| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _UI_POINTER_CONTROLLER_H | |
| #define _UI_POINTER_CONTROLLER_H | |
| #include "SpriteController.h" | |
| #include <map> | |
| #include <vector> | |
| #include <ui/DisplayInfo.h> | |
| #include <input/DisplayViewport.h> | |
| #include <input/Input.h> | |
| #include <PointerControllerInterface.h> | |
| #include <utils/BitSet.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/Looper.h> | |
| #include <gui/DisplayEventReceiver.h> | |
| namespace android { | |
| /* | |
| * Pointer resources. | |
| */ | |
| struct PointerResources { | |
| SpriteIcon spotHover; | |
| SpriteIcon spotTouch; | |
| SpriteIcon spotAnchor; | |
| }; | |
| struct PointerAnimation { | |
| std::vector<SpriteIcon> animationFrames; | |
| nsecs_t durationPerFrame; | |
| }; | |
| /* | |
| * Pointer controller policy interface. | |
| * | |
| * The pointer controller policy is used by the pointer controller to interact with | |
| * the Window Manager and other system components. | |
| * | |
| * The actual implementation is partially supported by callbacks into the DVM | |
| * via JNI. This interface is also mocked in the unit tests. | |
| */ | |
| class PointerControllerPolicyInterface : public virtual RefBase { | |
| protected: | |
| PointerControllerPolicyInterface() { } | |
| virtual ~PointerControllerPolicyInterface() { } | |
| public: | |
| virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0; | |
| virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) = 0; | |
| virtual void loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources, | |
| std::map<int32_t, PointerAnimation>* outAnimationResources, int32_t displayId) = 0; | |
| virtual int32_t getDefaultPointerIconId() = 0; | |
| virtual int32_t getCustomPointerIconId() = 0; | |
| }; | |
| /* | |
| * Tracks pointer movements and draws the pointer sprite to a surface. | |
| * | |
| * Handles pointer acceleration and animation. | |
| */ | |
| class PointerController : public PointerControllerInterface, public MessageHandler, | |
| public LooperCallback { | |
| protected: | |
| virtual ~PointerController(); | |
| public: | |
| enum InactivityTimeout { | |
| INACTIVITY_TIMEOUT_NORMAL = 0, | |
| INACTIVITY_TIMEOUT_SHORT = 1, | |
| }; | |
| PointerController(const sp<PointerControllerPolicyInterface>& policy, | |
| const sp<Looper>& looper, const sp<SpriteController>& spriteController); | |
| virtual bool getBounds(float* outMinX, float* outMinY, | |
| float* outMaxX, float* outMaxY) const; | |
| virtual void move(float deltaX, float deltaY); | |
| virtual void setButtonState(int32_t buttonState); | |
| virtual int32_t getButtonState() const; | |
| virtual void setPosition(float x, float y); | |
| virtual void getPosition(float* outX, float* outY) const; | |
| virtual int32_t getDisplayId() const; | |
| virtual void fade(Transition transition); | |
| virtual void unfade(Transition transition); | |
| virtual void setPresentation(Presentation presentation); | |
| virtual void setSpots(const PointerCoords* spotCoords, | |
| const uint32_t* spotIdToIndex, BitSet32 spotIdBits, int32_t displayId); | |
| virtual void clearSpots(); | |
| void updatePointerIcon(int32_t iconId); | |
| void setCustomPointerIcon(const SpriteIcon& icon); | |
| void setDisplayViewport(const DisplayViewport& viewport); | |
| void setInactivityTimeout(InactivityTimeout inactivityTimeout); | |
| void reloadPointerResources(); | |
| private: | |
| static const size_t MAX_RECYCLED_SPRITES = 12; | |
| static const size_t MAX_SPOTS = 12; | |
| enum { | |
| MSG_INACTIVITY_TIMEOUT, | |
| }; | |
| struct Spot { | |
| static const uint32_t INVALID_ID = 0xffffffff; | |
| uint32_t id; | |
| sp<Sprite> sprite; | |
| float alpha; | |
| float scale; | |
| float x, y; | |
| inline Spot(uint32_t id, const sp<Sprite>& sprite) | |
| : id(id), sprite(sprite), alpha(1.0f), scale(1.0f), | |
| x(0.0f), y(0.0f), lastIcon(NULL) { } | |
| void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId); | |
| private: | |
| const SpriteIcon* lastIcon; | |
| }; | |
| mutable Mutex mLock; | |
| sp<PointerControllerPolicyInterface> mPolicy; | |
| sp<Looper> mLooper; | |
| sp<SpriteController> mSpriteController; | |
| sp<WeakMessageHandler> mHandler; | |
| sp<LooperCallback> mCallback; | |
| DisplayEventReceiver mDisplayEventReceiver; | |
| PointerResources mResources; | |
| struct Locked { | |
| bool animationPending; | |
| nsecs_t animationTime; | |
| size_t animationFrameIndex; | |
| nsecs_t lastFrameUpdatedTime; | |
| DisplayViewport viewport; | |
| InactivityTimeout inactivityTimeout; | |
| Presentation presentation; | |
| bool presentationChanged; | |
| int32_t pointerFadeDirection; | |
| float pointerX; | |
| float pointerY; | |
| float pointerAlpha; | |
| sp<Sprite> pointerSprite; | |
| SpriteIcon pointerIcon; | |
| bool pointerIconChanged; | |
| std::map<int32_t, SpriteIcon> additionalMouseResources; | |
| std::map<int32_t, PointerAnimation> animationResources; | |
| int32_t requestedPointerType; | |
| int32_t buttonState; | |
| std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay; | |
| std::vector<sp<Sprite> > recycledSprites; | |
| } mLocked GUARDED_BY(mLock); | |
| bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; | |
| void setPositionLocked(float x, float y); | |
| void handleMessage(const Message& message); | |
| int handleEvent(int fd, int events, void* data); | |
| void doAnimate(nsecs_t timestamp); | |
| bool doFadingAnimationLocked(nsecs_t timestamp); | |
| bool doBitmapAnimationLocked(nsecs_t timestamp); | |
| void doInactivityTimeout(); | |
| void startAnimationLocked(); | |
| void resetInactivityTimeoutLocked(); | |
| void removeInactivityTimeoutLocked(); | |
| void updatePointerLocked(); | |
| Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots); | |
| Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots); | |
| Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots); | |
| void releaseSpotLocked(Spot* spot); | |
| void fadeOutAndReleaseSpotLocked(Spot* spot); | |
| void fadeOutAndReleaseAllSpotsLocked(); | |
| void loadResourcesLocked(); | |
| }; | |
| } // namespace android | |
| #endif // _UI_POINTER_CONTROLLER_H |