result in only the audio track being
* played.
*
* @param sh the SurfaceHolder to use for video display
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released.
* @hide
*/
public abstract void setDisplay(SurfaceHolder sh);
/**
* Sets the {@link Surface} to be used as the sink for the video portion of
* the media. Setting a
* Surface will un-set any Surface or SurfaceHolder that was previously set.
* A null surface will result in only the audio track being played.
*
* If the Surface sends frames to a {@link SurfaceTexture}, the timestamps
* returned from {@link SurfaceTexture#getTimestamp()} will have an
* unspecified zero point. These timestamps cannot be directly compared
* between different media sources, different instances of the same media
* source, or multiple runs of the same program. The timestamp is normally
* monotonically increasing and is unaffected by time-of-day adjustments,
* but it is reset when the position is set.
*
* @param surface The {@link Surface} to be used for the video portion of
* the media.
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released.
*/
public abstract void setSurface(Surface surface);
/* Do not change these video scaling mode values below without updating
* their counterparts in system/window.h! Please do not forget to update
* {@link #isVideoScalingModeSupported} when new video scaling modes
* are added.
*/
/**
* Specifies a video scaling mode. The content is stretched to the
* surface rendering area. When the surface has the same aspect ratio
* as the content, the aspect ratio of the content is maintained;
* otherwise, the aspect ratio of the content is not maintained when video
* is being rendered.
* There is no content cropping with this video scaling mode.
*/
public static final int VIDEO_SCALING_MODE_SCALE_TO_FIT = 1;
/**
* Specifies a video scaling mode. The content is scaled, maintaining
* its aspect ratio. The whole surface area is always used. When the
* aspect ratio of the content is the same as the surface, no content
* is cropped; otherwise, content is cropped to fit the surface.
* @hide
*/
public static final int VIDEO_SCALING_MODE_SCALE_TO_FIT_WITH_CROPPING = 2;
/**
* Sets video scaling mode. To make the target video scaling mode
* effective during playback, this method must be called after
* data source is set. If not called, the default video
* scaling mode is {@link #VIDEO_SCALING_MODE_SCALE_TO_FIT}.
*
* <p> The supported video scaling modes are:
* <ul>
* <li> {@link #VIDEO_SCALING_MODE_SCALE_TO_FIT}
* </ul>
*
* @param mode target video scaling mode. Must be one of the supported
* video scaling modes; otherwise, IllegalArgumentException will be thrown.
*
* @see MediaPlayer2#VIDEO_SCALING_MODE_SCALE_TO_FIT
* @hide
*/
public void setVideoScalingMode(int mode) { }
/**
* Discards all pending commands.
*/
public abstract void clearPendingCommands();
/**
* Sets the data source as described by a DataSourceDesc.
*
* @param dsd the descriptor of data source you want to play
* @throws IllegalStateException if it is called in an invalid state
* @throws NullPointerException if dsd is null
*/
public abstract void setDataSource(@NonNull DataSourceDesc dsd) throws IOException;
/**
* Gets the current data source as described by a DataSourceDesc.
*
* @return the current DataSourceDesc
*/
public abstract DataSourceDesc getCurrentDataSource();
/**
* Sets the play list.
*
* If startIndex falls outside play list range, it will be clamped to the nearest index
* in the play list.
*
* @param pl the play list of data source you want to play
* @param startIndex the index of the DataSourceDesc in the play list you want to play first
* @throws IllegalStateException if it is called in an invalid state
* @throws IllegalArgumentException if pl is null or empty, or pl contains null DataSourceDesc
*/
public abstract void setPlaylist(@NonNull List<DataSourceDesc> pl, int startIndex)
throws IOException;
/**
* Gets a copy of the play list.
*
* @return a copy of the play list used by {@link MediaPlayer2}
*/
public abstract List<DataSourceDesc> getPlaylist();
/**
* Sets the index of current DataSourceDesc in the play list to be played.
*
* @param index the index of DataSourceDesc in the play list you want to play
* @throws IllegalArgumentException if the play list is null
* @throws NullPointerException if index is outside play list range
*/
public abstract void setCurrentPlaylistItem(int index);
/**
* Sets the index of next-to-be-played DataSourceDesc in the play list.
*
* @param index the index of next-to-be-played DataSourceDesc in the play list
* @throws IllegalArgumentException if the play list is null
* @throws NullPointerException if index is outside play list range
*/
public abstract void setNextPlaylistItem(int index);
/**
* Gets the current index of play list.
*
* @return the index of the current DataSourceDesc in the play list
*/
public abstract int getCurrentPlaylistItemIndex();
/**
* Specifies a playback looping mode. The source will not be played in looping mode.
*/
public static final int LOOPING_MODE_NONE = 0;
/**
* Specifies a playback looping mode. The full list of source will be played in looping mode,
* and in the order specified in the play list.
*/
public static final int LOOPING_MODE_FULL = 1;
/**
* Specifies a playback looping mode. The current DataSourceDesc will be played in looping mode.
*/
public static final int LOOPING_MODE_SINGLE = 2;
/**
* Specifies a playback looping mode. The full list of source will be played in looping mode,
* and in a random order.
*/
public static final int LOOPING_MODE_SHUFFLE = 3;
/** @hide */
@IntDef(
value = {
LOOPING_MODE_NONE,
LOOPING_MODE_FULL,
LOOPING_MODE_SINGLE,
LOOPING_MODE_SHUFFLE,
})
@Retention(RetentionPolicy.SOURCE)
public @interface LoopingMode {}
/**
* Sets the looping mode of the play list.
* The mode shall be one of {@link #LOOPING_MODE_NONE}, {@link #LOOPING_MODE_FULL},
* {@link #LOOPING_MODE_SINGLE}, {@link #LOOPING_MODE_SHUFFLE}.
*
* @param mode the mode in which the play list will be played
* @throws IllegalArgumentException if mode is not supported
*/
public abstract void setLoopingMode(@LoopingMode int mode);
/**
* Gets the looping mode of play list.
*
* @return the looping mode of the play list
*/
public abstract int getLoopingMode();
/**
* Moves the DataSourceDesc at indexFrom in the play list to indexTo.
*
* @throws IllegalArgumentException if the play list is null
* @throws IndexOutOfBoundsException if indexFrom or indexTo is outside play list range
*/
public abstract void movePlaylistItem(int indexFrom, int indexTo);
/**
* Removes the DataSourceDesc at index in the play list.
*
* If index is same as the current index of the play list, current DataSourceDesc
* will be stopped and playback moves to next source in the list.
*
* @return the removed DataSourceDesc at index in the play list
* @throws IllegalArgumentException if the play list is null
* @throws IndexOutOfBoundsException if index is outside play list range
*/
public abstract DataSourceDesc removePlaylistItem(int index);
/**
* Inserts the DataSourceDesc to the play list at position index.
*
* This will not change the DataSourceDesc currently being played.
* If index is less than or equal to the current index of the play list,
* the current index of the play list will be incremented correspondingly.
*
* @param index the index you want to add dsd to the play list
* @param dsd the descriptor of data source you want to add to the play list
* @throws IndexOutOfBoundsException if index is outside play list range
* @throws NullPointerException if dsd is null
*/
public abstract void addPlaylistItem(int index, DataSourceDesc dsd);
/**
* replaces the DataSourceDesc at index in the play list with given dsd.
*
* When index is same as the current index of the play list, the current source
* will be stopped and the new source will be played, except that if new
* and old source only differ on end position and current media position is
* smaller then the new end position.
*
* This will not change the DataSourceDesc currently being played.
* If index is less than or equal to the current index of the play list,
* the current index of the play list will be incremented correspondingly.
*
* @param index the index you want to add dsd to the play list
* @param dsd the descriptor of data source you want to add to the play list
* @throws IndexOutOfBoundsException if index is outside play list range
* @throws NullPointerException if dsd is null
*/
public abstract DataSourceDesc editPlaylistItem(int index, DataSourceDesc dsd);
/**
* Prepares the player for playback, synchronously.
*
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For files, it is OK to call prepare(),
* which blocks until MediaPlayer2 is ready for playback.
*
* @throws IOException if source can not be accessed
* @throws IllegalStateException if it is called in an invalid state
* @hide
*/
public void prepare() throws IOException { }
/**
* Prepares the player for playback, asynchronously.
*
* After setting the datasource and the display surface, you need to
* call prepareAsync().
*
* @throws IllegalStateException if it is called in an invalid state
*/
public abstract void prepareAsync();
/**
* Starts or resumes playback. If playback had previously been paused,
* playback will continue from where it was paused. If playback had
* been stopped, or never started before, playback will start at the
* beginning.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public abstract void play();
/**
* Stops playback after playback has been started or paused.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
* @hide
*/
public void stop() { }
/**
* Pauses playback. Call play() to resume.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
public abstract void pause();
//--------------------------------------------------------------------------
// Explicit Routing
//--------------------
/**
* Specifies an audio device (via an {@link AudioDeviceInfo} object) to route
* the output from this MediaPlayer2.
* @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink or source.
* If deviceInfo is null, default routing is restored.
* @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and
* does not correspond to a valid audio device.
*/
@Override
public abstract boolean setPreferredDevice(AudioDeviceInfo deviceInfo);
/**
* Returns the selected output specified by {@link #setPreferredDevice}. Note that this
* is not guaranteed to correspond to the actual device being used for playback.
*/
@Override
public abstract AudioDeviceInfo getPreferredDevice();
/**
* Returns an {@link AudioDeviceInfo} identifying the current routing of this MediaPlayer2
* Note: The query is only valid if the MediaPlayer2 is currently playing.
* If the player is not playing, the returned device can be null or correspond to previously
* selected device when the player was last active.
*/
@Override
public abstract AudioDeviceInfo getRoutedDevice();
/**
* Adds an {@link AudioRouting.OnRoutingChangedListener} to receive notifications of routing
* changes on this MediaPlayer2.
* @param listener The {@link AudioRouting.OnRoutingChangedListener} interface to receive
* notifications of rerouting events.
* @param handler Specifies the {@link Handler} object for the thread on which to execute
* the callback. If <code>null</code>, the handler on the main looper will be used.
*/
@Override
public abstract void addOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener,
Handler handler);
/**
* Removes an {@link AudioRouting.OnRoutingChangedListener} which has been previously added
* to receive rerouting notifications.
* @param listener The previously added {@link AudioRouting.OnRoutingChangedListener} interface
* to remove.
*/
@Override
public abstract void removeOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener);
/**
* Set the low-level power management behavior for this MediaPlayer2.
*
* <p>This function has the MediaPlayer2 access the low-level power manager
* service to control the device's power usage while playing is occurring.
* The parameter is a combination of {@link android.os.PowerManager} wake flags.
* Use of this method requires {@link android.Manifest.permission#WAKE_LOCK}
* permission.
* By default, no attempt is made to keep the device awake during playback.
*
* @param context the Context to use
* @param mode the power/wake mode to set
* @see android.os.PowerManager
* @hide
*/
public abstract void setWakeMode(Context context, int mode);
/**
* Control whether we should use the attached SurfaceHolder to keep the
* screen on while video playback is occurring. This is the preferred
* method over {@link #setWakeMode} where possible, since it doesn't
* require that the application have permission for low-level wake lock
* access.
*
* @param screenOn Supply true to keep the screen on, false to allow it
* to turn off.
* @hide
*/
public abstract void setScreenOnWhilePlaying(boolean screenOn);
/**
* Returns the width of the video.
*
* @return the width of the video, or 0 if there is no video,
* no display surface was set, or the width has not been determined
* yet. The {@code EventCallback} can be registered via
* {@link #registerEventCallback(Executor, EventCallback)} to provide a
* notification {@code EventCallback.onVideoSizeChanged} when the width is available.
*/
public abstract int getVideoWidth();
/**
* Returns the height of the video.
*
* @return the height of the video, or 0 if there is no video,
* no display surface was set, or the height has not been determined
* yet. The {@code EventCallback} can be registered via
* {@link #registerEventCallback(Executor, EventCallback)} to provide a
* notification {@code EventCallback.onVideoSizeChanged} when the height is available.
*/
public abstract int getVideoHeight();
/**
* Return Metrics data about the current player.
*
* @return a {@link PersistableBundle} containing the set of attributes and values
* available for the media being handled by this instance of MediaPlayer2
* The attributes are descibed in {@link MetricsConstants}.
*
* Additional vendor-specific fields may also be present in
* the return value.
*/
public abstract PersistableBundle getMetrics();
/**
* Checks whether the MediaPlayer2 is playing.
*
* @return true if currently playing, false otherwise
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released.
*/
public abstract boolean isPlaying();
/**
* Gets the current buffering management params used by the source component.
* Calling it only after {@code setDataSource} has been called.
* Each type of data source might have different set of default params.
*
* @return the current buffering management params used by the source component.
* @throws IllegalStateException if the internal player engine has not been
* initialized, or {@code setDataSource} has not been called.
* @hide
*/
@NonNull
public BufferingParams getBufferingParams() {
return new BufferingParams.Builder().build();
}
/**
* Sets buffering management params.
* The object sets its internal BufferingParams to the input, except that the input is
* invalid or not supported.
* Call it only after {@code setDataSource} has been called.
* The input is a hint to MediaPlayer2.
*
* @param params the buffering management params.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released, or {@code setDataSource} has not been called.
* @throws IllegalArgumentException if params is invalid or not supported.
* @hide
*/
public void setBufferingParams(@NonNull BufferingParams params) { }
/**
* Change playback speed of audio by resampling the audio.
* <p>
* Specifies resampling as audio mode for variable rate playback, i.e.,
* resample the waveform based on the requested playback rate to get
* a new waveform, and play back the new waveform at the original sampling
* frequency.
* When rate is larger than 1.0, pitch becomes higher.
* When rate is smaller than 1.0, pitch becomes lower.
*
* @hide
*/
public static final int PLAYBACK_RATE_AUDIO_MODE_RESAMPLE = 2;
/**
* Change playback speed of audio without changing its pitch.
* <p>
* Specifies time stretching as audio mode for variable rate playback.
* Time stretching changes the duration of the audio samples without
* affecting its pitch.
* <p>
* This mode is only supported for a limited range of playback speed factors,
* e.g. between 1/2x and 2x.
*
* @hide
*/
public static final int PLAYBACK_RATE_AUDIO_MODE_STRETCH = 1;
/**
* Change playback speed of audio without changing its pitch, and
* possibly mute audio if time stretching is not supported for the playback
* speed.
* <p>
* Try to keep audio pitch when changing the playback rate, but allow the
* system to determine how to change audio playback if the rate is out
* of range.
*
* @hide
*/
public static final int PLAYBACK_RATE_AUDIO_MODE_DEFAULT = 0;
/** @hide */
@IntDef(
value = {
PLAYBACK_RATE_AUDIO_MODE_DEFAULT,
PLAYBACK_RATE_AUDIO_MODE_STRETCH,
PLAYBACK_RATE_AUDIO_MODE_RESAMPLE,
})
@Retention(RetentionPolicy.SOURCE)
public @interface PlaybackRateAudioMode {}
/**
* Sets playback rate and audio mode.
*
* @param rate the ratio between desired playback rate and normal one.
* @param audioMode audio playback mode. Must be one of the supported
* audio modes.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
* @throws IllegalArgumentException if audioMode is not supported.
*
* @hide
*/
@NonNull
public PlaybackParams easyPlaybackParams(float rate, @PlaybackRateAudioMode int audioMode) {
return new PlaybackParams();
}
/**
* Sets playback rate using {@link PlaybackParams}. The object sets its internal
* PlaybackParams to the input, except that the object remembers previous speed
* when input speed is zero. This allows the object to resume at previous speed
* when play() is called. Calling it before the object is prepared does not change
* the object state. After the object is prepared, calling it with zero speed is
* equivalent to calling pause(). After the object is prepared, calling it with
* non-zero speed is equivalent to calling play().
*
* @param params the playback params.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released.
* @throws IllegalArgumentException if params is not supported.
*/
public abstract void setPlaybackParams(@NonNull PlaybackParams params);
/**
* Gets the playback params, containing the current playback rate.
*
* @return the playback params.
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
@NonNull
public abstract PlaybackParams getPlaybackParams();
/**
* Sets A/V sync mode.
*
* @param params the A/V sync params to apply
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
* @throws IllegalArgumentException if params are not supported.
*/
public abstract void setSyncParams(@NonNull SyncParams params);
/**
* Gets the A/V sync mode.
*
* @return the A/V sync params
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
@NonNull
public abstract SyncParams getSyncParams();
/**
* Seek modes used in method seekTo(long, int) to move media position
* to a specified location.
*
* Do not change these mode values without updating their counterparts
* in include/media/IMediaSource.h!
*/
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* right before or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_PREVIOUS_SYNC = 0x00;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* right after or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_NEXT_SYNC = 0x01;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* closest to (in time) or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_CLOSEST_SYNC = 0x02;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a frame (not necessarily a key frame) associated with a data source that
* is located closest to or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_CLOSEST = 0x03;
/** @hide */
@IntDef(
value = {
SEEK_PREVIOUS_SYNC,
SEEK_NEXT_SYNC,
SEEK_CLOSEST_SYNC,
SEEK_CLOSEST,
})
@Retention(RetentionPolicy.SOURCE)
public @interface SeekMode {}
/**
* Moves the media to specified time position by considering the given mode.
* <p>
* When seekTo is finished, the user will be notified via OnSeekComplete supplied by the user.
* There is at most one active seekTo processed at any time. If there is a to-be-completed
* seekTo, new seekTo requests will be queued in such a way that only the last request
* is kept. When current seekTo is completed, the queued request will be processed if
* that request is different from just-finished seekTo operation, i.e., the requested
* position or mode is different.
*
* @param msec the offset in milliseconds from the start to seek to.
* When seeking to the given time position, there is no guarantee that the data source
* has a frame located at the position. When this happens, a frame nearby will be rendered.
* If msec is negative, time position zero will be used.
* If msec is larger than duration, duration will be used.
* @param mode the mode indicating where exactly to seek to.
* Use {@link #SEEK_PREVIOUS_SYNC} if one wants to seek to a sync frame
* that has a timestamp earlier than or the same as msec. Use
* {@link #SEEK_NEXT_SYNC} if one wants to seek to a sync frame
* that has a timestamp later than or the same as msec. Use
* {@link #SEEK_CLOSEST_SYNC} if one wants to seek to a sync frame
* that has a timestamp closest to or the same as msec. Use
* {@link #SEEK_CLOSEST} if one wants to seek to a frame that may
* or may not be a sync frame but is closest to or the same as msec.
* {@link #SEEK_CLOSEST} often has larger performance overhead compared
* to the other options if there is no sync frame located at msec.
* @throws IllegalStateException if the internal player engine has not been
* initialized
* @throws IllegalArgumentException if the mode is invalid.
*/
public abstract void seekTo(long msec, @SeekMode int mode);
/**
* Get current playback position as a {@link MediaTimestamp}.
* <p>
* The MediaTimestamp represents how the media time correlates to the system time in
* a linear fashion using an anchor and a clock rate. During regular playback, the media
* time moves fairly constantly (though the anchor frame may be rebased to a current
* system time, the linear correlation stays steady). Therefore, this method does not
* need to be called often.
* <p>
* To help users get current playback position, this method always anchors the timestamp
* to the current {@link System#nanoTime system time}, so
* {@link MediaTimestamp#getAnchorMediaTimeUs} can be used as current playback position.
*
* @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp
* is available, e.g. because the media player has not been initialized.
*
* @see MediaTimestamp
*/
@Nullable
public abstract MediaTimestamp getTimestamp();
/**
* Gets the current playback position.
*
* @return the current position in milliseconds
*/
public abstract int getCurrentPosition();
/**
* Gets the duration of the file.
*
* @return the duration in milliseconds, if no duration is available
* (for example, if streaming live content), -1 is returned.
*/
public abstract int getDuration();
/**
* Gets the media metadata.
*
* @param update_only controls whether the full set of available
* metadata is returned or just the set that changed since the
* last call. See {@see #METADATA_UPDATE_ONLY} and {@see
* #METADATA_ALL}.
*
* @param apply_filter if true only metadata that matches the
* filter is returned. See {@see #APPLY_METADATA_FILTER} and {@see
* #BYPASS_METADATA_FILTER}.
*
* @return The metadata, possibly empty. null if an error occured.
// FIXME: unhide.
* {@hide}
*/
public Metadata getMetadata(final boolean update_only,
final boolean apply_filter) {
return null;
}
/**
* Set a filter for the metadata update notification and update
* retrieval. The caller provides 2 set of metadata keys, allowed
* and blocked. The blocked set always takes precedence over the
* allowed one.
* Metadata.MATCH_ALL and Metadata.MATCH_NONE are 2 sets available as
* shorthands to allow/block all or no metadata.
*
* By default, there is no filter set.
*
* @param allow Is the set of metadata the client is interested
* in receiving new notifications for.
* @param block Is the set of metadata the client is not interested
* in receiving new notifications for.
* @return The call status code.
*
// FIXME: unhide.
* {@hide}
*/
public int setMetadataFilter(Set<Integer> allow, Set<Integer> block) {
return 0;
}
/**
* Set the MediaPlayer2 to start when this MediaPlayer2 finishes playback
* (i.e. reaches the end of the stream).
* The media framework will attempt to transition from this player to
* the next as seamlessly as possible. The next player can be set at
* any time before completion, but shall be after setDataSource has been
* called successfully. The next player must be prepared by the
* app, and the application should not call play() on it.
* The next MediaPlayer2 must be different from 'this'. An exception
* will be thrown if next == this.
* The application may call setNextMediaPlayer(null) to indicate no
* next player should be started at the end of playback.
* If the current player is looping, it will keep looping and the next
* player will not be started.
*
* @param next the player to start after this one completes playback.
*
* @hide
*/
public void setNextMediaPlayer(MediaPlayer2 next) { }
/**
* Resets the MediaPlayer2 to its uninitialized state. After calling
* this method, you will have to initialize it again by setting the
* data source and calling prepareAsync().
*/
public abstract void reset();
/**
* Set up a timer for {@link #TimeProvider}. {@link #TimeProvider} will be
* notified when the presentation time reaches (becomes greater than or equal to)
* the value specified.
*
* @param mediaTimeUs presentation time to get timed event callback at
* @hide
*/
public void notifyAt(long mediaTimeUs) { }
/**
* Sets the audio attributes for this MediaPlayer2.
* See {@link AudioAttributes} for how to build and configure an instance of this class.
* You must call this method before {@link #prepareAsync()} in order
* for the audio attributes to become effective thereafter.
* @param attributes a non-null set of audio attributes
* @throws IllegalArgumentException if the attributes are null or invalid.
*/
public abstract void setAudioAttributes(AudioAttributes attributes);
/**
* Sets the player to be looping or non-looping.
*
* @param looping whether to loop or not
* @hide
*/
public void setLooping(boolean looping) { }
/**
* Checks whether the MediaPlayer2 is looping or non-looping.
*
* @return true if the MediaPlayer2 is currently looping, false otherwise
* @hide
*/
public boolean isLooping() {
return false;
}
/**
* Sets the volume on this player.
* This API is recommended for balancing the output of audio streams
* within an application. Unless you are writing an application to
* control user settings, this API should be used in preference to
* {@link AudioManager#setStreamVolume(int, int, int)} which sets the volume of ALL streams of
* a particular type. Note that the passed volume values are raw scalars in range 0.0 to 1.0.
* UI controls should be scaled logarithmically.
*
* @param leftVolume left volume scalar
* @param rightVolume right volume scalar
*/
/*
* FIXME: Merge this into javadoc comment above when setVolume(float) is not @hide.
* The single parameter form below is preferred if the channel volumes don't need
* to be set independently.
*/
public abstract void setVolume(float leftVolume, float rightVolume);
/**
* Similar, excepts sets volume of all channels to same value.
* @hide
*/
public void setVolume(float volume) { }
/**
* Sets the audio session ID.
*
* @param sessionId the audio session ID.
* The audio session ID is a system wide unique identifier for the audio stream played by
* this MediaPlayer2 instance.
* The primary use of the audio session ID is to associate audio effects to a particular
* instance of MediaPlayer2: if an audio session ID is provided when creating an audio effect,
* this effect will be applied only to the audio content of media players within the same
* audio session and not to the output mix.
* When created, a MediaPlayer2 instance automatically generates its own audio session ID.
* However, it is possible to force this player to be part of an already existing audio session
* by calling this method.
* This method must be called before one of the overloaded <code> setDataSource </code> methods.
* @throws IllegalStateException if it is called in an invalid state
* @throws IllegalArgumentException if the sessionId is invalid.
*/
public abstract void setAudioSessionId(int sessionId);
/**
* Returns the audio session ID.
*
* @return the audio session ID. {@see #setAudioSessionId(int)}
* Note that the audio session ID is 0 only if a problem occured when the MediaPlayer2 was contructed.
*/
public abstract int getAudioSessionId();
/**
* Attaches an auxiliary effect to the player. A typical auxiliary effect is a reverberation
* effect which can be applied on any sound source that directs a certain amount of its
* energy to this effect. This amount is defined by setAuxEffectSendLevel().
* See {@link #setAuxEffectSendLevel(float)}.
* <p>After creating an auxiliary effect (e.g.
* {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
* {@link android.media.audiofx.AudioEffect#getId()} and use it when calling this method
* to attach the player to the effect.
* <p>To detach the effect from the player, call this method with a null effect id.
* <p>This method must be called after one of the overloaded <code> setDataSource </code>
* methods.
* @param effectId system wide unique id of the effect to attach
*/
public abstract void attachAuxEffect(int effectId);
/**
* Sets the send level of the player to the attached auxiliary effect.
* See {@link #attachAuxEffect(int)}. The level value range is 0 to 1.0.
* <p>By default the send level is 0, so even if an effect is attached to the player
* this method must be called for the effect to be applied.
* <p>Note that the passed level value is a raw scalar. UI controls should be scaled
* logarithmically: the gain applied by audio framework ranges from -72dB to 0dB,
* so an appropriate conversion from linear UI input x to level is:
* x == 0 -> level = 0
* 0 < x <= R -> level = 10^(72*(x-R)/20/R)
* @param level send level scalar
*/
public abstract void setAuxEffectSendLevel(float level);
/**
* Class for MediaPlayer2 to return each audio/video/subtitle track's metadata.
*
* @see android.media.MediaPlayer2#getTrackInfo
*/
public abstract static class TrackInfo {
/**
* Gets the track type.
* @return TrackType which indicates if the track is video, audio, timed text.
*/
public abstract int getTrackType();
/**
* Gets the language code of the track.
* @return a language code in either way of ISO-639-1 or ISO-639-2.
* When the language is unknown or could not be determined,
* ISO-639-2 language code, "und", is returned.
*/
public abstract String getLanguage();
/**
* Gets the {@link MediaFormat} of the track. If the format is
* unknown or could not be determined, null is returned.
*/
public abstract MediaFormat getFormat();
public static final int MEDIA_TRACK_TYPE_UNKNOWN = 0;
public static final int MEDIA_TRACK_TYPE_VIDEO = 1;
public static final int MEDIA_TRACK_TYPE_AUDIO = 2;
/** @hide */
public static final int MEDIA_TRACK_TYPE_TIMEDTEXT = 3;
public static final int MEDIA_TRACK_TYPE_SUBTITLE = 4;
public static final int MEDIA_TRACK_TYPE_METADATA = 5;
@Override
public abstract String toString();
};
/**
* Returns a List of track information.
*
* @return List of track info. The total number of tracks is the array length.
* Must be called again if an external timed text source has been added after
* addTimedTextSource method is called.
* @throws IllegalStateException if it is called in an invalid state.
*/
public abstract List<TrackInfo> getTrackInfo();
/* Do not change these values without updating their counterparts
* in include/media/stagefright/MediaDefs.h and media/libstagefright/MediaDefs.cpp!
*/
/**
* MIME type for SubRip (SRT) container. Used in addTimedTextSource APIs.
* @hide
*/
public static final String MEDIA_MIMETYPE_TEXT_SUBRIP = "application/x-subrip";
/**
* MIME type for WebVTT subtitle data.
* @hide
*/
public static final String MEDIA_MIMETYPE_TEXT_VTT = "text/vtt";
/**
* MIME type for CEA-608 closed caption data.
* @hide
*/
public static final String MEDIA_MIMETYPE_TEXT_CEA_608 = "text/cea-608";
/**
* MIME type for CEA-708 closed caption data.
* @hide
*/
public static final String MEDIA_MIMETYPE_TEXT_CEA_708 = "text/cea-708";
/** @hide */
public void setSubtitleAnchor(
SubtitleController controller,
SubtitleController.Anchor anchor) { }
/** @hide */
@Override
public void onSubtitleTrackSelected(SubtitleTrack track) { }
/** @hide */
public void addSubtitleSource(InputStream is, MediaFormat format) { }
/* TODO: Limit the total number of external timed text source to a reasonable number.
*/
/**
* Adds an external timed text source file.
*
* Currently supported format is SubRip with the file extension .srt, case insensitive.
* Note that a single external timed text source may contain multiple tracks in it.
* One can find the total number of available tracks using {@link #getTrackInfo()} to see what
* additional tracks become available after this method call.
*
* @param path The file path of external timed text source file.
* @param mimeType The mime type of the file. Must be one of the mime types listed above.
* @throws IOException if the file cannot be accessed or is corrupted.
* @throws IllegalArgumentException if the mimeType is not supported.
* @throws IllegalStateException if called in an invalid state.
* @hide
*/
public void addTimedTextSource(String path, String mimeType) throws IOException { }
/**
* Adds an external timed text source file (Uri).
*
* Currently supported format is SubRip with the file extension .srt, case insensitive.
* Note that a single external timed text source may contain multiple tracks in it.
* One can find the total number of available tracks using {@link #getTrackInfo()} to see what
* additional tracks become available after this method call.
*
* @param context the Context to use when resolving the Uri
* @param uri the Content URI of the data you want to play
* @param mimeType The mime type of the file. Must be one of the mime types listed above.
* @throws IOException if the file cannot be accessed or is corrupted.
* @throws IllegalArgumentException if the mimeType is not supported.
* @throws IllegalStateException if called in an invalid state.
* @hide
*/
public void addTimedTextSource(Context context, Uri uri, String mimeType) throws IOException { }
/**
* Adds an external timed text source file (FileDescriptor).
*
* It is the caller's responsibility to close the file descriptor.
* It is safe to do so as soon as this call returns.
*
* Currently supported format is SubRip. Note that a single external timed text source may
* contain multiple tracks in it. One can find the total number of available tracks
* using {@link #getTrackInfo()} to see what additional tracks become available
* after this method call.
*
* @param fd the FileDescriptor for the file you want to play
* @param mimeType The mime type of the file. Must be one of the mime types listed above.
* @throws IllegalArgumentException if the mimeType is not supported.
* @throws IllegalStateException if called in an invalid state.
* @hide
*/
public void addTimedTextSource(FileDescriptor fd, String mimeType) { }
/**
* Adds an external timed text file (FileDescriptor).
*
* It is the caller's responsibility to close the file descriptor.
* It is safe to do so as soon as this call returns.
*
* Currently supported format is SubRip. Note that a single external timed text source may
* contain multiple tracks in it. One can find the total number of available tracks
* using {@link #getTrackInfo()} to see what additional tracks become available
* after this method call.
*
* @param fd the FileDescriptor for the file you want to play
* @param offset the offset into the file where the data to be played starts, in bytes
* @param length the length in bytes of the data to be played
* @param mime The mime type of the file. Must be one of the mime types listed above.
* @throws IllegalArgumentException if the mimeType is not supported.
* @throws IllegalStateException if called in an invalid state.
* @hide
*/
public abstract void addTimedTextSource(FileDescriptor fd, long offset, long length, String mime);
/**
* Returns the index of the audio, video, or subtitle track currently selected for playback,
* The return value is an index into the array returned by {@link #getTrackInfo()}, and can
* be used in calls to {@link #selectTrack(int)} or {@link #deselectTrack(int)}.
*
* @param trackType should be one of {@link TrackInfo#MEDIA_TRACK_TYPE_VIDEO},
* {@link TrackInfo#MEDIA_TRACK_TYPE_AUDIO}, or
* {@link TrackInfo#MEDIA_TRACK_TYPE_SUBTITLE}
* @return index of the audio, video, or subtitle track currently selected for playback;
* a negative integer is returned when there is no selected track for {@code trackType} or
* when {@code trackType} is not one of audio, video, or subtitle.
* @throws IllegalStateException if called after {@link #close()}
*
* @see #getTrackInfo()
* @see #selectTrack(int)
* @see #deselectTrack(int)
*/
public abstract int getSelectedTrack(int trackType);
/**
* Selects a track.
* <p>
* If a MediaPlayer2 is in invalid state, it throws an IllegalStateException exception.
* If a MediaPlayer2 is in <em>Started</em> state, the selected track is presented immediately.
* If a MediaPlayer2 is not in Started state, it just marks the track to be played.
* </p>
* <p>
* In any valid state, if it is called multiple times on the same type of track (ie. Video,
* Audio, Timed Text), the most recent one will be chosen.
* </p>
* <p>
* The first audio and video tracks are selected by default if available, even though
* this method is not called. However, no timed text track will be selected until
* this function is called.
* </p>
* <p>
* Currently, only timed text tracks or audio tracks can be selected via this method.
* In addition, the support for selecting an audio track at runtime is pretty limited
* in that an audio track can only be selected in the <em>Prepared</em> state.
* </p>
* @param index the index of the track to be selected. The valid range of the index
* is 0..total number of track - 1. The total number of tracks as well as the type of
* each individual track can be found by calling {@link #getTrackInfo()} method.
* @throws IllegalStateException if called in an invalid state.
*
* @see android.media.MediaPlayer2#getTrackInfo
*/
public abstract void selectTrack(int index);
/**
* Deselect a track.
* <p>
* Currently, the track must be a timed text track and no audio or video tracks can be
* deselected. If the timed text track identified by index has not been
* selected before, it throws an exception.
* </p>
* @param index the index of the track to be deselected. The valid range of the index
* is 0..total number of tracks - 1. The total number of tracks as well as the type of
* each individual track can be found by calling {@link #getTrackInfo()} method.
* @throws IllegalStateException if called in an invalid state.
*
* @see android.media.MediaPlayer2#getTrackInfo
*/
public abstract void deselectTrack(int index);
/**
* Sets the target UDP re-transmit endpoint for the low level player.
* Generally, the address portion of the endpoint is an IP multicast
* address, although a unicast address would be equally valid. When a valid
* retransmit endpoint has been set, the media player will not decode and
* render the media presentation locally. Instead, the player will attempt
* to re-multiplex its media data using the Android@Home RTP profile and
* re-transmit to the target endpoint. Receiver devices (which may be
* either the same as the transmitting device or different devices) may
* instantiate, prepare, and start a receiver player using a setDataSource
* URL of the form...
*
* aahRX://&lt;multicastIP&gt;:&lt;port&gt;
*
* to receive, decode and render the re-transmitted content.
*
* setRetransmitEndpoint may only be called before setDataSource has been
* called; while the player is in the Idle state.
*
* @param endpoint the address and UDP port of the re-transmission target or
* null if no re-transmission is to be performed.
* @throws IllegalStateException if it is called in an invalid state
* @throws IllegalArgumentException if the retransmit endpoint is supplied,
* but invalid.
*
* {@hide} pending API council
*/
public void setRetransmitEndpoint(InetSocketAddress endpoint) { }
/**
* Releases the resources held by this {@code MediaPlayer2} object.
*
* It is considered good practice to call this method when you're
* done using the MediaPlayer2. In particular, whenever an Activity
* of an application is paused (its onPause() method is called),
* or stopped (its onStop() method is called), this method should be
* invoked to release the MediaPlayer2 object, unless the application
* has a special need to keep the object around. In addition to
* unnecessary resources (such as memory and instances of codecs)
* being held, failure to call this method immediately if a
* MediaPlayer2 object is no longer needed may also lead to
* continuous battery consumption for mobile devices, and playback
* failure for other applications if no multiple instances of the
* same codec are supported on a device. Even if multiple instances
* of the same codec are supported, some performance degradation
* may be expected when unnecessary multiple instances are used
* at the same time.
*
* {@code close()} may be safely called after a prior {@code close()}.
* This class implements the Java {@code AutoCloseable} interface and
* may be used with try-with-resources.
*/
@Override
public abstract void close();
/** @hide */
public MediaTimeProvider getMediaTimeProvider() {
return null;
}
/**
* Interface definition for callbacks to be invoked when the player has the corresponding
* events.
*/
public abstract static class EventCallback {
/**
* Called to update status in buffering a media source received through
* progressive downloading. The received buffering percentage
* indicates how much of the content has been buffered or played.
* For example a buffering update of 80 percent when half the content
* has already been played indicates that the next 30 percent of the
* content to play has been buffered.
*
* @param mp the MediaPlayer2 the update pertains to
* @param srcId the Id of this data source
* @param percent the percentage (0-100) of the content
* that has been buffered or played thus far
*/
public void onBufferingUpdate(MediaPlayer2 mp, long srcId, int percent) { }
/**
* Called to indicate the video size
*
* The video size (width and height) could be 0 if there was no video,
* no display surface was set, or the value was not determined yet.
*
* @param mp the MediaPlayer2 associated with this callback
* @param srcId the Id of this data source
* @param width the width of the video
* @param height the height of the video
*/
public void onVideoSizeChanged(MediaPlayer2 mp, long srcId, int width, int height) { }
/**
* Called to indicate an avaliable timed text
*
* @param mp the MediaPlayer2 associated with this callback
* @param srcId the Id of this data source
* @param text the timed text sample which contains the text
* needed to be displayed and the display format.
* @hide
*/
public void onTimedText(MediaPlayer2 mp, long srcId, TimedText text) { }
/**
* Called to indicate avaliable timed metadata
* <p>
* This method will be called as timed metadata is extracted from the media,
* in the same order as it occurs in the media. The timing of this event is
* not controlled by the associated timestamp.
* <p>
* Currently only HTTP live streaming data URI's embedded with timed ID3 tags generates
* {@link TimedMetaData}.
*
* @see MediaPlayer2#selectTrack(int)
* @see MediaPlayer2.OnTimedMetaDataAvailableListener
* @see TimedMetaData
*
* @param mp the MediaPlayer2 associated with this callback
* @param srcId the Id of this data source
* @param data the timed metadata sample associated with this event
*/
public void onTimedMetaDataAvailable(MediaPlayer2 mp, long srcId, TimedMetaData data) { }
/**
* Called to indicate an error.
*
* @param mp the MediaPlayer2 the error pertains to
* @param srcId the Id of this data source
* @param what the type of error that has occurred:
* <ul>
* <li>{@link #MEDIA_ERROR_UNKNOWN}
* </ul>
* @param extra an extra code, specific to the error. Typically
* implementation dependent.
* <ul>
* <li>{@link #MEDIA_ERROR_IO}
* <li>{@link #MEDIA_ERROR_MALFORMED}
* <li>{@link #MEDIA_ERROR_UNSUPPORTED}
* <li>{@link #MEDIA_ERROR_TIMED_OUT}
* <li><code>MEDIA_ERROR_SYSTEM (-2147483648)</code> - low-level system error.
* </ul>
*/
public void onError(MediaPlayer2 mp, long srcId, int what, int extra) { }
/**
* Called to indicate an info or a warning.
*
* @param mp the MediaPlayer2 the info pertains to.
* @param srcId the Id of this data source
* @param what the type of info or warning.
* <ul>
* <li>{@link #MEDIA_INFO_UNKNOWN}
* <li>{@link #MEDIA_INFO_STARTED_AS_NEXT}
* <li>{@link #MEDIA_INFO_VIDEO_RENDERING_START}
* <li>{@link #MEDIA_INFO_AUDIO_RENDERING_START}
* <li>{@link #MEDIA_INFO_PLAYBACK_COMPLETE}
* <li>{@link #MEDIA_INFO_PLAYLIST_END}
* <li>{@link #MEDIA_INFO_PREPARED}
* <li>{@link #MEDIA_INFO_COMPLETE_CALL_PLAY}
* <li>{@link #MEDIA_INFO_COMPLETE_CALL_PAUSE}
* <li>{@link #MEDIA_INFO_COMPLETE_CALL_SEEK}
* <li>{@link #MEDIA_INFO_VIDEO_TRACK_LAGGING}
* <li>{@link #MEDIA_INFO_BUFFERING_START}
* <li>{@link #MEDIA_INFO_BUFFERING_END}
* <li><code>MEDIA_INFO_NETWORK_BANDWIDTH (703)</code> -
* bandwidth information is available (as <code>extra</code> kbps)
* <li>{@link #MEDIA_INFO_BAD_INTERLEAVING}
* <li>{@link #MEDIA_INFO_NOT_SEEKABLE}
* <li>{@link #MEDIA_INFO_METADATA_UPDATE}
* <li>{@link #MEDIA_INFO_UNSUPPORTED_SUBTITLE}
* <li>{@link #MEDIA_INFO_SUBTITLE_TIMED_OUT}
* </ul>
* @param extra an extra code, specific to the info. Typically
* implementation dependent.
*/
public void onInfo(MediaPlayer2 mp, long srcId, int what, int extra) { }
}
/**
* Register a callback to be invoked when the media source is ready
* for playback.
*
* @param eventCallback the callback that will be run
* @param executor the executor through which the callback should be invoked
*/
public abstract void registerEventCallback(@NonNull @CallbackExecutor Executor executor,
@NonNull EventCallback eventCallback);
/**
* Unregisters an {@link EventCallback}.
*
* @param callback an {@link EventCallback} to unregister
*/
public abstract void unregisterEventCallback(EventCallback callback);
/**
* Interface definition of a callback to be invoked when a
* track has data available.
*
* @hide
*/
public interface OnSubtitleDataListener
{
public void onSubtitleData(MediaPlayer2 mp, SubtitleData data);
}
/**
* Register a callback to be invoked when a track has data available.
*
* @param listener the callback that will be run
*
* @hide
*/
public void setOnSubtitleDataListener(OnSubtitleDataListener listener) { }
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer2.h!
*/
/** Unspecified media player error.
* @see android.media.MediaPlayer2.EventCallback.onError
*/
public static final int MEDIA_ERROR_UNKNOWN = 1;
/** The video is streamed and its container is not valid for progressive
* playback i.e the video's index (e.g moov atom) is not at the start of the
* file.
* @see android.media.MediaPlayer2.EventCallback.onError
*/
public static final int MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK = 200;
/** File or network related operation errors. */
public static final int MEDIA_ERROR_IO = -1004;
/** Bitstream is not conforming to the related coding standard or file spec. */
public static final int MEDIA_ERROR_MALFORMED = -1007;
/** Bitstream is conforming to the related coding standard or file spec, but
* the media framework does not support the feature. */
public static final int MEDIA_ERROR_UNSUPPORTED = -1010;
/** Some operation takes too long to complete, usually more than 3-5 seconds. */
public static final int MEDIA_ERROR_TIMED_OUT = -110;
/** Unspecified low-level system error. This value originated from UNKNOWN_ERROR in
* system/core/include/utils/Errors.h
* @see android.media.MediaPlayer2.EventCallback.onError
* @hide
*/
public static final int MEDIA_ERROR_SYSTEM = -2147483648;
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer2.h!
*/
/** Unspecified media player info.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_UNKNOWN = 1;
/** The player switched to this datas source because it is the
* next-to-be-played in the play list.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_STARTED_AS_NEXT = 2;
/** The player just pushed the very first video frame for rendering.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_VIDEO_RENDERING_START = 3;
/** The player just rendered the very first audio sample.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_AUDIO_RENDERING_START = 4;
/** The player just completed the playback of this data source.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_PLAYBACK_COMPLETE = 5;
/** The player just completed the playback of the full play list.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_PLAYLIST_END = 6;
/** The player just prepared a data source.
* This also serves as call completion notification for {@link #prepareAsync()}.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_PREPARED = 100;
/** The player just completed a call {@link #play()}.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_COMPLETE_CALL_PLAY = 101;
/** The player just completed a call {@link #pause()}.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_COMPLETE_CALL_PAUSE = 102;
/** The player just completed a call {@link #seekTo(long, int)}.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_COMPLETE_CALL_SEEK = 103;
/** The video is too complex for the decoder: it can't decode frames fast
* enough. Possibly only the audio plays fine at this stage.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_VIDEO_TRACK_LAGGING = 700;
/** MediaPlayer2 is temporarily pausing playback internally in order to
* buffer more data.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_BUFFERING_START = 701;
/** MediaPlayer2 is resuming playback after filling buffers.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_BUFFERING_END = 702;
/** Estimated network bandwidth information (kbps) is available; currently this event fires
* simultaneously as {@link #MEDIA_INFO_BUFFERING_START} and {@link #MEDIA_INFO_BUFFERING_END}
* when playing network files.
* @see android.media.MediaPlayer2.EventCallback.onInfo
* @hide
*/
public static final int MEDIA_INFO_NETWORK_BANDWIDTH = 703;
/** Bad interleaving means that a media has been improperly interleaved or
* not interleaved at all, e.g has all the video samples first then all the
* audio ones. Video is playing but a lot of disk seeks may be happening.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_BAD_INTERLEAVING = 800;
/** The media cannot be seeked (e.g live stream)
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_NOT_SEEKABLE = 801;
/** A new set of metadata is available.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_METADATA_UPDATE = 802;
/** A new set of external-only metadata is available. Used by
* JAVA framework to avoid triggering track scanning.
* @hide
*/
public static final int MEDIA_INFO_EXTERNAL_METADATA_UPDATE = 803;
/** Informs that audio is not playing. Note that playback of the video
* is not interrupted.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_AUDIO_NOT_PLAYING = 804;
/** Informs that video is not playing. Note that playback of the audio
* is not interrupted.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_VIDEO_NOT_PLAYING = 805;
/** Failed to handle timed text track properly.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*
* {@hide}
*/
public static final int MEDIA_INFO_TIMED_TEXT_ERROR = 900;
/** Subtitle track was not supported by the media framework.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_UNSUPPORTED_SUBTITLE = 901;
/** Reading the subtitle track takes too long.
* @see android.media.MediaPlayer2.EventCallback.onInfo
*/
public static final int MEDIA_INFO_SUBTITLE_TIMED_OUT = 902;
// Modular DRM begin
/**
* Interface definition of a callback to be invoked when the app
* can do DRM configuration (get/set properties) before the session
* is opened. This facilitates configuration of the properties, like
* 'securityLevel', which has to be set after DRM scheme creation but
* before the DRM session is opened.
*
* The only allowed DRM calls in this listener are {@code getDrmPropertyString}
* and {@code setDrmPropertyString}.
*/
public interface OnDrmConfigHelper
{
/**
* Called to give the app the opportunity to configure DRM before the session is created
*
* @param mp the {@code MediaPlayer2} associated with this callback
*/
public void onDrmConfig(MediaPlayer2 mp);
}
/**
* Register a callback to be invoked for configuration of the DRM object before
* the session is created.
* The callback will be invoked synchronously during the execution
* of {@link #prepareDrm(UUID uuid)}.
*
* @param listener the callback that will be run
*/
public abstract void setOnDrmConfigHelper(OnDrmConfigHelper listener);
/**
* Interface definition for callbacks to be invoked when the player has the corresponding
* DRM events.
*/
public abstract static class DrmEventCallback {
/**
* Called to indicate DRM info is available
*
* @param mp the {@code MediaPlayer2} associated with this callback
* @param drmInfo DRM info of the source including PSSH, and subset
* of crypto schemes supported by this device
*/
public void onDrmInfo(MediaPlayer2 mp, DrmInfo drmInfo) { }
/**
* Called to notify the client that {@code prepareDrm} is finished and ready for key request/response.
*
* @param mp the {@code MediaPlayer2} associated with this callback
* @param status the result of DRM preparation which can be
* {@link #PREPARE_DRM_STATUS_SUCCESS},
* {@link #PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR},
* {@link #PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR}, or
* {@link #PREPARE_DRM_STATUS_PREPARATION_ERROR}.
*/
public void onDrmPrepared(MediaPlayer2 mp, @PrepareDrmStatusCode int status) { }
}
/**
* Register a callback to be invoked when the media source is ready
* for playback.
*
* @param eventCallback the callback that will be run
* @param executor the executor through which the callback should be invoked
*/
public abstract void registerDrmEventCallback(@NonNull @CallbackExecutor Executor executor,
@NonNull DrmEventCallback eventCallback);
/**
* Unregisters a {@link DrmEventCallback}.
*
* @param callback a {@link DrmEventCallback} to unregister
*/
public abstract void unregisterDrmEventCallback(DrmEventCallback callback);
/**
* The status codes for {@link DrmEventCallback#onDrmPrepared} listener.
* <p>
*
* DRM preparation has succeeded.
*/
public static final int PREPARE_DRM_STATUS_SUCCESS = 0;
/**
* The device required DRM provisioning but couldn't reach the provisioning server.
*/
public static final int PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR = 1;
/**
* The device required DRM provisioning but the provisioning server denied the request.
*/
public static final int PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR = 2;
/**
* The DRM preparation has failed .
*/
public static final int PREPARE_DRM_STATUS_PREPARATION_ERROR = 3;
/** @hide */
@IntDef({
PREPARE_DRM_STATUS_SUCCESS,
PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR,
PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR,
PREPARE_DRM_STATUS_PREPARATION_ERROR,
})
@Retention(RetentionPolicy.SOURCE)
public @interface PrepareDrmStatusCode {}
/**
* Retrieves the DRM Info associated with the current source
*
* @throws IllegalStateException if called before being prepared
*/
public abstract DrmInfo getDrmInfo();
/**
* Prepares the DRM for the current source
* <p>
* If {@code OnDrmConfigHelper} is registered, it will be called during
* preparation to allow configuration of the DRM properties before opening the
* DRM session. Note that the callback is called synchronously in the thread that called
* {@code prepareDrm}. It should be used only for a series of {@code getDrmPropertyString}
* and {@code setDrmPropertyString} calls and refrain from any lengthy operation.
* <p>
* If the device has not been provisioned before, this call also provisions the device
* which involves accessing the provisioning server and can take a variable time to
* complete depending on the network connectivity.
* If {@code OnDrmPreparedListener} is registered, prepareDrm() runs in non-blocking
* mode by launching the provisioning in the background and returning. The listener
* will be called when provisioning and preparation has finished. If a
* {@code OnDrmPreparedListener} is not registered, prepareDrm() waits till provisioning
* and preparation has finished, i.e., runs in blocking mode.
* <p>
* If {@code OnDrmPreparedListener} is registered, it is called to indicate the DRM
* session being ready. The application should not make any assumption about its call
* sequence (e.g., before or after prepareDrm returns), or the thread context that will
* execute the listener (unless the listener is registered with a handler thread).
* <p>
*
* @param uuid The UUID of the crypto scheme. If not known beforehand, it can be retrieved
* from the source through {@code getDrmInfo} or registering a {@code onDrmInfoListener}.
*
* @throws IllegalStateException if called before being prepared or the DRM was
* prepared already
* @throws UnsupportedSchemeException if the crypto scheme is not supported
* @throws ResourceBusyException if required DRM resources are in use
* @throws ProvisioningNetworkErrorException if provisioning is required but failed due to a
* network error
* @throws ProvisioningServerErrorException if provisioning is required but failed due to
* the request denied by the provisioning server
*/
public abstract void prepareDrm(@NonNull UUID uuid)
throws UnsupportedSchemeException, ResourceBusyException,
ProvisioningNetworkErrorException, ProvisioningServerErrorException;
/**
* Releases the DRM session
* <p>
* The player has to have an active DRM session and be in stopped, or prepared
* state before this call is made.
* A {@code reset()} call will release the DRM session implicitly.
*
* @throws NoDrmSchemeException if there is no active DRM session to release
*/
public abstract void releaseDrm() throws NoDrmSchemeException;
/**
* A key request/response exchange occurs between the app and a license server
* to obtain or release keys used to decrypt encrypted content.
* <p>
* getKeyRequest() is used to obtain an opaque key request byte array that is
* delivered to the license server. The opaque key request byte array is returned
* in KeyRequest.data. The recommended URL to deliver the key request to is
* returned in KeyRequest.defaultUrl.
* <p>
* After the app has received the key request response from the server,
* it should deliver to the response to the DRM engine plugin using the method
* {@link #provideKeyResponse}.
*
* @param keySetId is the key-set identifier of the offline keys being released when keyType is
* {@link MediaDrm#KEY_TYPE_RELEASE}. It should be set to null for other key requests, when
* keyType is {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}.
*
* @param initData is the container-specific initialization data when the keyType is
* {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}. Its meaning is
* interpreted based on the mime type provided in the mimeType parameter. It could
* contain, for example, the content ID, key ID or other data obtained from the content
* metadata that is required in generating the key request.
* When the keyType is {@link MediaDrm#KEY_TYPE_RELEASE}, it should be set to null.
*
* @param mimeType identifies the mime type of the content
*
* @param keyType specifies the type of the request. The request may be to acquire
* keys for streaming, {@link MediaDrm#KEY_TYPE_STREAMING}, or for offline content
* {@link MediaDrm#KEY_TYPE_OFFLINE}, or to release previously acquired
* keys ({@link MediaDrm#KEY_TYPE_RELEASE}), which are identified by a keySetId.
*
* @param optionalParameters are included in the key request message to
* allow a client application to provide additional message parameters to the server.
* This may be {@code null} if no additional parameters are to be sent.
*
* @throws NoDrmSchemeException if there is no active DRM session
*/
@NonNull
public abstract MediaDrm.KeyRequest getKeyRequest(@Nullable byte[] keySetId, @Nullable byte[] initData,
@Nullable String mimeType, @MediaDrm.KeyType int keyType,
@Nullable Map<String, String> optionalParameters)
throws NoDrmSchemeException;
/**
* A key response is received from the license server by the app, then it is
* provided to the DRM engine plugin using provideKeyResponse. When the
* response is for an offline key request, a key-set identifier is returned that
* can be used to later restore the keys to a new session with the method
* {@ link # restoreKeys}.
* When the response is for a streaming or release request, null is returned.
*
* @param keySetId When the response is for a release request, keySetId identifies
* the saved key associated with the release request (i.e., the same keySetId
* passed to the earlier {@ link # getKeyRequest} call. It MUST be null when the
* response is for either streaming or offline key requests.
*
* @param response the byte array response from the server
*
* @throws NoDrmSchemeException if there is no active DRM session
* @throws DeniedByServerException if the response indicates that the
* server rejected the request
*/
public abstract byte[] provideKeyResponse(@Nullable byte[] keySetId, @NonNull byte[] response)
throws NoDrmSchemeException, DeniedByServerException;
/**
* Restore persisted offline keys into a new session. keySetId identifies the
* keys to load, obtained from a prior call to {@link #provideKeyResponse}.
*
* @param keySetId identifies the saved key set to restore
*/
public abstract void restoreKeys(@NonNull byte[] keySetId)
throws NoDrmSchemeException;
/**
* Read a DRM engine plugin String property value, given the property name string.
* <p>
* @param propertyName the property name
*
* Standard fields names are:
* {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION},
* {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS}
*/
@NonNull
public abstract String getDrmPropertyString(@NonNull @MediaDrm.StringProperty String propertyName)
throws NoDrmSchemeException;
/**
* Set a DRM engine plugin String property value.
* <p>
* @param propertyName the property name
* @param value the property value
*
* Standard fields names are:
* {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION},
* {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS}
*/
public abstract void setDrmPropertyString(@NonNull @MediaDrm.StringProperty String propertyName,
@NonNull String value)
throws NoDrmSchemeException;
/**
* Encapsulates the DRM properties of the source.
*/
public abstract static class DrmInfo {
/**
* Returns the PSSH info of the data source for each supported DRM scheme.
*/
public abstract Map<UUID, byte[]> getPssh();
/**
* Returns the intersection of the data source and the device DRM schemes.
* It effectively identifies the subset of the source's DRM schemes which
* are supported by the device too.
*/
public abstract List<UUID> getSupportedSchemes();
}; // DrmInfo
/**
* Thrown when a DRM method is called before preparing a DRM scheme through prepareDrm().
* Extends MediaDrm.MediaDrmException
*/
public abstract static class NoDrmSchemeException extends MediaDrmException {
protected NoDrmSchemeException(String detailMessage) {
super(detailMessage);
}
}
/**
* Thrown when the device requires DRM provisioning but the provisioning attempt has
* failed due to a network error (Internet reachability, timeout, etc.).
* Extends MediaDrm.MediaDrmException
*/
public abstract static class ProvisioningNetworkErrorException extends MediaDrmException {
protected ProvisioningNetworkErrorException(String detailMessage) {
super(detailMessage);
}
}
/**
* Thrown when the device requires DRM provisioning but the provisioning attempt has
* failed due to the provisioning server denying the request.
* Extends MediaDrm.MediaDrmException
*/
public abstract static class ProvisioningServerErrorException extends MediaDrmException {
protected ProvisioningServerErrorException(String detailMessage) {
super(detailMessage);
}
}
public static final class MetricsConstants {
private MetricsConstants() {}
/**
* Key to extract the MIME type of the video track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a String.
*/
public static final String MIME_TYPE_VIDEO = "android.media.mediaplayer.video.mime";
/**
* Key to extract the codec being used to decode the video track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a String.
*/
public static final String CODEC_VIDEO = "android.media.mediaplayer.video.codec";
/**
* Key to extract the width (in pixels) of the video track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String WIDTH = "android.media.mediaplayer.width";
/**
* Key to extract the height (in pixels) of the video track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String HEIGHT = "android.media.mediaplayer.height";
/**
* Key to extract the count of video frames played
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String FRAMES = "android.media.mediaplayer.frames";
/**
* Key to extract the count of video frames dropped
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String FRAMES_DROPPED = "android.media.mediaplayer.dropped";
/**
* Key to extract the MIME type of the audio track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a String.
*/
public static final String MIME_TYPE_AUDIO = "android.media.mediaplayer.audio.mime";
/**
* Key to extract the codec being used to decode the audio track
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a String.
*/
public static final String CODEC_AUDIO = "android.media.mediaplayer.audio.codec";
/**
* Key to extract the duration (in milliseconds) of the
* media being played
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a long.
*/
public static final String DURATION = "android.media.mediaplayer.durationMs";
/**
* Key to extract the playing time (in milliseconds) of the
* media being played
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is a long.
*/
public static final String PLAYING = "android.media.mediaplayer.playingMs";
/**
* Key to extract the count of errors encountered while
* playing the media
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String ERRORS = "android.media.mediaplayer.err";
/**
* Key to extract an (optional) error code detected while
* playing the media
* from the {@link MediaPlayer2#getMetrics} return value.
* The value is an integer.
*/
public static final String ERROR_CODE = "android.media.mediaplayer.errcode";
}
}