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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.wm.shell.back;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.window.BackEvent;
import com.android.wm.shell.common.annotations.ExternalThread;
/**
* Interface for external process to get access to the Back animation related methods.
*/
@ExternalThread
public interface BackAnimation {
/**
* Returns a binder that can be passed to an external process to update back animations.
*/
default IBackAnimation createExternalInterface() {
return null;
}
/**
* Called when a {@link MotionEvent} is generated by a back gesture.
*
* @param touchX the X touch position of the {@link MotionEvent}.
* @param touchY the Y touch position of the {@link MotionEvent}.
* @param keyAction the original {@link KeyEvent#getAction()} when the event was dispatched to
* the process. This is forwarded separately because the input pipeline may mutate
* the {#event} action state later.
* @param swipeEdge the edge from which the swipe begins.
*/
void onBackMotion(float touchX, float touchY, int keyAction,
@BackEvent.SwipeEdge int swipeEdge);
/**
* Sets whether the back gesture is past the trigger threshold or not.
*/
void setTriggerBack(boolean triggerBack);
/**
* Sets the threshold values that defining edge swipe behavior.
* @param triggerThreshold the min threshold to trigger back.
* @param progressThreshold the max threshold to keep progressing back animation.
*/
void setSwipeThresholds(float triggerThreshold, float progressThreshold);
}