fix [3421350] Killing a game that uses the accelerometer renders the device unable to sleep

when an app dies, make sure to disable all sensors that process
is connected to, regardless of wether this was the LAST connection
to this sensor.

Change-Id: I400fa1c1389b2bd05a1d19abea8a35ec5bcba273
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index ea5e5cc..697e879 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -293,18 +293,21 @@
     return result;
 }
 
-void SensorService::cleanupConnection(const wp<SensorEventConnection>& connection)
+void SensorService::cleanupConnection(SensorEventConnection* c)
 {
     Mutex::Autolock _l(mLock);
+    const wp<SensorEventConnection> connection(c);
     size_t size = mActiveSensors.size();
     for (size_t i=0 ; i<size ; ) {
-        SensorRecord* rec = mActiveSensors.valueAt(i);
-        if (rec && rec->removeConnection(connection)) {
-            int handle = mActiveSensors.keyAt(i);
+        int handle = mActiveSensors.keyAt(i);
+        if (c->hasSensor(handle)) {
             SensorInterface* sensor = mSensorMap.valueFor( handle );
             if (sensor) {
-                sensor->activate(connection.unsafe_get(), false);
+                sensor->activate(c, false);
             }
+        }
+        SensorRecord* rec = mActiveSensors.valueAt(i);
+        if (rec && rec->removeConnection(connection)) {
             mActiveSensors.removeItemsAt(i, 1);
             mActiveVirtualSensors.removeItem(handle);
             delete rec;
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 540c7e2..21f12bd 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -129,7 +129,7 @@
 public:
     static char const* getServiceName() { return "sensorservice"; }
 
-    void cleanupConnection(const wp<SensorEventConnection>& connection);
+    void cleanupConnection(SensorEventConnection* connection);
     status_t enable(const sp<SensorEventConnection>& connection, int handle);
     status_t disable(const sp<SensorEventConnection>& connection, int handle);
     status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns);