| /* | |
| * Copyright (C) 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.graphics; | |
| import android.annotation.Nullable; | |
| import android.view.Surface; | |
| import android.view.SurfaceControl; | |
| /** | |
| * @hide | |
| */ | |
| public final class BLASTBufferQueue { | |
| // Note: This field is accessed by native code. | |
| public long mNativeObject; // BLASTBufferQueue* | |
| private static native long nativeCreate(String name, long surfaceControl, long width, | |
| long height, int format); | |
| private static native void nativeDestroy(long ptr); | |
| private static native Surface nativeGetSurface(long ptr, boolean includeSurfaceControlHandle); | |
| private static native void nativeSetNextTransaction(long ptr, long transactionPtr); | |
| private static native void nativeUpdate(long ptr, long surfaceControl, long width, long height, | |
| int format); | |
| private static native void nativeFlushShadowQueue(long ptr); | |
| private static native void nativeMergeWithNextTransaction(long ptr, long transactionPtr, | |
| long frameNumber); | |
| private static native void nativeSetTransactionCompleteCallback(long ptr, long frameNumber, | |
| TransactionCompleteCallback callback); | |
| /** | |
| * Callback sent to {@link #setTransactionCompleteCallback(long, TransactionCompleteCallback)} | |
| */ | |
| public interface TransactionCompleteCallback { | |
| /** | |
| * Invoked when the transaction has completed. | |
| * @param frameNumber The frame number of the buffer that was in that transaction | |
| */ | |
| void onTransactionComplete(long frameNumber); | |
| } | |
| /** Create a new connection with the surface flinger. */ | |
| public BLASTBufferQueue(String name, SurfaceControl sc, int width, int height, | |
| @PixelFormat.Format int format) { | |
| mNativeObject = nativeCreate(name, sc.mNativeObject, width, height, format); | |
| } | |
| public void destroy() { | |
| nativeDestroy(mNativeObject); | |
| mNativeObject = 0; | |
| } | |
| /** | |
| * @return a new Surface instance from the IGraphicsBufferProducer of the adapter. | |
| */ | |
| public Surface createSurface() { | |
| return nativeGetSurface(mNativeObject, false /* includeSurfaceControlHandle */); | |
| } | |
| /** | |
| * @return a new Surface instance from the IGraphicsBufferProducer of the adapter and | |
| * the SurfaceControl handle. | |
| */ | |
| public Surface createSurfaceWithHandle() { | |
| return nativeGetSurface(mNativeObject, true /* includeSurfaceControlHandle */); | |
| } | |
| /** | |
| * Send the transaction to BBQ so the next frame can be added and not applied immediately. | |
| * This gives the caller a chance to apply the transaction when it's ready. | |
| * @param t The transaction to add the frame to. This can be null to clear the transaction. | |
| */ | |
| public void setNextTransaction(@Nullable SurfaceControl.Transaction t) { | |
| nativeSetNextTransaction(mNativeObject, t == null ? 0 : t.mNativeObject); | |
| } | |
| /** | |
| * Updates {@link SurfaceControl}, size, and format for a particular BLASTBufferQueue | |
| * @param sc The new SurfaceControl that this BLASTBufferQueue will update | |
| * @param width The new width for the buffer. | |
| * @param height The new height for the buffer. | |
| * @param format The new format for the buffer. | |
| */ | |
| public void update(SurfaceControl sc, int width, int height, @PixelFormat.Format int format) { | |
| nativeUpdate(mNativeObject, sc.mNativeObject, width, height, format); | |
| } | |
| /** | |
| * Set a callback when the transaction with the frame number has been completed. | |
| * @param frameNumber The frame number to get the transaction complete callback for | |
| * @param completeCallback The callback that should be invoked. | |
| */ | |
| public void setTransactionCompleteCallback(long frameNumber, | |
| @Nullable TransactionCompleteCallback completeCallback) { | |
| nativeSetTransactionCompleteCallback(mNativeObject, frameNumber, completeCallback); | |
| } | |
| @Override | |
| protected void finalize() throws Throwable { | |
| try { | |
| if (mNativeObject != 0) { | |
| nativeDestroy(mNativeObject); | |
| } | |
| } finally { | |
| super.finalize(); | |
| } | |
| } | |
| public void flushShadowQueue() { | |
| nativeFlushShadowQueue(mNativeObject); | |
| } | |
| /** | |
| * Merge the transaction passed in to the next transaction in BlastBufferQueue. The next | |
| * transaction will be applied or merged when the next frame with specified frame number | |
| * is available. | |
| */ | |
| public void mergeWithNextTransaction(SurfaceControl.Transaction t, long frameNumber) { | |
| nativeMergeWithNextTransaction(mNativeObject, t.mNativeObject, frameNumber); | |
| } | |
| } |