| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_TEXTURE_MANAGER_H | |
| #define ANDROID_TEXTURE_MANAGER_H | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include <GLES/gl.h> | |
| #include <ui/Region.h> | |
| #include <pixelflinger/pixelflinger.h> | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| class GLExtensions; | |
| class GraphicBuffer; | |
| // --------------------------------------------------------------------------- | |
| struct Image { | |
| enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 }; | |
| Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0), | |
| dirty(1), target(TEXTURE_2D) { } | |
| GLuint name; | |
| EGLImageKHR image; | |
| GLuint width; | |
| GLuint height; | |
| unsigned dirty : 1; | |
| unsigned target : 1; | |
| }; | |
| struct Texture : public Image { | |
| Texture() : Image(), NPOTAdjust(0) { } | |
| GLuint potWidth; | |
| GLuint potHeight; | |
| GLfloat wScale; | |
| GLfloat hScale; | |
| unsigned NPOTAdjust : 1; | |
| }; | |
| // --------------------------------------------------------------------------- | |
| class TextureManager { | |
| const GLExtensions& mGLExtensions; | |
| static status_t initTexture(Image* texture, int32_t format); | |
| static status_t initTexture(Texture* texture); | |
| static bool isSupportedYuvFormat(int format); | |
| static bool isYuvFormat(int format); | |
| static GLenum getTextureTarget(const Image* pImage); | |
| public: | |
| TextureManager(); | |
| // load bitmap data into the active buffer | |
| status_t loadTexture(Texture* texture, | |
| const Region& dirty, const GGLSurface& t); | |
| // make active buffer an EGLImage if needed | |
| status_t initEglImage(Image* texture, | |
| EGLDisplay dpy, const sp<GraphicBuffer>& buffer); | |
| // activate a texture | |
| static void activateTexture(const Texture& texture, bool filter); | |
| // deactivate a texture | |
| static void deactivateTextures(); | |
| }; | |
| // --------------------------------------------------------------------------- | |
| }; // namespace android | |
| #endif // ANDROID_TEXTURE_MANAGER_H |