blob: 677b91d83da1ebdde60f3e687cf16a4ffae26cd2 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "core/geometry.h"
#include <cmath>
#include "base/logging.h"
namespace android {
namespace filterfw {
float Point::Length() const {
return std::sqrt(x_ * x_ + y_ * y_);
}
bool Point::ScaleTo(float new_length) {
float length = Length();
if (length == 0.0f) {
return false;
}
x_ *= new_length / length;
y_ *= new_length / length;
return true;
}
float Point::Distance(const Point& p0, const Point& p1) {
Point diff = p1 - p0;
return diff.Length();
}
Point Point::operator+(const Point& other) const {
Point out;
out.x_ = x_ + other.x_;
out.y_ = y_ + other.y_;
return out;
}
Point Point::operator-(const Point& other) const {
Point out;
out.x_ = x_ - other.x_;
out.y_ = y_ - other.y_;
return out;
}
Point Point::operator*(float factor) const {
Point out;
out.x_ = factor * x_;
out.y_ = factor * y_;
return out;
}
void Point::Rotate90Clockwise() {
const float x = x_;
x_ = y_;
y_ = -x;
}
bool Rect::ExpandToAspectRatio(float ratio) {
if (width <= 0.0f || height <= 0.0f || ratio <= 0.0f) {
return false;
}
const float current_ratio = width / height;
if (current_ratio < ratio) {
const float dx = width * (ratio / current_ratio - 1.0f);
x -= dx / 2.0f;
width += dx;
} else {
const float dy = height * (current_ratio / ratio - 1.0f);
y -= dy / 2.0f;
height += dy;
}
return true;
}
bool Rect::ExpandToMinLength(float length) {
if (width <= 0.0f || height <= 0.0f || length <= 0.0f) {
return false;
}
const float current_length = width > height ? width : height;
if (length > current_length) {
const float dx = width * (length / current_length - 1.0f);
x -= dx / 2.0f;
width += dx;
const float dy = height * (length / current_length - 1.0f);
y -= dy / 2.0f;
height += dy;
}
return true;
}
bool Rect::ScaleWithLengthLimit(float factor, float max_length) {
if (width <= 0.0f || height <= 0.0f || factor <= 0.0f) {
return false;
}
const float current_length = width > height ? width : height;
if (current_length >= max_length) {
return true;
}
float f = factor;
if (current_length * f > max_length) {
f *= max_length / (current_length * f);
}
const float dx = width * (f - 1.0f);
x -= dx / 2.0f;
width += dx;
const float dy = height * (f - 1.0f);
y -= dy / 2.0f;
height += dy;
return true;
}
const Point& Quad::point(int ix) const {
ALOG_ASSERT(ix < static_cast<int>(points_.size()), "Access out of bounds");
return points_[ix];
}
} // namespace filterfw
} // namespace android