| /* | |
| * Copyright (C) 2011 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _UI_INPUT_WINDOW_H | |
| #define _UI_INPUT_WINDOW_H | |
| #include <ui/Input.h> | |
| #include <ui/InputTransport.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/Timers.h> | |
| #include <utils/String8.h> | |
| #include <SkRegion.h> | |
| #include "InputApplication.h" | |
| namespace android { | |
| /* | |
| * A handle to a window that can receive input. | |
| * Used by the native input dispatcher to indirectly refer to the window manager objects | |
| * that describe a window. | |
| */ | |
| class InputWindowHandle : public RefBase { | |
| protected: | |
| InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) : | |
| mInputApplicationHandle(inputApplicationHandle) { } | |
| virtual ~InputWindowHandle() { } | |
| public: | |
| inline sp<InputApplicationHandle> getInputApplicationHandle() { | |
| return mInputApplicationHandle; | |
| } | |
| private: | |
| sp<InputApplicationHandle> mInputApplicationHandle; | |
| }; | |
| /* | |
| * An input window describes the bounds of a window that can receive input. | |
| */ | |
| struct InputWindow { | |
| // Window flags from WindowManager.LayoutParams | |
| enum { | |
| FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001, | |
| FLAG_DIM_BEHIND = 0x00000002, | |
| FLAG_BLUR_BEHIND = 0x00000004, | |
| FLAG_NOT_FOCUSABLE = 0x00000008, | |
| FLAG_NOT_TOUCHABLE = 0x00000010, | |
| FLAG_NOT_TOUCH_MODAL = 0x00000020, | |
| FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040, | |
| FLAG_KEEP_SCREEN_ON = 0x00000080, | |
| FLAG_LAYOUT_IN_SCREEN = 0x00000100, | |
| FLAG_LAYOUT_NO_LIMITS = 0x00000200, | |
| FLAG_FULLSCREEN = 0x00000400, | |
| FLAG_FORCE_NOT_FULLSCREEN = 0x00000800, | |
| FLAG_DITHER = 0x00001000, | |
| FLAG_SECURE = 0x00002000, | |
| FLAG_SCALED = 0x00004000, | |
| FLAG_IGNORE_CHEEK_PRESSES = 0x00008000, | |
| FLAG_LAYOUT_INSET_DECOR = 0x00010000, | |
| FLAG_ALT_FOCUSABLE_IM = 0x00020000, | |
| FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000, | |
| FLAG_SHOW_WHEN_LOCKED = 0x00080000, | |
| FLAG_SHOW_WALLPAPER = 0x00100000, | |
| FLAG_TURN_SCREEN_ON = 0x00200000, | |
| FLAG_DISMISS_KEYGUARD = 0x00400000, | |
| FLAG_SPLIT_TOUCH = 0x00800000, | |
| FLAG_KEEP_SURFACE_WHILE_ANIMATING = 0x10000000, | |
| FLAG_COMPATIBLE_WINDOW = 0x20000000, | |
| FLAG_SYSTEM_ERROR = 0x40000000, | |
| }; | |
| // Window types from WindowManager.LayoutParams | |
| enum { | |
| FIRST_APPLICATION_WINDOW = 1, | |
| TYPE_BASE_APPLICATION = 1, | |
| TYPE_APPLICATION = 2, | |
| TYPE_APPLICATION_STARTING = 3, | |
| LAST_APPLICATION_WINDOW = 99, | |
| FIRST_SUB_WINDOW = 1000, | |
| TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW, | |
| TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1, | |
| TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2, | |
| TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3, | |
| TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4, | |
| LAST_SUB_WINDOW = 1999, | |
| FIRST_SYSTEM_WINDOW = 2000, | |
| TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW, | |
| TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1, | |
| TYPE_PHONE = FIRST_SYSTEM_WINDOW+2, | |
| TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3, | |
| TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4, | |
| TYPE_TOAST = FIRST_SYSTEM_WINDOW+5, | |
| TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6, | |
| TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7, | |
| TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8, | |
| TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9, | |
| TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10, | |
| TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11, | |
| TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12, | |
| TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13, | |
| TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+14, | |
| TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15, | |
| TYPE_DRAG = FIRST_SYSTEM_WINDOW+16, | |
| TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+17, | |
| LAST_SYSTEM_WINDOW = 2999, | |
| }; | |
| sp<InputWindowHandle> inputWindowHandle; | |
| sp<InputChannel> inputChannel; | |
| String8 name; | |
| int32_t layoutParamsFlags; | |
| int32_t layoutParamsType; | |
| nsecs_t dispatchingTimeout; | |
| int32_t frameLeft; | |
| int32_t frameTop; | |
| int32_t frameRight; | |
| int32_t frameBottom; | |
| float scaleFactor; | |
| SkRegion touchableRegion; | |
| bool visible; | |
| bool canReceiveKeys; | |
| bool hasFocus; | |
| bool hasWallpaper; | |
| bool paused; | |
| int32_t layer; | |
| int32_t ownerPid; | |
| int32_t ownerUid; | |
| bool touchableRegionContainsPoint(int32_t x, int32_t y) const; | |
| bool frameContainsPoint(int32_t x, int32_t y) const; | |
| /* Returns true if the window is of a trusted type that is allowed to silently | |
| * overlay other windows for the purpose of implementing the secure views feature. | |
| * Trusted overlays, such as IME windows, can partly obscure other windows without causing | |
| * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. | |
| */ | |
| bool isTrustedOverlay() const; | |
| bool supportsSplitTouch() const; | |
| }; | |
| } // namespace android | |
| #endif // _UI_INPUT_WINDOW_H |