| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.policy; |
| |
| import static android.view.WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW; |
| import static android.view.WindowManager.LayoutParams.LAST_APPLICATION_WINDOW; |
| import static android.view.WindowManager.LayoutParams.TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_ABOVE_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_BOOT_PROGRESS; |
| import static android.view.WindowManager.LayoutParams.TYPE_DISPLAY_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_DOCK_DIVIDER; |
| import static android.view.WindowManager.LayoutParams.TYPE_DRAG; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_CONSUMER; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_KEYGUARD_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_MAGNIFICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_NAVIGATION_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_NAVIGATION_BAR_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_NOTIFICATION_SHADE; |
| import static android.view.WindowManager.LayoutParams.TYPE_PHONE; |
| import static android.view.WindowManager.LayoutParams.TYPE_POINTER; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRESENTATION; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRIORITY_PHONE; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRIVATE_PRESENTATION; |
| import static android.view.WindowManager.LayoutParams.TYPE_QS_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_SCREENSHOT; |
| import static android.view.WindowManager.LayoutParams.TYPE_SEARCH_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR_ADDITIONAL; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ALERT; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ERROR; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_TOAST; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOICE_INTERACTION; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOICE_INTERACTION_STARTING; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOLUME_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER; |
| import static android.view.WindowManager.LayoutParams.isSystemAlertWindowType; |
| |
| import static java.lang.annotation.RetentionPolicy.SOURCE; |
| |
| import android.annotation.IntDef; |
| import android.annotation.NonNull; |
| import android.annotation.Nullable; |
| import android.content.Context; |
| import android.content.res.Configuration; |
| import android.graphics.Rect; |
| import android.os.Bundle; |
| import android.os.IBinder; |
| import android.os.PowerManager; |
| import android.os.RemoteException; |
| import android.util.Slog; |
| import android.util.proto.ProtoOutputStream; |
| import android.view.Display; |
| import android.view.IDisplayFoldListener; |
| import android.view.KeyEvent; |
| import android.view.WindowManager; |
| import android.view.WindowManagerGlobal; |
| import android.view.WindowManagerPolicyConstants; |
| import android.view.animation.Animation; |
| |
| import com.android.internal.policy.IKeyguardDismissCallback; |
| import com.android.internal.policy.IShortcutService; |
| import com.android.server.wm.DisplayRotation; |
| |
| import java.io.PrintWriter; |
| import java.lang.annotation.Retention; |
| import java.lang.annotation.RetentionPolicy; |
| |
| /** |
| * This interface supplies all UI-specific behavior of the window manager. An |
| * instance of it is created by the window manager when it starts up, and allows |
| * customization of window layering, special window types, key dispatching, and |
| * layout. |
| * |
| * <p>Because this provides deep interaction with the system window manager, |
| * specific methods on this interface can be called from a variety of contexts |
| * with various restrictions on what they can do. These are encoded through |
| * a suffixes at the end of a method encoding the thread the method is called |
| * from and any locks that are held when it is being called; if no suffix |
| * is attached to a method, then it is not called with any locks and may be |
| * called from the main window manager thread or another thread calling into |
| * the window manager. |
| * |
| * <p>The current suffixes are: |
| * |
| * <dl> |
| * <dt> Ti <dd> Called from the input thread. This is the thread that |
| * collects pending input events and dispatches them to the appropriate window. |
| * It may block waiting for events to be processed, so that the input stream is |
| * properly serialized. |
| * <dt> Tq <dd> Called from the low-level input queue thread. This is the |
| * thread that reads events out of the raw input devices and places them |
| * into the global input queue that is read by the <var>Ti</var> thread. |
| * This thread should not block for a long period of time on anything but the |
| * key driver. |
| * <dt> Lw <dd> Called with the main window manager lock held. Because the |
| * window manager is a very low-level system service, there are few other |
| * system services you can call with this lock held. It is explicitly okay to |
| * make calls into the package manager and power manager; it is explicitly not |
| * okay to make calls into the activity manager or most other services. Note that |
| * {@link android.content.Context#checkPermission(String, int, int)} and |
| * variations require calling into the activity manager. |
| * <dt> Li <dd> Called with the input thread lock held. This lock can be |
| * acquired by the window manager while it holds the window lock, so this is |
| * even more restrictive than <var>Lw</var>. |
| * </dl> |
| */ |
| public interface WindowManagerPolicy extends WindowManagerPolicyConstants { |
| @Retention(SOURCE) |
| @IntDef({NAV_BAR_LEFT, NAV_BAR_RIGHT, NAV_BAR_BOTTOM}) |
| @interface NavigationBarPosition {} |
| |
| @Retention(SOURCE) |
| @IntDef({ALT_BAR_UNKNOWN, ALT_BAR_LEFT, ALT_BAR_RIGHT, ALT_BAR_BOTTOM, ALT_BAR_TOP}) |
| @interface AltBarPosition {} |
| |
| /** |
| * Pass this event to the user / app. To be returned from |
| * {@link #interceptKeyBeforeQueueing}. |
| */ |
| int ACTION_PASS_TO_USER = 0x00000001; |
| /** Layout state may have changed (so another layout will be performed) */ |
| int FINISH_LAYOUT_REDO_LAYOUT = 0x0001; |
| /** Configuration state may have changed */ |
| int FINISH_LAYOUT_REDO_CONFIG = 0x0002; |
| /** Wallpaper may need to move */ |
| int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004; |
| /** Need to recompute animations */ |
| int FINISH_LAYOUT_REDO_ANIM = 0x0008; |
| /** Layer for the screen off animation */ |
| int COLOR_FADE_LAYER = 0x40000001; |
| |
| /** |
| * Register shortcuts for window manager to dispatch. |
| * Shortcut code is packed as (metaState << Integer.SIZE) | keyCode |
| * @hide |
| */ |
| void registerShortcutKey(long shortcutCode, IShortcutService shortcutKeyReceiver) |
| throws RemoteException; |
| |
| /** |
| * Called when the Keyguard occluded state changed. |
| * @param occluded Whether Keyguard is currently occluded or not. |
| */ |
| void onKeyguardOccludedChangedLw(boolean occluded); |
| |
| /** |
| * Applies a keyguard occlusion change if one happened. |
| * @param transitionStarted Whether keyguard (un)occlude transition is starting or not. |
| */ |
| int applyKeyguardOcclusionChange(boolean transitionStarted); |
| |
| /** |
| * Interface to the Window Manager state associated with a particular |
| * window. You can hold on to an instance of this interface from the call |
| * to prepareAddWindow() until removeWindow(). |
| */ |
| public interface WindowState { |
| /** |
| * Return the package name of the app that owns this window. |
| */ |
| String getOwningPackage(); |
| |
| /** |
| * Retrieve the type of the top-level window. |
| * |
| * @return the base type of the parent window if attached or its own type otherwise |
| */ |
| public int getBaseType(); |
| |
| /** |
| * Return true if this window (or a window it is attached to, but not |
| * considering its app token) is currently animating. |
| */ |
| boolean isAnimatingLw(); |
| |
| /** |
| * Returns true if the window owner can add internal system windows. |
| * That is, they have {@link Manifest.permission#INTERNAL_SYSTEM_WINDOW}. |
| */ |
| default boolean canAddInternalSystemWindow() { |
| return false; |
| } |
| |
| /** @return true if the window can show over keyguard. */ |
| boolean canShowWhenLocked(); |
| } |
| |
| /** |
| * Interface for calling back in to the window manager that is private |
| * between it and the policy. |
| */ |
| public interface WindowManagerFuncs { |
| public static final int LID_ABSENT = -1; |
| public static final int LID_CLOSED = 0; |
| public static final int LID_OPEN = 1; |
| |
| public static final int LID_BEHAVIOR_NONE = 0; |
| public static final int LID_BEHAVIOR_SLEEP = 1; |
| public static final int LID_BEHAVIOR_LOCK = 2; |
| |
| public static final int CAMERA_LENS_COVER_ABSENT = -1; |
| public static final int CAMERA_LENS_UNCOVERED = 0; |
| public static final int CAMERA_LENS_COVERED = 1; |
| |
| /** |
| * Returns a code that describes the current state of the lid switch. |
| */ |
| public int getLidState(); |
| |
| /** |
| * Lock the device now. |
| */ |
| public void lockDeviceNow(); |
| |
| /** |
| * Returns a code that descripbes whether the camera lens is covered or not. |
| */ |
| public int getCameraLensCoverState(); |
| |
| /** |
| * Switch the keyboard layout for the given device. |
| * Direction should be +1 or -1 to go to the next or previous keyboard layout. |
| */ |
| public void switchKeyboardLayout(int deviceId, int direction); |
| |
| public void shutdown(boolean confirm); |
| public void reboot(boolean confirm); |
| public void rebootSafeMode(boolean confirm); |
| |
| /** |
| * Return the window manager lock needed to correctly call "Lw" methods. |
| */ |
| public Object getWindowManagerLock(); |
| |
| /** Register a system listener for touch events */ |
| void registerPointerEventListener(PointerEventListener listener, int displayId); |
| |
| /** Unregister a system listener for touch events */ |
| void unregisterPointerEventListener(PointerEventListener listener, int displayId); |
| |
| /** |
| * Notifies window manager that {@link #isKeyguardTrustedLw} has changed. |
| */ |
| void notifyKeyguardTrustedChanged(); |
| |
| /** |
| * Notifies the window manager that screen is being turned off. |
| * |
| * @param displayId the ID of the display which is turning off |
| * @param listener callback to call when display can be turned off |
| */ |
| void screenTurningOff(int displayId, ScreenOffListener listener); |
| |
| /** |
| * Convert the lid state to a human readable format. |
| */ |
| static String lidStateToString(int lid) { |
| switch (lid) { |
| case LID_ABSENT: |
| return "LID_ABSENT"; |
| case LID_CLOSED: |
| return "LID_CLOSED"; |
| case LID_OPEN: |
| return "LID_OPEN"; |
| default: |
| return Integer.toString(lid); |
| } |
| } |
| |
| /** |
| * Convert the camera lens state to a human readable format. |
| */ |
| static String cameraLensStateToString(int lens) { |
| switch (lens) { |
| case CAMERA_LENS_COVER_ABSENT: |
| return "CAMERA_LENS_COVER_ABSENT"; |
| case CAMERA_LENS_UNCOVERED: |
| return "CAMERA_LENS_UNCOVERED"; |
| case CAMERA_LENS_COVERED: |
| return "CAMERA_LENS_COVERED"; |
| default: |
| return Integer.toString(lens); |
| } |
| } |
| |
| /** |
| * Hint to window manager that the user has started a navigation action that should |
| * abort animations that have no timeout, in case they got stuck. |
| */ |
| void triggerAnimationFailsafe(); |
| |
| /** |
| * The keyguard showing state has changed |
| */ |
| void onKeyguardShowingAndNotOccludedChanged(); |
| |
| /** |
| * Notifies window manager that power key is being pressed. |
| */ |
| void onPowerKeyDown(boolean isScreenOn); |
| |
| /** |
| * Notifies window manager that user is switched. |
| */ |
| void onUserSwitched(); |
| |
| /** |
| * Hint to window manager that the user is interacting with a display that should be treated |
| * as the top display. |
| */ |
| void moveDisplayToTop(int displayId); |
| |
| /** |
| * Return whether the app transition state is idle. |
| * @return {@code true} if app transition state is idle on the default display. |
| */ |
| boolean isAppTransitionStateIdle(); |
| |
| /** |
| * Enables the screen if all conditions are met. |
| */ |
| void enableScreenIfNeeded(); |
| |
| /** |
| * Updates the current screen rotation based on the current state of the world. |
| * |
| * @param alwaysSendConfiguration Flag to force a new configuration to be evaluated. |
| * This can be used when there are other parameters in |
| * configuration that are changing. |
| * @param forceRelayout If true, the window manager will always do a relayout of its |
| * windows even if the rotation hasn't changed. |
| */ |
| void updateRotation(boolean alwaysSendConfiguration, boolean forceRelayout); |
| } |
| |
| /** |
| * Interface to get public information of a display content. |
| */ |
| public interface DisplayContentInfo { |
| DisplayRotation getDisplayRotation(); |
| Display getDisplay(); |
| } |
| |
| /** Window has been added to the screen. */ |
| public static final int TRANSIT_ENTER = 1; |
| /** Window has been removed from the screen. */ |
| public static final int TRANSIT_EXIT = 2; |
| /** Window has been made visible. */ |
| public static final int TRANSIT_SHOW = 3; |
| /** Window has been made invisible. |
| * TODO: Consider removal as this is unused. */ |
| public static final int TRANSIT_HIDE = 4; |
| /** The "application starting" preview window is no longer needed, and will |
| * animate away to show the real window. */ |
| public static final int TRANSIT_PREVIEW_DONE = 5; |
| |
| // NOTE: screen off reasons are in order of significance, with more |
| // important ones lower than less important ones. |
| |
| /** @hide */ |
| @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED}) |
| @Retention(RetentionPolicy.SOURCE) |
| public @interface UserRotationMode {} |
| |
| /** When not otherwise specified by the activity's screenOrientation, rotation should be |
| * determined by the system (that is, using sensors). */ |
| public final int USER_ROTATION_FREE = 0; |
| /** When not otherwise specified by the activity's screenOrientation, rotation is set by |
| * the user. */ |
| public final int USER_ROTATION_LOCKED = 1; |
| |
| /** |
| * Set the default display content to provide basic functions for the policy. |
| */ |
| public void setDefaultDisplay(DisplayContentInfo displayContentInfo); |
| |
| /** |
| * Perform initialization of the policy. |
| * |
| * @param context The system context we are running in. |
| */ |
| void init(Context context, WindowManagerFuncs windowManagerFuncs); |
| |
| /** |
| * Check permissions when adding a window. |
| * |
| * @param type The window type |
| * @param isRoundedCornerOverlay {@code true} to indicate the adding window is |
| * round corner overlay. |
| * @param packageName package name |
| * @param outAppOp First element will be filled with the app op corresponding to |
| * this window, or OP_NONE. |
| * |
| * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed; |
| * else an error code, usually |
| * {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add. |
| * |
| * @see WindowManager.LayoutParams#PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY |
| */ |
| int checkAddPermission(int type, boolean isRoundedCornerOverlay, String packageName, |
| int[] outAppOp); |
| |
| /** |
| * After the window manager has computed the current configuration based |
| * on its knowledge of the display and input devices, it gives the policy |
| * a chance to adjust the information contained in it. If you want to |
| * leave it as-is, simply do nothing. |
| * |
| * <p>This method may be called by any thread in the window manager, but |
| * no internal locks in the window manager will be held. |
| * |
| * @param config The Configuration being computed, for you to change as |
| * desired. |
| * @param keyboardPresence Flags that indicate whether internal or external |
| * keyboards are present. |
| * @param navigationPresence Flags that indicate whether internal or external |
| * navigation devices are present. |
| */ |
| public void adjustConfigurationLw(Configuration config, int keyboardPresence, |
| int navigationPresence); |
| |
| /** |
| * Returns the layer assignment for the window state. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param win The window state |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerLw(WindowState win) { |
| return getWindowLayerFromTypeLw(win.getBaseType(), win.canAddInternalSystemWindow()); |
| } |
| |
| /** |
| * Returns the layer assignment for the window type. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param type The type of window being assigned. |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerFromTypeLw(int type) { |
| if (isSystemAlertWindowType(type)) { |
| throw new IllegalArgumentException("Use getWindowLayerFromTypeLw() or" |
| + " getWindowLayerLw() for alert window types"); |
| } |
| return getWindowLayerFromTypeLw(type, false /* canAddInternalSystemWindow */); |
| } |
| |
| /** |
| * Returns the layer assignment for the window type. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param type The type of window being assigned. |
| * @param canAddInternalSystemWindow If the owner window associated with the type we are |
| * evaluating can add internal system windows. I.e they have |
| * {@link Manifest.permission#INTERNAL_SYSTEM_WINDOW}. If true, alert window |
| * types {@link android.view.WindowManager.LayoutParams#isSystemAlertWindowType(int)} |
| * can be assigned layers greater than the layer for |
| * {@link android.view.WindowManager.LayoutParams#TYPE_APPLICATION_OVERLAY} Else, their |
| * layers would be lesser. |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerFromTypeLw(int type, boolean canAddInternalSystemWindow) { |
| return getWindowLayerFromTypeLw(type, canAddInternalSystemWindow, |
| false /* roundedCornerOverlay */); |
| } |
| |
| /** |
| * Returns the layer assignment for the window type. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param type The type of window being assigned. |
| * @param canAddInternalSystemWindow If the owner window associated with the type we are |
| * evaluating can add internal system windows. I.e they have |
| * {@link Manifest.permission#INTERNAL_SYSTEM_WINDOW}. If true, alert window |
| * types {@link android.view.WindowManager.LayoutParams#isSystemAlertWindowType(int)} |
| * can be assigned layers greater than the layer for |
| * {@link android.view.WindowManager.LayoutParams#TYPE_APPLICATION_OVERLAY} Else, their |
| * layers would be lesser. |
| * @param roundedCornerOverlay {#code true} to indicate that the owner window is rounded corner |
| * overlay. |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerFromTypeLw(int type, boolean canAddInternalSystemWindow, |
| boolean roundedCornerOverlay) { |
| // Always put the rounded corner layer to the top most. |
| if (roundedCornerOverlay && canAddInternalSystemWindow) { |
| return getMaxWindowLayer(); |
| } |
| if (type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) { |
| return APPLICATION_LAYER; |
| } |
| |
| switch (type) { |
| case TYPE_WALLPAPER: |
| // wallpaper is at the bottom, though the window manager may move it. |
| return 1; |
| case TYPE_PRESENTATION: |
| case TYPE_PRIVATE_PRESENTATION: |
| case TYPE_DOCK_DIVIDER: |
| case TYPE_QS_DIALOG: |
| case TYPE_PHONE: |
| return 3; |
| case TYPE_SEARCH_BAR: |
| return 4; |
| case TYPE_INPUT_CONSUMER: |
| return 5; |
| case TYPE_SYSTEM_DIALOG: |
| return 6; |
| case TYPE_TOAST: |
| // toasts and the plugged-in battery thing |
| return 7; |
| case TYPE_PRIORITY_PHONE: |
| // SIM errors and unlock. Not sure if this really should be in a high layer. |
| return 8; |
| case TYPE_SYSTEM_ALERT: |
| // like the ANR / app crashed dialogs |
| // Type is deprecated for non-system apps. For system apps, this type should be |
| // in a higher layer than TYPE_APPLICATION_OVERLAY. |
| return canAddInternalSystemWindow ? 12 : 9; |
| case TYPE_APPLICATION_OVERLAY: |
| return 11; |
| case TYPE_INPUT_METHOD: |
| // on-screen keyboards and other such input method user interfaces go here. |
| return 13; |
| case TYPE_INPUT_METHOD_DIALOG: |
| // on-screen keyboards and other such input method user interfaces go here. |
| return 14; |
| case TYPE_STATUS_BAR: |
| return 15; |
| case TYPE_STATUS_BAR_ADDITIONAL: |
| return 16; |
| case TYPE_NOTIFICATION_SHADE: |
| return 17; |
| case TYPE_STATUS_BAR_SUB_PANEL: |
| return 18; |
| case TYPE_KEYGUARD_DIALOG: |
| return 19; |
| case TYPE_VOICE_INTERACTION_STARTING: |
| return 20; |
| case TYPE_VOICE_INTERACTION: |
| // voice interaction layer should show above the lock screen. |
| return 21; |
| case TYPE_VOLUME_OVERLAY: |
| // the on-screen volume indicator and controller shown when the user |
| // changes the device volume |
| return 22; |
| case TYPE_SYSTEM_OVERLAY: |
| // the on-screen volume indicator and controller shown when the user |
| // changes the device volume |
| return canAddInternalSystemWindow ? 23 : 10; |
| case TYPE_NAVIGATION_BAR: |
| // the navigation bar, if available, shows atop most things |
| return 24; |
| case TYPE_NAVIGATION_BAR_PANEL: |
| // some panels (e.g. search) need to show on top of the navigation bar |
| return 25; |
| case TYPE_SCREENSHOT: |
| // screenshot selection layer shouldn't go above system error, but it should cover |
| // navigation bars at the very least. |
| return 26; |
| case TYPE_SYSTEM_ERROR: |
| // system-level error dialogs |
| return canAddInternalSystemWindow ? 27 : 9; |
| case TYPE_MAGNIFICATION_OVERLAY: |
| // used to highlight the magnified portion of a display |
| return 28; |
| case TYPE_DISPLAY_OVERLAY: |
| // used to simulate secondary display devices |
| return 29; |
| case TYPE_DRAG: |
| // the drag layer: input for drag-and-drop is associated with this window, |
| // which sits above all other focusable windows |
| return 30; |
| case TYPE_ACCESSIBILITY_OVERLAY: |
| // overlay put by accessibility services to intercept user interaction |
| return 31; |
| case TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY: |
| return 32; |
| case TYPE_SECURE_SYSTEM_OVERLAY: |
| return 33; |
| case TYPE_BOOT_PROGRESS: |
| return 34; |
| case TYPE_POINTER: |
| // the (mouse) pointer layer |
| return 35; |
| default: |
| Slog.e("WindowManager", "Unknown window type: " + type); |
| return 3; |
| } |
| } |
| |
| // TODO(b/155340867): consider to remove the logic after using pure Surface for rounded corner |
| // overlay. |
| /** |
| * Returns the max window layer. |
| * <p>Note that the max window layer should be higher that the maximum value which reported |
| * by {@link #getWindowLayerFromTypeLw(int, boolean)} to contain rounded corner overlay.</p> |
| * |
| * @see WindowManager.LayoutParams#PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY |
| */ |
| default int getMaxWindowLayer() { |
| return 36; |
| } |
| |
| /** |
| * Return how to Z-order sub-windows in relation to the window they are attached to. |
| * Return positive to have them ordered in front, negative for behind. |
| * |
| * @param type The sub-window type code. |
| * |
| * @return int Layer in relation to the attached window, where positive is |
| * above and negative is below. |
| */ |
| default int getSubWindowLayerFromTypeLw(int type) { |
| switch (type) { |
| case TYPE_APPLICATION_PANEL: |
| case TYPE_APPLICATION_ATTACHED_DIALOG: |
| return APPLICATION_PANEL_SUBLAYER; |
| case TYPE_APPLICATION_MEDIA: |
| return APPLICATION_MEDIA_SUBLAYER; |
| case TYPE_APPLICATION_MEDIA_OVERLAY: |
| return APPLICATION_MEDIA_OVERLAY_SUBLAYER; |
| case TYPE_APPLICATION_SUB_PANEL: |
| return APPLICATION_SUB_PANEL_SUBLAYER; |
| case TYPE_APPLICATION_ABOVE_SUB_PANEL: |
| return APPLICATION_ABOVE_SUB_PANEL_SUBLAYER; |
| } |
| Slog.e("WindowManager", "Unknown sub-window type: " + type); |
| return 0; |
| } |
| |
| /** |
| * Return whether the given window can become the Keyguard window. Typically returns true for |
| * the StatusBar. |
| */ |
| public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs); |
| |
| /** |
| * Create and return an animation to re-display a window that was force hidden by Keyguard. |
| */ |
| public Animation createHiddenByKeyguardExit(boolean onWallpaper, |
| boolean goingToNotificationShade, boolean subtleAnimation); |
| |
| /** |
| * Create and return an animation to let the wallpaper disappear after being shown behind |
| * Keyguard. |
| */ |
| public Animation createKeyguardWallpaperExit(boolean goingToNotificationShade); |
| |
| /** |
| * Called from the input reader thread before a key is enqueued. |
| * |
| * <p>There are some actions that need to be handled here because they |
| * affect the power state of the device, for example, the power keys. |
| * Generally, it's best to keep as little as possible in the queue thread |
| * because it's the most fragile. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * |
| * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. |
| */ |
| public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags); |
| |
| /** |
| * Called from the input reader thread before a motion is enqueued when the device is in a |
| * non-interactive state. |
| * |
| * <p>There are some actions that need to be handled here because they |
| * affect the power state of the device, for example, waking on motions. |
| * Generally, it's best to keep as little as possible in the queue thread |
| * because it's the most fragile. |
| * @param displayId The display ID of the motion event. |
| * @param policyFlags The policy flags associated with the motion. |
| * |
| * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. |
| */ |
| int interceptMotionBeforeQueueingNonInteractive(int displayId, long whenNanos, |
| int policyFlags); |
| |
| /** |
| * Called from the input dispatcher thread before a key is dispatched to a window. |
| * |
| * <p>Allows you to define |
| * behavior for keys that can not be overridden by applications. |
| * This method is called from the input thread, with no locks held. |
| * |
| * @param focusedToken Client window token that currently has focus. This is where the key |
| * event will normally go. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * @return 0 if the key should be dispatched immediately, -1 if the key should |
| * not be dispatched ever, or a positive value indicating the number of |
| * milliseconds by which the key dispatch should be delayed before trying |
| * again. |
| */ |
| long interceptKeyBeforeDispatching(IBinder focusedToken, KeyEvent event, int policyFlags); |
| |
| /** |
| * Called from the input dispatcher thread when an application did not handle |
| * a key that was dispatched to it. |
| * |
| * <p>Allows you to define default global behavior for keys that were not handled |
| * by applications. This method is called from the input thread, with no locks held. |
| * |
| * @param focusedToken Client window token that currently has focus. This is where the key |
| * event will normally go. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * @return Returns an alternate key event to redispatch as a fallback, or null to give up. |
| * The caller is responsible for recycling the key event. |
| */ |
| KeyEvent dispatchUnhandledKey(IBinder focusedToken, KeyEvent event, int policyFlags); |
| |
| /** |
| * Called when the top focused display is changed. |
| * |
| * @param displayId The ID of the top focused display. |
| */ |
| void setTopFocusedDisplay(int displayId); |
| |
| /** |
| * Called when the state of allow-lockscreen-when-on of the display is changed. See |
| * {@link WindowManager.LayoutParams#FLAG_ALLOW_LOCK_WHILE_SCREEN_ON} |
| * |
| * @param displayId The ID of the display. |
| * @param allow Whether the display allows showing lockscreen when it is on. |
| */ |
| void setAllowLockscreenWhenOn(int displayId, boolean allow); |
| |
| /** |
| * Called when the device has started waking up. |
| * |
| * @param pmWakeReason One of PowerManager.WAKE_REASON_*, detailing the specific reason we're |
| * waking up, such as WAKE_REASON_POWER_BUTTON or WAKE_REASON_GESTURE. |
| */ |
| void startedWakingUp(@PowerManager.WakeReason int pmWakeReason); |
| |
| /** |
| * Called when the device has finished waking up. |
| * |
| * @param pmWakeReason One of PowerManager.WAKE_REASON_*, detailing the specific reason we're |
| * waking up, such as WAKE_REASON_POWER_BUTTON or WAKE_REASON_GESTURE. |
| */ |
| void finishedWakingUp(@PowerManager.WakeReason int pmWakeReason); |
| |
| /** |
| * Called when the device has started going to sleep. |
| * |
| * @param pmSleepReason One of PowerManager.GO_TO_SLEEP_REASON_*, detailing the specific reason |
| * we're going to sleep, such as GO_TO_SLEEP_REASON_POWER_BUTTON or GO_TO_SLEEP_REASON_TIMEOUT. |
| */ |
| public void startedGoingToSleep(@PowerManager.GoToSleepReason int pmSleepReason); |
| |
| /** |
| * Called when the device has finished going to sleep. |
| * |
| * @param pmSleepReason One of PowerManager.GO_TO_SLEEP_REASON_*, detailing the specific reason |
| * we're going to sleep, such as GO_TO_SLEEP_REASON_POWER_BUTTON or GO_TO_SLEEP_REASON_TIMEOUT. |
| */ |
| public void finishedGoingToSleep(@PowerManager.GoToSleepReason int pmSleepReason); |
| |
| /** |
| * Called when a particular PowerGroup has changed wakefulness. |
| * |
| * @param groupId The id of the PowerGroup. |
| * @param wakefulness One of PowerManagerInternal.WAKEFULNESS_* indicating the wake state for |
| * the group |
| * @param pmSleepReason One of PowerManager.GO_TO_SLEEP_REASON_*, detailing the reason this |
| * group is going to sleep. |
| * @param globalWakefulness The global wakefulness, which may or may not match that of this |
| * group. One of PowerManagerInternal.WAKEFULNESS_* |
| */ |
| void onPowerGroupWakefulnessChanged(int groupId, int wakefulness, |
| @PowerManager.GoToSleepReason int pmSleepReason, int globalWakefulness); |
| |
| /** |
| * Called when the display is about to turn on to show content. |
| * When waking up, this method will be called once after the call to wakingUp(). |
| * When dozing, the method will be called sometime after the call to goingToSleep() and |
| * may be called repeatedly in the case where the screen is pulsing on and off. |
| * |
| * Must call back on the listener to tell it when the higher-level system |
| * is ready for the screen to go on (i.e. the lock screen is shown). |
| */ |
| public void screenTurningOn(int displayId, ScreenOnListener screenOnListener); |
| |
| /** |
| * Called when the display has actually turned on, i.e. the display power state has been set to |
| * ON and the screen is unblocked. |
| */ |
| public void screenTurnedOn(int displayId); |
| |
| /** |
| * Called when the display would like to be turned off. This gives policy a chance to do some |
| * things before the display power state is actually changed to off. |
| * |
| * @param screenOffListener Must be called to tell that the display power state can actually be |
| * changed now after policy has done its work. |
| */ |
| public void screenTurningOff(int displayId, ScreenOffListener screenOffListener); |
| |
| /** |
| * Called when the display has turned off. |
| */ |
| public void screenTurnedOff(int displayId); |
| |
| public interface ScreenOnListener { |
| void onScreenOn(); |
| } |
| |
| /** |
| * See {@link #screenTurnedOff} |
| */ |
| public interface ScreenOffListener { |
| void onScreenOff(); |
| } |
| |
| /** |
| * Return whether the default display is on and not blocked by a black surface. |
| */ |
| public boolean isScreenOn(); |
| |
| /** |
| * @param ignoreScreenOn {@code true} if screen state should be ignored. |
| * @return whether the device is currently allowed to animate. |
| * |
| * Note: this can be true even if it is not appropriate to animate for reasons that are outside |
| * of the policy's authority. |
| */ |
| boolean okToAnimate(boolean ignoreScreenOn); |
| |
| /** |
| * Tell the policy that the lid switch has changed state. |
| * @param whenNanos The time when the change occurred in uptime nanoseconds. |
| * @param lidOpen True if the lid is now open. |
| */ |
| public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen); |
| |
| /** |
| * Tell the policy that the camera lens has been covered or uncovered. |
| * @param whenNanos The time when the change occurred in uptime nanoseconds. |
| * @param lensCovered True if the lens is covered. |
| */ |
| public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered); |
| |
| /** |
| * Tell the policy if anyone is requesting that keyguard not come on. |
| * |
| * @param enabled Whether keyguard can be on or not. does not actually |
| * turn it on, unless it was previously disabled with this function. |
| * |
| * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard() |
| * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard() |
| */ |
| @SuppressWarnings("javadoc") |
| public void enableKeyguard(boolean enabled); |
| |
| /** |
| * Callback used by {@link #exitKeyguardSecurely} |
| */ |
| interface OnKeyguardExitResult { |
| void onKeyguardExitResult(boolean success); |
| } |
| |
| /** |
| * Tell the policy if anyone is requesting the keyguard to exit securely |
| * (this would be called after the keyguard was disabled) |
| * @param callback Callback to send the result back. |
| * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult) |
| */ |
| @SuppressWarnings("javadoc") |
| void exitKeyguardSecurely(OnKeyguardExitResult callback); |
| |
| /** |
| * isKeyguardLocked |
| * |
| * Return whether the keyguard is currently locked. |
| * |
| * @return true if in keyguard is locked. |
| */ |
| public boolean isKeyguardLocked(); |
| |
| /** |
| * isKeyguardSecure |
| * |
| * Return whether the keyguard requires a password to unlock. |
| * @param userId |
| * |
| * @return true if in keyguard is secure. |
| */ |
| public boolean isKeyguardSecure(int userId); |
| |
| /** |
| * Return whether the keyguard is currently occluded. |
| * |
| * @return true if in keyguard is occluded, false otherwise |
| */ |
| public boolean isKeyguardOccluded(); |
| |
| /** |
| * Return whether the keyguard is unoccluding. |
| * @return {@code true} if the keyguard is unoccluding. |
| */ |
| default boolean isKeyguardUnoccluding() { |
| return false; |
| } |
| |
| /** |
| * @return true if in keyguard is on. |
| */ |
| boolean isKeyguardShowing(); |
| |
| /** |
| * @return true if in keyguard is on and not occluded. |
| */ |
| public boolean isKeyguardShowingAndNotOccluded(); |
| |
| /** |
| * @return whether Keyguard is in trusted state and can be dismissed without credentials |
| */ |
| public boolean isKeyguardTrustedLw(); |
| |
| /** |
| * inKeyguardRestrictedKeyInputMode |
| * |
| * If keyguard screen is showing or in restricted key input mode (i.e. in |
| * keyguard password emergency screen). When in such mode, certain keys, |
| * such as the Home key and the right soft keys, don't work. |
| * |
| * @return true if in keyguard restricted input mode. |
| */ |
| public boolean inKeyguardRestrictedKeyInputMode(); |
| |
| /** |
| * Ask the policy to dismiss the keyguard, if it is currently shown. |
| * |
| * @param callback Callback to be informed about the result. |
| * @param message A message that should be displayed in the keyguard. |
| */ |
| public void dismissKeyguardLw(@Nullable IKeyguardDismissCallback callback, |
| CharSequence message); |
| |
| /** |
| * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method |
| * returns true as soon as we know that Keyguard is disabled. |
| * |
| * @return true if the keyguard has drawn. |
| */ |
| public boolean isKeyguardDrawnLw(); |
| |
| /** |
| * Called when the system is mostly done booting to set whether |
| * the system should go into safe mode. |
| */ |
| public void setSafeMode(boolean safeMode); |
| |
| /** |
| * Called when the system is mostly done booting. |
| */ |
| public void systemReady(); |
| |
| /** |
| * Called when the system is done booting to the point where the |
| * user can start interacting with it. |
| */ |
| public void systemBooted(); |
| |
| /** |
| * Show boot time message to the user. |
| */ |
| public void showBootMessage(final CharSequence msg, final boolean always); |
| |
| /** |
| * Hide the UI for showing boot messages, never to be displayed again. |
| */ |
| public void hideBootMessages(); |
| |
| /** |
| * Called when userActivity is signalled in the power manager. |
| * This is safe to call from any thread, with any window manager locks held or not. |
| */ |
| public void userActivity(); |
| |
| /** |
| * Called when we have finished booting and can now display the home |
| * screen to the user. This will happen after systemReady(), and at |
| * this point the display is active. |
| */ |
| public void enableScreenAfterBoot(); |
| |
| /** |
| * Call from application to perform haptic feedback on its window. |
| */ |
| public boolean performHapticFeedback(int uid, String packageName, int effectId, |
| boolean always, String reason); |
| |
| /** |
| * Called when we have started keeping the screen on because a window |
| * requesting this has become visible. |
| */ |
| public void keepScreenOnStartedLw(); |
| |
| /** |
| * Called when we have stopped keeping the screen on because the last window |
| * requesting this is no longer visible. |
| */ |
| public void keepScreenOnStoppedLw(); |
| |
| /** |
| * Called by System UI to notify of changes to the visibility of Recents. |
| */ |
| public void setRecentsVisibilityLw(boolean visible); |
| |
| /** |
| * Called by System UI to notify of changes to the visibility of PIP. |
| */ |
| void setPipVisibilityLw(boolean visible); |
| |
| /** |
| * Called by System UI to enable or disable haptic feedback on the navigation bar buttons. |
| */ |
| void setNavBarVirtualKeyHapticFeedbackEnabledLw(boolean enabled); |
| |
| /** |
| * Specifies whether there is an on-screen navigation bar separate from the status bar. |
| */ |
| public boolean hasNavigationBar(); |
| |
| /** |
| * Lock the device now. |
| */ |
| public void lockNow(Bundle options); |
| |
| /** |
| * An internal callback (from InputMethodManagerService) to notify a state change regarding |
| * whether the back key should dismiss the software keyboard (IME) or not. |
| * |
| * @param newValue {@code true} if the software keyboard is shown and the back key is expected |
| * to dismiss the software keyboard. |
| * @hide |
| */ |
| default void setDismissImeOnBackKeyPressed(boolean newValue) { |
| // Default implementation does nothing. |
| } |
| |
| /** |
| * Show the recents task list app. |
| * @hide |
| */ |
| public void showRecentApps(); |
| |
| /** |
| * Show the global actions dialog. |
| * @hide |
| */ |
| public void showGlobalActions(); |
| |
| /** |
| * Returns whether the user setup is complete. |
| */ |
| boolean isUserSetupComplete(); |
| |
| /** |
| * Returns the current UI mode. |
| */ |
| int getUiMode(); |
| |
| /** |
| * Called when the current user changes. Guaranteed to be called before the broadcast |
| * of the new user id is made to all listeners. |
| * |
| * @param newUserId The id of the incoming user. |
| */ |
| public void setCurrentUserLw(int newUserId); |
| |
| /** |
| * For a given user-switch operation, this will be called once with switching=true before the |
| * user-switch and once with switching=false afterwards (or if the user-switch was cancelled). |
| * This gives the policy a chance to alter its behavior for the duration of a user-switch. |
| * |
| * @param switching true if a user-switch is in progress |
| */ |
| void setSwitchingUser(boolean switching); |
| |
| /** |
| * Print the WindowManagerPolicy's state into the given stream. |
| * |
| * @param prefix Text to print at the front of each line. |
| * @param writer The PrintWriter to which you should dump your state. This will be |
| * closed for you after you return. |
| * @param args additional arguments to the dump request. |
| */ |
| public void dump(String prefix, PrintWriter writer, String[] args); |
| |
| /** |
| * Write the WindowManagerPolicy's state into the protocol buffer. |
| * The message is described in {@link com.android.server.wm.WindowManagerPolicyProto} |
| * |
| * @param proto The protocol buffer output stream to write to. |
| */ |
| void dumpDebug(ProtoOutputStream proto, long fieldId); |
| |
| /** |
| * Notifies the keyguard to start fading out. |
| * |
| * @param startTime the start time of the animation in uptime milliseconds |
| * @param fadeoutDuration the duration of the exit animation, in milliseconds |
| */ |
| void startKeyguardExitAnimation(long startTime, long fadeoutDuration); |
| |
| /** |
| * Called when System UI has been started. |
| */ |
| void onSystemUiStarted(); |
| |
| /** |
| * Checks whether the policy is ready for dismissing the boot animation and completing the boot. |
| * |
| * @return true if ready; false otherwise. |
| */ |
| boolean canDismissBootAnimation(); |
| |
| /** |
| * Convert the user rotation mode to a human readable format. |
| */ |
| static String userRotationModeToString(int mode) { |
| switch(mode) { |
| case USER_ROTATION_FREE: |
| return "USER_ROTATION_FREE"; |
| case USER_ROTATION_LOCKED: |
| return "USER_ROTATION_LOCKED"; |
| default: |
| return Integer.toString(mode); |
| } |
| } |
| |
| /** |
| * Registers an IDisplayFoldListener. |
| */ |
| default void registerDisplayFoldListener(IDisplayFoldListener listener) {} |
| |
| /** |
| * Unregisters an IDisplayFoldListener. |
| */ |
| default void unregisterDisplayFoldListener(IDisplayFoldListener listener) {} |
| |
| /** |
| * Overrides the folded area. |
| * |
| * @param area the overriding folded area or an empty {@code Rect} to clear the override. |
| */ |
| default void setOverrideFoldedArea(@NonNull Rect area) {} |
| |
| /** |
| * Get the display folded area. |
| */ |
| default @NonNull Rect getFoldedArea() { |
| return new Rect(); |
| } |
| |
| /** |
| * A new window on default display has been focused. |
| */ |
| default void onDefaultDisplayFocusChangedLw(WindowState newFocus) {} |
| } |