| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License |
| */ |
| |
| package com.android.systemui; |
| |
| import android.view.animation.AccelerateDecelerateInterpolator; |
| import android.view.animation.AccelerateInterpolator; |
| import android.view.animation.BounceInterpolator; |
| import android.view.animation.DecelerateInterpolator; |
| import android.view.animation.Interpolator; |
| import android.view.animation.LinearInterpolator; |
| import android.view.animation.PathInterpolator; |
| |
| import com.android.systemui.statusbar.notification.stack.HeadsUpAppearInterpolator; |
| |
| /** |
| * Utility class to receive interpolators from |
| */ |
| public class Interpolators { |
| public static final Interpolator FAST_OUT_SLOW_IN = new PathInterpolator(0.4f, 0f, 0.2f, 1f); |
| |
| /** |
| * Like {@link #FAST_OUT_SLOW_IN}, but used in case the animation is played in reverse (i.e. t |
| * goes from 1 to 0 instead of 0 to 1). |
| */ |
| public static final Interpolator FAST_OUT_SLOW_IN_REVERSE = |
| new PathInterpolator(0.8f, 0f, 0.6f, 1f); |
| public static final Interpolator FAST_OUT_LINEAR_IN = new PathInterpolator(0.4f, 0f, 1f, 1f); |
| public static final Interpolator LINEAR_OUT_SLOW_IN = new PathInterpolator(0f, 0f, 0.2f, 1f); |
| public static final Interpolator ALPHA_IN = new PathInterpolator(0.4f, 0f, 1f, 1f); |
| public static final Interpolator ALPHA_OUT = new PathInterpolator(0f, 0f, 0.8f, 1f); |
| public static final Interpolator LINEAR = new LinearInterpolator(); |
| public static final Interpolator ACCELERATE = new AccelerateInterpolator(); |
| public static final Interpolator ACCELERATE_DECELERATE = new AccelerateDecelerateInterpolator(); |
| public static final Interpolator DECELERATE_QUINT = new DecelerateInterpolator(2.5f); |
| public static final Interpolator CUSTOM_40_40 = new PathInterpolator(0.4f, 0f, 0.6f, 1f); |
| public static final Interpolator HEADS_UP_APPEAR = new HeadsUpAppearInterpolator(); |
| public static final Interpolator ICON_OVERSHOT = new PathInterpolator(0.4f, 0f, 0.2f, 1.4f); |
| public static final Interpolator ICON_OVERSHOT_LESS |
| = new PathInterpolator(0.4f, 0f, 0.2f, 1.1f); |
| public static final Interpolator PANEL_CLOSE_ACCELERATED |
| = new PathInterpolator(0.3f, 0, 0.5f, 1); |
| public static final Interpolator BOUNCE = new BounceInterpolator(); |
| /** |
| * For state transitions on the control panel that lives in GlobalActions. |
| */ |
| public static final Interpolator CONTROL_STATE = new PathInterpolator(0.4f, 0f, 0.2f, |
| 1.0f); |
| |
| /** |
| * Interpolator to be used when animating a move based on a click. Pair with enough duration. |
| */ |
| public static final Interpolator TOUCH_RESPONSE = |
| new PathInterpolator(0.3f, 0f, 0.1f, 1f); |
| |
| /** |
| * Like {@link #TOUCH_RESPONSE}, but used in case the animation is played in reverse (i.e. t |
| * goes from 1 to 0 instead of 0 to 1). |
| */ |
| public static final Interpolator TOUCH_RESPONSE_REVERSE = |
| new PathInterpolator(0.9f, 0f, 0.7f, 1f); |
| } |