| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "SurfaceTextureClient" | |
| //#define LOG_NDEBUG 0 | |
| #include <gui/SurfaceTextureClient.h> | |
| #include <utils/Log.h> | |
| namespace android { | |
| SurfaceTextureClient::SurfaceTextureClient( | |
| const sp<ISurfaceTexture>& surfaceTexture): | |
| mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(1), | |
| mReqHeight(1), mReqFormat(DEFAULT_FORMAT), mReqUsage(0), mMutex() { | |
| // Initialize the ANativeWindow function pointers. | |
| ANativeWindow::setSwapInterval = setSwapInterval; | |
| ANativeWindow::dequeueBuffer = dequeueBuffer; | |
| ANativeWindow::cancelBuffer = cancelBuffer; | |
| ANativeWindow::lockBuffer = lockBuffer; | |
| ANativeWindow::queueBuffer = queueBuffer; | |
| ANativeWindow::query = query; | |
| ANativeWindow::perform = perform; | |
| // Get a reference to the allocator. | |
| mAllocator = mSurfaceTexture->getAllocator(); | |
| } | |
| sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const { | |
| return mSurfaceTexture; | |
| } | |
| int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->setSwapInterval(interval); | |
| } | |
| int SurfaceTextureClient::dequeueBuffer(ANativeWindow* window, | |
| android_native_buffer_t** buffer) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->dequeueBuffer(buffer); | |
| } | |
| int SurfaceTextureClient::cancelBuffer(ANativeWindow* window, | |
| android_native_buffer_t* buffer) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->cancelBuffer(buffer); | |
| } | |
| int SurfaceTextureClient::lockBuffer(ANativeWindow* window, | |
| android_native_buffer_t* buffer) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->lockBuffer(buffer); | |
| } | |
| int SurfaceTextureClient::queueBuffer(ANativeWindow* window, | |
| android_native_buffer_t* buffer) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->queueBuffer(buffer); | |
| } | |
| int SurfaceTextureClient::query(ANativeWindow* window, int what, int* value) { | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->query(what, value); | |
| } | |
| int SurfaceTextureClient::perform(ANativeWindow* window, int operation, ...) { | |
| va_list args; | |
| va_start(args, operation); | |
| SurfaceTextureClient* c = getSelf(window); | |
| return c->perform(operation, args); | |
| } | |
| int SurfaceTextureClient::setSwapInterval(int interval) { | |
| return INVALID_OPERATION; | |
| } | |
| int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { | |
| LOGV("SurfaceTextureClient::dequeueBuffer"); | |
| Mutex::Autolock lock(mMutex); | |
| int buf = -1; | |
| status_t err = mSurfaceTexture->dequeueBuffer(&buf); | |
| if (err < 0) { | |
| LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err); | |
| return err; | |
| } | |
| sp<GraphicBuffer>& gbuf(mSlots[buf]); | |
| if (gbuf == 0 || gbuf->getWidth() != mReqWidth || | |
| gbuf->getHeight() != mReqHeight || | |
| uint32_t(gbuf->getPixelFormat()) != mReqFormat || | |
| (gbuf->getUsage() & mReqUsage) != mReqUsage) { | |
| gbuf = mSurfaceTexture->requestBuffer(buf, mReqWidth, mReqHeight, | |
| mReqFormat, mReqUsage); | |
| if (gbuf == 0) { | |
| LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed"); | |
| return NO_MEMORY; | |
| } | |
| } | |
| *buffer = gbuf.get(); | |
| return OK; | |
| } | |
| int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) { | |
| LOGV("SurfaceTextureClient::cancelBuffer"); | |
| Mutex::Autolock lock(mMutex); | |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { | |
| if (mSlots[i]->handle == buffer->handle) { | |
| mSurfaceTexture->cancelBuffer(i); | |
| return OK; | |
| } | |
| } | |
| return BAD_VALUE; | |
| } | |
| int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) { | |
| LOGV("SurfaceTextureClient::lockBuffer"); | |
| Mutex::Autolock lock(mMutex); | |
| return OK; | |
| } | |
| int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) { | |
| LOGV("SurfaceTextureClient::queueBuffer"); | |
| Mutex::Autolock lock(mMutex); | |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { | |
| if (mSlots[i]->handle == buffer->handle) { | |
| return mSurfaceTexture->queueBuffer(i); | |
| } | |
| } | |
| LOGE("queueBuffer: unknown buffer queued"); | |
| return BAD_VALUE; | |
| } | |
| int SurfaceTextureClient::query(int what, int* value) { | |
| LOGV("SurfaceTextureClient::query"); | |
| Mutex::Autolock lock(mMutex); | |
| switch (what) { | |
| case NATIVE_WINDOW_WIDTH: | |
| case NATIVE_WINDOW_HEIGHT: | |
| // XXX: How should SurfaceTexture behave if setBuffersGeometry didn't | |
| // override the size? | |
| *value = 0; | |
| return NO_ERROR; | |
| case NATIVE_WINDOW_FORMAT: | |
| *value = DEFAULT_FORMAT; | |
| return NO_ERROR; | |
| case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: | |
| *value = MIN_UNDEQUEUED_BUFFERS; | |
| return NO_ERROR; | |
| case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: | |
| // SurfaceTextureClient currently never queues frames to SurfaceFlinger. | |
| *value = 0; | |
| return NO_ERROR; | |
| case NATIVE_WINDOW_CONCRETE_TYPE: | |
| *value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT; | |
| return NO_ERROR; | |
| } | |
| return BAD_VALUE; | |
| } | |
| int SurfaceTextureClient::perform(int operation, va_list args) | |
| { | |
| int res = NO_ERROR; | |
| switch (operation) { | |
| case NATIVE_WINDOW_CONNECT: | |
| res = dispatchConnect(args); | |
| break; | |
| case NATIVE_WINDOW_DISCONNECT: | |
| res = dispatchDisconnect(args); | |
| break; | |
| case NATIVE_WINDOW_SET_USAGE: | |
| res = dispatchSetUsage(args); | |
| break; | |
| case NATIVE_WINDOW_SET_CROP: | |
| res = dispatchSetCrop(args); | |
| break; | |
| case NATIVE_WINDOW_SET_BUFFER_COUNT: | |
| res = dispatchSetBufferCount(args); | |
| break; | |
| case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: | |
| res = dispatchSetBuffersGeometry(args); | |
| break; | |
| case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: | |
| res = dispatchSetBuffersTransform(args); | |
| break; | |
| default: | |
| res = NAME_NOT_FOUND; | |
| break; | |
| } | |
| return res; | |
| } | |
| int SurfaceTextureClient::dispatchConnect(va_list args) { | |
| int api = va_arg(args, int); | |
| return connect(api); | |
| } | |
| int SurfaceTextureClient::dispatchDisconnect(va_list args) { | |
| int api = va_arg(args, int); | |
| return disconnect(api); | |
| } | |
| int SurfaceTextureClient::dispatchSetUsage(va_list args) { | |
| int usage = va_arg(args, int); | |
| return setUsage(usage); | |
| } | |
| int SurfaceTextureClient::dispatchSetCrop(va_list args) { | |
| android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); | |
| return setCrop(reinterpret_cast<Rect const*>(rect)); | |
| } | |
| int SurfaceTextureClient::dispatchSetBufferCount(va_list args) { | |
| size_t bufferCount = va_arg(args, size_t); | |
| return setBufferCount(bufferCount); | |
| } | |
| int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) { | |
| int w = va_arg(args, int); | |
| int h = va_arg(args, int); | |
| int f = va_arg(args, int); | |
| return setBuffersGeometry(w, h, f); | |
| } | |
| int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) { | |
| int transform = va_arg(args, int); | |
| return setBuffersTransform(transform); | |
| } | |
| int SurfaceTextureClient::connect(int api) { | |
| LOGV("SurfaceTextureClient::connect"); | |
| // XXX: Implement this! | |
| return INVALID_OPERATION; | |
| } | |
| int SurfaceTextureClient::disconnect(int api) { | |
| LOGV("SurfaceTextureClient::disconnect"); | |
| // XXX: Implement this! | |
| return INVALID_OPERATION; | |
| } | |
| int SurfaceTextureClient::setUsage(uint32_t reqUsage) | |
| { | |
| LOGV("SurfaceTextureClient::setUsage"); | |
| Mutex::Autolock lock(mMutex); | |
| mReqUsage = reqUsage; | |
| return OK; | |
| } | |
| int SurfaceTextureClient::setCrop(Rect const* rect) | |
| { | |
| LOGV("SurfaceTextureClient::setCrop"); | |
| Mutex::Autolock lock(mMutex); | |
| Rect realRect; | |
| if (rect == NULL || rect->isEmpty()) { | |
| realRect = Rect(0, 0); | |
| } else { | |
| realRect = *rect; | |
| } | |
| status_t err = mSurfaceTexture->setCrop(*rect); | |
| LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); | |
| return err; | |
| } | |
| int SurfaceTextureClient::setBufferCount(int bufferCount) | |
| { | |
| LOGV("SurfaceTextureClient::setBufferCount"); | |
| Mutex::Autolock lock(mMutex); | |
| status_t err = mSurfaceTexture->setBufferCount(bufferCount); | |
| LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s", | |
| bufferCount, strerror(-err)); | |
| if (err == NO_ERROR) { | |
| freeAllBuffers(); | |
| } | |
| return err; | |
| } | |
| int SurfaceTextureClient::setBuffersGeometry(int w, int h, int format) | |
| { | |
| LOGV("SurfaceTextureClient::setBuffersGeometry"); | |
| Mutex::Autolock lock(mMutex); | |
| if (w<0 || h<0 || format<0) | |
| return BAD_VALUE; | |
| if ((w && !h) || (!w && h)) | |
| return BAD_VALUE; | |
| mReqWidth = w; | |
| mReqHeight = h; | |
| mReqFormat = format; | |
| status_t err = mSurfaceTexture->setCrop(Rect(0, 0)); | |
| LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); | |
| return err; | |
| } | |
| int SurfaceTextureClient::setBuffersTransform(int transform) | |
| { | |
| LOGV("SurfaceTextureClient::setBuffersTransform"); | |
| Mutex::Autolock lock(mMutex); | |
| status_t err = mSurfaceTexture->setTransform(transform); | |
| return err; | |
| } | |
| void SurfaceTextureClient::freeAllBuffers() { | |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { | |
| mSlots[i] = 0; | |
| } | |
| } | |
| }; // namespace android |