| /* | |
| * Copyright (C) 2011 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _UI_INPUT_APPLICATION_H | |
| #define _UI_INPUT_APPLICATION_H | |
| #include <ui/Input.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/Timers.h> | |
| #include <utils/String8.h> | |
| namespace android { | |
| /* | |
| * A handle to an application that can receive input. | |
| * Used by the native input dispatcher to indirectly refer to the window manager objects | |
| * that describe an application. | |
| */ | |
| class InputApplicationHandle : public RefBase { | |
| protected: | |
| InputApplicationHandle() { } | |
| virtual ~InputApplicationHandle() { } | |
| }; | |
| /* | |
| * An input application describes properties of an application that can receive input. | |
| */ | |
| struct InputApplication { | |
| sp<InputApplicationHandle> inputApplicationHandle; | |
| String8 name; | |
| nsecs_t dispatchingTimeout; | |
| }; | |
| } // namespace android | |
| #endif // _UI_INPUT_APPLICATION_H |