|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_HWUI_VERTEX_BUFFER_H | 
|  | #define ANDROID_HWUI_VERTEX_BUFFER_H | 
|  |  | 
|  | #include "utils/MathUtils.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | class VertexBuffer { | 
|  | public: | 
|  | enum Mode { | 
|  | kStandard = 0, | 
|  | kOnePolyRingShadow = 1, | 
|  | kTwoPolyRingShadow = 2, | 
|  | kIndices = 3 | 
|  | }; | 
|  |  | 
|  | VertexBuffer() | 
|  | : mBuffer(0) | 
|  | , mIndices(0) | 
|  | , mVertexCount(0) | 
|  | , mIndexCount(0) | 
|  | , mAllocatedVertexCount(0) | 
|  | , mAllocatedIndexCount(0) | 
|  | , mByteCount(0) | 
|  | , mMode(kStandard) | 
|  | , mReallocBuffer(0) | 
|  | , mCleanupMethod(NULL) | 
|  | , mCleanupIndexMethod(NULL) | 
|  | {} | 
|  |  | 
|  | ~VertexBuffer() { | 
|  | if (mCleanupMethod) mCleanupMethod(mBuffer); | 
|  | if (mCleanupIndexMethod) mCleanupIndexMethod(mIndices); | 
|  | } | 
|  |  | 
|  | /** | 
|  | This should be the only method used by the Tessellator. Subsequent calls to | 
|  | alloc will allocate space within the first allocation (useful if you want to | 
|  | eventually allocate multiple regions within a single VertexBuffer, such as | 
|  | with PathTessellator::tessellateLines()) | 
|  | */ | 
|  | template <class TYPE> | 
|  | TYPE* alloc(int vertexCount) { | 
|  | if (mVertexCount) { | 
|  | TYPE* reallocBuffer = (TYPE*)mReallocBuffer; | 
|  | // already have allocated the buffer, re-allocate space within | 
|  | if (mReallocBuffer != mBuffer) { | 
|  | // not first re-allocation, leave space for degenerate triangles to separate strips | 
|  | reallocBuffer += 2; | 
|  | } | 
|  | mReallocBuffer = reallocBuffer + vertexCount; | 
|  | return reallocBuffer; | 
|  | } | 
|  | mAllocatedVertexCount = vertexCount; | 
|  | mVertexCount = vertexCount; | 
|  | mByteCount = mVertexCount * sizeof(TYPE); | 
|  | mReallocBuffer = mBuffer = (void*)new TYPE[vertexCount]; | 
|  |  | 
|  | mCleanupMethod = &(cleanup<TYPE>); | 
|  |  | 
|  | return (TYPE*)mBuffer; | 
|  | } | 
|  |  | 
|  | template <class TYPE> | 
|  | TYPE* allocIndices(int indexCount) { | 
|  | mAllocatedIndexCount = indexCount; | 
|  | mIndexCount = indexCount; | 
|  | mIndices = (void*)new TYPE[indexCount]; | 
|  |  | 
|  | mCleanupIndexMethod = &(cleanup<TYPE>); | 
|  |  | 
|  | return (TYPE*)mIndices; | 
|  | } | 
|  |  | 
|  | template <class TYPE> | 
|  | void copyInto(const VertexBuffer& srcBuffer, float xOffset, float yOffset) { | 
|  | int verticesToCopy = srcBuffer.getVertexCount(); | 
|  |  | 
|  | TYPE* dst = alloc<TYPE>(verticesToCopy); | 
|  | TYPE* src = (TYPE*)srcBuffer.getBuffer(); | 
|  |  | 
|  | for (int i = 0; i < verticesToCopy; i++) { | 
|  | TYPE::copyWithOffset(&dst[i], src[i], xOffset, yOffset); | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Brute force bounds computation, used only if the producer of this | 
|  | * vertex buffer can't determine bounds more simply/efficiently | 
|  | */ | 
|  | template <class TYPE> | 
|  | void computeBounds(int vertexCount = 0) { | 
|  | if (!mVertexCount) { | 
|  | mBounds.setEmpty(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // default: compute over every vertex | 
|  | if (vertexCount == 0) vertexCount = mVertexCount; | 
|  |  | 
|  | TYPE* current = (TYPE*)mBuffer; | 
|  | TYPE* end = current + vertexCount; | 
|  | mBounds.set(current->x, current->y, current->x, current->y); | 
|  | for (; current < end; current++) { | 
|  | mBounds.expandToCoverVertex(current->x, current->y); | 
|  | } | 
|  | } | 
|  |  | 
|  | const void* getBuffer() const { return mBuffer; } | 
|  | const void* getIndices() const { return mIndices; } | 
|  | const Rect& getBounds() const { return mBounds; } | 
|  | unsigned int getVertexCount() const { return mVertexCount; } | 
|  | unsigned int getSize() const { return mByteCount; } | 
|  | unsigned int getIndexCount() const { return mIndexCount; } | 
|  | void updateIndexCount(unsigned int newCount)  { | 
|  | mIndexCount = MathUtils::min(newCount, mAllocatedIndexCount); | 
|  | } | 
|  | void updateVertexCount(unsigned int newCount)  { | 
|  | mVertexCount = MathUtils::min(newCount, mAllocatedVertexCount); | 
|  | } | 
|  | Mode getMode() const { return mMode; } | 
|  |  | 
|  | void setBounds(Rect bounds) { mBounds = bounds; } | 
|  | void setMode(Mode mode) { mMode = mode; } | 
|  |  | 
|  | template <class TYPE> | 
|  | void createDegenerateSeparators(int allocSize) { | 
|  | TYPE* end = (TYPE*)mBuffer + mVertexCount; | 
|  | for (TYPE* degen = (TYPE*)mBuffer + allocSize; degen < end; degen += 2 + allocSize) { | 
|  | memcpy(degen, degen - 1, sizeof(TYPE)); | 
|  | memcpy(degen + 1, degen + 2, sizeof(TYPE)); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | template <class TYPE> | 
|  | static void cleanup(void* buffer) { | 
|  | delete[] (TYPE*)buffer; | 
|  | } | 
|  |  | 
|  | Rect mBounds; | 
|  |  | 
|  | void* mBuffer; | 
|  | void* mIndices; | 
|  |  | 
|  | unsigned int mVertexCount; | 
|  | unsigned int mIndexCount; | 
|  | unsigned int mAllocatedVertexCount; | 
|  | unsigned int mAllocatedIndexCount; | 
|  | unsigned int mByteCount; | 
|  |  | 
|  | Mode mMode; | 
|  |  | 
|  | void* mReallocBuffer; // used for multi-allocation | 
|  |  | 
|  | void (*mCleanupMethod)(void*); | 
|  | void (*mCleanupIndexMethod)(void*); | 
|  | }; | 
|  |  | 
|  | }; // namespace uirenderer | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_HWUI_VERTEX_BUFFER_H |