|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | #ifndef ANIMATORMANAGER_H | 
|  | #define ANIMATORMANAGER_H | 
|  |  | 
|  | #include <vector> | 
|  |  | 
|  | #include <cutils/compiler.h> | 
|  | #include <utils/StrongPointer.h> | 
|  |  | 
|  | #include "TreeInfo.h" | 
|  | #include "utils/Macros.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | class AnimationHandle; | 
|  | class BaseRenderNodeAnimator; | 
|  | class RenderNode; | 
|  |  | 
|  | // Responsible for managing the animators for a single RenderNode | 
|  | class AnimatorManager { | 
|  | PREVENT_COPY_AND_ASSIGN(AnimatorManager); | 
|  | public: | 
|  | AnimatorManager(RenderNode& parent); | 
|  | ~AnimatorManager(); | 
|  |  | 
|  | void addAnimator(const sp<BaseRenderNodeAnimator>& animator); | 
|  |  | 
|  | void setAnimationHandle(AnimationHandle* handle); | 
|  | bool hasAnimationHandle() { return mAnimationHandle; } | 
|  |  | 
|  | void pushStaging(); | 
|  |  | 
|  | // Returns the combined dirty mask of all animators run | 
|  | uint32_t animate(TreeInfo& info); | 
|  |  | 
|  | void animateNoDamage(TreeInfo& info); | 
|  |  | 
|  | // Hard-ends all animators. May only be called on the UI thread. | 
|  | ANDROID_API void endAllStagingAnimators(); | 
|  |  | 
|  | // Hard-ends all animators that have been pushed. Used for cleanup if | 
|  | // the ActivityContext is being destroyed | 
|  | void endAllActiveAnimators(); | 
|  |  | 
|  | bool hasAnimators() { return mAnimators.size(); } | 
|  |  | 
|  | private: | 
|  | uint32_t animateCommon(TreeInfo& info); | 
|  |  | 
|  | RenderNode& mParent; | 
|  | AnimationHandle* mAnimationHandle; | 
|  |  | 
|  | // To improve the efficiency of resizing & removing from the vector | 
|  | // use manual ref counting instead of sp<>. | 
|  | std::vector<BaseRenderNodeAnimator*> mNewAnimators; | 
|  | std::vector<BaseRenderNodeAnimator*> mAnimators; | 
|  | }; | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ | 
|  |  | 
|  | #endif /* ANIMATORMANAGER_H */ |