blob: cc32f444195aed872459e9bddba828b1c994b75e [file] [log] [blame]
#ifndef GraphicsJNI_DEFINED
#define GraphicsJNI_DEFINED
#include "SkBitmap.h"
#include "SkDevice.h"
#include "SkPixelRef.h"
#include "SkMallocPixelRef.h"
#include "SkPoint.h"
#include "SkRect.h"
#include "../images/SkBitmapRegionDecoder.h"
#include "../images/SkImageDecoder.h"
#include <jni.h>
class SkCanvas;
class SkPaint;
class SkPicture;
class GraphicsJNI {
public:
// returns true if an exception is set (and dumps it out to the Log)
static bool hasException(JNIEnv*);
static void get_jrect(JNIEnv*, jobject jrect, int* L, int* T, int* R, int* B);
static void set_jrect(JNIEnv*, jobject jrect, int L, int T, int R, int B);
static SkIRect* jrect_to_irect(JNIEnv*, jobject jrect, SkIRect*);
static void irect_to_jrect(const SkIRect&, JNIEnv*, jobject jrect);
static SkRect* jrectf_to_rect(JNIEnv*, jobject jrectf, SkRect*);
static SkRect* jrect_to_rect(JNIEnv*, jobject jrect, SkRect*);
static void rect_to_jrectf(const SkRect&, JNIEnv*, jobject jrectf);
static void set_jpoint(JNIEnv*, jobject jrect, int x, int y);
static SkIPoint* jpoint_to_ipoint(JNIEnv*, jobject jpoint, SkIPoint* point);
static void ipoint_to_jpoint(const SkIPoint& point, JNIEnv*, jobject jpoint);
static SkPoint* jpointf_to_point(JNIEnv*, jobject jpointf, SkPoint* point);
static void point_to_jpointf(const SkPoint& point, JNIEnv*, jobject jpointf);
static SkCanvas* getNativeCanvas(JNIEnv*, jobject canvas);
static SkPaint* getNativePaint(JNIEnv*, jobject paint);
static SkBitmap* getNativeBitmap(JNIEnv*, jobject bitmap);
static SkPicture* getNativePicture(JNIEnv*, jobject picture);
static SkRegion* getNativeRegion(JNIEnv*, jobject region);
/** Return the corresponding native config from the java Config enum,
or kNo_Config if the java object is null.
*/
static SkBitmap::Config getNativeBitmapConfig(JNIEnv*, jobject jconfig);
/** Create a java Bitmap object given the native bitmap (required) and optional
storage array (may be null).
*/
static jobject createBitmap(JNIEnv* env, SkBitmap* bitmap, jbyteArray buffer,
bool isMutable, jbyteArray ninepatch, int density = -1);
static jobject createBitmap(JNIEnv* env, SkBitmap* bitmap, bool isMutable,
jbyteArray ninepatch, int density = -1);
static jobject createRegion(JNIEnv* env, SkRegion* region);
static jobject createBitmapRegionDecoder(JNIEnv* env, SkBitmapRegionDecoder* bitmap);
static jbyteArray allocateJavaPixelRef(JNIEnv* env, SkBitmap* bitmap,
SkColorTable* ctable);
/** Copy the colors in colors[] to the bitmap, convert to the correct
format along the way.
*/
static bool SetPixels(JNIEnv* env, jintArray colors, int srcOffset,
int srcStride, int x, int y, int width, int height,
const SkBitmap& dstBitmap);
static jbyteArray getBitmapStorageObj(SkPixelRef *pixref);
};
class AndroidPixelRef : public SkMallocPixelRef {
public:
AndroidPixelRef(JNIEnv* env, void* storage, size_t size, jbyteArray storageObj,
SkColorTable* ctable);
virtual ~AndroidPixelRef();
jbyteArray getStorageObj() { return fStorageObj; }
void setLocalJNIRef(jbyteArray arr);
/** Used to hold a ref to the pixels when the Java bitmap may be collected.
* If specified, 'localref' is a valid JNI local reference to the byte array
* containing the pixel data.
*
* 'localref' may only be NULL if setLocalJNIRef() was already called with
* a JNI local ref that is still valid.
*/
virtual void globalRef(void* localref=NULL);
/** Release a ref that was acquired using globalRef(). */
virtual void globalUnref();
private:
JavaVM* fVM;
bool fOnJavaHeap; // If true, the memory was allocated on the Java heap
jbyteArray fStorageObj; // The Java byte[] object used as the bitmap backing store
bool fHasGlobalRef; // If true, fStorageObj holds a JNI global ref
mutable int32_t fGlobalRefCnt;
};
/** A helper class for accessing Java-heap-allocated bitmaps.
* This should be used when calling into a JNI method that retains a
* reference to the bitmap longer than the lifetime of the Java Bitmap.
*
* After creating an instance of this class, a call to
* AndroidPixelRef::globalRef() will allocate a JNI global reference
* to the backing buffer object.
*/
class JavaHeapBitmapRef {
public:
JavaHeapBitmapRef(JNIEnv *env, SkBitmap* nativeBitmap, jbyteArray buffer);
~JavaHeapBitmapRef();
private:
JNIEnv* fEnv;
SkBitmap* fNativeBitmap;
jbyteArray fBuffer;
};
/** Allocator which allocates the backing buffer in the Java heap.
* Instances can only be used to perform a single allocation, which helps
* ensure that the allocated buffer is properly accounted for with a
* reference in the heap (or a JNI global reference).
*/
class JavaPixelAllocator : public SkBitmap::Allocator {
public:
JavaPixelAllocator(JNIEnv* env);
// overrides
virtual bool allocPixelRef(SkBitmap* bitmap, SkColorTable* ctable);
/** Return the Java array object created for the last allocation.
* This returns a local JNI reference which the caller is responsible
* for storing appropriately (usually by passing it to the Bitmap
* constructor).
*/
jbyteArray getStorageObj() { return fStorageObj; }
/** Same as getStorageObj(), but also resets the allocator so that it
* can allocate again.
*/
jbyteArray getStorageObjAndReset() {
jbyteArray result = fStorageObj;
fStorageObj = NULL;
fAllocCount = 0;
return result;
};
private:
JavaVM* fVM;
bool fAllocateInJavaHeap;
jbyteArray fStorageObj;
int fAllocCount;
};
enum JNIAccess {
kRO_JNIAccess,
kRW_JNIAccess
};
class AutoJavaFloatArray {
public:
AutoJavaFloatArray(JNIEnv* env, jfloatArray array,
int minLength = 0, JNIAccess = kRW_JNIAccess);
~AutoJavaFloatArray();
float* ptr() const { return fPtr; }
int length() const { return fLen; }
private:
JNIEnv* fEnv;
jfloatArray fArray;
float* fPtr;
int fLen;
int fReleaseMode;
};
class AutoJavaIntArray {
public:
AutoJavaIntArray(JNIEnv* env, jintArray array, int minLength = 0);
~AutoJavaIntArray();
jint* ptr() const { return fPtr; }
int length() const { return fLen; }
private:
JNIEnv* fEnv;
jintArray fArray;
jint* fPtr;
int fLen;
};
class AutoJavaShortArray {
public:
AutoJavaShortArray(JNIEnv* env, jshortArray array,
int minLength = 0, JNIAccess = kRW_JNIAccess);
~AutoJavaShortArray();
jshort* ptr() const { return fPtr; }
int length() const { return fLen; }
private:
JNIEnv* fEnv;
jshortArray fArray;
jshort* fPtr;
int fLen;
int fReleaseMode;
};
class AutoJavaByteArray {
public:
AutoJavaByteArray(JNIEnv* env, jbyteArray array, int minLength = 0);
~AutoJavaByteArray();
jbyte* ptr() const { return fPtr; }
int length() const { return fLen; }
private:
JNIEnv* fEnv;
jbyteArray fArray;
jbyte* fPtr;
int fLen;
};
void doThrowNPE(JNIEnv* env);
void doThrowAIOOBE(JNIEnv* env); // Array Index Out Of Bounds Exception
void doThrowIAE(JNIEnv* env, const char* msg = NULL); // Illegal Argument
void doThrowRE(JNIEnv* env, const char* msg = NULL); // Runtime
void doThrowISE(JNIEnv* env, const char* msg = NULL); // Illegal State
void doThrowOOME(JNIEnv* env, const char* msg = NULL); // Out of memory
void doThrowIOE(JNIEnv* env, const char* msg = NULL); // IO Exception
#define NPE_CHECK_RETURN_ZERO(env, object) \
do { if (NULL == (object)) { doThrowNPE(env); return 0; } } while (0)
#define NPE_CHECK_RETURN_VOID(env, object) \
do { if (NULL == (object)) { doThrowNPE(env); return; } } while (0)
#endif